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shotsfired
Sep 28, 2007, 09:23 AM
so, i got regrants today, and I leveled it up to 11, and i gotta tell you, I am a little disappointed. I LOVED grants in PSO (my fav spell) the way it hit the one target, and how it looked like it was coming from the floor. I wished regrants was more of a RA- spell. I am gonna level it cause i still like it, but I am a little let down. what do you all think?

EspioKaos
Sep 28, 2007, 09:25 AM
I'll tell you once I earn 18 more PA Fragments. http://www.pso-world.com/images/phpbb/icons/smiles/icon_lol.gif

I enjoyed it in story mode, though it did take a little getting used to.

Sychosis
Sep 28, 2007, 09:27 AM
The blow away is amazingly fun, I love it to pieces.

desturel
Sep 28, 2007, 09:27 AM
Well, it levels quick if nothing else. I got it from 1~8 on linear Line S2. Seems like it would be a good wartecher spell with the extra HP and low PP cost.

BTW, it kills the heck out of Sendillian and large creatures like Dilnazen. (I almost died while watching the damage rack up.)

<font size=-1>[ This Message was edited by: desturel on 2007-09-28 07:32 ]</font>

DavidNel
Sep 28, 2007, 09:29 AM
Aww come on! Lol, at least your lucky enough to have the PA frags you needed right off the bat. Is there a video of the Regrants on youtube? I'd like to see what they look like.

Dj_SkyEpic
Sep 28, 2007, 09:32 AM
This technic is very superb. It levels pretty fast since it's just so fun to use.

I myself like to make mobs do barrel rolls in the corners as I cast.

Powder Keg
Sep 28, 2007, 09:37 AM
I've been saving my frags specifically for this.....I can't wait to use it.

Pharaoh007
Sep 28, 2007, 09:44 AM
how good is it?

str898mustang
Sep 28, 2007, 09:50 AM
I got mine to lvl6 in matter of 15min. Something I thought about though. Is this going to be the Spiral Dance of techniques??? I can see force types just spamming this and hitting everything outta the way (then probably die from spamming it).

Menochi
Sep 28, 2007, 09:52 AM
At level 30 it only has a TP mod of 100%. I don't think techers will spam this much. Other spells have flinch in AoI, so slowing down enemies isn't much of an issue.

shotsfired
Sep 28, 2007, 09:54 AM
so, you can die from it. dont get me wrong, i like it, but I was hoping for more direct hitting, like a RA- spell. I definately like rolling those fat koltovas. I had a good time getting it to 11. I also like that it surrounds you, so if an enemy comes behind you, it gets knocked back too. for those who haven't seen it yet, think megiverse, with knockback all around.



<font size=-1>[ This Message was edited by: shotsfired on 2007-09-28 08:08 ]</font>

str898mustang
Sep 28, 2007, 09:57 AM
yeah I was impress with the knockback. I figured it was just a stagger but it makes em roll. I was supries that u can actually die from it. I figured u just stopped at 1hp like SE's do.

Kietrinia
Sep 28, 2007, 10:08 AM
Wow, and I just got done buying Megid after doing all those NPC missions..

Guess it's time to get back to work ^-^;;

CelestialBlade
Sep 28, 2007, 10:10 AM
Just might pick this up for my WT. If nothing else, that tech is SEXY looking.

ThEoRy
Sep 28, 2007, 10:36 AM
Regrant is fun, attractive, and it blows!
Everything a guy looks for in a girl! http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif

F-Gattaca
Sep 28, 2007, 10:44 AM
On 2007-09-28 07:37, Artea wrote:
I've been saving my frags specifically for this.....I can't wait to use it.



Ditto, for this very reason:

http://www.adultimum.net/studio/screenshots/psu20070929_002227_019holylight.jpg

http://www.adultimum.net/studio/screenshots/[000]holylightiro.jpg

Regrants does not dissapoint.

Wallin
Sep 28, 2007, 10:56 AM
How many photons does this cost?

SolomonGrundy
Sep 28, 2007, 11:47 AM
On 2007-09-28 08:56, Wallin wrote:
How many photons does this cost?



none. it costs PA frags ;-p

On a more serious note, is there any PA/damage info for this tech? How many targets does it it? What's the damage modifier at level 10? 20? (I know it's 100% at level 30). What's the range like?

Sychosis
Sep 28, 2007, 11:55 AM
It only gains 1 % per level

100% @ 30
90% @ 20
80% @10
71% @ 1

MSAksion
Sep 28, 2007, 12:14 PM
On 2007-09-28 07:50, str898mustang wrote:
I got mine to lvl6 in matter of 15min. Something I thought about though. Is this going to be the Spiral Dance of techniques??? I can see force types just spamming this and hitting everything outta the way (then probably die from spamming it).



