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View Full Version : What is the maker cost of a 9* +10?



Nanoframe
Jul 19, 2007, 03:42 PM
Around how much does it cost to make a +10 9*
weapon? counting NPC boards kubara wood +10 grinders
lets say a 9* and an 8* kubara version
whats the cost to make one of those?

Dj_SkyEpic
Jul 19, 2007, 03:57 PM
You will break about 20 or so weapons to make 1 10+.
Unguaranteed success rate of it actually coming out as at least 1 at all but that is my average for whenever I try.

You will spend millions to try...

Mayu
Jul 19, 2007, 03:58 PM
I spent 10 mill on a cugo mamba +10 ;p

I sacrificed about... 25 premade ones?

then bought like 2 for 4 mill lol +5 ones



<font size=-1>[ This Message was edited by: Ryuugu-Rena on 2007-07-19 13:59 ]</font>

Garnet_Moon
Jul 19, 2007, 04:03 PM
Costs about 300,000 to get a 9* to +10. That includes making it, buying your own mats or having them already, etc, as well as the grinders.

I was also a little generous in rounding it up, so expect it to be lower. Much lower.

JAFO22000
Jul 19, 2007, 04:05 PM
On 2007-07-19 14:03, Garnet_Moon wrote:
Costs about 300,000 to get a 9* to +10. That includes making it, buying your own mats or having them already, etc, as well as the grinders.

I was also a little generous in rounding it up, so expect it to be lower. Much lower.



That also includes no failure on the synth and no breakage on the grinds, right?

Garnet_Moon
Jul 19, 2007, 04:07 PM
On 2007-07-19 14:05, JAFO22000 wrote:

On 2007-07-19 14:03, Garnet_Moon wrote:
Costs about 300,000 to get a 9* to +10. That includes making it, buying your own mats or having them already, etc, as well as the grinders.

I was also a little generous in rounding it up, so expect it to be lower. Much lower.



That also includes no failure on the synth and no breakage on the grinds, right?


Yes. The OP asked for the price, not everyones horrible luck or to hear everyones worthless horror stories on grinding failures.

Nanoframe
Jul 19, 2007, 04:12 PM
I mean average cost to make a +10 with the board fails and grind breaks

Garnet_Moon
Jul 19, 2007, 04:13 PM
On 2007-07-19 14:12, Nanoframe wrote:
I mean average cost to make a +10 with the board fails and grind breaks


Average cost is 300,000. Well, for 5 or 6 people, but it's still an average cost.

Garnet_Moon
Jul 19, 2007, 04:16 PM
On 2007-07-19 14:16, Nanoframe wrote:
I think if i give you 5 mil you wont make me a +10 rod


I think if you give me 5mil you'd never see me again. lol~

Nanoframe
Jul 19, 2007, 04:16 PM
I think if i give you 5 mil you wont make me a +10 rod

Nanoframe
Jul 19, 2007, 04:20 PM
No, I would say go make me my rod and I pay you 5 mil when its made http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

Dj_SkyEpic
Jul 19, 2007, 04:50 PM
On 2007-07-19 14:03, Garnet_Moon wrote:
Costs about 300,000 to get a 9* to +10. That includes making it, buying your own mats or having them already, etc, as well as the grinders.

I was also a little generous in rounding it up, so expect it to be lower. Much lower.

As of NPC price,

Actually, it costs 273,500 meseta to make 1 Howrod from 1 board. The board itself costs 165k.

If you even get 1 Howrod to +10 without break then you're pretty lucky.

And the OP was asking for an average estimate of pricing for a 9* weapon at +10. I wouldn't think anyone would be fortunate enough to spend only 300k for making 1 +10.

He was wondering if he tried to make his own, how much will he have broken, spent, and bought in order to get only 1 +10.

Garnet_Moon
Jul 19, 2007, 05:11 PM
On 2007-07-19 14:50, Dj_SkyEpic wrote:

On 2007-07-19 14:03, Garnet_Moon wrote:
Costs about 300,000 to get a 9* to +10. That includes making it, buying your own mats or having them already, etc, as well as the grinders.

