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View Full Version : E-pinoin: if Force/Hunter/Racer were an advanced class



SolomonGrundy
Jun 1, 2007, 02:00 AM
Basically:
If these classes could use A, and S rank equipment, would you consider one one them?



<font size=-1>[ This Message was edited by: SolomonGrundy on 2007-06-01 00:00 ]</font>

-Ryuki-
Jun 1, 2007, 02:01 AM
You mean Ranger?
And probably not. I like my exclusive Axe on ForteFighter.

Garnet_Moon
Jun 1, 2007, 02:02 AM
Ethan Waber is broken, and so is his job system. I like ours more. >.>

<font size=-1>[ This Message was edited by: Garnet_Moon on 2007-06-01 00:03 ]</font>

-Ryuki-
Jun 1, 2007, 02:03 AM
On 2007-06-01 00:02, Garnet_Moon wrote:
Ethan Waber is broken, and so is his job system. I like ours more. >.>

<font size=-1>[ This Message was edited by: Garnet_Moon on 2007-06-01 00:03 ]</font>
Agreed.

Shiryuu
Jun 1, 2007, 02:06 AM
That would make Forces too strong even with only level 20 techs.

And I probably won't switch, I like my 3rd combo animations.

<font size=-1>[ This Message was edited by: Shiryuu on 2007-06-01 00:07 ]</font>

chibiLegolas
Jun 1, 2007, 11:04 AM
More variety would be nice and would concider it if things were tweaked.

Eleina
Jun 1, 2007, 11:06 AM
Fortetecher sounds cooler than force so no http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

JAFO22000
Jun 1, 2007, 11:08 AM
On 2007-06-01 00:06, Shiryuu wrote:
That would make Forces too strong even with only level 20 techs.


How so?

omegapirate2k
Jun 1, 2007, 11:09 AM
Racer?

DOES THIS MEAN I GET TO USE A FLOADER IN COMBAT????!!?!

OMG IM GOING TO TELL EVERYONE ON GAMEFAQS http://www.pso-world.com/images/phpbb/icons/smiles/icon_eek.gif

Akaimizu
Jun 1, 2007, 11:58 AM
I don't know about you. But I think I'll go for Racer X. However, I HAVE to beat Speed. That annoying boy with the Mach 5 has to Go!! Speed Racer!!..........Go!!!

Shiryuu
Jun 1, 2007, 12:12 PM
On 2007-06-01 09:08, JAFO22000 wrote:

On 2007-06-01 00:06, Shiryuu wrote:
That would make Forces too strong even with only level 20 techs.


How so?


Twice the dfp of FT, access to high rank tenora armors, and more HP. You don't really even need that much TP to do lots of damage. Even a cast FT can solo mad beasts s2 in an hour (using b1 vahra map).

omegapirate2k
Jun 1, 2007, 12:16 PM
On 2007-06-01 09:58, Akaimizu wrote:
I don't know about you. But I think I'll go for Racer X. However, I HAVE to beat Speed. That annoying boy with the Mach 5 has to Go!! Speed Racer!!..........Go!!!



http://www.youtube.com/watch?v=ALzDcMDhf2o&mode=related&search=

Akaimizu
Jun 1, 2007, 12:20 PM
Hehe. I just love the fact that the driving there was SO dangerous. I've seen some high flying cars in even the Lemans race; but they don't get THAT high. Even in the intro, that one car exploded as if they had a block of C-4 next to that engine block. A car doesn't just explode, they'd take out a whole city block with it.

However, Extra Mode would remind me of what straight Hunters/Rangers/Forces would be like, if they were advanced. Even if you limited certain weapons out of the respective classes, they're still statistic monsters. Brutal with S weapons.

<font size=-1>[ This Message was edited by: Akaimizu on 2007-06-01 10:26 ]</font>

Sychosis
Jun 1, 2007, 02:03 PM
On 2007-06-01 10:12, Shiryuu wrote:

On 2007-06-01 09:08, JAFO22000 wrote:

On 2007-06-01 00:06, Shiryuu wrote:
That would make Forces too strong even with only level 20 techs.


How so?


Twice the dfp of FT, access to high rank tenora armors, and more HP. You don't really even need that much TP to do lots of damage. Even a cast FT can solo mad beasts s2 in an hour (using b1 vahra map).



Hey! Sounds an awful lot like Acrotecher!

Akaimizu
Jun 1, 2007, 02:06 PM
Kind of. Acrotecher, on paper, looks kind of uber that way. It even makes the updated Guntecher look small in comparison. However, I'll have to see them in action, for myself, to see how the reality is different than the paper.

This will bring up a big question. A "what-if" case that hasn't been truly tested on the same plane. Does the additional Levels of Skill/Bullet/Tech PA supercede or get beaten by, the idea of huge raw Stat figures added onto higher grade weapons.

<font size=-1>[ This Message was edited by: Akaimizu on 2007-06-01 12:14 ]</font>

Sychosis
Jun 1, 2007, 02:07 PM
Well, my point was more "nobody considers Acrotecher to be broken, why Force?" Especially considering the level 20 cap on techs vs. level 30 cap.

Akaimizu
Jun 1, 2007, 02:11 PM
Ahh. Probably because they figuring out what would continually rise for them, as an expert class instead of a basic class. Level caps are one thing, but if your statistical percentages throw your HP/DFP/TP/MST and whatever other stuff to the hemisphere, you may still be super powerful. Add on the access to higher-grade weapons for which to add power to whatever stats they use.