WOW FIFTEEN MINUTES? I should go home on my lunch break, buy this bad boy, and get it to level 5~6 and then SPEED back to work o.0

The only LIGHT attack Spell and it won't be a $*&%#)&% &*@#) to level like MEGID or MEGIVERSE! w00t!

EspioKaos
Sep 28, 2007, 12:54 PM
Only having a little offline experience with this TECHNIC, I'm really glad to see such positive reviews for the online version. (And I'm even more excited that it handles Sendillans so well. I hate those things.) Originally I was saving up for Megid, but that was before I knew Regrant was coming out so soon. I figured it'd be another few weeks before we got it. I think I can hold off on Megid until Ambition of the Illuminus when I can convert some of my lesser used TECHNICs back to disk format. *cough*Megiverse*cough* <_<

shotsfired
Sep 28, 2007, 12:55 PM
its funny cause it works similar to megiverse. I got it to 15 in 2 hours. I have been doing linear line s2. i died alot, but it wil be worth it when i get it to 30 in 3 days....

Pulpy
Sep 28, 2007, 01:04 PM
Yeah mine is already 15! It's pretty much a gi and a dam tech rolled together with knockback! I'm a little dissapointed with the range but i imagine in aoi with level 31+ you'll be able to stand at a pretty safe distance.

SolomonGrundy
Sep 28, 2007, 01:07 PM
On 2007-09-28 09:55, Sychosis wrote:
It only gains 1 % per level

100% @ 30
90% @ 20
80% @10
71% @ 1



whew! I was worried it would be like, 80% at level 20, and so only worth it at level 30.

what's the PP cost like? it drains PP like a dam-tech, yes?

CelestialBlade
Sep 28, 2007, 01:08 PM
On 2007-09-28 08:44, F-Gattaca wrote:

On 2007-09-28 07:37, Artea wrote:
I've been saving my frags specifically for this.....I can't wait to use it.



Ditto, for this very reason:

http://www.adultimum.net/studio/screenshots/psu20070929_002227_019holylight.jpg

http://www.adultimum.net/studio/screenshots/[000]holylightiro.jpg

Regrants does not dissapoint.




You just....won, everything XD

Hmm, I wonder if I can recreate my invincible High Priest build again....

Sychosis
Sep 28, 2007, 01:14 PM
On 2007-09-28 11:07, SolomonGrundy wrote:

On 2007-09-28 09:55, Sychosis wrote:
It only gains 1 % per level

100% @ 30
90% @ 20
80% @10
71% @ 1



whew! I was worried it would be like, 80% at level 20, and so only worth it at level 30.

what's the PP cost like? it drains PP like a dam-tech, yes?




The PP cost is lower than megiverse for sure. Let me record some regrant footage. Back in a few.

Kimil
Sep 28, 2007, 01:41 PM
90 PA frags? -.-
Hmmmm, This'll be painful lol, Gotta Buy the Dagger, Spear, Sword PAs and Megistar too -.-

Zarbolord
Sep 28, 2007, 01:57 PM
My favorite spell :3

desturel
Sep 28, 2007, 02:02 PM
On 2007-09-28 10:54, EspioKaos wrote:
(And I'm even more excited that it handles Sendillans so well. I hate those things.)


One thing that Regrants has made apparent is how hard those things are to knock over. I had one down on it's side with Regrants in a corner (they don't blast away, they just sorta fall over, so they are still in regrants range). It proceeded to get up, take two more hits from Regrants, attack my PM and then fall over again.

Of course the fact that they get a free attack from their getup animation explains why they are such an annoying PITA creature.

Wallin
Sep 28, 2007, 02:18 PM
On 2007-09-28 09:47, SolomonGrundy wrote:

On 2007-09-28 08:56, Wallin wrote:
How many photons does this cost?



none. it costs PA frags ;-p

On a more serious note, is there any PA/damage info for this tech? How many targets does it it? What's the damage modifier at level 10? 20? (I know it's 100% at level 30). What's the range like?



Sigh, I knew that (what do you think the P in PA Frags stands for?). Thanks for not answering my question by the way.

Jarek
Sep 28, 2007, 02:19 PM
On my techer is only cost a very nice 4pp at tier one. Jumped to 7pp at 11, which is still nice.
And you can hold this spell for a pretty long time; I counted 12 hits at tier one before you had to recast it, but I didn't manage to get an exact number of hits for tier 2 yet (it is more though).

Kimil
Sep 28, 2007, 02:21 PM
How Much HP does it Knock off per hit? http://www.pso-world.com/images/phpbb/icons/smiles/icon_eek.gif

Though, as a WT I don't think it'll matter lol

Zarbolord
Sep 28, 2007, 02:22 PM
1 HP per hit.

