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Pillan
Jul 11, 2007, 09:56 PM
I just noticed that the Vanda Mertha flame breath technique burn actually does 6% damage per tick. That should give some hope to us rangers expecting rifles and bows to get SE 5 at some point in AoI.

Shiro_Ryuu
Jul 11, 2007, 10:11 PM
God damn it I SO hope you're wrong about this, I just hope you're wrong. I don't want SE 5 Burn, that'll be the worst thing that'll ever happen in this game, and it'll be one step in the wrong direction. Ranger needs to be NERFED, not buffed.

Rashiid
Jul 11, 2007, 10:16 PM
w0ot overrpower ftw!!

Sychosis
Jul 11, 2007, 10:23 PM
Vanda fire breath does indeed tick for 6%

Seeing as it's a special ability, it in no way indicates that we'll be getting SE 5. After all, I don't see Nanoblasted Beasts using spinning Lariats.

Corran1
Jul 11, 2007, 10:26 PM
theres no pvp... why does everyone want all the classes but the one they play to get nerfed? If someones overpowered... it means more rares for everyone!

Sychosis
Jul 11, 2007, 10:28 PM
On 2007-07-11 20:26, Corran1 wrote:
theres no pvp... why does everyone want all the classes but the one they play to get nerfed? If someones overpowered... it means more rares for everyone!



But it also means even more rares for the classes that can solo S2s in half an hour.

Mystil
Jul 11, 2007, 10:32 PM
We aint getting SE 5. Vanda's use Damfoie Super lol. We wont EVER have what they have. SE 3 is powerful enough right along with traps.

Shiro_Ryuu
Jul 11, 2007, 10:32 PM
I'm with Sychosis in this one. Well, I hope I didn't inflict level 5 burn on this thread with what I said.

Chuck_Norris
Jul 11, 2007, 10:33 PM
Uhhhh yes we ARE getting SE5 since in AOI we get level40 PA's we are getting SE5.

Mystil
Jul 11, 2007, 10:36 PM
I'll believe it if the says SE5. Just because it goes to 40 doesnt mean SE5.

Rashiid
Jul 11, 2007, 10:38 PM
On 2007-07-11 20:33, chuck_norris wrote:
Uhhhh yes we ARE getting SE5 since in AOI we get level40 PA's we are getting SE5.



hey dumbyy; they said it was still SE4.

Chuck_Norris
Jul 11, 2007, 10:40 PM
On 2007-07-11 20:38, Rashiid wrote:

On 2007-07-11 20:33, chuck_norris wrote:
Uhhhh yes we ARE getting SE5 since in AOI we get level40 PA's we are getting SE5.



hey dumbyy; they said it was still SE4.



Hey dumbyy, Give me proof or it didn't happen.



<font size=-1>[ This Message was edited by: chuck_norris on 2007-07-11 20:43 ]</font>

Zorafim
Jul 11, 2007, 10:42 PM
On 2007-07-11 20:38, Rashiid wrote:

On 2007-07-11 20:33, chuck_norris wrote:
Uhhhh yes we ARE getting SE5 since in AOI we get level40 PA's we are getting SE5.



Excuse me, fellow poster of equal standard: We know from experience that lv31+ PAs are still SE4.





<font size=-1>[ This Message was edited by: Zorafim on 2007-07-11 20:42 ]</font>

Pillan
Jul 11, 2007, 10:46 PM
Yeah, unfortunately there was no SE growth for bullets at 31 in the beta.

Fortunately, it was just the beta and things can always change between now and then in the final version. That and, you know, PAs go up to level 50, so whenever GT and fG get their bullet limits increased another 10 levels, there’s always the chance that SE 5 only appears at 41.

Rashiid
Jul 11, 2007, 10:46 PM
yeah; th-that =]

Chuck_Norris
Jul 11, 2007, 10:50 PM
On 2007-07-11 20:46, Pillan wrote:
Yeah, unfortunately there was no SE growth for bullets at 31 in the beta.

Fortunately, it was just the beta and things can always change between now and then in the final version. That and, you know, PAs go up to level 50, so whenever GT and fG get their bullet limits increased another 10 levels, there’s always the chance that SE 5 only appears at 41.




Thank you, I'm sure it will change when the game comes out, They probably didn't have it cause they didn't want us to see what SE5 was like when a player used it.

Ryoki
Jul 11, 2007, 10:53 PM
WHO THE HELL CARES?!?

We will find out when we find out.

Everyone shush now.

Rashiid
Jul 11, 2007, 10:53 PM
LMAO its not changing.

oh yeah and zonde is gettin Lv 7 paralize =]

<font size=-1>[ This Message was edited by: Rashiid on 2007-07-11 20:56 ]</font>

Zorafim
Jul 11, 2007, 10:58 PM
You're sure, or you hope? Just because you want something, doesn't mean that it's a good idea for you to have it.
fFs aren't getting anything major at lv31+ either, even though techs get their boosts. I would like to have an extreme finisher move at the end of my PAs, but I know from experience that PAs are too long as it stands. More attacks would just make things harder. As for bullets, it may just be unnecessary for an added boost in anything but damage (I'll admit that you guys need DoT).

Chuck_Norris
Jul 11, 2007, 11:00 PM
Really i could care less if they dont, But i'm sure they will, What with FF's getting that 200% ATP boost and Forces's getting those level31+ techs it would even it out nicely.



<font size=-1>[ This Message was edited by: chuck_norris on 2007-07-11 21:01 ]</font>

McLaughlin
Jul 11, 2007, 11:03 PM
On 2007-07-11 20:26, Corran1 wrote:
theres no pvp... why does everyone want all the classes but the one they play to get nerfed? If someones overpowered... it means more rares for everyone!



I'm rock, you're paper, he's scissors.

Buff rock, nerf paper, scissors is fine.

That's how every ORPG works. Well, how all ORPG players want it to work anyway.

Zorafim
Jul 11, 2007, 11:04 PM
So says the endorser of the class that can solo missions I can hardly finish in a party.
I'm, like, totally jealous.

Rashiid
Jul 11, 2007, 11:04 PM
we have nothing SE5 on our techs; not even Diga/Foie. fortefighters ant getting a 4th combo; and rangers shall not get SE5

Ryoki
Jul 11, 2007, 11:06 PM
Like in Conquer online, Archers were crazy strong, Taoists were normal, and warriors/trojans were just meh.

Pillan
Jul 11, 2007, 11:08 PM
Guess we’ll just have to wait and see in a couple months. It is nice to know that burn 5 exists though.

Zorafim
Jul 11, 2007, 11:09 PM
Forces actually get a pretty big boost to their techs. Many of them will get a status effect boost (I think Dambarta is boosted by a level, actually. What was it, lv3 freeze to lv4 freeze?), along with the boost in range and graphics. I'm not certain, but I think the casting time and cost are going to raised to compensate, so I suppose you'll want that Har/Quick.
Hunters get pretty lines

Ryoki
Jul 11, 2007, 11:11 PM
Oh god.
A bigger Dambarta.
You'll make my PS2 explode with that.

McLaughlin
Jul 11, 2007, 11:13 PM
On 2007-07-11 21:09, Zorafim wrote:
Hunters get pretty lines


I like shiny things.

Zorafim
Jul 11, 2007, 11:13 PM
If I'm not mistaken (I could very well be), Dambarta's looks at 31+ are going to be less invasive than they are now. I saw a picture of it, but I can't remember it exactly.

Rashiid
Jul 11, 2007, 11:15 PM
i kno!!

(whats aTaoists?)

Chuck_Norris
Jul 11, 2007, 11:15 PM
On 2007-07-11 21:13, Obsidian_Knight wrote:

On 2007-07-11 21:09, Zorafim wrote:
Hunters get pretty lines


I like shiny things.



Me too.

Kaydin
Jul 11, 2007, 11:23 PM
Burn 5 sounds like some crappy teen pop band name.

Mayu
Jul 11, 2007, 11:28 PM
Yawn -_-

Wait for like 3 months

before saying

''OMG IT'S GOING TO BE OUT''

''NO IT'S NOT CONFIRMED STFU''

http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif

Pillan
Jul 11, 2007, 11:31 PM
Burn 5 is confirmed and it is out. The only debatable part is whether or not rifles get it.

Golto
Jul 11, 2007, 11:32 PM
Strange first people say things in the beta that don't follow what they believe won't be in the final product (9* weapons and armors being sold in npcs). Now everything that was in the beta is set in stone for the final version (absolutely no chance of higher SE).

We'll just have to wait to see in the final version whether ot not SE 5 will be in some PAs.

Rashiid
Jul 11, 2007, 11:36 PM
On 2007-07-11 21:31, Pillan wrote:
Burn 5 is confirmed and it is out. The only debatable part is whether or not rifles get it.



who said they hav Burn Lv5? their fire ISNT a PA; so it just differnt.

no one said it was LV5....

dont jump the gun; tiger

Niloklives
Jul 11, 2007, 11:38 PM
i for one would welcome SE 5 makes grinding thse rifles and bows worth it.

with all the massive boosts other classes are getting to PAs and stats, along with just cancel, just attack and PP regen on hit...burn 5 sounds perfectly reasonable to me. if we don't see it we don't see it, but I don't think it's unreasonable.

Zorafim
Jul 11, 2007, 11:46 PM
On 2007-07-11 21:31, Pillan wrote:
Burn 5 is confirmed and it is out. The only debatable part is whether or not rifles get it.



Seeing how your post count is still less than a thousand, I doubt you visit this forum very rigorously. That being said, I doubt you see as much of this forum as I do. Along with that, this forum is one of the best places to get information about PSU.

All that being said, how do you know something I don't?

Pillan
Jul 11, 2007, 11:49 PM
On 2007-07-11 21:36, Rashiid wrote:
who said they hav Burn Lv5? their fire ISNT a PA; so it just differnt.

no one said it was LV5....

dont jump the gun; tiger


Traps aren’t PAs either. Regardless of what it is, SEs always work the same way. That has a set landing rate that’s higher than Burn 4 (Vanda burn clearly lands more often then De Ragan burn) and it does an additional 1% more damage, as burn does each level. That and it still gives you the same burn icon. So calling it anything else seems a little silly.


On 2007-07-11 21:46, Zorafim wrote:
Seeing how your post count is still less than a thousand, I doubt you visit this forum very rigorously. That being said, I doubt you see as much of this forum as I do. Along with that, this forum is one of the best places to get information about PSU.

All that being said, how do you know something I don't?


I tend to read a lot more than I respond, but the reason I know burn 5 exists is because it’s right there in the Vanda attack.



<font size=-1>[ This Message was edited by: Pillan on 2007-07-11 21:50 ]</font>

Rashiid
Jul 11, 2007, 11:55 PM
LoL let em believe w/e he wants =]

Mayu
Jul 11, 2007, 11:59 PM
-_- omg

We are also getting Dulk fakris DIGA!!! http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif

It's a mob move <.< lol http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif

but w/e hehe

Pillan
Jul 12, 2007, 12:00 AM
On 2007-07-11 21:55, Rashiid wrote:
LoL let em believe w/e he wants =]



What would you call it then? SE 4+? Magic burn? Vanda god burn that acts like SE 5 but can't be SE 5 since Vanda burn isn't a PA?

I think SE 5 is a slightly better name for it since it follows the pattern.

Rashiid
Jul 12, 2007, 12:02 AM
On 2007-07-11 21:59, Ryuugu-Rena wrote:
-_- omg

We are also getting Dulk fakris DIGA!!! http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif

It's a mob move <.< lol http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif

but w/e hehe



j000000 id kill for that move....

i srsly think it should be a newmen thing.

does 5/10s of their full HP (like the meteor) and chance of Incapitation Lv3. not overpowerred at all =] and stil uber cool!

Rashiid
Jul 12, 2007, 12:03 AM
On 2007-07-11 22:00, Pillan wrote:

On 2007-07-11 21:55, Rashiid wrote:
LoL let em believe w/e he wants =]



What would you call it then? SE 4+? Magic burn? Vanda god burn that acts like SE 5 but can't be SE 5 since Vanda burn isn't a PA?

I think SE 5 is a slightly better name for it since it follows the pattern.



so their burn does more; MUST IT effect our bullets??

if anything that means Damfoie will get SE5 shheshh....

Sekani
Jul 12, 2007, 12:14 AM
On 2007-07-11 22:00, Pillan wrote:

What would you call it then? SE 4+? Magic burn? Vanda god burn that acts like SE 5 but can't be SE 5 since Vanda burn isn't a PA?

I think SE 5 is a slightly better name for it since it follows the pattern.


I'd call it Vanda burn. Simple, accurate, and less likely to get you called something derogatory.

Zorafim
Jul 12, 2007, 12:20 AM
On 2007-07-11 22:02, Rashiid wrote:
j000000 id kill for that move....

i srsly think it should be a newmen thing.

does 5/10s of their full HP (like the meteor) and chance of Incapitation Lv3. not overpowerred at all =] and stil uber cool!



http://phantasystarwiki.com/index.php?title=Numan

Rashiid
Jul 12, 2007, 12:23 AM
walls of text hurt of whats left of my brain.

Pillan
Jul 12, 2007, 12:24 AM
On 2007-07-11 22:14, Sekani wrote:
I'd call it Vanda burn. Simple, accurate, and less likely to get you called something derogatory.


Eh, I still prefer Burn 5 just because, you know, it looks and acts like a step up from 4. Name calling and other things like that aren’t too important.

But it doesn’t really matter. It just scares the pro-ranger nerf crowd since they could clearly become more powerful since its sitting there right in front of us (even though there’s still no guarantee rangers will actually get it..). I’m not going to change the name for that.

DaRkWoLf30
Jul 12, 2007, 12:49 AM
I don't think there will be SE 5 ever.

Niloklives
Jul 12, 2007, 12:58 AM
I'm gonna laugh if rifles and bow DO get SE 5

Soukosa
Jul 12, 2007, 01:02 AM
Calling it Burn SE5 is the most logical thing to call it. It is the burn SE and it does do what it would do at level 5. All SEs in this game seem to be capable of scaling up past level 4. Just because players can't use it doesn't mean it can't exist. Back on RO, there was a monster that could use a skill at level 10 when it capped at level 5 for the class that had it and it got the "OMGHAX" reaction that this is getting too http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

Syl
Jul 12, 2007, 01:09 AM
I'm not saying we will or wont get SE 5, but I do recall people were reacting this way when JP got Firebreak...

"OMG WE WONT GET FIREBREAK CUZ ST HATES THE US QQ"

Seriously, all we can do is wait for an OFFICIAL confirmation or until the expansion comes out...

Zorafim
Jul 12, 2007, 01:09 AM
They tend to do that alot in MMO games. Give enemies moves that the players really want.

Cz
Jul 12, 2007, 01:11 AM
i would love to see SE 4 for crossbows' bullets....http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif
SE 5 for rifle doesnt interest me unless it can infect De Ragan with it. http://www.pso-world.com/images/phpbb/icons/smiles/icon_lol.gif

Siertes
Jul 12, 2007, 01:15 AM
On 2007-07-11 23:11, BunnyGirl wrote:
i would love to see SE 4 for crossbows' bullets....http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif
SE 5 for rifle doesnt interest me unless it can infect De Ragan with it. http://www.pso-world.com/images/phpbb/icons/smiles/icon_lol.gif




Oh my, I love gunning as much as the next person but SE4 on Xbow...whoa...Is it getting hot in here?

Cz
Jul 12, 2007, 01:16 AM
naw...it is not hot. http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif
I like to spread diseases (virus). http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif

Syl
Jul 12, 2007, 01:19 AM
Now, I know leveling thos rifles is tough, can you guys imagine how hard it will be from 30 to 40?

<_<

Cz
Jul 12, 2007, 01:20 AM
On 2007-07-11 23:19, WatchThemFeed wrote:
Now, I know leveling thos rifles is tough, can you guys imagine how hard it will be from 30 to 40?

<_<



1 month per bullet for the rifle to get to level 30-40! http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif

Mayu
Jul 12, 2007, 01:24 AM
<3 bow http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif so easy to level!

Cz
Jul 12, 2007, 01:32 AM
using xbox is like cheating in this game...its just not fair to the enemies...http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif

*pulls out my SE 3 confusion xbox bullet*
*point at those vandas*
*shoots at vandas*
*vandas kill each others*
*Bunny smile* http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif

End of story...http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif

Syl
Jul 12, 2007, 01:34 AM
On 2007-07-11 23:32, BunnyGirl wrote:
using xbox is like cheating in this game...its just not fair to the enemies...http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif

*pulls out my SE 3 confusion xbox bullet*
*point at those vandas*
*shoots at vandas*
*vandas kill each others*
*Bunny smile* http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif

End of story...http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif



LOL my friend was doing that earlier today and they were burning and casting diga on each other. It was fun to watch

Scion
Jul 12, 2007, 01:37 AM
On 2007-07-11 23:34, WatchThemFeed wrote:

On 2007-07-11 23:32, BunnyGirl wrote:
using xbox is like cheating in this game...its just not fair to the enemies...http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif

*pulls out my SE 3 confusion xbox bullet*
*point at those vandas*
*shoots at vandas*
*vandas kill each others*
*Bunny smile* http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif

End of story...http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif



LOL my friend was doing that earlier today and they were burning and casting diga on each other. It was fun to watch



Goals:
-Get Yak Yoga to 21.

