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View Full Version : How to Max a FOmar my guide =)


Sedyne
01-02-2003, 09:39 PM
Simple Formula for maxing FOmar (Thanks Wata and others for telling me about this messup) ^_^

Mag Stats should be as follows:

DEF -5
POW -59
DEX -50
MIND-86

This creates a level 200 Mag.

Materials Usage:

Defense Materials - 75
Mind Materials - 75
Evade Materials - 50
Power Materials - 5
Luck Materials - 45

This WILL max EVERYTHING EXCEPT ATP (or Power).
You will NEED 3 God Powers equipped in a at least 3 slotted armor. I suggest doing a piping trick in caves because I?ve gotten a God Power from Mil Lily?s and a chainsawd when I was skyly. So trade for them if need be.

Again I?m going to state: This gudie isn?t nessecarily perfect. I did the best I could considering the mags attribute gain per level.
Ex: 1 pow = 2 atp
2. 1 Def = 1 Defense
3. 1 Dex = .5 ATA
4. 1 Mind = 2 MST
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Actual Work I used to find out difference + nessecary tools to max.

PSO Needed for MAX OUT FOmar

ATP: 249->125 Power Materials
DFP: 149->75 Defense Materialsx
MST: 350->175 Mind Materlas x
ATA: 25->(50 DEX On Mag)x
EVP: 100->50 Evade Materialsx
LCK: 90 ->45 Luck Materialsx

50 dex 150 mag left-86 Mind=64 left

205 Materials Left-75 Def = 130 Materials Left-75 mind = 55 materials left
-50 evade materials = 5 materials left - 5 pow materials = max materials

Everything at this point is maxed except for ATP which you can with making the mag use the rest of its pow 64 POW adding 128 ATP
. Which leaves u with 121 ATP left to max. So get 2 God Powers and a OgerPower Plus PLus and then your maxed in everyarea.
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<font size=-1>[ This Message was edited by: SedyneX930 on 2003-01-03 13:34 ]</font>


<font size=-1>[ This Message was edited by: SedyneX930 on 2003-01-03 13:35 ]</font>

Smash
01-03-2003, 01:08 PM
i thought you could only use a certain number of mats on a char. i can't remember the number really. but correct me if i'm wrong plz

Blenjar
01-03-2003, 01:08 PM
IF I find a material, I use it...end.

Perfect_Evo
01-03-2003, 01:38 PM
can someone please post a max guide for a HUnewearl please. im too lazy to figure it out myself or look for one.

watashiwa
01-03-2003, 01:56 PM
Your guide is confusing to read. I got totally lost.

Why don't you make it simple and list the mag stats you need, how many materials to use in each area, and what units to equip. You know, make it easier on everyone.

We don't really need the equations, just make sure the number of materials consumed equal up to 250.

Ghaleon
01-03-2003, 02:26 PM
Why don't you make it simple and list the mag stats you need, how many materials to use in each area, and what units to equip. You know, make it easier on everyone.




isnt that exactly what he did?

Makaze
01-03-2003, 02:32 PM
I think what Wata is saying, and correct me if i'm wrong, is that with whatever armor/shield/weapon combo he is using will alter the stats as well. We need to know what he is using to replicate the same thing.

Sedyne
01-03-2003, 03:23 PM
No, Watashiwa is right. I thought I had put that in there in an easily readable form. I'll fix it in a few. and I will try to find a way to max HUnewreal in every area, but for some reason my prediction is newmans of both genders are impossible to max out in all areas. I might be wrong but i'll try and see. I was also gonig to try to find someone to help me put together a maxing guide for all classes if anyone would like to be of assistance thad be grand.

im me on aim SeanX930

Ropponmatsu
01-03-2003, 03:40 PM
I think you should share some POW, DEX, and MIND, and give at least a little more to DEF on the mag.

watashiwa
01-03-2003, 04:04 PM
Much better, Sedyne. =P!

I'd do the calculation to check to see if it works, but I have to go home now! *drives home from work*

Will check it later. Hehe..

Sedyne
01-03-2003, 04:11 PM
On 2003-01-03 13:40, Ropponmatsu wrote:
I think you should share some POW, DEX, and MIND, and give at least a little more to DEF on the mag.



This guide was used to find how to max a fomar. not to make him evenly balanced without units. If i had to use it without units, i'd split up the mate usage a bit and give more from pow to def. but this will max EVERYTHING EXCEPT ATP. That was the point of it all...to find out how to max most everything possible....

MaJin
01-03-2003, 04:52 PM
Nice Sean, And for those that want to max Ramar. Max every area except MST and without units/items.

Mag Stats:
DEF: 5
POW: 156
DEX: 39
MIND: 0

Materials Usage:
Pow: 71
Def: 75
Evade: 38
Luck: 45
Mind: 21

Your stats should look like this..
ATP:1260
DFP:515
MST:547(equip units or items to max this)
ATA:249
EVP:715
LCK:100

Sedyne
01-03-2003, 05:16 PM
Majin and I decided we would make a guide for methods to maxing out at least all stats except one with a mag and materials for everysingle character. we have divided up the characters to make it easier.



<font size=-1>[ This Message was edited by: SedyneX930 on 2003-01-03 15:20 ]</font>

Codester
01-03-2003, 10:29 PM
I am about 70% sure that you cannot max Newman type character, though you could get close.

This is coming from the standpoint that its already hard to max a Human or Android without using the aid of 2-4 units. Add to that the fact that Newmans are left out when it comes to maxing, beacuse

1) Humans get 100 more Materials

2) Androids don't have to fool with MST/TP

It might still be possible to max them, but I'm too lazy to try and prove this theory. Good luck on finding the maxing formulas everyone.

Rhete
01-03-2003, 10:40 PM
This is how I've (almost) found a way to max a RAmarl, only stat left unmaxed at 200 is mst, but this is without units. With 4 god/minds you'd get really close to maxing mind

Materials:
Pow 56
Def 73
Mind 25
Evade 51
Luck 45

Mag:
Def: 5
Power: 145
Dex: 50
Mind: 0

dude3282
01-03-2003, 11:07 PM
Thank you so much. Maybe this could be added to the site's guides.

Sedyne
01-04-2003, 09:28 AM
On 2003-01-03 21:07, dude3282 wrote:
Thank you so much. Maybe this could be added to the site's guides.



I really don't want just this up as a guide. That's why Majin and I decided to find out how to come close to maxing every single character possible. Perhap's then PSOW will host our guide =). I wouldn't want an incomplete guide on my site >_> but also Majin and I arn't perfect, so i'm going to confront various people to help us check over our data.

BobMeisterLlama
01-04-2003, 11:06 AM
So are these stats the best you could possibly get with a FOmar? For example, if you did all of that stuff to max your FOmar, but instead made a mag with 150 mind, would the MST bonus still count, or would it not do anything since he was already maxed in MST?

Sedyne
01-04-2003, 12:12 PM
On 2003-01-04 09:06, BobMeisterLlama wrote:
So are these stats the best you could possibly get with a FOmar? For example, if you did all of that stuff to max your FOmar, but instead made a mag with 150 mind, would the MST bonus still count, or would it not do anything since he was already maxed in MST?



Once your MST is maxed via anything, no units, nor any mag will go over it's max. If your mst is at 1307 (FOmar max) and u equip a god mind after....it will do nothing. works the same with the mag.

BobMeisterLlama
01-05-2003, 11:52 AM
So, basically if I followed your guide and maxed a FOmar, those would be the best possible stats I could have? Is this taking into account weapon and armor benefits?

BobMeisterLlama
01-05-2003, 05:27 PM
hello?

GZ
01-05-2003, 05:48 PM
hi

Sedyne
01-05-2003, 06:46 PM
no this is taking into considerin that you've used the following....

all of your 250 materials for a FOmar
Maxed out your mag, and have 4 slots used up with support units. NOW the ONLY thing that will make ur atp/dfp go ABOVE their max is EQUIPPING A WEAPON for atp and EQUIPPING A ARMOR for DFP. There is NO OTHER WAY TO MAKE ANY STATS GO HIGHER!