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FOnewearl-Lina
Nov 14, 2007, 05:36 AM
http://phantasystaruniverse.jp/news/wis/?mode=view&id=530

Several things; In particular -due to popular demand Slicer PA is to be nerfed, and Rod efficiency (Remedy would be proud) is to be addressed.

Merry Christmas from Sonic Team? Watch the update explode in their faces as it usually does?

DesertGunner
Nov 14, 2007, 05:41 AM
Uhhh...did it say that you can upgrade the rank of your weapons?

FOnewearl-Lina
Nov 14, 2007, 05:42 AM
It says that WT now get S rank Knuckles and Twin Claws, A rank and S rank slicers get respective nerfs to PP efficiency and ATP.

Remedy
Nov 14, 2007, 05:45 AM
On 2007-11-14 02:36, FOnewearl-Lina wrote:
http://phantasystaruniverse.jp/news/wis/?mode=view&id=530

Several things; In particular [...] Rod efficiency (Remedy would be proud) is to be addressed.I...

...

Anyone got a direct line to Hell? I need to see if it's frozen over.

Ash1ey
Nov 14, 2007, 05:48 AM
On 2007-11-14 02:42, FOnewearl-Lina wrote:
It says that WT now get S rank Knuckles and Twin Claws



http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif

Konstanse_Xx
Nov 14, 2007, 06:08 AM
On 2007-11-14 02:45, Remedy wrote:

On 2007-11-14 02:36, FOnewearl-Lina wrote:
http://phantasystaruniverse.jp/news/wis/?mode=view&id=530

Several things; In particular [...] Rod efficiency (Remedy would be proud) is to be addressed.I...

...

Anyone got a direct line to Hell? I need to see if it's frozen over.



He-...hearing about WT stuff, do you want me get the number? I'll check if it's lying around...It has to be around here somewhere...

Remedy
Nov 14, 2007, 06:10 AM
Would you please? That would be the next logical step in the declination of my grasp on reality after hearing that they're actually balancing stuff for FTs.

Konstanse_Xx
Nov 14, 2007, 06:27 AM
On 2007-11-14 03:10, Remedy wrote:
Would you please? That would be the next logical step in the declination of my grasp on reality after hearing that they're actually balancing stuff for FTs.


Hmm...just sent a text and an acquaintance told me the weather(lolserialkiller)..

-2C(All right, this transfers to 28.4F, but SERIOUSLY EVEN THEY CONVERTED TO CELSIUS WTF)
Cloudy with the occasional flurries...
Temperature is still dropping...
Yep, hell is beginning to freeze over.

Remedy
Nov 14, 2007, 06:40 AM
Welp, time to sell my stock in Google before it crashes, and time to move into my bomb shelter.

CelestialBlade
Nov 14, 2007, 06:43 AM
Wartecher FINALLY GETS S-RANKS LIKE THEY DESERVE?! Hel yeh. And good to see that Slicers come back to TAME status....they may even want to take another look at Whips, too.

Now can Guntechers please have our A-rank Whips back?

Nai_Calus
Nov 14, 2007, 06:51 AM
Now can WTs please have A-rank Double Sabers?

drizzle
Nov 14, 2007, 06:59 AM
Only one thing to say to that, and that's "FUCK YEAH"

-Ryuki-
Nov 14, 2007, 07:12 AM
Who cares about the Knuckles. I'd rather have S rank Spears instead.

Sasamichan
Nov 14, 2007, 07:21 AM
Google translation wrote:

Weapons "Rod" performance adjustment
rod if you use only the techniques that increase magnification hard to adjust.

Does this mean there will be a bigger boost for using the same elements?

AxelgearVII
Nov 14, 2007, 08:01 AM
And so the slicer revolution ends. ;-;

Kamiense
Nov 14, 2007, 08:06 AM
Yay! Rods'll be more useful! I wonder how though...

Remedy
Nov 14, 2007, 08:09 AM
On 2007-11-14 05:06, Kamiense wrote:
Yay! Rods'll be more useful! I wonder how though...Hopefully, they'll be on-par with a Madoog/Wand combo. Hopefully.

Trinitaria
Nov 14, 2007, 08:11 AM
I love it when I am right http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif

*Twirls a finger throu my hair*

Xencia
Nov 14, 2007, 08:30 AM
Slicer nerf: Sounds awesome,I'll be able to use it in a group and not feel so bad hopefully.

Rod Upgrade: Never was big on rods,annoyingly slow cast time,but it did need an upgrade,to make up for a single regenerating PP pool instead of the dual wand/madoog regen.

Technique chant upgrade: Guessing this means that the time techs have to charge up is shortened,sounds like quick units aren't gonna be as useful soon.^_^

WarTecher S Ranks: Woo,glad to see WT get more S ranks. And both very martial weapons. Guess I'll have to take Twin Claws away from my AF and give them to my WT heh.

Luck: Guess this is just how long the change lasts when you pay at the temple for a chance to change your luck. Useful I guess,Usually have at least 1 character with good luck any given day though.

Mystil
Nov 14, 2007, 08:36 AM
So much for 90% of the community being AT's huh?

Xtian913
Nov 14, 2007, 09:11 AM
On 2007-11-14 05:30, Xencia wrote:
Technique chant upgrade: Guessing this means that the time techs have to charge up is shortened,sounds like quick units aren't gonna be as useful soon.^_^


Or, hopefully even more useful?? HOPEFULLY...??

Zorafim
Nov 14, 2007, 09:34 AM
Wartecher is now perfect.

panzer_unit
Nov 14, 2007, 09:37 AM
Knuckle and Twin Claw PA's are BAD ASS in AOI. A lot of 200%+ moves there.

Reginaldo
Nov 14, 2007, 09:44 AM
*will laugh if the rod adjustment is just a slight elemental increase for linked techs*

Neith
Nov 14, 2007, 09:49 AM
Regarding the Slicer PA adjustments, am I right in reading that only the first part of Chikki Kyoren-Jin is being altered? (Increased PP cost/80% ATP Reduction?). Are there no changes to the second part, or am I reading it wrong?

Broodstar1337
Nov 14, 2007, 09:52 AM
On 2007-11-14 05:36, Mystil wrote:
So much for 90% of the community being AT's huh?



We don't know what's being adjusted. And the US won't get this update when JP does, be assured.

Besides, I guarantee Acrotechers will be still more useful on the field anyway on account of the whole melee thing...

Shiryuu
Nov 14, 2007, 10:15 AM
On 2007-11-14 06:49, UrikoBB3 wrote:
Regarding the Slicer PA adjustments, am I right in reading that only the first part of Chikki Kyoren-Jin is being altered? (Increased PP cost/80% ATP Reduction?). Are there no changes to the second part, or am I reading it wrong?




80% reduction would make it only 72% at level 40. Highly doubt they're reducing it that much. Since second combo is almost at 400% anyways, 1st combo is probably just gonna go down to 280% (would make more sense that way). This is hardly a nerf at all.

Neith
Nov 14, 2007, 10:30 AM
Ah, alright. I haven't seen the ATP modifier on the PA, but I thought an 80% reduction sounded odd.

Thanks for clearing it up.

Para
Nov 14, 2007, 10:42 AM
Wartecher is slowly looking more like the HUnewearl that we hoped from before. Its not a bad update since SEGA's intention was to give them a lack of S rank weapon pool in exchange for large stat bonuses. I guess underused weapon type sranks is ok to them.

