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View Full Version : PSU-XBox 360: Cannon or Cannoc...?



360NyTeMaRe
Jul 18, 2007, 01:06 PM
I just found a 2 - Headed Ragnus board, and traded it for a Meteor Cannon board.

My question is...which should I make:

Meteor Cannon - 75% Success Rate
ATA: 191 -
ATP: 586 -
PP: 1231 -
Requirements: ATA: 188 -

Meteor Cannoc - 66% Success Rate
ATA: 143 -
ATP: 439 -
PP: 1539 -
Requirements: ATA: 198 -

Rashiid
Jul 18, 2007, 01:12 PM
again; Cannoc Cannoc Cannoc!!

just sounds more rar =]

Almighty_Envy
Jul 18, 2007, 01:15 PM
Ya should alert a mod about ur 2x topics ;]

Also, cannoc!

Kion
Jul 18, 2007, 01:19 PM
cannon is simply a thunder cannon +5, go with cannoc it will pay off.

360NyTeMaRe
Jul 18, 2007, 01:20 PM
Yes, I agree. I'm not a big fan of cannons, and I don't care much for their attack power, so I'll use the more PP-Efficient one to pair with my Hard / Power Charge http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif

360NyTeMaRe
Jul 18, 2007, 01:29 PM
Come on people! More votes! The first one to five will be my decision!

360NyTeMaRe
Jul 18, 2007, 01:35 PM
Thanks guys! I just put in my...METEOR CANNOC into synthesis! I made a video of me putting it in, but it's crappy quality since it's on a cellphone. I'll see about finding a way to post it up now.

360NyTeMaRe
Jul 18, 2007, 02:23 PM
Is it true that if I get disconnected (Interrupt Request) during synthesis, that the synthesis will automatically fail...?

Dragwind
Jul 18, 2007, 02:28 PM
Yes it's true apparently, but that's rare and would be very unfortunate. Cannoc ftw ;D

360NyTeMaRe
Jul 18, 2007, 02:33 PM
Well, I've been disconnected 3x today because of some lag issues, but they're gone now... I'm a little scared (VERY scared) so I won't even play on my character whose PM is making it. If I get disconnected while on another character, does it fail the synths for EVERY character?

By the way, the disconnects happened far before I started the synth...they actually happened while I still had the Ragnus board.

<font size=-1>[ This Message was edited by: 360NyTeMaRe on 2007-07-18 12:35 ]</font>

360NyTeMaRe
Jul 18, 2007, 03:08 PM
Sorry to double post, I really want to know!

Akaimizu
Jul 18, 2007, 03:13 PM
Hard decision, but from my experience, the Cannon needs all the ATA it can get. While I definitely use the MayaLee Prism, with them; the biggest of all issues I have, is the accurracy. By far, Zeroes hurt more than anything because you want your bullets to land, and land now! That's how you can properly suppress monsters. Could care less that it lasts a little shorter time as I use Cannons situationally.

Less PP forces me to make sure I mark situations on when to use it. More Zeroes is a direct affront to what I'm trying to do with the Cannon, in the first place.

Now what I haven't seen is how well the Cannoc grinds. If the grinds do great justice to the ATA, for it; then it's an all Win situation.

<font size=-1>[ This Message was edited by: Akaimizu on 2007-07-18 13:18 ]</font>

Kion
Jul 18, 2007, 07:27 PM
sorry, i don't know about the disconnect thing, but my meteor cannon failed anyways so I wish you luck.

360NyTeMaRe
Jul 19, 2007, 07:18 AM
I have about four hours left until it's done, and I'm synthesizing a Phantom too.

The reason I'm so scared the Meteor Cannoc will fail, is because I just failed 9 synthesises in a row... 5 Phantoms, 3 Beam Vulcanics, 1 Hanzo.