This brings up the question. One that, for good reason, hasn't been tested on an even level. Does raw stats added onto the power of the weapons itself supercede or concede to the mere idea of getting 10 or 20 more levels of a Skill/Bullet/Tech PA. It's all speculation, of course, but I guess if the basic classes continued on their present course (through the expert) and got the A and S class weapons; the difference could be pretty high.

<font size=-1>[ This Message was edited by: Akaimizu on 2007-06-01 12:19 ]</font>

JAFO22000
Jun 1, 2007, 02:16 PM
On 2007-06-01 10:12, Shiryuu wrote:

On 2007-06-01 09:08, JAFO22000 wrote:

On 2007-06-01 00:06, Shiryuu wrote:
That would make Forces too strong even with only level 20 techs.


How so?


Twice the dfp of FT, access to high rank tenora armors, and more HP. You don't really even need that much TP to do lots of damage. Even a cast FT can solo mad beasts s2 in an hour (using b1 vahra map).



Wow, if that's the case, then maybe I should switch back to Force!!!!!!!!! I'll just use 10 ground tomoirods because you don't really need that much TP to do lost of damage.

I'm about to be made of broken!!!!!!!!!!!!!!!!

Sylpheed
Jun 1, 2007, 05:49 PM
On 2007-06-01 00:01, RyukiZero wrote:
You mean Ranger?
And probably not. I like my exclusive Axe on ForteFighter.



*cough* Protranser *cough*



<font size=-1>[ This Message was edited by: Sylpheed on 2007-06-01 15:50 ]</font>

Inazuma
Jun 1, 2007, 06:03 PM
i want a fortefortetecher type. basically a more tech focused force than the FT. all lv 50 techs, can use all S rank tech weps, but cannot use any blades, guns, skills, or bullets.

Sychosis
Jun 1, 2007, 06:08 PM
On 2007-06-01 16:03, Inazuma wrote:
i want a fortefortetecher type. basically a more tech focused force than the FT. all lv 50 techs, can use all S rank tech weps, but cannot use any blades, guns, skills, or bullets.



You and me both.

SolomonGrundy
Jun 1, 2007, 06:08 PM
I want another class that can use Rods, and Double-sabers

VanHalen
Jun 1, 2007, 11:22 PM
On 2007-06-01 12:07, Sychosis wrote:
Well, my point was more "nobody considers Acrotecher to be broken, why Force?" Especially considering the level 20 cap on techs vs. level 30 cap.



I think people said before that a Fortefighter was bullets past 10 was broken and now in AoI they get increased to 20. Look at us now "game would be broken" people. Look at us now.

Akaimizu
Jun 2, 2007, 12:36 AM
On 2007-06-01 21:22, VanHalen wrote:

On 2007-06-01 12:07, Sychosis wrote:
Well, my point was more "nobody considers Acrotecher to be broken, why Force?" Especially considering the level 20 cap on techs vs. level 30 cap.



I think people said before that a Fortefighter was bullets past 10 was broken and now in AoI they get increased to 20. Look at us now "game would be broken" people. Look at us now.



They changed a whole lot more than ForteFighter getting bullets past 10, in the expansion. There's a universal increase that's balancing a few things. Plus, it's not like Fortefighters, in the expansion are getting Status Effect level 3 or 4 bullets, for which the original topic (you were pointing out) was specifically asking for Level 30 bullets, without regards to any other adjustments being made. Not 20.

DEM_CIG
Jun 2, 2007, 12:37 PM
I would be a Force if they had A or S rank weapons...

Ffuzzy-Logik
Jun 3, 2007, 12:24 AM
Yeah, and what would be the basic-type requirements for these types?


Oh, right.

VanHalen
Jun 3, 2007, 12:52 AM
On 2007-06-01 22:36, Akaimizu wrote:

On 2007-06-01 21:22, VanHalen wrote:

On 2007-06-01 12:07, Sychosis wrote:
Well, my point was more "nobody considers Acrotecher to be broken, why Force?" Especially considering the level 20 cap on techs vs. level 30 cap.



I think people said before that a Fortefighter was bullets past 10 was broken and now in AoI they get increased to 20. Look at us now "game would be broken" people. Look at us now.



They changed a whole lot more than ForteFighter getting bullets past 10, in the expansion. There's a universal increase that's balancing a few things. Plus, it's not like Fortefighters, in the expansion are getting Status Effect level 3 or 4 bullets, for which the original topic (you were pointing out) was specifically asking for Level 30 bullets, without regards to any other adjustments being made. Not 20.



Well SE 2 is greater than SE 1 and the fact that we get that ok with me http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif

F-Gattaca
Jun 3, 2007, 03:02 AM
Well, I always thought myself a RAcast. If Rangers were given Motherfoieing Ethan Waber priviledges ("I don't need no luck or +10 grinders! I'm Motherfoieing Ethan Waber, bitch! You're gonna give me 100% on this S-rank, and you're gonna do it with +5 grinders!") in that they could have A and S rank weapons, I'd do it. I'd only miss out on my Grenade Launcher's PA. And honestly, it's not a big loss.

Shiro_Ryuu
Jun 3, 2007, 07:17 AM
On 2007-06-01 00:02, Garnet_Moon wrote:
Ethan Waber is broken, and so is his job system. I like ours more. >.>

<font size=-1>[ This Message was edited by: Garnet_Moon on 2007-06-01 00:03 ]</font>


My human character would pwn Ethan Waber in a fight. http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif