jayster
Jun 13, 2007, 05:21 AM
What if you were able to use a grade lower than the required synthing material to synth, but the item you're synthing has it's success rate decreased.
For example, if you are making a 9* weapon and it needs 6 vulcaline, you can use 6 vestaline instead but the chance of success drops by like 10% or something random like that to make up for the lower quality materials. Do you like this is a good idea?
For example, if you are making a 9* weapon and it needs 6 vulcaline, you can use 6 vestaline instead but the chance of success drops by like 10% or something random like that to make up for the lower quality materials. Do you like this is a good idea?