Dark_Heal_v2
Nov 14, 2007, 10:44 AM
When is this update actually taking place?

Lyrise
Nov 14, 2007, 11:05 AM
On 2007-11-14 05:01, AxelgearVII wrote:
And so the slicer revolution ends. ;-;



Not really. All it did was take it back down to it's Beta state, which was fine the way it was, and the second blast is unaffected. So really, all you're losing is 80% damage on the first shot but paying MORE PP for it now.

However, while Chiki got rebalanced (not nerfed, since it more or less lost the gain it had from beta, but didn't lose any more), the slicer itself got nerfed. It'll from now on regenerate less PP, and its ATA severely cut down. Good bye slicer rape parties, for IMO, slicer has been knocked down from godly status to just plain "great".

Other points to note: While the rod itself is getting a boost when you stack elements, all the techs are getting a cast time adjustment. Whether its going to be faster or slower, who knows.

Drop rate GBR is about to surge up again (Just not this session), as all v1 missions are going to receive the same meseta boost system that the v2 missions currently use.

The priestess dishing out the fortunes, rates for getting L2 and L3 luck will be boosted (Kamica would be proud of this), while fortunes will now have their durations changed to as low as 6 hours to 12 hours maximum, depending on the price you pay. (It used to be anywhere from 6-24 hours)

Lina> as for watching the update explode, I'd rather they take the flak for this if people complain. I'm sick and tired of people complaining about how hard it got, and Sonic Team caving in to reverse the damage, despite people complaining that it was too easy to begin with. They need to buckle down and stick with it.

DH> It happens sometime at the end of the month or early December(my mistake, it's not today)


<font size=-1>[ This Message was edited by: Lyrise on 2007-11-14 08:10 ]</font>

Pillan
Nov 14, 2007, 11:17 AM
Please tell me this update hits the US servers on Friday...

Lyrise
Nov 14, 2007, 11:21 AM
Not likely. We aren't even getting it this week, so I highly doubt the US servers will too.

Zorafim
Nov 14, 2007, 11:40 AM
Though I'm kind of interested in Slicer, I really don't like the idea of it being the new uber weapon like Spear with majarra is. Balancing is good, especially if it's only on one weapon.
When is Bukuu going to get boosted?

By the way, how is the PA frag slicer PA? Is it worth using?

Pillan
Nov 14, 2007, 11:41 AM
It would surprise me a little more if we didn't get it Friday, as ST loves to nerf things before they make it to the US servers. (The HU class, bullet effects early in the game, Renkai and Rising Crush as soon as they gained the third part and crossbows as soon as I got them to 25.)

But, regardless, that leaves us at 3 weeks max of slicer overabuse.

Deissa
Nov 14, 2007, 11:46 AM
On 2007-11-14 08:40, Zorafim wrote:
By the way, how is the PA frag slicer PA? Is it worth using?


Even with this upcoming Chikkikyorenjin nerf, I can't see Chutokantsujin being better. It was useless before and it'll still probably be useless after.

Lyrise
Nov 14, 2007, 11:47 AM
On 2007-11-14 08:40, Zorafim wrote:
Though I'm kind of interested in Slicer, I really don't like the idea of it being the new uber weapon like Spear with majarra is. Balancing is good, especially if it's only on one weapon.
When is Bukuu going to get boosted?

By the way, how is the PA frag slicer PA? Is it worth using?



It's worth it. It may come off as weak, but it's really not, but its not as powerful as that *other* PA, before and after rebalance. At lv 40, part one tosses out 2 slicers at 130% damage, part 2 is one slicer at 3-400% (not sure of the exact value), and ignores defense. Range is a bit shabby though, but it does cover a wider close range radius...

CelestialBlade
Nov 14, 2007, 11:48 AM
On 2007-11-14 08:40, Zorafim wrote:
By the way, how is the PA frag slicer PA? Is it worth using?

Looks *vastly* inferior to the store-bought one, and I've yet to hear anything that would contradict that.

Deissa
Nov 14, 2007, 11:50 AM
edit: haha servers strike again

<font size=-1>[ This Message was edited by: Cadamar on 2007-11-14 08:54 ]</font>

Kylie
Nov 14, 2007, 12:25 PM
On 2007-11-14 02:45, Remedy wrote:

On 2007-11-14 02:36, FOnewearl-Lina wrote:
http://phantasystaruniverse.jp/news/wis/?mode=view&id=530

Several things; In particular [...] Rod efficiency (Remedy would be proud) is to be addressed.I...

...

Anyone got a direct line to Hell? I need to see if it's frozen over.


Sorry, the page you requested was not found.

Kinako78
Nov 14, 2007, 12:28 PM
Have I misunderstood or are WTs getting slicers now?

Deissa
Nov 14, 2007, 12:36 PM
No, they aren't.

Lyrise
Nov 14, 2007, 12:37 PM
On 2007-11-14 08:48, Typheros wrote:

On 2007-11-14 08:40, Zorafim wrote:
By the way, how is the PA frag slicer PA? Is it worth using?

Looks *vastly* inferior to the store-bought one, and I've yet to hear anything that would contradict that.



Then let me be the first...

This PA is good if you look beyond the numbers. Yes, it does start out weak, and yes, it has a smaller range. But...it comes out REALLY fast, it has a wide radius, even more if you use it close range, and the mod for the PA only affects the first attack.

First attack is a wide radius attack going up to 130% ATP, you can nail everything beside you and a good number infront of you, and like the other PA, there is no target limit, it just hits everything in it's path regardless of numbers.

The 2nd blow, is the fun part. It's one shot that plows everything in front of you, much like the other PA, but once again, it comes out fast, and its damage output is really high - 4x damage, for a max modifier of 520%, with Defense Crush to boot, in the same vein as Gravity Break. It feels quite weird to be doing 150 to a robot in the temple, but then out pops up a 900 with that same PA.

Of course, until the rebalances arrive, this PA is doomed to the backburner just because that other PA is so much better than this in every way.

omegapirate2k
Nov 14, 2007, 01:59 PM
I'm pretty pleased with the new adjustments. Well, in theory.

Rizen
Nov 14, 2007, 02:11 PM
On 2007-11-14 02:42, FOnewearl-Lina wrote:
It says that WT now get S rank Knuckles and Twin Claws, A rank and S rank slicers get respective nerfs to PP efficiency and ATP.



YES! Finally, I can work on my WT's claw PAs and be happy about it!

Edit: Over excitement http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

<font size=-1>[ This Message was edited by: Rizen on 2007-11-14 11:19 ]</font>

Tsundere
Nov 14, 2007, 02:47 PM
Seriously, who DIDN'T see the slicer nerf coming?

If it gets reduced down to what it is in the offline mode, then I'll still be more than happy with it. In fact, I was a little afraid of slicers becoming the new spread needle.

Kimil
Nov 14, 2007, 02:58 PM
HEL YEH

2 more S ranks for WTs http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif.... still S rank Madoogs would have helped too considering we have no left handed S ranks but we have 2 right handed ones. Still, S rank knux and Twin claws are very welcome http://www.pso-world.com/images/phpbb/icons/smiles/icon_wink.gif

Xaeris
Nov 14, 2007, 03:02 PM
Fists, meh. Twin Claws? *takes Renzan and Rensan from his fF to give to his WT* It's about damned time someone over there finally took note of the lack of yellow in our weapon palette.

