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View Full Version : No one noticed? The update slightly altered a CB room!



Helly
Apr 15, 2007, 03:04 PM
Ya know that kinda wide open L shaped room where you go up some stairs to get on? Well didn't the switch for the gate there used to be infront of the gate itself? Yup! But now it is to the side of the gate at a little wall making it hard to see the people you're letting in & out and when to get off the switch! I guess they wanted to make the mission a teeny-bit more annoying for spammers?

<font size=-1>[ This Message was edited by: Helly on 2007-04-15 13:05 ]</font>

A2K
Apr 15, 2007, 03:06 PM
The mission still could use a checkpoint at the start of Block 3.

The transition from the relics to the meadow must do some odd things to the game, or something, though: Try having some party members stand in Block 2 and Block 3 with buffs on to see what I'm talking about.

Randomness
Apr 15, 2007, 04:07 PM
Hmm... I thought that one switch was in an odd place.

_Wolf_
Apr 15, 2007, 04:15 PM
a couple of my friends said that people were complaining adout the fighunners with tornado dance becuase when they use it it will lunge them through a gate usually (i have seen on bruce) but not on this mission becuase my friends say when the people use them they get stuck in the fence that might be why, though i dont think that is the reason just putting my idea out there

Emrald
Apr 15, 2007, 07:46 PM
Wait someone explain this alteration I saw nothing.