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View Full Version : Using El-IM photons to make Melee Weapons, does it do anythi



Fulgore
Mar 22, 2007, 05:44 PM
Ok, so I know it's bad to try putting El or Im Photons in the Synth of Melee Weapons cuz it drops the Success rate through the floor BUT does it do anythign special if it actually works?

I was just wondering this the other day

Ethan-Waber
Mar 22, 2007, 05:53 PM
El Photons - Change into the force type weapons / have more PP but less power.
Im Photons - change into range type weapons / have more PP and about the same power.

At least on offline.

Mattardo
Mar 22, 2007, 05:56 PM
Hmm. The weapon fails and your PM makes you something else, like a star, scape doll or monomate. I guess that's special. If you like helmets.

Garanz-Baranz
Mar 22, 2007, 06:01 PM
I'm testing this now... results soon.

Fulgore
Mar 22, 2007, 06:23 PM
Hmmmm, so that makes me wonder then. What weapons I could try substituting the El or Im Photons into to get some extra Pow or PP out of. I guess I'll start experimenting too.

Kupi
Mar 22, 2007, 06:59 PM
To my knowledge, using an El-Photon or Im-Photon in a Striking weapon synthesis is nothing but detrimental. As you noted, the success rate plummets. Offline, I know I once tried to synth a mid-grade Sword with El-Photons, and wound up with a one-star Sword instead. However, that's only offline, where the game engine is different. Online, I strongly suspect you're just shooting yourself in the foot.

Gryffin
Mar 22, 2007, 07:03 PM
Make sure your experimenting with 1* weps http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif

Someone should (other than myself, too lazy XP)
Synth:
1* GRM Saber with Regular Photons
1* GRM Saber with Im Photons
1* GRM Saber with El Photons

And see what schwee get!

Candor
Mar 22, 2007, 07:42 PM
On 2007-03-22 16:59, Kupi wrote:
Online, I strongly suspect you're just shooting yourself in the foot.

couldn't have said it better myself. I tried this already, other than making it harder to synth i noticed no difference.

Fulgore
Mar 22, 2007, 08:50 PM
On 2007-03-22 17:42, Candor wrote:

On 2007-03-22 16:59, Kupi wrote:
Online, I strongly suspect you're just shooting yourself in the foot.

couldn't have said it better myself. I tried this already, other than making it harder to synth i noticed no difference.



Well, that says it all then. But I still will do as suggested above and use a 1 star Saber with each non elemental photon and when I get the stats I will post them, in pics if possible, remember, on the 360 so...

Heck, my Strike PM isn't doing anything better at the moment so why not

Garanz-Baranz
Mar 22, 2007, 08:57 PM
Synth Finished.

Sabra[1], Photon, held as the control.
Sabra[2], Im-photon, succeeded and held no difference to the [1]
Sabra[3], El-photon, also succeeded, and no diference from [1] ands [2].

So, theres no benefit...

Just a harder chance...

Fulgore
Mar 22, 2007, 09:21 PM
On 2007-03-22 18:57, Garanz-Baranz wrote:
Synth Finished.

Sabra[1], Photon, held as the control.
Sabra[2], Im-photon, succeeded and held no difference to the [1]
Sabra[3], El-photon, also succeeded, and no diference from [1] ands [2].

So, theres no benefit...

Just a harder chance...



WOW!!! How....Disappointing. You'd think SEGA if they would take the time to keep people from using certain photons due to bad synth rates would at least give some sort of difference if you succeeded.

But then again, they wouldn't be SEGA would they http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif

Thanx for the results by the way, my PM will be so Bored http://www.pso-world.com/images/phpbb/icons/smiles/icon_frown.gif Too bad I can't get my Loli Bot to give me favors http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

http://www.pso-world.com/images/phpbb/icons/smiles/icon_lol.gif Someday.....some day

Itsuki
Mar 22, 2007, 09:25 PM
I think the question should instead be "Why are you synthing a non-elemental melee weapon".

Miyoko
Mar 22, 2007, 09:27 PM
On 2007-03-22 19:21, Fulgore wrote:
Too bad I can't get my Loli Bot to give me favors http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif



... They generally arrest people for that, you know ... ... ... http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

Amalga
Mar 22, 2007, 09:38 PM
WOW!!! How....Disappointing. You'd think SEGA if they would take the time to keep people from using certain photons due to bad synth rates would at least give some sort of difference if you succeeded.

But then again, they wouldn't be SEGA would they http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif
[/quote]

... because normally, the striking weapons you buy don't have elemental attributes to begin with (with the exception of some)... so it really is pointless.

Fulgore
Mar 22, 2007, 09:49 PM
Ok, first off all, to Itsuki-chan and Amalga (and I don't know WHY I'm having to repeat what I said but I'll try not to get upset you didn't read what I said more carefully)

If it were "Possible" to make a Non-Elemental Striking Weapon that had an increase in Power/Accuracy/whatever by using NON conventional photons with low percent rates THEN it would be like getting a Grind right out of the oven and Still getting your Grind on if you choose to. So it would make making worthless Non-Elemental Melee weapons actually Worth something...

Sigh, did I really need to explain that? http://www.pso-world.com/images/phpbb/icons/smiles/icon_rolleyes.gif

And Miyoko, Two Words....*Real Doll* http://www.pso-world.com/images/phpbb/icons/smiles/icon_lol.gif

l_Will_l
Mar 22, 2007, 09:50 PM
if u synth weapons frequently u would realize that the el and im photons are in the game specifically for range and tech weapons. so since we know the elemental ones are for melee's im assuming that the regular photon is to make the non elemental melee's. lol i think alot of the time things get looked into and disected for more than it is. but thats just my 2 cents

Kimil
Mar 22, 2007, 09:51 PM
Well, I made an Asami-Zashi with Im-Photons.

Stats are the same, BUT.... I wonder.... Maybe it act like a ranged wep. Not, that it actually would have range, but I mean if I was attack, say, a Tneghoh, maybe I wouldn't be affected by the Melee Resistance it has? I'll try it soon. Just glad it worked lol

Fulgore
Mar 22, 2007, 09:54 PM
...And Furthermore...it would almost make such a weapon better than a Specific Elemental Weapon because it would make it more powerful "overall" versus being powerful/weak against specific types.

EDIT: and I'm talking like a 10% overall advantage, obviously not a broken one, like having 20-30-40 etc cuz then what would be the point of a specific element...

Anyone getting this yet? Well anywayz it doesn't exist but that is why SEGA is still SEGA http://www.pso-world.com/images/phpbb/icons/smiles/icon_lol.gif

<font size=-1>[ This Message was edited by: Fulgore on 2007-03-22 19:56 ]</font>

Fulgore
Mar 22, 2007, 10:00 PM
On 2007-03-22 19:50, l_Will_l wrote:
if u synth weapons frequently u would realize that the el and im photons are in the game specifically for range and tech weapons. so since we know the elemental ones are for melee's im assuming that the regular photon is to make the non elemental melee's. lol i think alot of the time things get looked into and disected for more than it is. but thats just my 2 cents



Just thought I'd throw in my 50 Cents http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif to what you said. I actually wouldn't have even thought of this myself except for when I was making PM food I ran out of all other photons and only had El and Im so I figured why not.

That's how it all came about. Not to mention SEGA actually LETS you substitute those photons so I thought if they did that why not give it a reason but yeah, SEGA SEGA SEGA...http://www.pso-world.com/images/phpbb/icons/smiles/icon_rolleyes.gif

IE: why make a Kubara weapon? FOR DUH! it changes the properties, not just "I don't have Neu Ebon so I'll use this substitute that is the same as using Neu Ebon just gives me less of a chance of success

...Sheesh, WHAT was I thinking http://www.pso-world.com/images/phpbb/icons/smiles/icon_rolleyes.gif

Garanz-Baranz
Mar 22, 2007, 10:15 PM
On 2007-03-22 19:25, Itsuki-chan wrote:
I think the question should instead be "Why are you synthing a non-elemental melee weapon".


On occasion, a Neutral weapon may be better per Mission then an elemental...

For example, your on Moatoob, as a Fortefighter, the only place with monsters of 5 different Attributes exist, and you decide to go at all 6 soloable missions, without going to room to swap weapons or having in inventory more than 6 weapons[all 2 handed]. All your weapons are of a different style[Axe, spear, longsword, twin saber, twin dagger, knuckles] now, wouldn;t it be better if you used Neutral on all monsters for more even damage in mixed mobs?