Gryffin
Nov 14, 2007, 03:03 PM
All we need now is S rank Twin Daggers on Acrotechers, or level 30 melee PA's.. one or the other, both would be great though..

Rizen
Nov 14, 2007, 03:05 PM
On 2007-11-14 11:58, Kimil wrote:
[...]still S rank Madoogs would have helped too considering we have no left handed S ranks [...]
I 100% agree with you here. I honestly don't see why WT didn't get S rank Madoogs, but I'm complaining...much. http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif



<font size=-1>[ This Message was edited by: Rizen on 2007-11-14 12:05 ]</font>

Kimil
Nov 14, 2007, 03:06 PM
On 2007-11-14 12:03, Gryffin wrote:
All we need now is S rank Twin Daggers on Acrotechers, or level 30 melee PA's.. one or the other, both would be great though..




noooo >_> Unless WTs got lvl 30 Support or/and level 40 melee too, I would never stand for this

Remedy
Nov 14, 2007, 03:07 PM
On 2007-11-14 12:06, Kimil wrote:

On 2007-11-14 12:03, Gryffin wrote:
All we need now is S rank Twin Daggers on Acrotechers, or level 30 melee PA's.. one or the other, both would be great though..




noooo >_> Unless WTs got lvl 30 Support or/and level 40 melee too, I would never stand for this

And 40 support for FTs, srsly.

Kinako78
Nov 14, 2007, 03:07 PM
On 2007-11-14 09:36, Cadamar wrote:
No, they aren't.



pooie...oh well

panzer_unit
Nov 14, 2007, 03:17 PM
On 2007-11-14 11:58, Kimil wrote:
HEL YEH

2 more S ranks for WTs http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif.... still S rank Madoogs would have helped too considering we have no left handed S ranks but we have 2 right handed ones. Still, S rank knux and Twin claws are very welcome http://www.pso-world.com/images/phpbb/icons/smiles/icon_wink.gif



Who has access to both left- and righ-handed S ranks?

Acros and Protransers right? Maybe Fortetecher too. It's pretty limited.

Kimil
Nov 14, 2007, 03:22 PM
On 2007-11-14 12:17, panzer_unit wrote:

Who has access to both left- and righ-handed S ranks?

Acros and Protransers right? Maybe Fortetecher too. It's pretty limited.



That is true =/

Welllll.... how about them shiny S ranked whips then? http://www.pso-world.com/images/phpbb/icons/smiles/icon_wink.gif

panzer_unit
Nov 14, 2007, 03:25 PM
Be reasonable. People need a reason to play Acrotecher... at least until they realize they'd do more melee damage as any other class, even with those shiny S whips.

The new S-ranks for WT are awesome. With the updated stats, Knuckle and Twin Claw have an awesome set of PA's between them. Fortefighter doesn't have ANY exclusive S-ranks now, but I doubt they're like crying over it or anything.

<font size=-1>[ This Message was edited by: panzer_unit on 2007-11-14 12:28 ]</font>

Zorafim
Nov 14, 2007, 03:26 PM
I believe a hybrid job should be ambidextrous. The reason why fighgunner doesn't have any S rank left handed weapons is because they don't have any S rank guns. Same with Guntecher, only with teching instruments. However, the weapons they do get work well with each other (Mechs with sabers, Xbow with wand, etc). I don't see much reason for Wartecher to get two S ranks of the same type on the same hand, while having none on the other.

So yeah, trade S rank wands with S rank Madoogs, please.

panzer_unit
Nov 14, 2007, 03:29 PM
Be reasonable about whips. People need a reason to play Acrotecher... at least until they realize they'd do more melee damage as any other class, even with those shiny S weapons.

<font size=-1>[ This Message was edited by: panzer_unit on 2007-11-14 12:42 ]</font>

ThEoRy
Nov 14, 2007, 03:58 PM
On 2007-11-14 10:59, omegapirate2k wrote:
I'm pretty pleased with the new adjustments. Well, in theory.


Why thank you Omega, I'm glad that you are pleased with my new adjustments.

Sorry, couldn't help myself really.

And to my dearest friend Remedy, don't say I didn't tell you so. All that whining and bitching over what, huh? Like I said before no one truly knows what the hell Sega's gonna pull. They may push a few more nerf buttons or adjust the balance even further. So let's not jump to conclusions over preliminary information anymore m'kay?

Umberger
Nov 14, 2007, 04:19 PM
I'm curious to see the "Rod efficiency" adjustment, as I'm sure all other hardcore Fortetechers are. The rest is all just icing on the cake. =p

Zorafim
Nov 14, 2007, 04:27 PM
On 2007-11-14 12:29, panzer_unit wrote:
at least until they realize they'd do more melee damage as any other class, even with those shiny S weapons.



Huh?

Ffuzzy-Logik
Nov 14, 2007, 04:36 PM
Knuckles and Twin Claws?

Ewwww, why?

Zorafim
Nov 14, 2007, 04:42 PM
Every other weapon was taken. Two handed weapons are exclusive to fortefighter, and single are specialized by the acro classes. That leaves twin weapons. Doublesaber is exclusive to fighgunner, twin saber is taken by two classes, and twin dagger is taken by two classes as well.
That leaves twin claws and fists.

Jeesh you're whiney.

<font size=-1>[ This Message was edited by: Zorafim on 2007-11-14 13:43 ]</font>

mll
Nov 14, 2007, 04:43 PM
On 2007-11-14 13:36, Ffuzzy-Logik wrote:
Knuckles and Twin Claws?

Ewwww, why?



Better than nothing.
Anyway twin claws did seem to be the most popular choice among WTs looking for more s-ranks.
I probably won't bother with knuckles though, never liked them much.

ShadowDragon28
Nov 14, 2007, 04:44 PM
About damn time... Time to level my alternate female NUMAN's classes and switch to WarTecher in AotI so she can truely be the successor to the NEI numan series.

She; "Nei Fourth" shall carry on the great legacy of ancient times past... Just need to find the Twin Nei Claw in AotI......

beatrixkiddo
Nov 14, 2007, 04:51 PM
Yeah too bad the Nei Claw isn't even S. ;o

Ken_Silver
Nov 14, 2007, 04:51 PM
On 2007-11-14 02:42, FOnewearl-Lina wrote:
It says that WT now get S rank Knuckles and Twin Claws, A rank and S rank slicers get respective nerfs to PP efficiency and ATP.



It has to be said... Fellow Wartechers...

IT'S CLOBBERIN' TIME!!! http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif

Sorry, I had to say that. I think I'll start working on my knuckle PA's instead of my Spear PA's

Rizen
Nov 14, 2007, 04:55 PM
On 2007-11-14 13:36, Ffuzzy-Logik wrote:
Knuckles and Twin Claws?

Ewwww, why?


Maybe they dont like you? http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

But really, its better than nothing. Maybe now Claws will get the recognizing they desired.

Ffuzzy-Logik
Nov 14, 2007, 04:56 PM
On 2007-11-14 13:42, Zorafim wrote:
Every other weapon was taken. Two handed weapons are exclusive to fortefighter, and single are specialized by the acro classes. That leaves twin weapons. Doublesaber is exclusive to fighgunner, twin saber is taken by two classes, and twin dagger is taken by two classes as well.
That leaves twin claws and fists.

Jeesh you're whiney.
Or spear, you know, the one that is actually worth using compared to single dagger.

