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View Full Version : AotI: 11/8 PSUJP Content Update



Kamica
Nov 5, 2007, 07:27 AM
http://www.phantasystaruniverse.jp/news/wis/?mode=view&id=518

Yup. This update brings exactly as what we expected.

Level 120 Cap

Now we no longer need to see EXP FULL on our screens each time we kill an enemy http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif

Story Mission 3-2

Episode 3 Chapter 2, entitled "Respective Revivals" will be released. In this chapter, the GUARDIANS begin anew with their new president. Each planet is making an effort to improve relations, however a darkness still looms overhead as it seems the damage caused by the SEED has played a part in destroying Moatoob's trade organization.

New Clothes and Parts

Two clothing sets and two parts sets will be released, the Wai Wadd set (male clothing), the Hanaura set (female clothing), the Musagante set (male parts) and the Valatenes set (female parts).

New Casino Items

The website mentions music disks. But what else could be added?

Also with this update, a rotation will begin with the trade items. Basically, it'll work kind of like our seasonal room decorations where they'll come back once the appropriate seasonal lobby rolls back around.

New Donation Box Item

Thank god that Sonic Team is giving us new uses for Halarod. I wonder what will be added to the box this time around.

Edit: Espio's translations added


<font size=-1>[ This Message was edited by: Kamica on 2007-11-05 09:01 ]</font>

EspioKaos
Nov 5, 2007, 07:39 AM
Beat me to it! http://www.pso-world.com/images/phpbb/icons/smiles/icon_lol.gif

I'd hate to delete all of the stuff I just typed up, however, so here are some specifics on the update. http://www.pso-world.com/images/phpbb/icons/smiles/icon_wink.gif

Official Japanese site (http://phantasystaruniverse.jp/news/wis/?mode=view&id=518)

New story mission
Episode 3 Chapter 2, entitle "Respective Revivals" will be released. In this chapter, the GUARDIANS begin anew with their new president. Each planet is making an effort to improve relations, however a darkness still looms overhead as it seems the damage caused by the SEED has played a part in destroying Moatoob's trade organization.

New clothes, parts
Two clothing sets and two parts sets will be released, the Wai Wadd set (male clothing), the Hanaura set (female clothing), the Musagante set (male parts) and the Valatenes set (female parts).

New room goods
Multiple new room goods will be added.

Casino trade items
New room goods and music discs will be added to Casino Volyale's trade counter. Also with this update, a rotation will begin with the trade items. Basically, it'll work kind of like our seasonal room decorations where they'll come back once the appropriate seasonal lobby rolls back around.

Offertory box
Shitenkaku's offertory box will be updated. No specifics on how, however.

Level cap increase
The level cap will be increased to 120.

EDIT: Updated with all clothing/parts names.

<font size=-1>[ This Message was edited by: EspioKaos on 2007-11-05 06:57 ]</font>

amtalx
Nov 5, 2007, 07:51 AM
Are their pics of the new Cast parts? Are they as lame as the parts we already have?

AxelgearVII
Nov 5, 2007, 08:48 AM
On 2007-11-05 04:27, Kamica wrote:
Level 120 Cap

Now we no longer need to see EXP FULL on our screens each time we kill an enemy http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif


That's all that matters. It would be nice if that were an update in and of itself.

Rashiid
Nov 5, 2007, 08:59 AM
On 2007-11-05 05:48, AxelgearVII wrote:

On 2007-11-05 04:27, Kamica wrote:
Level 120 Cap

Now we no longer need to see EXP FULL on our screens each time we kill an enemy http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif


That's all that matters. It would be nice if that were an update in and of itself.



wait...you guys see 'full exp' in yellow instead of nothing? is that a JP thing or a AotI thing??

o.0 why am i just hearing about this

Rashiid
Nov 5, 2007, 09:03 AM
On 2007-11-05 04:51, amtalx wrote:
Are their pics of the new Cast parts? Are they as lame as the parts we already have?



http://www.phantasystaruniverse.jp/image/news/20071108/ss_right.jpg

if that doesnt say lame.....

AxelgearVII
Nov 5, 2007, 09:09 AM
On 2007-11-05 05:59, Rashiid wrote:
wait...you guys see 'full exp' in yellow instead of nothing? is that a JP thing or a AotI thing??

o.0 why am i just hearing about this



For now it's a both, since AoI is only out in Japan at the moment. You'll probably get it too.

http://i147.photobucket.com/albums/r292/AxelgearX/EXPFULL.jpg

creativehope
Nov 5, 2007, 09:16 AM
nice little feature but I think it would get annoying after a while, (would still like to have it though

Zorafim
Nov 5, 2007, 09:35 AM
On 2007-11-05 06:03, Rashiid wrote:
http://www.phantasystaruniverse.jp/image/news/20071108/ss_right.jpg

if that doesnt say lame.....




Alright, finally. These are the two sets I was most looking forward to. The body piece of the caseal set may become my new permanent body piece once I get it.

EspioKaos
Nov 5, 2007, 09:58 AM
I've updated my post with the proper clothing and parts names. (The only one I could remember off the top of my head was Wai Wadd.) They are as follows.

Wai Wadd set (male clothing)
Hanaura set (female clothing)
Musagante set (male parts)
Valatenes set (female parts) - (No, not Valentines.)

