View Full Version : maylee weps, another option.
Shishi-O
Oct 16, 2007, 12:32 AM
i know i have accepted that there was a " gimp " in the expansion,.i like most i am sure, are not happy about that.
i always wondered why maylee weps could not be made using refined photons such as im/ el-photons.
and so i pose the question.
why not?
they would level their "%( the percentage of effect of the PA on foes)" through raising the level of the specified PA, like a bullet, and as such ( bullet/ technic i mean ) an SE would be available with the same " chance " of " inflicting "
eg;
1) damage( knock back/ down/ damage multiplier )
2) stun( immobilize )
3) paralyze( cant attack )
4) silence( can't cast technics )
5) hp steal...heh, heh.
like bullets they would max out at 23% "effect". working perfectly into the new "gimp", and give the user base more of a choice.
think about the gun/ technic wep buy-sell "trade", and also the playability and optional functionality of those weps.
as a maylee artist i am a bit jealous.
but to satisfy the " that not fair crowd " the total effect could be based on the total atp/ ata/ mst/ sta of said user.
meaning level cappers get the full benefit, i mean they are s-ranked guardians after all.
pikachief
Oct 16, 2007, 12:34 AM
gimp?
also how can u make a striking weapon out of a range or tech photon!? thats like my fortegunner using a rod... >.>
Shishi-O
Oct 16, 2007, 12:37 AM
srry wierd dp event
<font size=-1>[ This Message was edited by: Shishi-O on 2007-10-15 22:38 ]</font>
Shishi-O
Oct 16, 2007, 12:39 AM
On 2007-10-15 22:34, pikachief wrote:
gimp?
also how can u make a striking weapon out of a range or tech photon!? thats like my fortegunner using a rod... >.>
teh person who reported on illuminus, said the elemental % were not as strong but was made weaker.
as for the photon, why not? it's for the effect.
i should elaborate, with Cali and Mindy they pick and choose, and swap techs and bullets, i'm not saying elimenate the elemental weps but offer an alternative
<font size=-1>[ This Message was edited by: Shishi-O on 2007-10-15 22:49 ]</font>
Ffuzzy-Logik
Oct 16, 2007, 12:45 AM
ITT guy utterly confuses "Mayalee" and "melee." Or so we've heard.
pikachief
Oct 16, 2007, 12:46 AM
oh you call that a gimp?
lol what are u sad that now S ranks can be stronger than the A ranks like they were supposed to? or about the millions u spent on getting 44 and 50% wepaons?
I speant millions on 44 and 50% weapons that i need to sell someday....
But this is for the better since it will not make 50%'s super-over-powered. my lvl 81 female beast fihggunner shouldn't be doing about 1300's to badira with a lvl 13 SABER PA XD
I like the increase on lower percents and decrease on hgigher percents, it gives a little balance to the game http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif
Syl
Oct 16, 2007, 12:54 AM
lol melee classes should NOT complain anymore since the release of uber PAs like Gravity Break and Dus Majarra. Even meh % weapons can dish out some really big numbers.
Besides, if you want to apply SE's, go AF or Figh, weapons with SE PAs would be too broken =/
Mayu
Oct 16, 2007, 12:55 AM
Due to the STA Update well be getting
It's fine
Applying Virus to a Jarba as a FF would make me happy
Shishi-O
Oct 16, 2007, 12:56 AM
On 2007-10-15 22:46, pikachief wrote:
oh you call that a gimp?
lol what are u sad that now S ranks can be stronger than the A ranks like they were supposed to? or about the millions u spent on getting 44 and 50% wepaons?
I speant millions on 44 and 50% weapons that i need to sell someday....
But this is for the better since it will not make 50%'s super-over-powered. my lvl 81 female beast fihggunner shouldn't be doing about 1300's to badira with a lvl 13 SABER PA XD
I like the increase on lower percents and decrease on hgigher percents, it gives a little balance to the game http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif
i can agree to that, i am not opposing it at all, my idea would only give an alternative, there are ways they can work it to make it more palatable.
Weeaboolits
Oct 16, 2007, 01:00 AM
http://www.pso-world.com/images/items/jswordspecial.gif
Shishi-O
Oct 16, 2007, 01:00 AM
On 2007-10-15 22:54, SylviaEspada wrote:
lol melee classes should NOT complain anymore since the release of uber PAs like Gravity Break and Dus Majarra. Even meh % weapons can dish out some really big numbers.
Besides, if you want to apply SE's, go AF or Figh, weapons with SE PAs would be too broken =/
...you mean like how FT that dambarta are broken?( hitting 900+ on everything in a crowd no matter the number?)
or how FG that spam lvl 30 fire bullets are broken
( fire ticks damage as fast ast i can shoot/ phantomline 160 +atp god knows +ata +53 defense( or is that +25% of your atp?) super broken( cali is usually the lower lvl in the group but the damage whore)
i am guilty of both these offenses, and i can solo anything easy as FT or FG because of the brokeness
<font size=-1>[ This Message was edited by: Shishi-O on 2007-10-15 23:09 ]</font>
Mayu
Oct 16, 2007, 01:13 AM
Here
I'm not sure if this is even a 50% Weapon
But it's elemental ''Nerf''+ Stats update+''Rebalence''
http://www.mithra.to/~psu/uploader/src/psu7553.jpg
Shishi-O
Oct 16, 2007, 01:17 AM
On 2007-10-15 23:13, Mayu wrote:
Here
I'm not sure if this is even a 50% Weapon
But it's elemental ''Nerf''+ Stats update+''Rebalence''
http://www.mithra.to/~psu/uploader/src/psu7553.jpg
OMFG! r u serious?
still if you look at my post, it isn't for uber damage, it is providing options for maylee artists.
a better toolset i should say
... other than the old rock paper sissors elemental game.
i personally would pick it for its versitality, it would never be a 50% wep but it is versital
btw is that just counter?
<font size=-1>[ This Message was edited by: Shishi-O on 2007-10-16 12:18 ]</font>
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