Carlo210
Nov 14, 2007, 05:01 PM
Singles daggers are cool. Spitting out hits as an acrofighter is awesome.

mll
Nov 14, 2007, 05:03 PM
On 2007-11-14 13:56, Ffuzzy-Logik wrote:

On 2007-11-14 13:42, Zorafim wrote:
Every other weapon was taken. Two handed weapons are exclusive to fortefighter, and single are specialized by the acro classes. That leaves twin weapons. Doublesaber is exclusive to fighgunner, twin saber is taken by two classes, and twin dagger is taken by two classes as well.
That leaves twin claws and fists.

Jeesh you're whiney.
Or spear, you know, the one that is actually worth using compared to single dagger.



Why do you care. I thought you were quiting WT anyway

Zorafim
Nov 14, 2007, 05:05 PM
On 2007-11-14 13:56, Ffuzzy-Logik wrote:

On 2007-11-14 13:42, Zorafim wrote:
Every other weapon was taken. Two handed weapons are exclusive to fortefighter, and single are specialized by the acro classes. That leaves twin weapons. Doublesaber is exclusive to fighgunner, twin saber is taken by two classes, and twin dagger is taken by two classes as well.
That leaves twin claws and fists.

Jeesh you're whiney.
Or spear, you know, the one that is actually worth using compared to single dagger.




Actually, I stand corrected. Protransers get S rank access to every two handed melee weapon as well. They also get S rank access to knuckles, though, making Wartecher the third job with them.

Regardless, two handed weapons are the "pure class" weapons in PSU. There isn't a class besides protranser that gets S-rank access to two handed weapons, unless you count doublesabers.


Seriously, when did you become so whiny?

<font size=-1>[ This Message was edited by: Zorafim on 2007-11-14 14:11 ]</font>

pikachief
Nov 14, 2007, 05:11 PM
i would laugh if the only rod adjustment would be the element percentage it gains when u equip spells of the same element XD

Lamak
Nov 14, 2007, 05:12 PM
These new S ranks are fail. I guess I'll welcome S rank Twin Claws, better than Daggers anyways. Knuckles.../facepalm

Kimil
Nov 14, 2007, 05:13 PM
Knuckles have high ATA
This is what WTs lack.
Knuckles will fit nicely

I'm not familiar with Twin Claws though =/

Zorafim
Nov 14, 2007, 05:15 PM
No, no, daggers are better. The only use I get out of twin claws anymore is the B rank PA, and even that is only good for the first two parts. The S rank PA looks decent, though, so I'd have to check that out.
As for knuckles, um, Bogga Danga is getting a boost. That counts for something, right?

Lamak
Nov 14, 2007, 05:15 PM
I know Knuckles have high ATA, I had all the PAs at 20 at one point, but ugh why did these weapons? Single hand would make more sense, or heavy weapons, since it seemed like they were trying to turn the class into a FF with Techs.

Ffuzzy-Logik
Nov 14, 2007, 05:16 PM
You do realize that ATA does nothing, right?


And I'm not whining, just pointing out that it is kind of stupid. I'll be spending most my time as fF/AT anyway, so...

mll
Nov 14, 2007, 05:16 PM
Yeah ST suck, imagine giving us some s-ranks, what were they thinking.
If you don't like them don't use them and pretend they didn't give us more s-ranks
Problem solved
@ kimil
Twin Claws are good, not spectacular but good.

Lamak
Nov 14, 2007, 05:17 PM
Only reason Twin Claws will be "good" is the fact that 2/3 of the S ranks have SE.

Ffuzzy-Logik
Nov 14, 2007, 05:18 PM
Don't use them? I'm not even using the class.

Lamak
Nov 14, 2007, 05:19 PM
Sega does the most random stuff. >_>

mll
Nov 14, 2007, 05:21 PM
On 2007-11-14 14:18, Ffuzzy-Logik wrote:
Don't use them? I'm not even using the class.



then whats the problem

Kimil
Nov 14, 2007, 05:22 PM
On 2007-11-14 14:18, Ffuzzy-Logik wrote:
Don't use them? I'm not even using the class.



Good. Lets keep it that way then.

And also, as Fem Beast Wartecher (the lowest ATA class+ lowest ATA race/gender) ATA DOES matter.

Not when it is possible to attack from behind of course, but with AoE attacks, where for the most part you can't. ATA does some difference.

Zorafim
Nov 14, 2007, 05:24 PM
The weapons do give Wartecher more variety. Beforehand, they only got the high PP weapon. Now, they have a high power and high ata weapon to help balance their list. It's kind of annoying that fists and twin claws have similar stats and companies, though, and that they're always grouped into the same classes.

Randomness
Nov 14, 2007, 05:24 PM
On 2007-11-14 14:22, Kimil wrote:

On 2007-11-14 14:18, Ffuzzy-Logik wrote:
Don't use them? I'm not even using the class.



Good. Lets keep it that way then.

And also, as Fem Beast Wartecher (the lowest ATA class+ lowest ATA race/gender) ATA DOES matter.

Not when it is possible to attack from behind of course, but with AoE attacks, where for the most part you can't. ATA does some difference.



Actually, FT has lower ATA than WT at 10.

Dragwind
Nov 14, 2007, 05:25 PM
Figures people would complain. I'm actually glad to hear about this "rebalance." I'll be waiting patiently. http://www.pso-world.com/images/phpbb/icons/smiles/icon_wink.gif

Kimil
Nov 14, 2007, 05:27 PM
Yes, it is true that fT has lower ATA. I was referring to the melee classes though...
Sorry for not clarifying this =/

Lamak
Nov 14, 2007, 05:29 PM
I'm not mad or complaining, I just don't know which one to use. Knuckles have a great normal combo, and awesome ATA. The PAs kinda blow, besides Zubba. Twin Claws normal attack is meh, and the PAs are so so, but the S ranks inflict SEs and are powerful.

Ffuzzy-Logik
Nov 14, 2007, 05:30 PM
On 2007-11-14 14:21, mll wrote:

On 2007-11-14 14:18, Ffuzzy-Logik wrote:
Don't use them? I'm not even using the class.



then whats the problem

Relevance? I don't have to play fT to know that it is severely underpowered.


And Kimil, as a male Beast WT, I highly doubt the 10 or so extra ATA makes a big difference. I don't have trouble missing, so I don't see why you would. Maybe for high EVP things like Mizura, but that is what Zoldeel is for.

Shiro_Ryuu
Nov 14, 2007, 05:32 PM
I have no ATA problems with my WT, in fact, I even used an SPS w/ her in Neudaiz 1up A runs and I still didn't have any problems with it. But yeah, I'm happy about WTs getting S rank twin claws, now Sega needs to make some S rank Newman only twin claws and I'll be happy. Now, to level those PAs on her, oh yeah, and a Daiga-misaki. Maybe my female newman has a reason to stay WT now, especially if the S rank whips are going to look the same.

Also, despite the fact that I am a fighter, I'm quite glad about the Slicer nerf. I was going to use it quite a bit, but I was worried about how broken it was going to be. I'm still going to use Slicers regardless of whether or not they're broken.



<font size=-1>[ This Message was edited by: Shiroryuu on 2007-11-14 14:37 ]</font>

Zorafim
Nov 14, 2007, 05:37 PM
Use both. It's not like you have any other weapons to choose from.