I was also a little generous in rounding it up, so expect it to be lower. Much lower.

As of NPC price,

Actually, it costs 273,500 meseta to make 1 Howrod from 1 board. The board itself costs 165k.

If you even get 1 Howrod to +10 without break then you're pretty lucky.

And the OP was asking for an average estimate of pricing for a 9* weapon at +10. I wouldn't think anyone would be fortunate enough to spend only 300k for making 1 +10.

He was wondering if he tried to make his own, how much will he have broken, spent, and bought in order to get only 1 +10.


He didn't mention that in the OP, so sue me. He asked for a price to get it, never mentioning breaks or anything else.

Para
Jul 19, 2007, 05:20 PM
On 2007-07-19 13:58, Ryuugu-Rena wrote:
I spent 10 mill on a cugo mamba +10 ;p

I sacrificed about... 25 premade ones?

then bought like 2 for 4 mill lol +5 ones

I could use a +10 cugo mamba but im not silly rich so these +5s I got will have to make due.

Aka
Jul 19, 2007, 05:29 PM
It depends on what grinders you want to use(and luck of course). Getting the right Grinders you want alone can be a very big margin itself in terms of cost. Like if you want at least 2 +10 A Grinders for the last 2 grinds, you could be extremely lucky and Synthing +10 A Grinders after a few tries, or if you have horrible luck, you could be spending in the hundreds of thousands to get +10 Grinders.

As for the 9* weapons(Guns and Wands) cost itself, it averages at 333673 meseta to produce. That's with all ingredients bought from the NPC, 1 Board attempt out of 3 and taking into account the success rate on a pure PM.

And as Dj already said, expect to have around 20 weapons ready if you want 1 +10 successfully made.

Sekani
Jul 19, 2007, 06:35 PM
The luck factor required to get a +10 weapon is too high to accurately even estimate how much it costs. First of all you have to factor in the number of tries it'll take you to get enough +8, +9, or +10 grinders. Secondly you have to factor in the number of weapons you'll break. There are far too many variables, and they all depend on your personal luck.

Short answer is that you can expect to spend anywhere from 500,000 meseta to 100 million, depending on how lucky (or unlucky) you are.

Theoderic
Jul 19, 2007, 09:08 PM
I was going to post a long winded explanation (mathematics) to this, but I doubt my formulae make sense to anyone besides myself. Short answer is I cam up with 120,740,xxx for a +10 Howrod, not including the cost of grinders, and assuming that each grind after 1 is either pass or fail.

Nanoframe
Jul 20, 2007, 12:05 AM
120,740,xxx?

Cavarcous
Jul 20, 2007, 12:40 AM
On 2007-07-19 15:20, Para wrote:

On 2007-07-19 13:58, Ryuugu-Rena wrote:
I spent 10 mill on a cugo mamba +10 ;p

I sacrificed about... 25 premade ones?

then bought like 2 for 4 mill lol +5 ones

I could use a +10 cugo mamba but im not silly rich so these +5s I got will have to make due.



Tenora grinds like shit anyway. The PP gains are worth it, though, but not atp. Just carry more of them. :



<font size=-1>[ This Message was edited by: Cavarcous on 2007-07-19 22:41 ]</font>

pRoJeCtFaMe
Jul 20, 2007, 02:07 AM
On 2007-07-19 13:57, Dj_SkyEpic wrote:
You will break about 20 or so weapons to make 1 10+.


more like 50 -_- or is just me?

darkante
Jul 20, 2007, 03:11 AM
Is it really worth to get A ranked weapons to 10 + ?

Seems just like waste of money. O.o

Isabella
Jul 20, 2007, 03:14 AM
its worth it if you have the time/money to spend on it. And if its the best weapon of that kind so far.
Cubo mamba for example.

