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Hyper_Rappy
Dec 8, 2007, 05:55 PM
more rumers. anyone got confermation on this?

Laranas
Dec 8, 2007, 05:58 PM
I don't think anything has been confirmed except for the fact that they exist, and I haven't seen that proof either.

Alamar
Dec 8, 2007, 06:01 PM
someone posted something on it. I looked can't seem to find the post again. Just stated that it was a future update. I don't believe JP has yet.

Syl
Dec 8, 2007, 06:04 PM
It's found in the info. Also, there's information about 3 new classes being added to the current classes according to the JP PSU update calender schedule thing. Only one can hope I guess.

Pillan
Dec 8, 2007, 06:04 PM
Nothing has been confirmed besides that the names existed in the offline data. There was also an equipment list, but they don't make any sense given the class names. Just because the names are offline doesn't mean they'll ever be brought online, but we do know Sonic Team is adding three classes to the JP version in another month or 2.

So far everyone assumes they'll replace the expert classes, but there's no confirmation of this besides the fact that "Master" sounds stronger than "Forte".

RedMussel
Dec 8, 2007, 06:05 PM
Dident the JP site have that thing were it shows the updates mouths ahead that new classes would be added.

Zorak000
Dec 8, 2007, 06:10 PM
here. my Partner card list glitched-out on me once and I saw all kinds of stuff

[spoiler-box]http://img260.imageshack.us/img260/9281/cimg0979pe8.jpg
http://img513.imageshack.us/img513/5628/cimg0981wq7.jpg
http://img513.imageshack.us/img513/6613/cimg0983pf4.jpg

no GunMaster pic, sorry http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif[/spoiler-box]

KyEmo
Dec 8, 2007, 07:14 PM
How the hell did that happen http://www.pso-world.com/images/phpbb/icons/smiles/icon_eek.gif

Zorafim
Dec 8, 2007, 07:31 PM
If it was implemented in the data, chances are it'll be implemented in the game. The opposite holds true as well. Considering Sega itself confirmed that PSUjp will be getting new classes, and that there has been no data found for any classes besides the four master classes, it's fairly safe to assume that master classes will be implemented. However, this is all we can conclude at the moment. We don't know if these classes are upgrade to the current respective pure/hybrid classes, or if they will work similarly to the forte classes. Seeing how we don't have any 13*+ weapons yet, we don't know if they will acquire more advanced weapons than their respective forte classes, and we don't know anything about their stat or skill distribution.

Krisan
Dec 8, 2007, 07:58 PM
On 2007-12-08 15:04, Pillan wrote:
Nothing has been confirmed besides that the names existed in the offline data. There was also an equipment list, but they don't make any sense given the class names. Just because the names are offline doesn't mean they'll ever be brought online, but we do know Sonic Team is adding three classes to the JP version in another month or 2.

So far everyone assumes they'll replace the expert classes, but there's no confirmation of this besides the fact that "Master" sounds stronger than "Forte".


It would be totally naive to assume the classes won't show up online at some point.. The offline and online data are not so separate as some might be led to believe.. The information for the classes are there, so they -will- be online eventually. Their equipment trees though, yes, will end up differently from what was found in the offline data. (But I wouldn't be quick to assume that they end up being too different either..)

As we know, and as you said, Sega's adding three more classes in the coming months as well.. there is nothing else in data for them to use except these expert classes, so again, it'd be naive to assume those classes will be anything but the master classes. Though as for them replacing the Expert classes.. maybe, maybe not. Our base classes became completely obsolete by the expert classes, I don't see why Master classes wouldn't do the same for our Expert classes.. though all the same, they could just end up as something unique to our already diverse class listing. We just don't know yet, you're right.

Zorafim
Dec 8, 2007, 08:20 PM
My personal preference is them combining all the classes under them, becoming a hybrid class that focuses on one thing. Fighmaster being, for example, a class that has medium level techs and bullets, and high level arts. This would leave acromaster being a class with mid level on all abilities, and preforms them faster than the more focused classes.

pikachief
Dec 8, 2007, 08:23 PM
it would be AMAZING if they gave master classes MORE weapons!

Like a rocket launcher for gunmasters and a scythe for fighmaters and so on.

too bad they wont http://www.pso-world.com/images/phpbb/icons/smiles/icon_frown.gif

Golto
Dec 8, 2007, 08:25 PM
Zorafim: 13* single dagger is out in JPN pc/ps2 still s rank. We should be able to get it after the next update.


Since lvl 50 is the highest a pa can go in AOI its pretty safe to say these master type will have lvl 50 as a cap for one of the pa sections.

pikachief
Dec 8, 2007, 08:26 PM
yup http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif i already bought the serafi feathers and tereseline for it XD

Pillan
Dec 8, 2007, 08:33 PM
On 2007-12-08 16:58, Krisan wrote:
It would be totally naive to assume the classes won't show up online at some point..


Get me an Elenor MAG online and I'll agree with you.

AnamanaAU
Dec 8, 2007, 11:15 PM
Maybe the later missions will ramp up pretty high in difficulty?

Zorafim
Dec 8, 2007, 11:19 PM
On 2007-12-08 17:25, Golto wrote:
Zorafim: 13* single dagger is out in JPN pc/ps2 still s rank. We should be able to get it after the next update.


