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Gigorman
Jan 23, 2007, 02:56 PM
Where is this unit located?

Rashiid
Jan 23, 2007, 02:56 PM
i like being put to sleep...gives mah character a break from action http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif

Gazette
Jan 23, 2007, 02:57 PM
I always thought it was Stun, not sleep...
Unless I'm mixing a status effects in my head...

Rashiid
Jan 23, 2007, 02:59 PM
on Holy Grounds, the relic mission there, most of their majic adds the 'sleep' SE

Golto
Jan 23, 2007, 03:00 PM
Hmm boss box drop from Grove of Fanatics S comes to mind.

Gazette
Jan 23, 2007, 03:14 PM
On 2007-01-23 11:59, Rashiid wrote:
on Holy Grounds, the relic mission there, most of their majic adds the 'sleep' SE



Yeah, I know, it always struck me as more of a Stun rather than a sleep though.

VanHalen
Jan 23, 2007, 04:42 PM
i thought it was more like a daze since you here the little birdies

foamcup
Jan 23, 2007, 04:53 PM
On 2007-01-23 13:42, VanHalen wrote:
i thought it was more like a daze since you here the little birdies



I usually hear the sound of me getting killed since nobody knows how to use SOL ATOMIZERS. I'm slowly training my goup to use them though. My "SOL ATOMIZER, NOW" macro seems to help. Most people are pretty much useless without a Force around to tell them what to do. http://www.pso-world.com/images/phpbb/icons/smiles/icon_lol.gif

VanHalen
Jan 23, 2007, 04:58 PM
meh im not. when i dont have sols i either use a star atominizer if they're health is low while dazed or stunned. then use tornado break and hit everything while they come next to them also since it makes things flinch if it misses.

@gazette: i think it is called stun at least thats what it says for nosdiga which causes the same effect
http://i69.photobucket.com/albums/i54/Envy_06/psu20070124_064645_000.jpg

Soukosa
Jan 23, 2007, 05:47 PM
Sleep/Resist and Sleep Traps. Get the feeling that ST wants to call it sleep instead of stun. RO has a sleep ailment as well and works pretty much the way this one does. It has Stun as well but it's more inline with paralysis.

The resist unit is indeeded dropped by Adahna Degahna's boxes on S rank. Though as a fT, I'm already immune to the Grants spells from most of the enemies in The Holy Grounds S with some basic B rank light armor and a Mega/Rainbow. Couldn't find an Olgohmon when I went to solo there the other day, so I'm not sure about them http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

Golto
Jan 23, 2007, 06:10 PM
The big difference between sleep and paraylze is if you get hit while asleep it will end but not true for paralyze. Sleep has the whitish circle with a dot and paralyze has the red circle with a dot.

JAFO22000
Jan 23, 2007, 06:13 PM
What's the difference between Poison and Infection?

Golto
Jan 23, 2007, 06:15 PM
Poison (earth) - 2% dmg every 3 seconds
Lvl1 - 12 second duration (total 8%)
Lvl2 - 18 second duration (total 12%)
Lvl3 - 24 second duration (total 16%)
Lvl4 - 30 second duration (total 20%)

Infection (darkness) - 5% dmg every 4 seconds
Lvl1 - 20 second duration (total 25%)
Lvl2 - 24 second duration (total 30%)
Lvl3 - 28 second duration (total 35%)
Lvl4 - 32 second duration (total 40%)

So to sum it up Poison = caca and Infection is awesome.

Gigorman
Jan 23, 2007, 06:56 PM
On 2007-01-23 14:47, Sounomi wrote:
Sleep/Resist and Sleep Traps. Get the feeling that ST wants to call it sleep instead of stun. RO has a sleep ailment as well and works pretty much the way this one does. It has Stun as well but it's more inline with paralysis.

The resist unit is indeeded dropped by Adahna Degahna's boxes on S rank. Though as a fT, I'm already immune to the Grants spells from most of the enemies in The Holy Grounds S with some basic B rank light armor and a Mega/Rainbow. Couldn't find an Olgohmon when I went to solo there the other day, so I'm not sure about them http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif


Would you know what else drops there?

Dj_SkyEpic
Jan 23, 2007, 07:19 PM
Doesnt Grants give the Sleep SE? Since in Agata's Holy Relics, the monsters spit Grants at you.

Ryo_Hayasa
Jan 23, 2007, 07:22 PM
i wouldn't bother getting a anti-sleep unit, just get the anti stun unit, as i've noticed once you're put to sleep any hit after that (unless it causes sleep again which is uncommon) wakes you up, as stun you are forced to be defenseless for plenty of time for you to get hit with say, a stay megid, or Vear spin attack or even a Vear punch. Yeah.

HUnewearl_Meira
Jan 23, 2007, 07:47 PM
Sleep is a Light-based status effect, while Stun is apparently Earth-based. I'm supposing that Sleep probably has something more threatening attached to it than does Stun, such as perhaps a longer duration, increased chance to crit against, or even a defense debuff.