Rashiid
Nov 5, 2007, 10:03 AM
On 2007-11-05 06:09, AxelgearVII wrote:
For now it's a both, since AoI is only out in Japan at the moment. You'll probably get it too.

http://i147.photobucket.com/albums/r292/AxelgearX/EXPFULL.jpg


aww, i liked just seeing enemies dissapear.....
great, no point in hitting the caps now o.0

Zainith
Nov 5, 2007, 04:28 PM
I have been wondering this for a while, but what exactly is the offertory box for?

Also, yay to the Musegante, once we get AoI over here I can finally make Kensei the samurai he was meant to be!

Kylie
Nov 5, 2007, 05:33 PM
It's very pleasing that all of the updates on JP AotI so far are fairly big updates and not too far apart; let's hope they keep up this up. http://www.pso-world.com/images/phpbb/icons/smiles/anime2.gif Also, whee! Two of my favorite clothing sets for females aren't too far from launch.

Reipard
Nov 5, 2007, 05:40 PM
I like the female set, but the male set looks really weird.

Shishi-O
Nov 5, 2007, 05:52 PM
I only care about alluminus itself and absolute dance

buzyb77
Nov 5, 2007, 07:35 PM
On 2007-11-05 14:33, Kylie wrote:
It's very pleasing that all of the updates on JP AotI so far are fairly big updates and not too far apart; let's hope they keep up this up. http://www.pso-world.com/images/phpbb/icons/smiles/anime2.gif Also, whee! Two of my favorite clothing sets for females aren't too far from launch.




theirs will be Faily big and Close together... Just like they were Last time....


Ours will hit the Dec/Jan Slup that is their Vacation...

FOnewearl-Lina
Nov 5, 2007, 08:15 PM
On 2007-11-05 05:48, AxelgearVII wrote:

On 2007-11-05 04:27, Kamica wrote:
Level 120 Cap

Now we no longer need to see EXP FULL on our screens each time we kill an enemy http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif


That's all that matters. It would be nice if that were an update in and of itself.


Iunno about that... Last time they upped the level cap it took just over a day to reach those 10 levels, picking some new AoI clothes and sleep inclusive. EXP FULL has been the norm for me.

AxelgearVII
Nov 5, 2007, 08:27 PM
On 2007-11-05 17:15, FOnewearl-Lina wrote:

Iunno about that... Last time they upped the level cap it took just over a day to reach those 10 levels, picking some new AoI clothes and sleep inclusive. EXP FULL has been the norm for me.



What I meant was that they should take away EXP FULL. It was an unneccessary addition my opinion.

Ffuzzy-Logik
Nov 5, 2007, 08:33 PM
It's better than not showing anything, which annoys the hell out of me.

FOnewearl-Lina
Nov 5, 2007, 08:42 PM
On 2007-11-05 17:27, AxelgearVII wrote:

On 2007-11-05 17:15, FOnewearl-Lina wrote:

Iunno about that... Last time they upped the level cap it took just over a day to reach those 10 levels, picking some new AoI clothes and sleep inclusive. EXP FULL has been the norm for me.



What I meant was that they should take away EXP FULL. It was an unneccessary addition my opinion.


Helps to tell if a booma is well and truly dead rather than just pulling your leg. Especially if you run at high res and your radar on the HUD shrinks accordingly. Gives finality to boss fights and stuff to.

Itsuki
Nov 6, 2007, 01:31 AM
the EXP FULL thing is also nice for killer shot. and when in killer shot parties, avoiding getting shit blown up on you.

Soukosa
Nov 6, 2007, 02:39 AM
"EXP +0" may better or something like that. "EXP FULL" just has a negative sort of feel to it, granted it is better than not seeing anything at all.

mizukage
Nov 6, 2007, 02:46 AM
On 2007-11-05 23:39, Soukosa wrote:
"EXP +0" may better or something like that. "EXP FULL" just has a negative sort of feel to it, granted it is better than not seeing anything at all.



It actually displays "EXP FULL" in the online?? I like the offline better, it doesn't display anything when experience points reaches the max.

Itsuki
Nov 6, 2007, 02:52 AM
On 2007-11-05 23:46, mizukage wrote:

On 2007-11-05 23:39, Soukosa wrote:
"EXP +0" may better or something like that. "EXP FULL" just has a negative sort of feel to it, granted it is better than not seeing anything at all.



It actually displays "EXP FULL" in the online?? I like the offline better, it doesn't display anything when experience points reaches the max.



It does the same thing offline...

Dj_SkyEpic
Nov 6, 2007, 02:59 AM
Maybe adding an option to disable or enable EXP text scrolling would be a much better idea.

Para
Nov 6, 2007, 04:58 AM
EXP FULL sounds like a bit too much text to me >_>

Zorafim
Nov 6, 2007, 02:17 PM
Why not just +0? That's good, right?

TetsuyaHikari
Nov 6, 2007, 02:34 PM
I think getting a message is better than showing nothing at all, honestly. Once I reached level 100, there were a LOT of useless motions made, such as..more swings than necessary, accidental PA usage, etc.

All because a message wasn't being displayed, like I was used to. So..I've been having to keep track of my radar a little more, since I've capped, so I can tell when something dies. I will personally find use in the message popping up, even though I have capped http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif

I mean..it's kind of funny to kill something and see, "EXP FULL", but when you check your stats, it reads, "0" for next, instead of "Full". Maybe they should've just done what Ys: Ark of Napishtim did http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

If you check your stats after reaching max level in that game, instead of seeing a number beside, "Next:", it will read, "Next: ENOUGH". That always made me laugh http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif



<font size=-1>[ This Message was edited by: Kikumaru on 2007-11-06 11:36 ]</font>