Helly
Apr 29, 2007, 08:55 PM
I had kinda fallen behind in the episode two story mode as of late so today I was playing catchup. As usual I was awestruck by how well crafted the levels are, the enemy and trap placement and so on.
Some examples~
Chapter four as a whole actually made me like the colony. LL & FFF are so old and worn out. The maps and baddie variety are just so much better. Rescuing people is also a nice goal.
Then in chapter six with that lone Gaozoran trapped inside a mini-maze of fences firing its all powerful Foie at you as you try to make it through the maze to hit switches and avoid get crushed. Then there's a bunch of switches on the floor which you must goggle to find the correct ones to step on.
How about the second part of chapter eight? The level design is fairly simplistic but it comes with those bothersome flames to dodge and a backwards time limit AND a survival horror-esque feel to it with the unstoppable "Mr. X" chasing you down.
And did I mention the lobbies? Aside from the "end" lobbies pretty much all of the free mission ones are lame! But the story lobbies are so wonderful we should have meetups in those!
So yeah like~why are Free Missions such a yawner when we could and kinda already do have so much better?
Some examples~
Chapter four as a whole actually made me like the colony. LL & FFF are so old and worn out. The maps and baddie variety are just so much better. Rescuing people is also a nice goal.
Then in chapter six with that lone Gaozoran trapped inside a mini-maze of fences firing its all powerful Foie at you as you try to make it through the maze to hit switches and avoid get crushed. Then there's a bunch of switches on the floor which you must goggle to find the correct ones to step on.
How about the second part of chapter eight? The level design is fairly simplistic but it comes with those bothersome flames to dodge and a backwards time limit AND a survival horror-esque feel to it with the unstoppable "Mr. X" chasing you down.
And did I mention the lobbies? Aside from the "end" lobbies pretty much all of the free mission ones are lame! But the story lobbies are so wonderful we should have meetups in those!
So yeah like~why are Free Missions such a yawner when we could and kinda already do have so much better?