I say yes.

Attributes limit a weapons performance, and swaping over and over is a pain in the frapping arse... so, go neutral.

Fulgore
Mar 22, 2007, 10:18 PM
That's a Good Point Garanz-Baranz....and it also ties in with what I was saying.

But really, I haven't been a Hunter since PSU first started, I forgot about the whole carrying/switching pains due to different monster types.

For those who might not realize just how much a pain, a SMALL example would be having to switch armors for certain creatures cuz it's Suicide for a Fortetecher to Not have Elemental Defense.

Amalga
Mar 22, 2007, 10:23 PM
On 2007-03-22 19:49, Fulgore wrote:
Ok, first off all, to Itsuki-chan and Amalga (and I don't know WHY I'm having to repeat what I said but I'll try not to get upset you didn't read what I said more carefully)

If it were "Possible" to make a Non-Elemental Striking Weapon that had an increase in Power/Accuracy/whatever by using NON conventional photons with low percent rates THEN it would be like getting a Grind right out of the oven and Still getting your Grind on if you choose to. So it would make making worthless Non-Elemental Melee weapons actually Worth something...


You're talking about not reading what people said? I read what you said fine. Now, if you'd read my post and pay attention to what I quoted from you, you'd know what I'm talking about.

I'm referring to your clichéd "because they just wouldn't be SEGA" comment. I am presenting a possible reasoning as to why SEGA wouldn't place a "special trait" (note the quotes) on weapons synthed with non-elemental protons.
People would either stop buying weapons from the shops period, or SEGA could simply increase the stats of the weapons being sold.

l_Will_l
Mar 22, 2007, 10:35 PM
On 2007-03-22 20:00, Fulgore wrote:

On 2007-03-22 19:50, l_Will_l wrote:
if u synth weapons frequently u would realize that the el and im photons are in the game specifically for range and tech weapons. so since we know the elemental ones are for melee's im assuming that the regular photon is to make the non elemental melee's. lol i think alot of the time things get looked into and disected for more than it is. but thats just my 2 cents



Just thought I'd throw in my 50 Cents http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif to what you said. I actually wouldn't have even thought of this myself except for when I was making PM food I ran out of all other photons and only had El and Im so I figured why not.

That's how it all came about. Not to mention SEGA actually LETS you substitute those photons so I thought if they did that why not give it a reason but yeah, SEGA SEGA SEGA...http://www.pso-world.com/images/phpbb/icons/smiles/icon_rolleyes.gif

IE: why make a Kubara weapon? FOR DUH! it changes the properties, not just "I don't have Neu Ebon so I'll use this substitute that is the same as using Neu Ebon just gives me less of a chance of success

...Sheesh, WHAT was I thinking http://www.pso-world.com/images/phpbb/icons/smiles/icon_rolleyes.gif



sorry if u thought i was flaming u, cause i wasnt. i understand where ur coming from and understand what u mean when u say trading kubara for ebons. but thats also a known fact and the only way to get kubara's really (when it's coming to the ranged and tech) but what i was saying was that like melee, ranged, and tech weapons still have mats that are specifically for that type of weapon, same with changing the wood from the planets. so why cant there be photons for certain types of weps as well.

Fulgore
Mar 22, 2007, 10:45 PM
I didn't think you were Flaming me l_Will_l, sorry if you thought I was flaming you back.

I was trying to be funny, honest I was http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

l_Will_l
Mar 23, 2007, 01:05 AM
lol no biggie. severs are offline http://www.pso-world.com/images/phpbb/icons/smiles/icon_frown.gif oh well just got my cast to 14. and im glad that male humans have 3 luck tomorrow. http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif been waiting for that for a while. ill be on as soon as the get on. (i worked late last night so i ended up sleeping all day today so im up for a while. no work till next week lol)

DurakkenX
Mar 23, 2007, 05:04 AM
of course they could be for later use as well >.>

Mattardo
Mar 23, 2007, 05:17 AM
So after all this wrangling, experimenting and flaming and non-flaming... has your PM made anythng special? Or is it still churning out useless things when it fails when you incorrectly synth? This could have all been avoided with post 3.

NinjaSalad
Mar 23, 2007, 06:41 AM
Occasionally, your weapon will pop out a star lower then normal.

SPECIAL INDEED. 8D