Sychosis
Sep 28, 2007, 02:23 PM
Here we go, unfortunately my regrant was already 23 at the time of the recording. One note, I was using unground rods to level it against golmoro so excuse the low damage. I tried to show how it works when standing in a pack of monsters and when you get something pinned against a wall. Also shown: why golmoro are assholes.

http://s155.photobucket.com/albums/s302/Sychosis777/?action=view&current=CBL038_9_28_2007_14_43_50.flv

EDIT: More information.

It costs 90 fragments, hits 21 times at 11-20, costs 9PP like a dam tech at 21+, and takes off a certain % of damage dealt, something like 12% or some such.

<font size=-1>[ This Message was edited by: Sychosis on 2007-09-28 12:25 ]</font>

Kimil
Sep 28, 2007, 02:26 PM
Hmm... looks like 10% of Damage to Dealer ... Not too bad

SolomonGrundy
Sep 28, 2007, 02:33 PM
wow. so it's unlike a dam-tech, it's more like megiverse, in that it seems to surround you.

I am getting the sense that it drains pp, at what I would consider a 'damfoie/damdiga' rate. EDIT2: this is confirmed on PSU-pedia.

I cannot get a sense of how hard it hits you back, as the damage it is inflicting is quite low.
EDIT: ugh, if it is really 10%, thats...unfortunate. I hope to be hitting for ~400

The knockback is fantastic though. This should beat down sendillains quite well. I have not found a great tech that does this...

golormo's are evil. Getting hit for ~120 means you have some pretty decen mid 30% light armor though. amirite?
http://www.pso-world.com/images/phpbb/icons/smiles/icon_wink.gif


how are you liking megistar?



<font size=-1>[ This Message was edited by: SolomonGrundy on 2007-09-28 12:39 ]</font>

stukasa
Sep 28, 2007, 02:43 PM
I like this tech. It's not very useful against small monsters like Pannons unless you trap them in a corner (think Tornado Dance >.>), but anything that doesn't get knocked ten miles away will basically suffer and die a horrible death while you just stand there. xD (Sendillans, especially >:3) It has a low PP cost, it lasts a long time and it even hits enemies that are trying to sneak up behind you! It can also be used in a similar way to Dambarta by creating an impenetrable wall. Mobs that walk into its range will get blown backwards, making it great to use in narrow corridors.

Plus, it levels faster than any other tech. One run through Unsafe Passage and FFF S2 and I already got it up to level 8 or 9. http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif

Sychosis
Sep 28, 2007, 02:47 PM
It's more than 10% damage returned. The damage is too low to accurately see how much it is, my bad http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif I take 30 damage on Badira when I do 250 or so damage. And yes, it works like Megiverse and has the PP cost of a Dam tech. Also, yes I have a 30% Nafri-senba.

And Megistar is nice. 51 PP for all 3 tiers. It's great for soloing

SolomonGrundy
Sep 28, 2007, 03:07 PM
On 2007-09-28 12:47, Sychosis wrote:
It's more than 10% damage returned. The damage is too low to accurately see how much it is, my bad http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif I take 30 damage on Badira when I do 250 or so damage. And yes, it works like Megiverse and has the PP cost of a Dam tech. Also, yes I have a 30% Nafri-senba.

And Megistar is nice. 51 PP for all 3 tiers. It's great for soloing



is 400 damage realistic for a newman wartecher then (@ tech level 20)? I am starting to think not...I do 300 with damfoie (120% modifier), but get no elemental bonus vs dark enemies.

90 PA frags is a lots to spend on a tech is I can't hit for real damage, AND it hurts me. http://www.pso-world.com/images/phpbb/icons/smiles/icon_frown.gif



<font size=-1>[ This Message was edited by: SolomonGrundy on 2007-09-28 13:08 ]</font>

Sychosis
Sep 28, 2007, 03:36 PM
On 2007-09-28 13:07, SolomonGrundy wrote:

On 2007-09-28 12:47, Sychosis wrote:
It's more than 10% damage returned. The damage is too low to accurately see how much it is, my bad http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif I take 30 damage on Badira when I do 250 or so damage. And yes, it works like Megiverse and has the PP cost of a Dam tech. Also, yes I have a 30% Nafri-senba.

And Megistar is nice. 51 PP for all 3 tiers. It's great for soloing



is 400 damage realistic for a newman wartecher then (@ tech level 20)? I am starting to think not...I do 300 with damfoie (120% modifier), but get no elemental bonus vs dark enemies.

90 PA frags is a lots to spend on a tech is I can't hit for real damage, AND it hurts me. http://www.pso-world.com/images/phpbb/icons/smiles/icon_frown.gif



<font size=-1>[ This Message was edited by: SolomonGrundy on 2007-09-28 13:08 ]</font>



I'll switch to WT and check it out for you. Any particular enemies you want to test it on?

SolomonGrundy
Sep 28, 2007, 03:40 PM
is 400 damage realistic for a newman wartecher then (@ tech level 20)? I am starting to think not...I do 300 with damfoie (120% modifier), but get no elemental bonus vs dark enemies.

