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Golto
Aug 20, 2007, 10:11 PM
Heh I called it about a month ago, a Dulk Fakis co-op. They are also getting the fireworks lobby which we currently have along with some netcafe only versions of some missions.

Now all is left is a Parum Guardians' branch co-op.

Kaydin
Aug 20, 2007, 10:17 PM
Dulk Fakis co-op? Sounds awesome.

Too bad we won't get it for another month. :/

Golto
Aug 20, 2007, 10:19 PM
Heh you mean another 3 months http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

EspioKaos
Aug 20, 2007, 10:32 PM
Fireworks lobby
(08.23.07 - 09.27.07)
We already know the details on this one, so I'll skip the translation.

Darkness Leads to the True Shadow
Despite the best efforts of the GUARDIANS, residual A-photons at the HIVE have given birth to another Dulk Fakis! Purify it for good this time!
This mission begins at the Dallgun Viewing Plaza.

Netcafe missions
*System Defense NC (C-S2)
*Desert Terror NC (C-S2)
*Desert Goliath NC (C-S2)

Apparently, all party members have to be connected at an official SEGA netcafe to take part in these missions. The only unique thing about them that I can see is increased experience points. I think?

omegapirate2k
Aug 20, 2007, 10:39 PM
No word on the levels of the enemies on the dulk fakis mission?

Golto
Aug 20, 2007, 10:49 PM
I expect it to have lvl 100+ monsters since its the last big boss co-op and the second to last big boss co-op had lvl 100 monsters. This could mean a second place to get those Seed Awakened S2 boss box 11* boards just like the De Ragnus S2 co-op has the Dual Sentintel S2 boss box 11* boards in boss boxes.

Shiro_Ryuu
Aug 20, 2007, 10:57 PM
I think I've seen a few Netcafes while I was in Japan, and some of them had PSU posters. Could those be the ones that may be having those Netcafe missions? Like, I've seen a couple of them in Kawaramachi [or Downtown Kyoto] during my one month stay in Kyoto.

Shiryuu
Aug 20, 2007, 11:24 PM
On 2007-08-20 20:49, Golto wrote:
I expect it to have lvl 100+ monsters since its the last big boss co-op and the second to last big boss co-op had lvl 100 monsters. This could mean a second place to get those Seed Awakened S2 boss box 11* boards just like the De Ragnus S2 co-op has the Dual Sentintel S2 boss box 11* boards in boss boxes.


Highly unlikely since the screenshots show level 45 monsters, so it most likely ends with level 90.

Umberger
Aug 20, 2007, 11:29 PM
On 2007-08-20 21:24, Shiryuu wrote:

Highly unlikely since the screenshots show level 45 monsters, so it most likely ends with level 90.



I wouldn't make any assumptions...the enemy levels between ranks are pretty random. Agata S has level 75 creatures, but Agata S2 only has level 85 creatures. On the other hand, Mad Creatures S has level 50 creatures, and Mad Creatures S2 has level 95.

Shiryuu
Aug 20, 2007, 11:31 PM
Ragnus has level 50 monsters at A. So if he's basing it off of that, then it's not very likely.

Soukosa
Aug 20, 2007, 11:46 PM
B rank could have lv 45 enemies for all we know. But even if it's A that has that level it doesn't mean that S2 can't have lv 110 enemies or something.

AxelgearVII
Aug 21, 2007, 01:16 AM
They didnt mention anything about the reward period ending...http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif

Hrith
Aug 21, 2007, 04:28 AM
On 2007-08-20 21:31, Shiryuu wrote:
Ragnus has level 50 monsters at A. So if he's basing it off of that, then it's not very likely.
Valley of Carnage A has Lv45 monsters.
System Defense A has Lv40 monsters.
Valley of Carnage S2 has Lv85 monsters.
System Defense S2 has Lv95 monsters.

Both missions are started from the same counter. There is no pattern.

Arika
Aug 21, 2007, 05:24 AM
I think this co-op will contain mostly lv 90 enemy and a few lv 100+(eg Kog nadd in CoRS2)
because Co-op mission alway run faster and can skip a lot of enemy,but the drop will never be good as normal mission.

Golto
Aug 21, 2007, 07:43 AM
Why would they make the De Ragnus S2 co-op lvl 100+ but not the Dulk Falkis co-op? Nothing new dropped from the lvl 110 monsters in De Ragnus co-op.

If you are basing the Dulk Falkis co-op S2 not being lvl 100+ you should check the monster lvls of some other missions first.

PO A lvl 35 PO S2 lvl 100
SW A lvl 40 SW S2 lvl 106
MB A lvl 45 MB S2 lvl 105
ER A lvl 45 ER S2 lvl 105
TR A lvl 40 TR S2 lvl 100
DS A lvl 45 DS S2 lvl 100

Do I need to give more examples?

KoolAidPitcher
Aug 21, 2007, 10:13 AM
I can't wait to go to a local netcafe to play some Phantasy Star Universe NC missions... xD

Soukosa
Aug 21, 2007, 03:24 PM
On 2007-08-21 05:43, Golto wrote:
Why would they make the De Ragnus S2 co-op lvl 100+ but not the Dulk Falkis co-op? Nothing new dropped from the lvl 110 monsters in De Ragnus co-op.

If you are basing the Dulk Falkis co-op S2 not being lvl 100+ you should check the monster lvls of some other missions first.

