Kimil
Jun 16, 2007, 08:49 PM
I want to keep one of my Character slots open for a fun character... this being said I can only have 3 Synthing PMs.
So far I have lvl 100 Striking and Ranged PMs... and one slot left...
Armour or Tech? Which is more useful?
I'm a techer half the time, but I have all the wands I need ( ennough for base use, not Gridning them, which is the problem ).
Armour is universal... but I hear they are a bitch to make with horrible rates http://www.pso-world.com/images/phpbb/icons/smiles/icon_frown.gif I don't usually have to worry about dieing since ATM anyways. All the missions are retardedly easy most of the time ( maybe it will change in AoI ).
Which PM is more useful? I may just make a 4th character I like, and do both eventually ( AoI) but in the meantime, which first?
So far I have lvl 100 Striking and Ranged PMs... and one slot left...
Armour or Tech? Which is more useful?
I'm a techer half the time, but I have all the wands I need ( ennough for base use, not Gridning them, which is the problem ).
Armour is universal... but I hear they are a bitch to make with horrible rates http://www.pso-world.com/images/phpbb/icons/smiles/icon_frown.gif I don't usually have to worry about dieing since ATM anyways. All the missions are retardedly easy most of the time ( maybe it will change in AoI ).
Which PM is more useful? I may just make a 4th character I like, and do both eventually ( AoI) but in the meantime, which first?