Zorafim
Jul 12, 2007, 01:38 AM
Erm, you mean xbow, right? Not the console?

*imagines Xboxs being shot at enemies*
You know, that's not a bad idea...

Cz
Jul 12, 2007, 01:38 AM
it was so funny, but I felt so bad for them...lol. http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif
They even smile when killing each others...http://www.pso-world.com/images/phpbb/icons/smiles/icon_frown.gif

Poor poor Vandas. My next victims will be those Golmoros (those jumpy dudes in Relic) once Sleeping Warrior S2 is out. http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif

Cz
Jul 12, 2007, 01:39 AM
On 2007-07-11 23:38, Zorafim wrote:
Erm, you mean xbow, right? Not the console?

*imagines Xboxs being shot at enemies*
You know, that's not a bad idea...



oops...http://www.pso-world.com/images/phpbb/icons/smiles/icon_lol.gif i mess up...http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif
Ya, i meant xbow..and not xbox. http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif
*cant believe i spell xbox*

http://www.pso-world.com/images/phpbb/icons/smiles/icon_bunny.gif http://www.pso-world.com/images/phpbb/icons/smiles/panda.gif http://www.pso-world.com/images/phpbb/icons/smiles/icon_pengy.gif http://www.pso-world.com/images/phpbb/icons/smiles/pandatummy.gif http://www.pso-world.com/images/phpbb/icons/smiles/cat.gif http://www.pso-world.com/images/phpbb/icons/smiles/icon_hamlet.gif http://www.pso-world.com/images/phpbb/icons/smiles/icon_cowsleep.gif http://www.pso-world.com/images/phpbb/icons/smiles/icon_sheep.gif http://www.pso-world.com/images/phpbb/icons/smiles/icon_rabite.gif http://www.pso-world.com/images/phpbb/icons/smiles/icon_turtle.gif http://www.pso-world.com/images/phpbb/icons/smiles/icon_cheepcheep.gif http://www.pso-world.com/images/phpbb/icons/smiles/icon_hamster.gif

Shiro_Ryuu
Jul 12, 2007, 12:14 PM
I hope some of you people like Sounomi and Zorafim are right about the Burn 5 thing being enemy exclusive.

Pillan
Jul 12, 2007, 12:17 PM
On 2007-07-11 23:02, Sounomi wrote:
Calling it Burn SE5 is the most logical thing to call it. It is the burn SE and it does do what it would do at level 5. All SEs in this game seem to be capable of scaling up past level 4. Just because players can't use it doesn't mean it can't exist. Back on RO, there was a monster that could use a skill at level 10 when it capped at level 5 for the class that had it and it got the "OMGHAX" reaction that this is getting too http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif


Thank you.

Libram
Jul 12, 2007, 12:33 PM
If rifles get SE5 then shotguns get a 6th bullet.

fumatanera
Jul 12, 2007, 12:34 PM
On 2007-07-11 20:32, Shiroryuu wrote:
I'm with Sychosis in this one. Well, I hope I didn't inflict level 5 burn on this thread with what I said.



pun ftw!

Shiro_Ryuu
Jul 12, 2007, 12:34 PM
Yeah, Sounomi pretty much said it. I say that the SE 5 can exist all it wants as long as its enemy exclusive, but I just don't think that Rangers need any more of a boost than they already have.

fumatanera
Jul 12, 2007, 12:47 PM
On 2007-07-11 23:16, BunnyGirl wrote:
naw...it is not hot. http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif
I like to spread diseases (virus). http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif



that's so dirty ^_-

Mystil
Jul 12, 2007, 12:51 PM
On 2007-07-12 10:34, Shiroryuu wrote:
Yeah, Sounomi pretty much said it. I say that the SE 5 can exist all it wants as long as its enemy exclusive, but I just don't think that Rangers need any more of a boost than they already have.


Meh -gunner isn't for the lazy, so not all rangers are going to be powerful. We're all late bloomers. The power doesn't even show up til post 21 and not a lot of people even bother leveling thier bullets.

Sexy_Raine
Jul 12, 2007, 12:51 PM
Even if Burning shot is overpowered, I still want Burn5 so I can abuse it on everything! Nothing like killing lv105 Bil Des with a 6* rifle right?



<font size=-1>[ This Message was edited by: Sexy_Raine on 2007-07-12 10:51 ]</font>

Golto
Jul 12, 2007, 01:33 PM
I don't see what the big fuss is over its just 5% more total dmg nothing game breaking like some try to make it out to be. Its not like the stupid rumors that SE5 will effect the major cut-scene bosses.

Pillan
Jul 12, 2007, 02:24 PM
On 2007-07-12 11:33, Golto wrote:
I don't see what the big fuss is over its just 5% more total dmg nothing game breaking like some try to make it out to be. Its not like the stupid rumors that SE5 will effect the major cut-scene bosses.


I think the fear has more to do with a higher landing rate on top of an extra 5% damage per burn. I can already keep at least one large mob burned until it dies per mission, so adding SE 5 would mean I can do that to a lot more. That and if rifles and bows got SE 5, odds are crossbows will get SE 4 (which sounds surprisingly fair given that dam-techs received SE 4 in the beta). That all adds up to even faster and easier clear time of any mission, regardless of difficulty.

But that’s countered by how long it takes to raise bullets to 31 or, more likely, 41, so I’d say that alone gives a bit of reasoning behind the power.

We’ll just have to wait until the game is released to see what happens though.

GreenArcher
Jul 12, 2007, 02:58 PM
What most people don't seem to realize at that this cames final cap is planned to go all the way to 200.

Think about it, we're at the end of PSO's Very Hard right now.

I wouldn't be surprised if there was SE5 for Rangers

Jife_Jifremok
Jul 12, 2007, 03:00 PM
Rifles are overpowered enough as they are without even deserving it. They're the easiest and safest thing to use, yet they get to do insane amounts of damage just because of some SE? I forget exactly or approximately how much damage per tick occurs from a burn or virus...can someone give me some numbers for various monsters?

Mayu
Jul 12, 2007, 03:22 PM
Ouch http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif

Niloklives
Jul 12, 2007, 03:22 PM
lvl 105 gol golva - 3201 per tick w/Burn4

Para
Jul 12, 2007, 03:23 PM
On 2007-07-12 13:22, NIloklives wrote:
lvl 105 gol golva - 3201 per tick w/Burn4

I can imagine that infection would deal more than just 3.2k a tick lol

KidoKresh
Jul 12, 2007, 03:27 PM
The % and damage for your weapon is the only thing that goes up after lvl 31.

(This gives me even more reason to lvl my Newman F to Fortetecher! http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif)

pikachief
Jul 12, 2007, 03:34 PM
On 2007-07-11 20:33, chuck_norris wrote:
Uhhhh yes we ARE getting SE5 since in AOI we get level40 PA's we are getting SE5.



nope bullets and spells dont gain a higher status effect when they get past 30, and melee PA's dont gain an extra combo.

and yes i've seen it in the expansion, sega said i themselves.

and if we dont have proof that they dont go up, you dont have proof that they will! they have just as much of a chance to stay the same then to go up.

Akaimizu
Jul 12, 2007, 03:38 PM
Infection is pretty up there, but it doesn't work on GolDovas. Burn 4 does, and I believe currently has the highest damage *number* flash for a ranger, at this time. Thing is, no matter what, the damage increases with the monster's HP, so there's very little reason at all to ever increase that damage percentage no matter how powerful the monster gets.

On the other hand, it makes the direct damage of said guns look pitful in comparison. For Goldovas, you want to land that Burn, as everything else (at least on a Ranger) is piddly damage to something that big. It's the difference between taking that monster down fast, or taking forever to down it. The discrepancy between Direct Damage and DoT damage becomes insane at that level. It'll only get worse as monsters get higher levels.

