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View Full Version : Did they finally fix that dam MG glitch?



June_Mermaid
Nov 16, 2007, 11:06 AM
topic

RedMussel
Nov 16, 2007, 11:08 AM
I think it will be fixed when the expansions out.

tailz
Nov 16, 2007, 11:17 AM
official site: PC/PS2 on 16th, Xbox on 20th

Changes To First Person View And Goggle Activation: This adjustment will cause a delay when switching between normal camera, first-person and goggle viewing modes.

Full List of New Features (http://phantasystaruniverse.com/community_quests.php?item=20071113a)

gryphonvii
Nov 16, 2007, 11:19 AM
still going on for 360, I hate it now more than ever, its all people use, I don't feel like a fighgunner anymore, I refuse to even touch a mechgun so I decided to get on my alt and level pa's

Tekershee
Nov 16, 2007, 11:31 AM
You can still glitch the machine gun after the update, but it doesn't work that well anymore. (Well hardly at all it seems)

pikachief
Nov 16, 2007, 11:34 AM
On 2007-11-16 08:19, gryphonvii wrote:
still going on for 360, I hate it now more than ever, its all people use, I don't feel like a fighgunner anymore, I refuse to even touch a mechgun so I decided to get on my alt and level pa's



then jsut dont use it?

lol yea just dont use the mechgun glitch! its boring and it ruins the game, if they want u to use the mechgun glitch just tell them no its boring and we should be able to do runs just fine without it,.... we were able to do it before! XD

kissablepimp
Nov 16, 2007, 11:45 AM
Right just don't use it don't complain about it. And also don' t play with people who uses it.

beatrixkiddo
Nov 16, 2007, 11:50 AM
Well, the 360 doesn't have this patch, so of course it still works there...

gryphonvii
Nov 16, 2007, 11:55 AM
now I;m just soloing on my techer, leveling up some of the pa's to transfer over to my main for when I want to try out AT and go WT again