View Full Version : Action Replay codes for PSO GC :(
So www.codejunkies.com has opened up their forums once again to include a section on suggestions for codes. So far, PSO has already been put forward, and I am the only person to have spoken out against it (as arobinsonuk)...
Please - if you give a damn about this topic at all - either for or against - please go to the site, register on the forums, then go to the section "Action Replay GameCube Code Requests - NTSC" and choose the topic "FYI: Games not listed here" and have a read and maybe even reply. The board is used by Datels reps, so feedback may actually be heeded.
I understand that some people do want codes for this game, and I'm not going to get militant on you, but just remember that it was cheats like this that brought the game down on the DC, spawned numerous server updates and even re-releases of the game - desireable? No, I don't think so... http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_frown.gif
People who have disagreed with me on codejunkies have been very polite about it - urge you to be diplomatic too, as kiddy flaming matches will just be ignored and not be taken seriously.
Cheers, and Merry Christmas!
Blur2168
12-25-2002, 04:30 PM
good idea Unis. im going over there to speak my mind to them , too. Merry Christmas!
Maverynthia
12-25-2002, 04:33 PM
I hope SEGA sues Datel over these Cheatdevices and wins...
Cheers blur - I've seen one response already - I hope a few more people take the time to pipe up with their opinions on the codejunkies page.
Interesting sig, btw - reminds me of my job http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_wink.gif
googles
12-25-2002, 05:01 PM
dont you think st learned after 3 times how to block cheat devices? 1 would think so...hopefully they have.
oxxjuniorxxo
12-25-2002, 05:03 PM
U HAVE A good point, but I am not sure how smart they are with the cheat devices, through past experiences I have learned that you can nearly cheat through anything. I too just hope that ST gets some brains and blocks all available openings for cheaters....Offline, and on.
MuRaKi
01-06-2003, 04:15 AM
LMAO. Sega Couldnt Sue anything do to the fact it is totally legal. Nintndo signs an agreement that they can market these devices for their systems. SO sega would have no say in any devices that connect to the GAMECUBE not to the sega Device. jesus think b4 you say sometimes i come to think that theres way to many 8 year old kids here. Another thing is that this device isnt only for sega games DUR!.
MuRaKi
01-06-2003, 04:24 AM
ANother post. They would not beable to block cheating offline due to the privacy and encingment it would cause. How could they block someone that doesnt even have online????? Theres no way.
These devices you guys say could be blocked. Always another way to get around no matter what. Whats the devices do is just change the programming of the game......How it work...1) you plug in the cheat device....2)turn on the system in which the system data would go through the cheat device before anything else would...3)the codes just change the programming of the game to what you want it to be....4) Only way to block it is to report cheaters and sega would have to start making downloads to ban certain item on the systems....5) cheatdevices are like hacking tools in other words...6 hacking the games programmed language and it LEGAL!...
Sry to be so straitforward about how bad pso is screwedd once again.
Kodomo
01-06-2003, 10:10 AM
Am I the only one that remembers reading an agreement on my PSO(might have been the website when I registered for a Hunter's License or when I was putting in my serial or something) where it says that you might be banned and/or legal action may be taken for using cheat devices on their servers? It was an agree or disagree thing. If you hit agree, wouldn't that make it like a contract, that you agree to all of the terms listed in that paragraph? And since you have to agree to get online, if you're using cheats online, you're violating the contract you agreed to..am I wrong? Someone please correct me if I'm wrong and give me some thoughts.
RagMasterRappy
01-06-2003, 02:20 PM
On 2003-01-06 02:15, MuRaKi wrote:
jesus think b4 you say sometimes i come to think that theres way to many 8 year old kids here. Another thing is that this device isnt only for sega games DUR!.
Kind of hard to tell, actually.
Sol-Invictus
01-06-2003, 02:49 PM
On 2002-12-25 14:33, Maverynthia wrote:
I hope SEGA sues Datel over these Cheatdevices and wins...
But Nintendo already lost that fight (http://nesworld.parodius.com/law-0005.htm) and the appeal (http://nesworld.parodius.com/law-0006.htm).
It's under the user agreement on the hunters license that you won't use cheat devices while on Sega's servers. They can't do anything to stop you while you're off it.