For knuckles, I suggest Bogga Danga for stunning and throwing around, as well as its heightened damage modifier (Come friday, of course). Twin claws, as I've said, I enjoy using the second PA with (especially with the boosted modifier. <3). Problem is, these are the only good PAs to use for quite some time.

Of course, daggers are still made of win.

Lamak
Nov 14, 2007, 05:39 PM
Damage nerf for percents will hurt daggers badly.

Ffuzzy-Logik
Nov 14, 2007, 05:41 PM
Yeah. Problem is, Buten does just about everything either do, but better.


Knucles might be fun, though, with the absurd ATP of Ick Hick, though it's also really damn slow.

mll
Nov 14, 2007, 05:41 PM
Really they were never going to give us any other weapons.
We just got longswords there was no way we were going to get them at s-rank.
If theres one thing that could possibly make wt overpowered it would be giving them s-rank spear.
Saber is more or less the same as dagger.
Single claw isn't much better than the two we got
S rank whip is AT exlusive, which is fair enough imo, we'll still do more damage with it than them.
Which leaves twin sabers, i guess that would make us too similar to FG
I'm not saying i'd pick either twin claws or fists if given the choice but i'm just glad for some more s-ranks.

Lamak
Nov 14, 2007, 05:43 PM
Meh, I probably won't use either. >_> Can't even use hon, damn beasts. Hopefully Twin Claws will get better in AoI.

McLaughlin
Nov 14, 2007, 05:44 PM
On 2007-11-14 14:05, Zorafim wrote:
Actually, I stand corrected. Protransers get S rank access to every two handed melee weapon as well. They also get S rank access to knuckles, though, making Wartecher the third job with them.


To correct you again, Protransers can't use Double Sabers at all, so no. They don't get all two-handed melee weapons.

mll
Nov 14, 2007, 05:49 PM
On 2007-11-14 14:37, Zorafim wrote:
Use both. It's not like you have any other weapons to choose from.

For knuckles, I suggest Bogga Danga for stunning and throwing around, as well as its heightened damage modifier (Come friday, of course). Twin claws, as I've said, I enjoy using the second PA with (especially with the boosted modifier. <3). Problem is, these are the only good PAs to use for quite some time.

Of course, daggers are still made of win.




Is rensen (the first twin claw frag pa) not any good.

Zorafim
Nov 14, 2007, 05:58 PM
I don't like it. All the parts of it is slow, each hit isn't spectacular, its stuns are too far away from each other...
Its saving grace is its last hit, but your chances of getting to it are low anyway. The monster will either get bored of you and walk away before you're done, or smack you out of the PA.


By the way, call me crazy, but I consider doublesabers to be twin weapons due to their low atp and their high number of hits. It's like a tomato thing: Biologically it's one thing, practically it's another.

SolomonGrundy
Nov 14, 2007, 06:01 PM
From the story line, it's clear that newman fighting types are wartechers. And in that sense it makes sense that they would get an "S" in twin claws (I would think single claws too)

Not sure why they would get knuckles at S level, but whatever. I do like the gudda gant, rabol gant combo for a WT, and rabol gant boards drop like rain from te moatoob EX end boxes (B).

they should take swords away from WTs.

I bet linked techs will be 6% rather than 4%, so rods will go to 18% rather than 12%

Sexy_Raine
Nov 14, 2007, 06:02 PM
Heh, I hope the class bashing would get Fortetecher attention, but is it good enough? Guess I'll have to wait a longer to choose. D:



<font size=-1>[ This Message was edited by: Sexy_Raine on 2007-11-14 15:03 ]</font>

Lamak
Nov 14, 2007, 06:03 PM
Why would S rank Knuckles matter when we can ALREADY use the Gant combo?

Remedy
Nov 14, 2007, 06:06 PM
Yeah, I'm hedging all my bets and holding back all my complaints until I see a full dissertation of the changes made to technics and rods on the 11th.

VectormanX
Nov 14, 2007, 06:07 PM
Once you start JA'ing Bogga Robado and Renzan Seidan-ga, you'll start to appreciate knuckles and twin claws a whole lot more http://www.pso-world.com/images/phpbb/icons/smiles/icon_wink.gif

Lamak
Nov 14, 2007, 06:07 PM
Remedy, when are we getting back to PWand hunting? >_>

mll
Nov 14, 2007, 06:08 PM
On 2007-11-14 15:03, Lamak wrote:
Why would S rank Knuckles matter when we can ALREADY use the Gant combo?



I have to admit i really don't get the s-rank knuckles.
I can see ata becoming an issue towards end game since you can't grind ata. But a-rank knuckles are the one weapon that it wont be an issue with ever.
And then theres the 11* being beast exclusive and beasts just aren't really set up that well for WT

Xaeris
Nov 14, 2007, 06:11 PM
On 2007-11-14 15:03, Lamak wrote:
Why would S rank Knuckles matter when we can ALREADY use the Gant combo?



I dunno about you, but I don't have plans to use an A rank armor with no extra slot for the entire rest of the game.

BigBadWolf
Nov 14, 2007, 06:11 PM
On 2007-11-14 15:08, mll wrote:

On 2007-11-14 15:03, Lamak wrote:
Why would S rank Knuckles matter when we can ALREADY use the Gant combo?



I have to admit i really don't get the s-rank knuckles.
I can see ata becoming an issue towards end game since you can't grind ata. But a-rank knuckles are the one weapon that it wont be an issue with ever.
And then theres the 11* being beast exclusive and beasts just aren't really set up that well for WT



That's a joke right?

Lamak
Nov 14, 2007, 06:11 PM
Yeah, these S ranks are pretty much a joke, I don't care anymore. /ignores.

Lamak
Nov 14, 2007, 06:14 PM
On 2007-11-14 15:11, Xaeris wrote:

On 2007-11-14 15:03, Lamak wrote:
Why would S rank Knuckles matter when we can ALREADY use the Gant combo?



I dunno about you, but I don't have plans to use an A rank armor with no extra slot for the entire rest of the game.

You probably won't "need" an S rank armor, and the Extra slot isn't "needed" as well.

mll
Nov 14, 2007, 06:15 PM
On 2007-11-14 15:11, BigBadWolf wrote:

On 2007-11-14 15:08, mll wrote:

On 2007-11-14 15:03, Lamak wrote:
Why would S rank Knuckles matter when we can ALREADY use the Gant combo?



I have to admit i really don't get the s-rank knuckles.
I can see ata becoming an issue towards end game since you can't grind ata. But a-rank knuckles are the one weapon that it wont be an issue with ever.
And then theres the 11* being beast exclusive and beasts just aren't really set up that well for WT



That's a joke right?



Well they are now.
But come AOI i don't think so. Theres the ATA and they're not really going to be taking much advantage of the attack techs. And acrotecher is probably a better choice if your looking for the hunter with resta.

Remedy
Nov 14, 2007, 06:20 PM
On 2007-11-14 15:07, Lamak wrote:
Remedy, when are we getting back to PWand hunting? >_>The second the servers come back up on Friday morning.

Or now, if you want, I'm so effing bored of this Cup.

Lamak
Nov 14, 2007, 06:21 PM
Alright, get on. I'm ready to kill stuff. >_> I'll be on in a sec.

Xaeris
Nov 14, 2007, 06:23 PM
On 2007-11-14 15:14, Lamak wrote:

On 2007-11-14 15:11, Xaeris wrote:

On 2007-11-14 15:03, Lamak wrote:
Why would S rank Knuckles matter when we can ALREADY use the Gant combo?



