View Full Version : PSO Bugs
RagMasterRappy
12-13-2002, 11:59 AM
AI: A recon happens to float under the floor..
http://ev.dhs.org/psobugs/ai/seabed_ai_bug.jpg
Visibility: A floating window
http://ev.dhs.org/psobugs/visibility/seabed_vis_bug.jpg
.. Just for fun http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_smile.gif
CorneliusPower
12-14-2002, 06:24 AM
Thanks for the pics Rappy, I enjoy pics ppl post.
googles
12-14-2002, 03:10 PM
in the first pic its a reflection... 2nd pic is just a window from the other side of the level. Just cant see the room.
Cheech
12-14-2002, 03:57 PM
Not only does your character look exactly like mine, I think we use the same capture card. XD A Pinnacle PCTV?
RagMasterRappy
12-14-2002, 05:03 PM
On 2002-12-14 13:10, googles wrote:
in the first pic its a reflection... 2nd pic is just a window from the other side of the level. Just cant see the room.
1.) Take a look at the non reflected recon. You can see a wire mesh infront of it.
2.) The fact that the building isn't displayed eventhough the window that's directly connected to it does is a display bug.
RagMasterRappy
12-14-2002, 05:05 PM
On 2002-12-14 13:57, Cheech wrote:
Not only does your character look exactly like mine, I think we use the same capture card. XD A Pinnacle PCTV?
Mine was made by a different manufacturer. It's quite possible that they use the same Connexant chipset like most TV tuners do these days http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_smile.gif
Siegfried
12-14-2002, 05:22 PM
Anybody ever notice the floating Gobooma? When you enter the largest room of Forest 1, and 2 Goboomas pop out of the ground, one sometimes is above the ground then readjusts his position on the ground. Sorry I don't have pics, but I just don't have a second mem. card. I've noticed this both on DC ver.'s 1 and 2 and GC Ep. 1
vBulletin® v3.7.6, Copyright ©2000-2012, Jelsoft Enterprises Ltd.