90 PA frags is a lots to spend on a tech is I can't hit for real damage, AND it hurts me. http://www.pso-world.com/images/phpbb/icons/smiles/icon_frown.gif







I'll switch to WT and check it out for you. Any particular enemies you want to test it on?




sendelains, level 55/60 (unsafe passage or FFF). and...thank you!

F-Gattaca
Sep 28, 2007, 04:01 PM
I can answer that already.

Regrants eats the faces of Sendillians.

On my Wartecher, Aragan, a 11+ Regrants is almost the perfect weapon against them, provided you can set a pace. Sendillians tip over like a cow rather than go flying from something like Regrants, so they wind up falling over where they are--often still in range of Regrants. You can easily dominate herds of them this way.

It's actually better to use healing items with Regrants than it is to cast Resta on yourself, unless you have a Quick.

The time it takes to cast Resta and heal yourself is more than the time it takes for mobs to recover from a knockdown. With Sendillians this can become a very painful turnaround.

On the other hand, being able to laugh in the faces of those damned SEEDy goats as they squeal helplessly on the ground, writing before your flashlight, is just too good to pass up.

<font size=-1>[ This Message was edited by: F-Gattaca on 2007-09-28 14:05 ]</font>

Kimil
Sep 28, 2007, 04:04 PM
Perrrrrfect ^_^
Those Fuckers Drop Gizaha-Zashi after all http://www.pso-world.com/images/phpbb/icons/smiles/icon_wink.gif

Wallin
Sep 28, 2007, 04:05 PM
Wow, and I thought Dambarta was blinding...

SolomonGrundy
Sep 28, 2007, 04:11 PM
On 2007-09-28 14:01, F-Gattaca wrote:
I can answer that already.

Regrants eats the faces of Sendillians.

On my Wartecher, Aragan, a 11+ Regrants is almost the perfect weapon against them, provided you can set a pace. Sendillians tip over like a cow rather than go flying from something like Regrants, so they wind up falling over where they are--often still in range of Regrants. You can easily dominate herds of them this way.

It's actually better to use healing items with Regrants than it is to cast Resta on yourself, unless you have a Quick.

The time it takes to cast Resta and heal yourself is more than the time it takes for mobs to recover from a knockdown. With Sendillians this can become a very painful turnaround.

On the other hand, being able to laugh in the faces of those damned SEEDy goats as they squeal helplessly on the ground, writing before your flashlight, is just too good to pass up.

<font size=-1>[ This Message was edited by: F-Gattaca on 2007-09-28 14:05 ]</font>


what kind of damage we talking, and what level and race are ya?

Niloklives
Sep 28, 2007, 04:17 PM
On 2007-09-28 14:04, Kimil wrote:
Perrrrrfect ^_^
Those Fuckers Drop Gizaha-Zashi after all http://www.pso-world.com/images/phpbb/icons/smiles/icon_wink.gif



that's dilzanian...the tall hopping enemies in the hive area. they're talking about the 4 legged enemies all over cylez. at lvl 100 they drop the viper.

also wallin:

"PA" stands for photon art. in the future, I recommend using "frags" for your shorthand rather than "photons"

Sychosis
Sep 28, 2007, 05:40 PM
On 2007-09-28 13:40, SolomonGrundy wrote:

sendelains, level 55/60 (unsafe passage or FFF). and...thank you!



At WT 5 with a W'Gacros +6, I was getting 320 with Megistar on and no units. So yeah, 400+ should be easy.

BigBadWolf
Sep 28, 2007, 05:49 PM
1.) Regrants is slow as heck.
2.) If an enemy so much as looks at you funny while casting, it will be interupted with 0 dmg dealt
3.) It's dmg is terribly low compared to other techs, and it has no SE to back it up.
4.) It kills you if you deal TOO much damage
5.) Any mob with a charge attack can go right through it.
6.) It's PP cost is about 16 per hit at +21, not counting the Resta PP you must use afterwards
7.) It's range is terrible pre-level 21

Regrants steals Gizonde's title and wins the most suicidal technic award.

Kimil
Sep 28, 2007, 05:59 PM
Why the Hell Would Gizonde Be a Suicidal Spell? >_>
It shocks everything preventing them from Attacking you lol

ThEoRy
Sep 28, 2007, 06:01 PM
On 2007-09-28 15:49, BigBadWolf wrote:
1.) Regrants is slow as heck.
2.) If an enemy so much as looks at you funny while casting, it will be interupted with 0 dmg dealt
3.) It's dmg is terribly low compared to other techs, and it has no SE to back it up.
4.) It kills you if you deal TOO much damage
5.) Any mob with a charge attack can go right through it.
6.) It's PP cost is about 16 per hit at +21, not counting the Resta PP you must use afterwards
7.) It's range is terrible pre-level 21

Regrants steals Gizonde's title and wins the most suicidal technic award.