Shishi-O
Jul 20, 2007, 07:45 AM
On 2007-07-19 13:42, Nanoframe wrote:
Around how much does it cost to make a +10 9*
weapon? counting NPC boards kubara wood +10 grinders
lets say a 9* and an 8* kubara version
whats the cost to make one of those?

succuss rate % for synthing goes up if you use neutral photons.

the amount of grinds possible goes up the less photon percentage you have( ask anyone who has tried to grind a 50%,...it will never happen), and neutral photons give max grind %

the luckiest have ground a 10% to +10( maybe)

with a 9* A-rank +10 grind you will be about the level of a S-rank 11*



<font size=-1>[ This Message was edited by: Shishi-O on 2007-07-20 05:51 ]</font>

panzer_unit
Jul 20, 2007, 08:08 AM
On 2007-07-20 05:45, Shishi-O wrote:
the amount of grinds possible goes up the less photon percentage you have( ask anyone who has tried to grind a 50%,...it will never happen), and neutral photons give max grind %

Untrue. Non-ele weapons break every bit as often as elemental. The odds don't just don't allow for getting any one weapon to a high grind level... and the chances of getting a good element on synthesis (for me at least) tend to put 20%+ weapons in the "any one weapon" category.

For A-rank weapons, I don't risk going beyond very high chances on a good element... and beyond high chances for anything with element at all... unless I've got an equally strong item as backup.

Niloklives
Jul 20, 2007, 09:24 AM
On 2007-07-20 01:11, darkante wrote:
Is it really worth to get A ranked weapons to 10 + ?

Seems just like waste of money. O.o


really just depends on the weapon. some of them get an additional 400 PP and 100 atp. it may not be worth breaking so many, but if you figure the added damage, with the axtra mileage you get out of each full charge of the weapon, it's extremely useful.

if you're the kind of person, however that would rather spend 90k on a 7* than (attempt to) synth a 9* or buy one for 350k from a player shop, don't bother grinding. this is not your kind of investment.

panzer_unit
Jul 20, 2007, 09:32 AM
I mainly use the grind desk for obsolete or low-spec gear, where there's no worries if it breaks... and there's a chance it'll improve enough to go back into the equipment rotation again. Better than pawning off 7* or low-element equipment at such a bargain price that somebody will pick it up.

Deus-Irae
Jul 20, 2007, 12:23 PM
i dont know what all the discussion is about. the questions is impossible to answer. i doubt there is even any way to get a real average. there are too many variables involved.

the obstacles to overcome would be:

-succeeding the synth (Kubara or not)
it possible to fail every synth on the board or successfully synth them all.

-getting the grinders needed (not easy unless you buy them from a player shop)

-grinding the weps to +10
a weapon can break going from 2-3, or from 9-10 (and anywhere in between).

during the 3 luck week i ground 3 seperata A rank weps to +10 in two tries a piece. but ive also broken over 20 Muktrands trying to get to +10.


it all depends on how lucky you get.

Shishi-O
Jul 20, 2007, 03:20 PM
On 2007-07-20 06:08, panzer_unit wrote:

On 2007-07-20 05:45, Shishi-O wrote:
the amount of grinds possible goes up the less photon percentage you have( ask anyone who has tried to grind a 50%,...it will never happen), and neutral photons give max grind %

Untrue. Non-ele weapons break every bit as often as elemental. The odds don't just don't allow for getting any one weapon to a high grind level... and the chances of getting a good element on synthesis (for me at least) tend to put 20%+ weapons in the "any one weapon" category.

For A-rank weapons, I don't risk going beyond very high chances on a good element... and beyond high chances for anything with element at all... unless I've got an equally strong item as backup.

the fact that you have in no way proved what you....have not proven me wrong.

Shishi-O
Jul 20, 2007, 03:22 PM
i never grind w/o 3* luck http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif

panzer_unit
Jul 20, 2007, 03:44 PM
Maybe I screwed up my point.

Comparing grinding non-elemental and elemental weapons, they do about the same on average for grinding before breaking. You can mass-produce green ones cheaper and more reliably, and there's no reason NOT to grind them all as hard as possible like with elemental ones... but their actual chance of surviving on the grind desk isn't any better.

malice_nyc
Jul 20, 2007, 05:43 PM
I'm guessing the AoI expansion will cost $30, so I'd say that much... oh you were talking meseta? http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif nvm then