The argument is more about party/co-op missions being easier and thus they can't drop such decent rares and thus you can't necessarily compare it to normal free missions.

The whole argument is stupid though. There is very little consistancy amongst the ranks of missions (only one really being the minimum level for it). If A rank has lv 45 enemies then it could very well have lv 105 enemies at S2 if they followed what the De Ragnus co-op does. They'll probably just have a Carriguine as the mini boss which will likely drop the rucar board for any level past lv 80 anyways. Besides, they could have put lv 95 enemies on S2 and you'd still have the same boss rares as SEED Awakened S2.

Ceresa
Aug 23, 2007, 04:31 AM
C 15
B 35
A 45
S 80
S2 115

2 blocks, very short, few buffed mobs, hurray.

Ryo_Hayasa
Aug 23, 2007, 07:48 AM
Ah but does Fakis get a third form on S2? eh? eh?!

Rashiid
Aug 23, 2007, 07:58 AM
On 2007-08-20 21:46, Sounomi wrote:
B rank could have lv 45 enemies for all we know. But even if it's A that has that level it doesn't mean that S2 can't have lv 110 enemies or something.



A is always below 50 (usually 45) since its tha line between rare spawns dropping Save units (least how i see it)

but yeah S2 could jump to 100 for all we know.

Golto
Aug 23, 2007, 08:35 AM
Read what Ceresa posted up there s2 lvl 115 ha!

Inazuma
Aug 23, 2007, 10:42 AM
party of 6 cleared the new fakis mission on S2, in just 12 mins. the reward is 23k. i dont remember the mp amount. it looks like we mite have a new hot spot.

oh, and you only fight the 2nd form of fakis.



<font size=-1>[ This Message was edited by: Inazuma on 2007-08-23 08:42 ]</font>

Umberger
Aug 23, 2007, 01:16 PM
That sounds pretty awesome...how many (if any at all) Carriguine are there?

EDIT: Nevermind, found out there is 1.

<font size=-1>[ This Message was edited by: Umberger on 2007-08-23 13:01 ]</font>

Soukosa
Aug 23, 2007, 02:52 PM
On 2007-08-23 05:58, Rashiid wrote:
A is always below 50

A rank on the De Ragnus party mission is lv 50 enemies. All of the new missions on the AoI beta had at least lv 50 enemies on A rank. There is no max enemy level for a particular rank, they just tend to use roughly the same level ranges over and over.

Rashiid
Aug 23, 2007, 05:09 PM
musta missed tha 'usually' statement i had there huh?

Chibi_psu
Aug 23, 2007, 06:04 PM
Looks like ps2/pc players will get tails deco 1 september and 360 players will have a real hand spear demo weekend

Umberger
Aug 23, 2007, 06:37 PM
http://youtube.com/watch?v=V3UEXC_Arxc

The Dulk Fakis fight itself wasn't recorded because it's the same thing we've all seen before.

Level requirements

C - None
B - 25
A - 35
S - 55
S2 - 85

FOnewearl-Lina
Aug 24, 2007, 03:43 AM
On 2007-08-23 08:42, Inazuma wrote:
party of 6 cleared the new fakis mission on S2, in just 12 mins. the reward is 23k. i dont remember the mp amount. it looks like we mite have a new hot spot.

Wow, must have been a really slow party if it took them that long...

EDIT:
btw, Daberan replaces Carri and drops... meseta. 120 probably still means dedda anyway.
http://i7.photobucket.com/albums/y274/FoLina/PSU/psu20070824_171241_006.jpg

<font size=-1>[ This Message was edited by: FOnewearl-Lina on 2007-08-24 01:52 ]</font>

Rashiid
Aug 24, 2007, 08:46 AM
need...lvl....100....

it just looks so smexy...

Inazuma
Aug 24, 2007, 02:30 PM
On 2007-08-24 01:43, FOnewearl-Lina wrote:

On 2007-08-23 08:42, Inazuma wrote:
party of 6 cleared the new fakis mission on S2, in just 12 mins. the reward is 23k. i dont remember the mp amount. it looks like we mite have a new hot spot.

Wow, must have been a really slow party if it took them that long...

i dont remember who was in the party. there could have been some poor players in there, or ppl who didnt have the mission memorized. you know, like if the mission was brand new and ppl werent that familar w/ it, or something.

FOnewearl-Lina
Aug 24, 2007, 07:34 PM
On 2007-08-24 12:30, Inazuma wrote:

On 2007-08-24 01:43, FOnewearl-Lina wrote:

On 2007-08-23 08:42, Inazuma wrote:
party of 6 cleared the new fakis mission on S2, in just 12 mins. the reward is 23k. i dont remember the mp amount. it looks like we mite have a new hot spot.

Wow, must have been a really slow party if it took them that long...

i dont remember who was in the party. there could have been some poor players in there, or ppl who didnt have the mission memorized. you know, like if the mission was brand new and ppl werent that familar w/ it, or something.

That mission is only 2 really really short blocks consisting of a few rooms each, you mean you actually have to memorize and plan ahead for such a short mission?! Your party full of kids with ADHD or something?
Party I was in managed 8 mins on the first run with 5 people, we got that down to 6 mins with 6 people.

Xaeris
Aug 24, 2007, 07:45 PM
^

Proof that anything can become an e-peen contest. Anything. I suggest we call it a rule and give it a number.