Please explain how gizonde = suicide.

SolomonGrundy
Sep 28, 2007, 06:06 PM
On 2007-09-28 15:40, Sychosis wrote:

On 2007-09-28 13:40, SolomonGrundy wrote:

sendelains, level 55/60 (unsafe passage or FFF). and...thank you!



At WT 5 with a W'Gacros +6, I was getting 320 with Megistar on and no units. So yeah, 400+ should be easy.



muahahahaahaaaa! You are a scholar and a gentleman, Mr Sychosis. I take back all those nasty things I said abo...errr...I mean...oh, look over there...a diad!

;-p


1.) Regrants is slow as heck.
2.) If an enemy so much as looks at you funny while casting, it will be interupted with 0 dmg dealt
3.) It's dmg is terribly low compared to other techs, and it has no SE to back it up.
4.) It kills you if you deal TOO much damage
5.) Any mob with a charge attack can go right through it.
6.) It's PP cost is about 16 per hit at +21, not counting the Resta PP you must use afterwards
7.) It's range is terrible pre-level 21

Here's an idea: you are not too thinky.

1. and 2. are the same points. nice going. Also, Sychosis JUST posted a video of him using the tech on level high level golormo's. And if it can work on them...

3. it's SE seems to be launch, making it unique.

4. good thing I'm a wartecher then, with 1800 HP, and high DFP to back it up.

5. as opposed to other techs which stop the charge?

6. PP costs are known, and often you have to resta anyways. what's the difference between resta for 300, and resta for 700?

7. Possible legitimate concern. I cannot comment on the range, perhaps Sychosis could rebutt.

while I do find it odd that a white tech damages you and a dark tech heals you, this tech is a good weapon in the arsenal for a few reasons.

A. it's the only light attack spell.
B. there are a few dark enemies that you'd like to lock with launch. I mentioned one. Maybe this tech can do it.
C. There are reasons to want to be at low HP, do I make myself clear?




<font size=-1>[ This Message was edited by: SolomonGrundy on 2007-09-28 16:17 ]</font>

Sychosis
Sep 28, 2007, 06:11 PM
On 2007-09-28 16:06, SolomonGrundy wrote:

On 2007-09-28 15:40, Sychosis wrote:

On 2007-09-28 13:40, SolomonGrundy wrote:

sendelains, level 55/60 (unsafe passage or FFF). and...thank you!



At WT 5 with a W'Gacros +6, I was getting 320 with Megistar on and no units. So yeah, 400+ should be easy.



muahahahaahaaaa! You are a scholar and a gentleman, Mr Sychosis. I take back all those nasty things I said abo...errr...I mean...oh, look over there...a diad!

;-p





WHERE!?!

GIB!!!!

(no problem http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif)

F-Gattaca
Sep 28, 2007, 06:13 PM
I'ma comment on BigBadWolf's post.

"1.) Regrants is slow as heck."

It's true that Regrants does have a significant warmup time frame. However, I suspect a lot of the difficulty with using it comes from network lag.

As Regrants levels up and reaches the 11/21 milestones, its area of effect increases, giving the techer breathing room.

"2.) If an enemy so much as looks at you funny while casting, it will be interupted with 0 dmg dealt"

Again, I think this is due largely to network lag; the monsters have an advantage on people. I haven't used Regrants offline, but I found that, after having played online for so long and then fooling around in Extra Mode, it was MUCH easier to dodge and melee foes compared to those "meat-seeking missiles" mobs online throw.

"3.) It's dmg is terribly low compared to other techs, and it has no SE to back it up."

This is untrue. Blow Away is, for all purposes, a kind of status effect. I have never seen a TECHNIC in-game with this ability, and quite frankly, this is pretty damn useful.

"4.) It kills you if you deal TOO much damage"

Which just means you have to be careful. If you're on the bounce you can replenish your HP with mates, or Resta when the heat's died down. Heck, mates drop often enough in missions as it is.

"5.) Any mob with a charge attack can go right through it."

However, mobs don't charge all the time. In fact, charging enemies aren't really Regrants' weak point; it's enemies that can't be knocked down or blown away.

Dilnazens are one example of this; if you want to use Regrants on mobs like that, you've got to have a tank drawing their aggro, so that you can slip in and fire it up. Once you pull it off they'll start flinching like they're getting smacked with Mayalee Fury.

"6.) It's PP cost is about 16 per hit at +21, not counting the Resta PP you must use afterwards"

Again, if the Resta PP cost is that unbearable, the best thing to do is pop a 'mate.

"7.) It's range is terrible pre-level 21"

I would say its 11+ range is livable, actually.

See, you have to think of Regrants as a grenade launcher where you are the grenade. Following that mode of thought, you want to make yourself land in ways that push mobs into corners where they can be pummeled into oblivion.

And think about this--you don't have to run into the center of a mob herd just to take the best advanage of Regrants. For example: If a Sendilian herd spawns, I can stand a distance in front and warm up Regrants. When they aggro and come running over, they'll run right into Regrants' field and get processed into Unknown Meat.

That's where Regrants really shines. I honestly have never had an easier time dealing with Sendillians using this TECHNIC than I have as myself or with a Hunter-type character.

<font size=-1>[ This Message was edited by: F-Gattaca on 2007-09-28 16:42 ]</font>

BigBadWolf
Sep 28, 2007, 06:29 PM
Gizonde is suidical compared to most other techs, because it requires the player to jump right into the middle of hungry level 100+ mobs to deal damage.
I'm not saying Gizonde is a bad tech, I love Gizonde and it's paralysis attack. But a it's not in the least bit safe compared to other techs. Especially if said mobs are tossing Megid.

OldCoot
Sep 28, 2007, 06:57 PM
On 2007-09-28 14:01, F-Gattaca wrote:
I can answer that already.

Regrants eats the faces of Sendillians.

On my Wartecher, Aragan, a 11+ Regrants is almost the perfect weapon against them, provided you can set a pace. Sendillians tip over like a cow rather than go flying from something like Regrants, so they wind up falling over where they are--often still in range of Regrants. You can easily dominate herds of them this way.

It's actually better to use healing items with Regrants than it is to cast Resta on yourself, unless you have a Quick.

The time it takes to cast Resta and heal yourself is more than the time it takes for mobs to recover from a knockdown. With Sendillians this can become a very painful turnaround.

On the other hand, being able to laugh in the faces of those damned SEEDy goats as they squeal helplessly on the ground, writing before your flashlight, is just too good to pass up.

<font size=-1>[ This Message was edited by: F-Gattaca on 2007-09-28 14:05 ]</font>


I agree. This tech is a good Sendillian killer. Finally I can strike back for all those times they Koed me when I first started. I like also the fact that things creeping up on you are thrown back as well. However, if I don't watch my HP then KO.

Turbobrain
Sep 28, 2007, 08:20 PM
On 2007-09-28 07:32, Dj_SkyEpic wrote:
This technic is very superb. It levels pretty fast since it's just so fun to use.

I myself like to make mobs do barrel rolls in the corners as I cast.



I totally concur. Best offense technique IMHO since Dambarta, great on Hive, LL ro name a few. Only thing is past 11 I keep finding myself dying die to not being used to the HP consumption. I think it may jabe neem nicer if it only reduced you to one instead of dying but there you go. Oh yeah great on the new co-op mission!

Shadow_Wing
Sep 28, 2007, 08:24 PM
The fact it can pretty much knockback lock anything without any effort, try doing it with a grenade launcher and people who say this sucks, get back to me when u can do it 100% of the time, makes this single spell very powerful.

SolomonGrundy
Sep 28, 2007, 08:26 PM
On 2007-09-28 16:29, BigBadWolf wrote:
Gizonde is suidical compared to most other techs, because it requires the player to jump right into the middle of hungry level 100+ mobs to deal damage.
I'm not saying Gizonde is a bad tech, I love Gizonde and it's paralysis attack. But a it's not in the least bit safe compared to other techs. Especially if said mobs are tossing Megid.



here's the thing...a long time ago I bought a 50% dark armor. what I lacked was a way to take the damage to the enemies. I was using damfoie, and foie, but those darn sendelains dont line up for me the deljabans do. I was using a light dagger with buten, but the damage only ok, because they would get in the way of each other, making it tough to hit em all. and they could mess thing up in a mixed group as well.

Enter this tech: My bet is that I can hit em all, and at level 20, if I hit for ~400 a shot (and take 200 in return), well, that's just fine by me. with 1800 HP, I can just take the damage, and once they are dead, drop a resta.



<font size=-1>[ This Message was edited by: SolomonGrundy on 2007-09-28 18:28 ]</font>

stukasa
Sep 28, 2007, 09:08 PM
On 2007-09-28 18:26, SolomonGrundy wrote:
Enter this tech: My bet is that I can hit em all, and at level 20, if I hit for ~400 a shot (and take 200 in return), well, that's just fine by me. with 1800 HP, I can just take the damage, and once they are dead, drop a resta.
Luckily, Regrant won't do that much damage to you. I was doing 300-400 damage per hit (at level 1) but only taking about 40 damage myself per hit. http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif A WT can use it for a while without needing to heal. (I am fT at the moment so I have to heal more often http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif)

BigBadWolf
Sep 28, 2007, 10:03 PM
I'm standing by my belief that Regrant sucks, but unfortunately I've been spamming it quite a bit during HIVE Co-op. It seems that mission was specifically tailored for that spell, from the constant Sendillan spawns, to many rigid walls, to the fact that it's almost always dark.

I wouldn't use this spell in any other mission though, probably not even LL, where it'd be faster just to kill off the mobs there instead of constantly knocking them over.

Super Edit:

--------------------------------------------------
Okay I'm getting a lot of Wartecher hate for some reason, and I think some of you are out of line. First of all, everyone here is posting their opinions on Regrants, and that's all I was doing.
Secondly, I'm not a Wartecher, and I don't have 1800hp, Wartechers and Fortechers play completely differently, and they use the same spells for different reasons. If you want to say Regrants is a great spell for Wartechers, I'm inclined to agree, but I'm not a Wartecher.
I say that Regrants is a sucky spell outside of HIVE for Fortetechers because compared to the rest of our techs, this particular spell comes up short.

If you want me to give an example, my Nosdiga deals as much if not more damage to a Bel Pannon than my Lv. 24 Regrants does, and Nosdiga hits 3 times, so that's triple the amount of power, not counting criticals. Even though Nosdiga has the same interuption issues, this is compensated by the fact that it's range is considerably much longer than Regrants. It still has the ability to hit mobs coming up behind me because of it's homing feature as well. To top it off, it has a Lv. 2 stun SE that's not necessary but is always welcome when it lands.
I compared these two technics because these are both Ultimate PAs that require your hard earned PA frags. Unless I planned to do HIVE for the rest of my life, I feel the Regrant technic is much too situational for my liking.


<font size=-1>[ This Message was edited by: BigBadWolf on 2007-09-28 20:53 ]</font>

F-Gattaca
Sep 29, 2007, 12:07 AM
On 2007-09-28 20:03, BigBadWolf wrote:
I'm standing by my belief that Regrant sucks, but unfortunately I've been spamming it quite a bit during HIVE Co-op. It seems that mission was specifically tailored for that spell, from the constant Sendillan spawns, to many rigid walls, to the fact that it's almost always dark.

I don't think it's so much the walls, since you'll find them anywhere.

Aside from the behavior of Sendillans (I'd be willing to bet that a techer can get similarly good results on Volfus and Jashigaras seeing as they all share the same monster archtype) I think the main thing is, well ... it's a Light TECHNIC in a Dark-dominated region.

And of course, there's that delicious knockdown.

Either way, I still say Regrants is awesome. It certainly is not worthless.


<font size=-1>[ This Message was edited by: F-Gattaca on 2007-09-28 22:08 ]</font>

shotsfired
Sep 29, 2007, 08:37 AM
i got regrants to 23 and I do like it with a party. I was with 2 FF and when they were surrounded, I whipped this out and it was instant crowd control. It was nice, although i tried not to use it too much, cause I know that I hate it when some yahoo figunner comes and tornado dances everything all over the board. man that pisses me off......



<font size=-1>[ This Message was edited by: shotsfired on 2007-09-29 06:38 ]</font>

Gen2000
Sep 29, 2007, 09:24 AM
On 2007-09-28 22:07, F-Gattaca wrote:


Aside from the behavior of Sendillans (I'd be willing to bet that a techer can get similarly good results on Volfus and Jashigaras seeing as they all share the same monster archtype)


Volfus and Jashigaras roll so it won't work the same on them.

Anything that doesn't get blown back Regrants will be raped by it otherwise you have to have an enemy against the wall to get the most of it. All these FOs knocking every enemy around wasting party killtime on mobs can't say shit about Tornado Dance FiGs anymore.

F-Gattaca
Sep 29, 2007, 09:32 AM
On 2007-09-29 07:24, Gen2000 wrote:
Volfus and Jashigaras roll so it won't work the same on them.

Anything that doesn't get blown back Regrants will be raped by it otherwise you have to have an enemy against the wall to get the most of it. All these FOs knocking every enemy around wasting party killtime on mobs can't say shit about Tornado Dance FiGs anymore.


Ah, okay.

On the tornado dance thing: I don't know if foes can be herded by Tornado Dance in the same way that Regrants can.

Personally I can see Fortegunners and Wartechers getting along very well with the addition of this TECHNIC.

Just imagine a mix of Fortegunners (with Grenade Launchers and Mayalee Prism Laser Cannons) and Wartechers (with Regrants) ... you might as have them all wear the Western set and yell Cowboyisms.

ErtaiClou
Sep 29, 2007, 10:03 AM
Imo, this spell is worth every frag. I got it to level 8 in no time at the HIVE not even trying. This spell really puts up the defense, it's like a damage force field. Also, there's nothing more satisfying then pinning gaozorans against the wall and watching them suffer horribly.

Dragon_Knight
Sep 29, 2007, 10:36 AM
Next spell on my list: Regrant Solely for the perverse pleasure of seeing Seedlions and Gaozorans writh in pain before they die.

SolomonGrundy
Sep 29, 2007, 04:30 PM
ok, I bought the tech. Here are a few (informed) observations.

(level female newman 68 WT/10, fwiw)


1. it levels FAST, I got it to level 11 in under 90 minutes. And with a wand rather than a rod

2. At level 1-10 it is CHEAP. The 11+ tech cost is 'fair' not cheap, not expensive

3. The range, even at 11-20 could be better. Yes, I understand it's a circle, but the radius at 11-20 is perhaps what a debuff is from 1-10, and while that is good, I'm finding things can get knocked out of the radius a little too quickly

4. It hits back just a little too hard. Not hard enough to be useless, but it can get away from you if some unexpected damage comes in. If I were on the sega team I would dial back the damage a few % (from 11% to 7%, maybe?)

NOTE: on the plus side of this, I found myself casting resta more, which is party friendly. Come AoI, I will be using Giresta with the tech.

5. The damage vs dark enemies is just fine. I have it at level 13, and it's just now doing 300, using a crap 3* wand + level 20 retrier. It rapes sendelains hard. they knock down and in the time it takes them to get up, are hit 2-3 more times.

NOTE 2: it stunlocks he carriguine WITHOUT knocking the enemy away or back. I am not sure if this works on S rank carriguine.

NOTE3: it knocks over jusuguns. I assume it would do the same to tengohs.


But other than dark areas, I'm not sure of the utility of this tech. Is it good? Yes! is it OMGWTFBBQ? not so much.



<font size=-1>[ This Message was edited by: SolomonGrundy on 2007-09-30 00:33 ]</font>

shotsfired
Sep 29, 2007, 04:46 PM
I got a rare spawn map of jarbelans , and it stun locks them too. It was awesome. they spin though when you are done so be careful. BTW, I got 2 olpads and 1 copernia and a dianaline. It was on A rank.

ThEoRy
Sep 29, 2007, 09:11 PM
I cant get online right now, anyone care to test it on a Hilde Bear?

Sexy_Raine
Sep 30, 2007, 06:00 AM
It's useful when you know how to aim it to bring enemies to a corner. HP drain is only bad when you do it to 3 or more enemies, unless you have another healer. It's pretty much the same like grenades and Mayalee prism, except it does it in all directions. It's not meant to be a damage tech, it was meant to hold back enemies, esp. worms who don't require the corner trick.

It's a good tech. definetly worth having, and levels easily. Sometimes the knock back is fun to fool around with.

EspioKaos
Oct 1, 2007, 09:11 PM
I finally earned enough PA fragments to get Regrant today. You guys were right: it levels without much effort. I spent about 30 minutes throwing Pannons and Delsabans around at the HIVE and in Linear Line, and before I knew it, the TECHNIC had reached LV8. o_o (Only reason I stopped there is because I wanted to watch Heroes.) I'm about to play some more to at least get it to the second tier. And if I feel froggy tonight, I'll go for the third. http://www.pso-world.com/images/phpbb/icons/smiles/icon_lol.gif

pikachief
Oct 1, 2007, 09:17 PM
yea i know and the spear too! i got the spear to lvl 21 in 2 hours XD

SolomonGrundy
Oct 1, 2007, 10:36 PM
I decided to play devils advocate and get in some gizonde leveling to see which if regrants was really all that and a bag of chips.

Here's what I found:
Gizonde will hit harder, and more consistently hit more targets, and you do not have to play the wall 'game' to lock down enemies. Gizonde also does not damage you.

PP wise, regrants is more efficient, that is, if found myself using more photon charges using gizonde. Also, gizonde's shock is inconsistent, and does not really protect you. Regrants is really great protection. Also, regrants is really good at locking down enemies so that other folks can own them. I'm thinking of jarba's, but there are plently of other examples.

In short, the existence of regrants does not invalidate gizonde, I'll still use it on earth enemies (naval, robots in Neudiaz). When it comes to hive-type areas, and buffed deljabans, bel bannons, gaozoran - I'm sticking with regrants.

EspioKaos
Oct 1, 2007, 11:41 PM
More fun with Regrant this evening. Got mine up to LV14; fastest I've ever leveled any photon art. Two SEED-Vances right next to each other are perfect for leveling this TECHNIC. Since they can't go anywhere, all you do is stand between them and cast away. As long as you don't let them interrupt you with their tentacle whips, you're good to go. I managed at least two and a half levels that way. Gaozorans on the other hand are not good Regrant targets. Well, a group of them is generally a bad idea, anyway. However, if you can thin the group down to one or two and keep them locked into the blast area, not much of a problem. ... Until one manages to teleport out and confuse you with Ramegid, giving his partner time to escape while you recover. <_<;

Oh, and don't even try using this on a Carriguine. Curiosity got the best of me, and well... Megid won. A few times.



<font size=-1>[ This Message was edited by: EspioKaos on 2007-10-02 04:24 ]</font>

pikachief
Oct 1, 2007, 11:45 PM
lvling up PAs really fast is awesome! I got my spear from 1-2 in one room i was just like WOW! O.o