I dunno about you, but I don't have plans to use an A rank armor with no extra slot for the entire rest of the game.

You probably won't "need" an S rank armor, and the Extra slot isn't "needed" as well.



No, I suppose there's no need for an S rank armor. Until an S unit drops anyway.

Remedy
Nov 14, 2007, 06:24 PM
On 2007-11-14 15:23, Xaeris wrote:
No, I suppose there's no need for an S rank armor. Until an S unit drops anyway.The only two of which that exist now (or in JP PSU) are Orpad/Legs and Orpad/Guard, and to be completely honest, I'd rather have a Tero/Rainbow in almost all situations.

Except as a FT. In that case, give me the /Legs. http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif

-Tidus_415-
Nov 14, 2007, 06:24 PM
Beast ATA + WT 80% ATA mod = Lol

Ffuzzy-Logik
Nov 14, 2007, 06:32 PM
On 2007-11-14 15:24, -Tidus_415- wrote:
Beast ATA + WT 80% ATA mod = Lol

Someone who thinks ATA matters in PSU = lol


Beast is the best at WT, both now and in AoI. Humans are a close second.

mizukage
Nov 14, 2007, 06:32 PM
On 2007-11-14 15:23, Xaeris wrote:

On 2007-11-14 15:14, Lamak wrote:

On 2007-11-14 15:11, Xaeris wrote:

On 2007-11-14 15:03, Lamak wrote:
Why would S rank Knuckles matter when we can ALREADY use the Gant combo?



I dunno about you, but I don't have plans to use an A rank armor with no extra slot for the entire rest of the game.

You probably won't "need" an S rank armor, and the Extra slot isn't "needed" as well.



No, I suppose there's no need for an S rank armor. Until an S unit drops anyway.



I believe the A-rank armor is good enough, more specifically would be the Sori-senba which have 4 armor slots. Personally, I would use it like this:

Sori-senba
+ Sori/Force (head)
+ Cati/Power (arm)
+ Guardless/Rainbow (body)
+ Hard/HP Restore (extra)

With this....its impressive!!! http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif

Xaeris
Nov 14, 2007, 06:36 PM
At the moment, with the current roster of S units, an S armor is indeed unnecessary. That would be why I said "for the entire rest of the game." The future is sure to hold a great assortment of new items, more useful S units being among them. When that time comes, I have no intentions of clinging to my A rank armor for a set bonus when I could be sporting an Orpa/Knight with the Wings of Serafi on my back.

mll
Nov 14, 2007, 06:37 PM
On 2007-11-14 15:32, Ffuzzy-Logik wrote:

On 2007-11-14 15:24, -Tidus_415- wrote:
Beast ATA + WT 80% ATA mod = Lol

Someone who thinks ATA matters in PSU = lol


Beast is the best at WT, both now and in AoI. Humans are a close second.



I agree that beast is currently the best WT.
But do you not think the ATA could BECOME an issue
Also i can't imagine anyone who isn't into attack techs sticking with WT.

Sexy_Raine
Nov 14, 2007, 06:52 PM
On 2007-11-14 15:20, Remedy wrote:

On 2007-11-14 15:07, Lamak wrote:
Remedy, when are we getting back to PWand hunting? >_>The second the servers come back up on Friday morning.

Or now, if you want, I'm so effing bored of this Cup.



Yes, I can't wait for this event to die. About damn time it's close to it.

BigBadWolf
Nov 14, 2007, 07:08 PM
On 2007-11-14 15:37, mll wrote:

I agree that beast is currently the best WT.
But do you not think the ATA could BECOME an issue
Also i can't imagine anyone who isn't into attack techs sticking with WT.



Even if a Beast does miss a few times, they can still easily outdamage a Human or a Newman. Cast + any tech class not Guntecher fails, so they don't even count.

Worse case scenario Beasts can just melee from behind, also as a Wartecher they have access to Zodial/Zodeel which they should be using anyway.

But yeah against bosses I definitely see your point. I don't know if meleeing bosses from behind works on them

Agnostic187
Nov 14, 2007, 07:18 PM
I may have to re-read over the Slicer part, but how much damage are they expected to lose? In fact, what kind of damage do these things dish out anyway that a nerf was "demanded" so much? It's not going to lose over 1000 ATP is it?

Ffuzzy-Logik
Nov 14, 2007, 07:20 PM
On 2007-11-14 16:08, BigBadWolf wrote:
But yeah against bosses I definitely see your point. I don't know if meleeing bosses from behind works on them

It does.

Besides, that's what Adaka Val is for.

Agnostic187
Nov 14, 2007, 07:22 PM
And why nerf a PA? First they make a system, so that every attack you his is a critical, then they make one weapon high damage, and they take it away? I guess they don't want to make it possible for somebody to out-damage somebody else. However, I have never seen the PA before hand, or after so I guess I haven't much room to say anything.

I just wish games would let you be inferior over somebody like they used to.

I'll be playing like everybody else, but this expansion pretty much sounds like Phantasy Star Universe: Ambitions of the Newbs.

<font size=-1>[ This Message was edited by: Agnostic187 on 2007-11-14 16:23 ]</font>

Remedy
Nov 14, 2007, 07:23 PM
On 2007-11-14 16:22, Agnostic187 wrote:
I guess they don't want to make it possible for somebody to out-damage somebody else.Uh...

Agnostic187
Nov 14, 2007, 07:25 PM
Lol ok maybe I said that wrong. It's just annoying they seem to want to balance everybody so that everybody does the same damage, where nobody else can excel over someone else.

Edit: Actually, that wasn't a much better explanation, but I think people see what I'm trying to say. Seems like its pretty much, "Hey, lets all use the same weapons, do the same damage regardless of %, so everybody is happy and that everybody doesn't quit due to the fact they don't try to get good equipment."




<font size=-1>[ This Message was edited by: Agnostic187 on 2007-11-14 16:26 ]</font>


<font size=-1>[ This Message was edited by: Agnostic187 on 2007-11-14 16:28 ]</font>

Remedy
Nov 14, 2007, 07:32 PM
There's a vast difference between "don't try" and "has horrid fucking luck", my friend.

And I'll just assume your statement is meant for inter-class discussion, not comparison between classes. It actually makes sense that way.

AerisZeal
Nov 14, 2007, 07:45 PM
Great... another revision. Oh well. http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif

Fourth try:

http://i138.photobucket.com/albums/q268/JamesZeal/Things%20that%20are%20less%20random/Class_Weapon_Usage-3.jpg

And will be found in my sig ever after. (Or until they change something else. http://www.pso-world.com/images/phpbb/icons/smiles/anime2.gif)

beatrixkiddo
Nov 14, 2007, 07:59 PM
Why? The chart won't be like that at release.

AerisZeal
Nov 14, 2007, 08:30 PM
On 2007-11-14 16:59, beatrixkiddo wrote:
Why? The chart won't be like that at release.


