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View Full Version : Price check: Crea Saber



mll
Nov 15, 2007, 03:10 PM
So i synthed a 44% light crea saber a few days ago, just wondering how much it would be worth roughly

Schubalts
Nov 15, 2007, 03:12 PM
Probably less than 1 million, if you're on the PC/PS2 server. Found a 24% light twin crea saber for 50k last week.

Rizen
Nov 15, 2007, 03:13 PM
around 25k-50k

Remedy
Nov 15, 2007, 03:14 PM
Apparently a 50% Dark Seva Cresa is worthless, so good luck getting anything worthwhile for it.

mll
Nov 15, 2007, 03:14 PM
360 servers actually, should have mentioned that

Rizen
Nov 15, 2007, 03:16 PM
On 2007-11-15 12:14, Remedy wrote:
Apparently a 50% Dark Seva Cresa is worthless, so good luck getting anything worthwhile for it.


I wouldnt mind having that...if it was the right price. XD

MaximusLight
Nov 15, 2007, 03:16 PM
On 2007-11-15 12:13, Rizen wrote:
around 25k-50k



You realize that makes the coper it takes to make it worth more than the saber?

http://www.pso-world.com/images/phpbb/icons/smiles/icon_frown.gif

mll
Nov 15, 2007, 03:17 PM
I guess ill just keep it so. With kubara weapons losing their -10% pa mod it'll be reasonably useful

Ken_Silver
Nov 15, 2007, 03:18 PM
crap, I am on the PC servers with a dark crea saber... I goofed XD. No matter, I'll just grind it up and use it in battle. It's a bad rare, but it is my bad rare...

Rizen
Nov 15, 2007, 03:20 PM
On 2007-11-15 12:16, MaximusLight wrote:

On 2007-11-15 12:13, Rizen wrote:
around 25k-50k



You realize that makes the coper it takes to make it worth more than the saber?

http://www.pso-world.com/images/phpbb/icons/smiles/icon_frown.gif


XD Thats how it goes now and days, it costs more to make the weapon than actually buy it.

HFlowen
Nov 15, 2007, 03:20 PM
On 2007-11-15 12:17, mll wrote:
I guess ill just keep it so. With kubara weapons losing their -10% pa mod it'll be reasonably useful

Uh, crea weapons aren't kubara.


Except crea doubles.

MaximusLight
Nov 15, 2007, 03:21 PM
I think I'm going to go shoping...

mll
Nov 15, 2007, 03:24 PM
On 2007-11-15 12:20, HFlowen wrote:

On 2007-11-15 12:17, mll wrote:
I guess ill just keep it so. With kubara weapons losing their -10% pa mod it'll be reasonably useful

Uh, crea weapons aren't kubara.


Except crea doubles.



ah ok, doh, me stoopid.

Skuda
Nov 15, 2007, 03:30 PM
Depending on how the new PP regeneration for strike weapons works out, crea weapons may have a time to shine. If the ammount of PP regenerated corresponds to the ammount of targets hit, they could be useful. If not, it's just the same old, same old.

omegapirate2k
Nov 15, 2007, 03:33 PM
I dunno, I found 50% light twin crea sabers for 450k.

Bought em, can't use them on my human yet though, so we'll see if they're any good come AoI.

Schubalts
Nov 15, 2007, 03:37 PM
On 2007-11-15 12:30, Skuda wrote:
Depending on how the new PP regeneration for strike weapons works out, crea weapons may have a time to shine. If the ammount of PP regenerated corresponds to the ammount of targets hit, they could be useful. If not, it's just the same old, same old.



I think it was posted in the topic about this week's patch that the striking PP recovered has a base ammount determined by the weapon, then multiplied by the number of targets that get hit and by how many times the targets were hit. Twin daggers might have near limitless PP if you're fighting a large mob! http://www.pso-world.com/images/phpbb/icons/smiles/icon_eek.gif

Ken_Silver
Nov 15, 2007, 03:37 PM
On 2007-11-15 12:20, HFlowen wrote:

On 2007-11-15 12:17, mll wrote:
I guess ill just keep it so. With kubara weapons losing their -10% pa mod it'll be reasonably useful

Uh, crea weapons aren't kubara.


Except crea doubles.



... ... ...

http://youtube.com/watch?v=n5P1XBq6_tc

Crud!!! *insert angry smiley face*

mll
Nov 15, 2007, 03:42 PM
I'd be happy to trade them for some twin crea sabers of a similar percent if anyones interested. Having infinite pp on a pair of twins would be pretty cool.

Skuda
Nov 15, 2007, 03:50 PM
On 2007-11-15 12:37, Schubalts wrote:

On 2007-11-15 12:30, Skuda wrote:
Depending on how the new PP regeneration for strike weapons works out, crea weapons may have a time to shine. If the ammount of PP regenerated corresponds to the ammount of targets hit, they could be useful. If not, it's just the same old, same old.



I think it was posted in the topic about this week's patch that the striking PP recovered has a base ammount determined by the weapon, then multiplied by the number of targets that get hit and by how many times the targets were hit. Twin daggers might have near limitless PP if you're fighting a large mob! http://www.pso-world.com/images/phpbb/icons/smiles/icon_eek.gif



If that's true, Crea weapons might be a nice well of PP. http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif

Ken_Silver
Nov 15, 2007, 03:58 PM
don't crea weapons have an additional normal hit? If that is true, then the JA system will give the crea weapons a kick in the rear, in terms of usefulness.

Remedy
Nov 15, 2007, 03:59 PM
Yeah, but apparently they still suck. Just go ask HFlowen - he was so adamant about shitting up my sale thread of my Seva Cresa with just how much Crea weapons sucked, so *shrug*

HFlowen
Nov 15, 2007, 04:00 PM
^You brought that on yourself.

Remedy
Nov 15, 2007, 04:02 PM
Uh... huh. Sure.

Rizen
Nov 15, 2007, 04:05 PM
On 2007-11-15 12:50, Skuda wrote:

If that's true, Crea weapons might be a nice well of PP. http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif


They are. http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif