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View Full Version : Could these high power PA's mean................



Alamar
Sep 30, 2007, 07:13 AM
That St is getting us ready for S3 missions? I got the spear PA to level 21 it has a ATT-220% at ACC-58%. I was doing in the range of 650-890 first 2 the 3rd one hit at a max of 1469 so far that i seen. I was wondering about them nuking these as they have done before but then I thought of AOI and S3. I for one am hoping for S3 soon http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif

SStrikerR
Sep 30, 2007, 08:28 AM
3 frags per run, that would be awesome, but the minimum lv would be like, 95. lol.

DavidNel
Sep 30, 2007, 08:41 AM
I was amazed by the damage that these new PA's were doing O_o. No one else seemed to care, or didn't notice. Anyway, I hape they get up some S3 missions soon. Although, I'll never get to play them :C. I = lvl 52.

jayster
Sep 30, 2007, 08:58 AM
Well they are supposed to be ultimate pa's. Wouldn't want your new ult pa's to be weak http://www.pso-world.com/images/phpbb/icons/smiles/icon_wink.gif

DavidNel
Sep 30, 2007, 09:10 AM
I believe people call them "frag" PAs, jeese. Lol, just messing around. The spear PA is Ult +1 >_>

ZodiacNKnight
Sep 30, 2007, 09:16 AM
I wouldn't say S3 Missions. More like AoI.
An AoI S Mission is equivalent to an S2 Mission. (From what I heard...)

AoI S2 itself could likely be a whole new definition of difficulty.

<font size=-1>[ This Message was edited by: ZodiacNKnight on 2007-09-30 07:18 ]</font>

Zarbolord
Sep 30, 2007, 09:18 AM
I agree with Zodiac, they're resetting most difficulties, you'll be seeing Go Vahras in A or even B sometimes as an example so watch it, its gonna be a harsh game http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

Golto
Sep 30, 2007, 09:18 AM
They will still need lvl 200+ monsters so unless the monster level increases by around 100 in the new AOI missionss ggoing from S to S2 there must be S3 or higher.

Shiro_Ryuu
Sep 30, 2007, 09:22 AM
Well, I wouldn't be suprised about people not caring about the damage of a PA when they're too busy on more important things, like how cool it looks. http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif

ZodiacNKnight
Sep 30, 2007, 09:27 AM
Well, we didn't get S2 missions until they released all the general missions for online. (Excluding Backtrack Missons)
So it might be safe to say that we won't get S3 until ST releases all the general missions for AoI first... Just a logical guess though.
Unlocking the level restrictions will probably last a year too. Just like how we went from 40 to 100.
We probably won't be able to get to 200 until about a year from now.

<font size=-1>[ This Message was edited by: ZodiacNKnight on 2007-09-30 07:29 ]</font>


<font size=-1>[ This Message was edited by: ZodiacNKnight on 2007-09-30 07:29 ]</font>

ljkkjlcm9
Sep 30, 2007, 09:44 AM
I think the new spear PA is way overpowered and needs to be seriously rebalanced.

Sure the saber PA (spinning strike) can do upwards of 2k a hit, but it only hits one target each attack.

THE JACKEL

Golto
Sep 30, 2007, 09:49 AM
If we go by how the updates went for v1, which added S and then S2, that was adding 2 diffculty rankings. So in AOI they could follow the same pattern but since they start off with S rank difficulties adding two more must include S3.



<font size=-1>[ This Message was edited by: Golto on 2007-09-30 07:50 ]</font>

TranceZiggy
Sep 30, 2007, 12:04 PM
On 2007-09-30 07:16, ZodiacNKnight wrote:
I wouldn't say S3 Missions. More like AoI.
An AoI S Mission is equivalent to an S2 Mission. (From what I heard...)

AoI S2 itself could likely be a whole new definition of difficulty.

<font size=-1>[ This Message was edited by: ZodiacNKnight on 2007-09-30 07:18 ]</font>


Yeah, I'd say that's the (WTF A POPUP JUST ASKED ME TO TAKE A SURVEY LOL) idea here.. PSO Ep2, anyone? Try taking a lvl1 into Temple and surviving.. It was about the difficulty of Mines in Ep1. So yeah, Ep2 was PSO's new difficulty, i'd imagine AoI is PSU's new difficulty..

Wait, that would mean.. WTF RAPPIES ARE GONNA BE HARD TO KILL?!

And yeah, these new PA's are pretty powerful.. Level 7 Gravity Break 1k per hit on a lvl 38 FiG, anyone? o.o

<font size=-1>[ This Message was edited by: TranceZiggy on 2007-09-30 10:08 ]</font>

Zarbolord
Sep 30, 2007, 12:09 PM
They will most likely give the AoI only areas higher lvled monsters and so making it like an EP2

Pillan
Sep 30, 2007, 12:17 PM
I think the high power PAs just mean a general change in gameplay, as pretty much all the other PAs get buffed to be on-par with the ults (e.g., Spinning Strike hits 1 target for 300% while Rising Strike hits 2 targets a little faster for 210% and Gravity Strike hits 3 targets a lot faster for 150%).

So now we kill enemies faster with the ATP and PA mod buffs and get killed by enemies faster with the element nerf.

SolomonGrundy
Sep 30, 2007, 12:24 PM
I agree with pillian. Spinning strike's purpose is just different that rising strike.

there were not enough PAs that had a single target. Now hunters have more answers for things like dilnazen, and bil de vears.

I was going to make the argument that we might see some high DFP targets. But looks like that concept is not getting ressurected. (they use 1/2 guard instead)

Mayu
Sep 30, 2007, 12:24 PM
~Huggles MAJIRA

NO NERF

EVER!!!

http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif

Alamar
Sep 30, 2007, 02:43 PM
so beta players are the monsters in AOI harder then here? how is the new AI they talked about? does that make them more of a challenge?