RagMasterRappy
01-06-2003, 03:02 PM
On 2003-01-06 12:49, Sol-Invictus wrote:
On 2002-12-25 14:33, Maverynthia wrote:
I hope SEGA sues Datel over these Cheatdevices and wins...
But Nintendo already lost that fight (http://nesworld.parodius.com/law-0005.htm) and the appeal (http://nesworld.parodius.com/law-0006.htm).
It's under the user agreement on the hunters license that you won't use cheat devices while on Sega's servers. They can't do anything to stop you while you're off it.
But the NES didn't have any online games for people to ruin.
Sol-Invictus
01-06-2003, 04:58 PM
But the NES didn't have any online games for people to ruin.
I don't see how this effects anything. There's no legal basis for such a lawsuit. They already say you can't use it while connected, that's about all they can do.
RagMasterRappy
01-06-2003, 06:42 PM
On 2003-01-06 14:58, Sol-Invictus wrote:
But the NES didn't have any online games for people to ruin.
I don't see how this effects anything. There's no legal basis for such a lawsuit. They already say you can't use it while connected, that's about all they can do.
It's ok to sell these things if no gaming system could go online, but there might be basis for an argument if a cheating device was able to go online. If people have the ability to ruin an online game for others, people will have ended up paying for a product that makes children cry, or something like that.
Sol-Invictus
01-06-2003, 09:53 PM
It's ok to sell these things if no gaming system could go online, but there might be basis for an argument if a cheating device was able to go online. If people have the ability to ruin an online game for others, people will have ended up paying for a product that makes children cry, or something like that.
Most online games prohibit cheating in any form and if you are caught you are punished. Pay to play MMORPGs like Everquest have a ardent anti cheating measures and punish people for cheating. However, Sonic Team didn't include a "no duping items" clause in their ToS cause it isn't their game and it isn't their system. You have to play by their while on their server but how can they know that you have a duped item or a legit one? How can they know if you changed the stats on your character while you were offline? There's no way that they can. The service you pay for is to get on their servers and play their game the way they want you to play it while you're there.
What you do on your own system on your own time is well within your bounds and they don't have any legal recourse.
RagMasterRappy
01-06-2003, 09:57 PM
On 2003-01-06 19:53, Sol-Invictus wrote:
What you do on your own system on your own time is well within your bounds and they don't have any legal recourse.
Well, yeah, but most people will take it online. Cheating and potentially ruining other people's games is morally wrong. Just on the basis of morality we might have a case! Woo!
Sol-Invictus
01-06-2003, 10:42 PM
On 2003-01-06 19:57, RagMasterRappy wrote:
Well, yeah, but most people will take it online. Cheating and potentially ruining other people's games is morally wrong. Just on the basis of morality we might have a case! Woo!
BWAHAHAHAHAHAHAHAHA
Dupers don't usually cheat just to grief other people, they cheat cause they lack the patience to find stuff like they're supposed to. First off, theres no malicious intent, second, you still can't tell if someone is cheating or not.
RagMasterRappy
01-06-2003, 11:02 PM
On 2003-01-06 20:42, Sol-Invictus wrote:
On 2003-01-06 19:57, RagMasterRappy wrote:
Well, yeah, but most people will take it online. Cheating and potentially ruining other people's games is morally wrong. Just on the basis of morality we might have a case! Woo!
BWAHAHAHAHAHAHAHAHA
Dupers don't usually cheat just to grief other people, they cheat cause they lack the patience to find stuff like they're supposed to. First off, theres no malicious intent, second, you still can't tell if someone is cheating or not.
Sure they don't intentionally do it to hurt others but that's usually an indirect effect of the cheating devices being available.
Also, watcher Rappies are tracking your motions CHEATERS. Watch out. The next one that pecks you will plant a tracking device on your butt! Then we can watch you run all over the map and lobbies! HaHAHAhaha!
No, but really, even if people use the device for their own enjoyment, which is perfectly ok in an offline environment, this still doesn't mean that they won't be restricted from coming online and spreading duped or hacked items. I know many people feel badly about this, so I would consider that ruining others' experience even if they trade the items without the intention of spreading them over a wide area to promote their frequent use among most casual players.
BTW, I agree that cheating offline is ok in (most) games, and duping is not done to hurt others (mostly.) Some restrictions may apply.
<font size=-1>[ This Message was edited by: RagMasterRappy on 2003-01-06 21:05 ]</font>
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