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Utera
Jan 15, 2007, 02:47 PM
I forgot the name of the photon art, but its the new 1 that begins with an M.. Anyway, doesn anybody know wen I get the 2nd combo? My last skill it was lvl 10...

Zorafim
Jan 15, 2007, 02:48 PM
Same level you get the second combo with every other weapon.

lv11

Weakness
Jan 15, 2007, 02:48 PM
You get bonuses at level 11 and at 21 for every PA/Bullet/Tech

Utera
Jan 15, 2007, 02:50 PM
Oooo, I always thought it was lvl 10..lol. I thought my last skill was lvl 10. Anyway thnx..Thought it was different XD

twysted
Jan 15, 2007, 04:37 PM
i actually like the second combo alot on the new pa...

Para
Jan 15, 2007, 05:03 PM
On 2007-01-15 13:37, twysted wrote:
i actually like the second combo alot on the new pa...

Really? I think its not that great... no knockbacks no knockdowns... such a long chain of combo leaves you very vulnerable to attacks.. short limited range...

I think Renkai is much better much Moubu. From a wartecher perspective, Moubu is only good if you can get the third arc of the combo. Otherwise its not really worth it.

Renkai you get your max accuracy with the combo earlier with higher damage %. Not to mention its easier to aim and spam. While Moubu you have a more limited attack range and lower accuracy and lower damage until the third arc (but even at level 30, Moubu's damage % is lower than Renkai's) Plus Moubu doesn't provide enough forward momentum to keep up with enemy movement if the enemy tries to strafe or dodge.

ljkkjlcm9
Jan 15, 2007, 08:04 PM
simply enough, the first one is used for groups of enemies, the second one is used on a single bigger enemy. Seriously people, not one is always better than the other, they have situations to be used.

THE JACKEL

Arieta
Jan 15, 2007, 10:14 PM
On 2007-01-15 14:03, Para wrote:

Really? I think its not that great... no knockbacks no knockdowns... such a long chain of combo leaves you very vulnerable to attacks.. short limited range...



The 3rd combo gives knockback like almost every single melee PA. It's a chain of 12 hits and it's the last hit where you kick out on the last combo that does knockback.

Sgt_Shligger
Jan 15, 2007, 10:15 PM
On 2007-01-15 17:04, ljkkjlcm9 wrote:
simply enough, the first one is used for groups of enemies, the second one is used on a single bigger enemy. Seriously people, not one is always better than the other, they have situations to be used.

THE JACKEL



You can't be serious.

Let's compare Tornado Break and Spinning Break http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif

Utera
Jan 16, 2007, 05:00 AM
Mine is currently lvl 12 and on its 2nd combo, and its pretty good. it can attack more than 1 enemy.

Zorafim
Jan 16, 2007, 05:48 AM
You can compare dus robado and spinning break quite easily.

Para
Jan 16, 2007, 09:24 AM
On 2007-01-15 19:14, Arieta wrote:

On 2007-01-15 14:03, Para wrote:

Really? I think its not that great... no knockbacks no knockdowns... such a long chain of combo leaves you very vulnerable to attacks.. short limited range...



The 3rd combo gives knockback like almost every single melee PA. It's a chain of 12 hits and it's the last hit where you kick out on the last combo that does knockback.

That's the thing... the combo is so long that it leaves you open for hits since it doesn't knockback or knockdown...

Zarbolord
Jan 16, 2007, 09:25 AM
I rly prefer the one the GH-420 has, its so much cooler, twirling ur dagger like that XD amazing

ljkkjlcm9
Jan 16, 2007, 10:35 AM
On 2007-01-15 19:15, Sgt_Shliggy wrote:

On 2007-01-15 17:04, ljkkjlcm9 wrote:
simply enough, the first one is used for groups of enemies, the second one is used on a single bigger enemy. Seriously people, not one is always better than the other, they have situations to be used.

THE JACKEL



You can't be serious.

Let's compare Tornado Break and Spinning Break http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif


didn't I say not one is ALWAYS better than the other?
Sometimes one is clearly better than another, but still with Tornado break, I prefer it on multiple enemies surrounding me while Spinning Break is better for facing enemies head on

THE JACKEL