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View Full Version : Mizura (aka. BEES!) adjusted?



Clyde
Dec 1, 2007, 03:47 PM
In short I just went to labs recovery to hunt so mizura to level some techs, only to find that there no longer the immobile ranged type, instead there a melee/ranged combination of sorts, that is more aggresive circle pattern.

So id like to know if this is because I'm in AOI, or is it something universal that happened for old PSU as well, and if so does that mean that other enemies were "adjusted" too? (A little heads-up would have been nice)

drizzle
Dec 1, 2007, 04:23 PM
It was a bug on the PS2 version, and is now fixed.

Clyde
Dec 1, 2007, 05:11 PM
On 2007-12-01 13:23, drizzle wrote:
It was a bug on the PS2 version, and is now fixed.



You mean this is how there supposed to be then? I think I'll just find something far less irritating then. :

Thanks for the help.

Sexy_Raine
Dec 1, 2007, 05:17 PM
Sucks, they were very good for bullet lv'ing too. They should've stayed nerfed.

Proff
Dec 1, 2007, 08:18 PM
Sucks that they fixed the bee AI for PS2 but not the animated armor glitch (still can't see the heart when blocking with Loveheart Line, feathers on Rabol Rappy, etc)...

Jife_Jifremok
Dec 1, 2007, 09:43 PM
Having fought the bees on the PC version quite often, I was already used to this.