Well it will be like that eventually, likely sooner than not and if too long then I can link the old chart in my sig... actually, I may do that now anyway. http://www.pso-world.com/images/phpbb/icons/smiles/anime2.gif

I still have all the old charts anyway, even the one without shotgun for Protranser, they only take seconds to revise. http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif

PT Missing Shotgun (http://i138.photobucket.com/albums/q268/JamesZeal/Things%20that%20are%20less%20random/Class_Weapon_Usage.jpg)
Still Missing Shotgun but WT PA Correction (http://i138.photobucket.com/albums/q268/JamesZeal/Things%20that%20are%20less%20random/Class_Weapon_Usage-1.jpg)
Current Revision (http://i138.photobucket.com/albums/q268/JamesZeal/Things%20that%20are%20less%20random/Class_Weapon_Usage-2.jpg)
WT Revision (http://i138.photobucket.com/albums/q268/JamesZeal/Things%20that%20are%20less%20random/Class_Weapon_Usage-3.jpg)

<font size=-1>[ This Message was edited by: AerisZeal on 2007-11-14 17:39 ]</font>

Saito S
Nov 14, 2007, 08:59 PM
On 2007-11-14 16:25, Agnostic187 wrote:
Lol ok maybe I said that wrong. It's just annoying they seem to want to balance everybody so that everybody does the same damage, where nobody else can excel over someone else.

Edit: Actually, that wasn't a much better explanation, but I think people see what I'm trying to say. Seems like its pretty much, "Hey, lets all use the same weapons, do the same damage regardless of %, so everybody is happy and that everybody doesn't quit due to the fact they don't try to get good equipment."

Now, see...there's a slight flaw in your logic there. If they DIDN'T introduce a nerf when a weapon/PA is as overpowered as the slicer was, then it WOULD be "Hey, let's all use the same weapon". Because it would be "Use a Slicer, or you will be doing WAAAYYY less damage." Instead of Slicer being a very good, high damage weapon, it's a broken weapon. Re-balancing that is necessary.

I think they're doing a good job. Finally giving more S-ranks to WT...it's about time. http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif

P.S. - HI AERIS! http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif Nice work on that chart. http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif

Zorafim
Nov 14, 2007, 09:00 PM
I really wish more weapons and PAs got rebalanced, and not just overpowered ones. What about Bukuu? Anyone remember Bukuu?

Rizen
Nov 14, 2007, 09:13 PM
On 2007-11-14 16:59, beatrixkiddo wrote:
Why? The chart won't be like that at release.


Well, one thing I have noticed is that when there are rebalances or fixes in the JP servers, we usually get them soon after, even when there are updates before that one.

Like when PSU first came out in the US. We got the SE rebalance right off bat (forgot the other parts) and lets not forget the swimsuit glitch fix.

Shiro_Ryuu
Nov 14, 2007, 09:39 PM
Oh yeah, they're also gonna adjust the aria of casting a technic. Whatever an aria is, can you explain what that is? I tried to translate it and that's what I got out of it. But seeing the word time there, I'm sure they're changing the casting time of techs? My Japanese still isn't perfect.

beatrixkiddo
Nov 14, 2007, 09:41 PM
On 2007-11-14 18:13, Rizen wrote:

On 2007-11-14 16:59, beatrixkiddo wrote:
Why? The chart won't be like that at release.


Well, one thing I have noticed is that when there are rebalances or fixes in the JP servers, we usually get them soon after, even when there are updates before that one.

Like when PSU first came out in the US. We got the SE rebalance right off bat (forgot the other parts) and lets not forget the swimsuit glitch fix.


>_> We better not launch with nerfed Chikki Kyoren-jin, or I'll be sad.

Deissa
Nov 14, 2007, 09:43 PM
On 2007-11-14 18:39, Shiroryuu wrote:
Oh yeah, they're also gonna adjust the aria of casting a technic. Whatever an aria is, can you explain what that is? I tried to translate it and that's what I got out of it. But seeing the word time there, I'm sure they're changing the casting time of techs? My Japanese still isn't perfect.


The two kanji that make up 'aria' are 'recitation' and 'chant', so yeah, I'd assume casting time is being adjusted.

Agnostic187
Nov 14, 2007, 10:13 PM
I'm gonna pull a lawyer move, and retract all prior statements.

After hearing about the slicer PA being banned in partys because it's so powerful, I can see why a change would need to be made.

RemiusTA
Nov 14, 2007, 10:21 PM
I would just like to take this post to say i am EXTREMELY IMPRESSED that sonic team is so quickly addressing these problems.

With AoI, they seem to be listening to the part of the community who actully has some SENSE. And it looks like Fortechers are about to get some help with added Rod efficiency. Personally, i think rods should be given greater spell range, espically with the Ra, standard, and POSSIBLY Dam technics.



<font size=-1>[ This Message was edited by: RemiusTA on 2007-11-14 19:22 ]</font>

SolomonGrundy
Nov 14, 2007, 10:41 PM
A few things: ATA is an issue. I can say this as a male beast fF using a Tero/Hit and 9* daggers.

Attacking from behind is great work, if you can get it. Not that easy when soloing for sure, but even in a party there can are issues.

There are some places that an extra slot is not that handy for a WT: mad creatures, plains overlord, both relics sites. Many of the moatoob missions. In these cases you can bet I'd like a gudda gant/rabol gant combo.

Also, someone gave some odd advice..they said if you want a melee with resta go with AT. That's craziness: WTs have far superior weapon selection, much higher ATP, higher skill levels and better HP/DFP.

BigBadWolf
Nov 14, 2007, 10:53 PM
I think we should have a party or something to celebrate.

Happy Birthday Sonic!!!
/dance

Ffuzzy-Logik
Nov 14, 2007, 10:56 PM
On 2007-11-14 19:41, SolomonGrundy wrote:
ATA is an issue. I can say this as a male beast fF using a Tero/Hit and 9* daggers.

ATA is not an issue. I can say this as a male beast WT using a Mega/Power and 9* daggers and spears.


On 2007-11-14 19:53, BigBadWolf wrote:
Happy Birthday S
onic!
Fixed.

Aviendha
Nov 14, 2007, 11:32 PM
On 2007-11-14 18:00, Zorafim wrote:
I really wish more weapons and PAs got rebalanced, and not just overpowered ones. What about Bukuu? Anyone remember Bukuu?


Even with an atp increase it would still get interrupted too much. Renzan Seidan-ga is the only currently available Twin claw PA worth using simply because its the only one that doesn't constantly get interrupted. Besides, Bukuu looks too...wild. I prefer the more refined movements of Renzan and the new swimming PA.

On 2007-11-14 18:41, beatrixkiddo wrote:
>_> We better not launch with nerfed Chikki Kyoren-jin, or I'll be sad.

I want to experience being overpowered too, if only for a little while...but in the long run I support a nerf. I don't like Majarra and Renkai simply because I'm tired of seeing them over and over by every hunter so I'm sure I'd stop using slicers if everyone used this PA constantly.

DraginHikari
Nov 14, 2007, 11:46 PM
I want to experience being overpowered too, if only for a little while...but in the long run I support a nerf. I don't like Majarra and Renkai simply because I'm tired of seeing them over and over by every hunter so I'm sure I'd stop using slicers if everyone used this PA constantly.



Boy do I agree with this statement throughout the 1up cup I got bother consistently particular referring to Majarra because I wouldn't spend the PA fragments to get it just for 'effectiveness' >>

drizzle
Nov 15, 2007, 05:27 AM
On 2007-11-14 15:03, Lamak wrote:
Why would S rank Knuckles matter when we can ALREADY use the Gant combo?


Bubbles, Lamak. Bubbles!



On 2007-11-14 19:41, SolomonGrundy wrote:
A few things: ATA is an issue. I can say this as a male beast fF using a Tero/Hit and 9* daggers.

ATA is not an issue. I can say this as a female human WT using Solid / Power S and B rank weapons.

And of course if it IS an issue anywhere I can just use techs because I don't suck at that either. Hah.

Schubalts
Nov 15, 2007, 07:34 AM
Yea...ATA is not an issue if a level 7 character can consistently hit level 30+ enemies with a pistol. :|

mll
Nov 15, 2007, 09:03 AM
On 2007-11-14 19:41, SolomonGrundy wrote:
A few things: ATA is an issue. I can say this as a male beast fF using a Tero/Hit and 9* daggers.

Attacking from behind is great work, if you can get it. Not that easy when soloing for sure, but even in a party there can are issues.

There are some places that an extra slot is not that handy for a WT: mad creatures, plains overlord, both relics sites. Many of the moatoob missions. In these cases you can bet I'd like a gudda gant/rabol gant combo.

Also, someone gave some odd advice..they said if you want a melee with resta go with AT. That's craziness: WTs have far superior weapon selection, much higher ATP, higher skill levels and better HP/DFP.





I said AT was the better hunter with resta. I ment the hunter with suppoort techs really. I'd stand by that, the gain wt has in mellee doesn't = the gain at has in support techs imo.

EDIT: and i don't think its possible to fix bukuu either its animation / speed is what makes it suck not its stats.



<font size=-1>[ This Message was edited by: mll on 2007-11-15 06:34 ]</font>

physic
Nov 15, 2007, 09:46 AM
On 2007-11-14 19:56, Ffuzzy-Logik wrote:

On 2007-11-14 19:41, SolomonGrundy wrote:
ATA is an issue. I can say this as a male beast fF using a Tero/Hit and 9* daggers.

ATA is not an issue. I can say this as a male beast WT using a Mega/Power and 9* daggers and spears.


On 2007-11-14 19:53, BigBadWolf wrote:
Happy Birthday S
onic!
Fixed.




ATA is an issue, i can say this as a level 100 capped beast ff meleeing mobs a mere 10 levels higher and missing in linear line. Running behind stuff is fine and dandy if you never get agro or wait for other people to get agro. If you infact want to attack fast and efficiently ata will come in to play, annnd as wt you have like 20% less or more.

Annnnd wartecher gets sranks, fine, but really they probably shouldnt have yet, i mean you get level 30 attack spells a variety of ranged weaps, melee and techer, with so many different weapons available id think that was the advantage of wt.

annnnnd i think they need to make a new weapon for FF to own.

Agnostic187
Nov 15, 2007, 10:20 AM
Why is everybody so damn anti popular? If a PA out damages another, and you're not dishing out decent damage, if you don't use it you don't need to be in a good party.

There is nothing wrong with Majarra as it is now. If you don't like it, don't use it. And how come when I play in parties I never hear ANYONE make these complaints, yet I come to the forums, and everyone has a problem with everything.

realP
Nov 15, 2007, 12:46 PM
On 2007-11-15 07:20, Agnostic187 wrote:
Why is everybody so damn anti popular? If a PA out damages another, and you're not dishing out decent damage, if you don't use it you don't need to be in a good party.

There is nothing wrong with Majarra as it is now. If you don't like it, don't use it. And how come when I play in parties I never hear ANYONE make these complaints, yet I come to the forums, and everyone has a problem with everything.



The main reason is that people have nothing better to do. The forum is 99% opinion and 1% fact. Well, it may not be that bad, but it is pretty close. Usually the forums consist of:

Blank is the best class
Blank is the best race for blank
Blank is the best weapon for blank
Blank is the best pallet for blank
Blank is the best PA
Blank is way too powerful
Blank is way too weak
... and so on...

Basically you have to search around for actually facts and find members that are not full of... (cough), eh-hem.

***Blank can be, but is not limited to, any race, class, weapon, spell, item, or photon art.

Schubalts
Nov 15, 2007, 01:01 PM
On 2007-11-15 07:20, Agnostic187 wrote:
Why is everybody so damn anti popular? If a PA out damages another, and you're not dishing out decent damage, if you don't use it you don't need to be in a good party.

There is nothing wrong with Majarra as it is now. If you don't like it, don't use it. And how come when I play in parties I never hear ANYONE make these complaints, yet I come to the forums, and everyone has a problem with everything.



People are too busy playing to take the time to have an argument over Majarra during a mission. That and the fact that pretty much everybody is running timed missions right now, and will use any advantage they can get to finish faster, regardless of what that advantage is.

physic
Nov 15, 2007, 03:47 PM
yeah, majarra isnt really as hax as people think, it just has aoi like abilities right now. in aoi most melee pas will ave like 170-180 bonus at least, thus making majjara not the perfect weapon skill, already majarra doesnt beat gravity break or jabroga in certain situations. after aoi, you can add to that quite a number of Pas, robado gets like a 220 mod, tornado break is 4 targets and like 180% zubba gets like 260 % assualt crush gets like 200

basically majarra gravity and jabroga are just victims of being aoi ready already

RemiusTA
Nov 15, 2007, 04:40 PM
I use what looks cool. If its weak...Ill swich eventually.

Aviendha
Nov 15, 2007, 05:30 PM
On 2007-11-15 07:20, Agnostic187 wrote:
Why is everybody so damn anti popular? If a PA out damages another, and you're not dishing out decent damage, if you don't use it you don't need to be in a good party.

There is nothing wrong with Majarra as it is now. If you don't like it, don't use it. And how come when I play in parties I never hear ANYONE make these complaints, yet I come to the forums, and everyone has a problem with everything.


I'm not complaining about the damage it does, I just got tired of seeing nothing but Majarra/Mechgun in more than 3/4ths of the parties I was in while I was using *gasp* crossbows and traps.

I like Majarra quite a bit as a PA actually; its fun, looks fairly cool, stuns well and does great damage, I just saw it too much too often for my taste. I'm not bashing anyone who spams it.

Mystil
Nov 15, 2007, 05:46 PM
I see more majarra bashing in forums than I see in the game. I'll use whatever calls for a PA.. Majarra is for straight damage, but it's not for setting up. Small explaination for 'setting up'; against 2 strong enemies, Id use Rising Crush first combo and THEN majarra..

QuiteDrunk
Nov 22, 2007, 02:48 PM
On 2007-11-14 15:32, mizukage wrote:

On 2007-11-14 15:23, Xaeris wrote:

On 2007-11-14 15:14, Lamak wrote:

On 2007-11-14 15:11, Xaeris wrote:

On 2007-11-14 15:03, Lamak wrote:
Why would S rank Knuckles matter when we can ALREADY use the Gant combo?



I dunno about you, but I don't have plans to use an A rank armor with no extra slot for the entire rest of the game.

You probably won't "need" an S rank armor, and the Extra slot isn't "needed" as well.



No, I suppose there's no need for an S rank armor. Until an S unit drops anyway.



I believe the A-rank armor is good enough, more specifically would be the Sori-senba which have 4 armor slots. Personally, I would use it like this:

Sori-senba
+ Sori/Force (head)
+ Cati/Power (arm)
+ Guardless/Rainbow (body)
+ Hard/HP Restore (extra)

With this....its impressive!!! http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif

xjustsumloser
Nov 22, 2007, 06:14 PM
is a date listed when JP is getting this update? Thank goodness though, I was quite tired of seeing people do about 1500 damage, on multiple enemies, when they are under level 70.