Thing is, I can see fast-repeating weapons getting higher Elemental damage/accurracy numbers with that level increase. Now that's going to be kind of scary. Particularly for things like Jarbas. http://www.pso-world.com/images/phpbb/icons/smiles/icon_wink.gif

It'll be interesting to see increased advantages to using correct elements, in the future. So in a way, if you look at the way SEs work, Rangers and Techers get automatic buffs based on DoT SEs and higher level monsters alone. But they hardly needed the expansion to get that, just lots of time invested in raising those PAs.

<font size=-1>[ This Message was edited by: Akaimizu on 2007-07-12 13:39 ]</font>

Niloklives
Jul 12, 2007, 03:39 PM
On 2007-07-12 13:23, Para wrote:

On 2007-07-12 13:22, NIloklives wrote:
lvl 105 gol golva - 3201 per tick w/Burn4

I can imagine that infection would deal more than just 3.2k a tick lol



uh...actually infect does the same damage as burn 4 every tick. (5% iirc) infect does it at any level though...the difference between infect 4 and infect 1 besides application rate is duration.

but burn 4 ticks twice as fast as infect does. that means in the same time infect would do 3201, burn 4 will do 6402.



<font size=-1>[ This Message was edited by: NIloklives on 2007-07-12 13:40 ]</font>

Akaimizu
Jul 12, 2007, 03:43 PM
I agree. The only difference cutting into that statistic them is monster amounts and SE landing statistics. It's much easier to tag a room of Infect-vulnerable creatures with the Virus SE4 than it is the burn based on Burn to Virus length. Not to mention, the guarrantee that you'll get 40% of the monster's life with a single virus than trying to burn it twice for 50%. Plus with all that time you're not worried about landing the SE, you can spend more time using something for the best Direct Damage to assist the SE. If you're feeling not so lucky that day, you might do more Virus damage. However, if you are hot and burning things fast, then Burn will show it's advantage more. While I love to talk about the GolDova damage, I still currently have done my best true tick damage with Virus across a group of Jarbas. Of course, that's with my luck.

<font size=-1>[ This Message was edited by: Akaimizu on 2007-07-12 13:49 ]</font>

Kent
Jul 12, 2007, 04:06 PM
It would be great if level 5 SE went only to some obscure weapon that nobody ever uses. http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif

Para
Jul 12, 2007, 04:08 PM
On 2007-07-12 13:39, NIloklives wrote:

On 2007-07-12 13:23, Para wrote:

On 2007-07-12 13:22, NIloklives wrote:
lvl 105 gol golva - 3201 per tick w/Burn4

I can imagine that infection would deal more than just 3.2k a tick lol



uh...actually infect does the same damage as burn 4 every tick. (5% iirc) infect does it at any level though...the difference between infect 4 and infect 1 besides application rate is duration.

but burn 4 ticks twice as fast as infect does. that means in the same time infect would do 3201, burn 4 will do 6402.



<font size=-1>[ This Message was edited by: NIloklives on 2007-07-12 13:40 ]</font>


really? I remember seeing my infection does more than burn per tick at the same level.. maybe its my mistake then.

Pillan
Jul 12, 2007, 04:45 PM
On 2007-07-12 14:08, Para wrote:
really? I remember seeing my infection does more than burn per tick at the same level.. maybe its my mistake then.


Infection does 5% damage every 4 seconds at all levels and lasts longer/lands more often with each level. Burn does 2-5% damage every 2 seconds and lasts for 5 ticks regardless of level. Additionally, burn has a significantly higher landing rate than infection (like 3 burn 4s for every 2 infect 4s on large mobs).

So you’ll always see burn do less if not the same damage as infection each tick, but Burn 2 or higher is actually doing more damage/time.

Golto
Jul 12, 2007, 05:11 PM
With monsters being lvl 200 or higher just think of how much hp they will have. This would be a good reason to have SE 5 in AOI.

Pillan
Jul 12, 2007, 05:21 PM
On 2007-07-12 15:11, Golto wrote:
With monsters being lvl 200 or higher just think of how much hp they will have. This would be a good reason to have SE 5 in AOI.


Enemy STA doesn’t go up with each level and Burn 4 always does 5% for 5 ticks. Regardless of the other stats, any enemy that isn’t immune to burn and has 30 STA will die within a minute to a level 21+ rifle bullet from burn damage alone.

It’s not so much a need, but I have a feeling that all the classes will become overpowered late in the game, as was true after you hit 150 in PSO.