If you supply the pictures, I'll supply the cake.

Shadow_Wing
Dec 8, 2007, 11:36 PM
Uh sure
http://www.pso-world.com/psu/items/2487/6934-m.jpg

13*, S Rank (though offline)

PSUwiki (JP version) has amure tippy has it recorded as S rank as well, including our database.

Edit: Can I have pie instead?


<font size=-1>[ This Message was edited by: Shadow_Wing on 2007-12-08 20:36 ]</font>

F-Gattaca
Dec 8, 2007, 11:50 PM
Me, I'm kind of hoping the master types only add on and do not take away from type diversity; it's possible they might be "superbasics" in they have a limited weapon selection but level 50 PAs in their chosen school.

But, it's all speculation, so ... guess we'll just have to sit tight and see.

Hokokaru
Dec 9, 2007, 01:21 AM
yeah they should make a new experiment class like protranser lol lv50 suport w/ lv50 bullets and all they get is a grenade launcher and a shotgun thats only compatible w/ barada chamga and a MAG for support =D also they need awhole shitload of defence, Evasion, and HP because they need to be really endurable if thyre gonna be a support class right? and by ruining diversity you mean AT and AF right?

EDIT:Dont take that seriously, its just an off the wall thought of mine =)


<font size=-1>[ This Message was edited by: Hokokaru on 2007-12-08 22:37 ]</font>

Mystil
Dec 9, 2007, 01:29 AM
On 2007-12-08 20:36, Shadow_Wing wrote:
Uh sure
http://www.pso-world.com/psu/items/2487/6934-m.jpg

13*, S Rank (though offline)

PSUwiki (JP version) has amure tippy has it recorded as S rank as well, including our database.

Edit: Can I have pie instead?


<font size=-1>[ This Message was edited by: Shadow_Wing on 2007-12-08 20:36 ]</font>

So why the fuck did they stop supporting PSO? XD

-Ryuki-
Dec 9, 2007, 01:52 AM
I still don't approve of the Master classes. If they do in fact exist, I might start to dislike PSU for the first time ever x_x

Ken_Silver
Dec 9, 2007, 01:52 AM
On 2007-12-08 20:50, F-Gattaca wrote:
Me, I'm kind of hoping the master types only add on and do not take away from type diversity; it's possible they might be "superbasics" in they have a limited weapon selection but level 50 PAs in their chosen school.

But, it's all speculation, so ... guess we'll just have to sit tight and see.



I am hoping that you are right. Make them "super Basic" classes and all will be good. But if there is data for 4 classes and there are only 3 basic classes... then what becomes of that forth? Ah Sonic team, how you torturer us so... (only to mess with our heads http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif )

pikachief
Dec 9, 2007, 01:56 AM
On 2007-12-08 22:52, RyukiZero wrote:
I still don't approve of the Master classes. If they do in fact exist, I might start to dislike PSU for the first time ever x_x



well finding them in the database and finding them in a glitch, and sega themselves saying they're gonna put in more classes....

im 99.99999999% sure they're gonna add master classes XD

Ken_Silver
Dec 9, 2007, 02:07 AM
I can deal with master classes and all (cause I'm sticking to WT for now) but if I could make one statement about this whole situation, it would be this little comical piece:

To: Masterclasses

I am Ken_Silver and do DO NOT approve of this message. http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif



<font size=-1>[ This Message was edited by: Ken_Silver on 2007-12-08 23:08 ]</font>

Zorafim
Dec 9, 2007, 02:16 AM
On 2007-12-08 20:36, Shadow_Wing wrote:
http://www.pso-world.com/psu/items/2487/6934-m.jpg


That is neither a dagger nor online.

NO PIE FOR YOU!

Gemel
Dec 9, 2007, 02:18 AM
On 2007-12-08 22:56, pikachief wrote:

On 2007-12-08 22:52, RyukiZero wrote:
I still don't approve of the Master classes. If they do in fact exist, I might start to dislike PSU for the first time ever x_x



well finding them in the database and finding them in a glitch, and sega themselves saying they're gonna put in more classes....

im 99.99999999% sure they're gonna add master classes XD

This makes me sad. Were all going to be the same T.T

Raine_Loire
Dec 9, 2007, 02:18 AM
Good call. He didn't deserve the pie. I do, pass it over.

So... why do you all care if they make master classes or not? I mean if you don't want to play them, don't, but why would their existence bother you? The more classes to choose from the better right?

pikachief
Dec 9, 2007, 02:18 AM
http://www.pso-world.com/items/psu/1/2167/amure_tippy/#pic

Zorafim
Dec 9, 2007, 02:23 AM
Same reason Chiki and Majarra bother people. They're there, and they're better, so why use the PAs you have fun with?

Now, call me crazy, but I rather like the idea of having a class that is basically a buffed version of the class I'm using at the expense of needing to level more classes. I guess it's just because I want to use S rank lances, S rank daggers, and techs on the same job...



On 2007-12-08 23:18, pikachief wrote:
http://www.pso-world.com/items/psu/1/2167/amure_tippy/#pic



Who would have thought to check in the database?
I guess this can be used as evidence against master classes being the end-all class. If advanced classes can get S2 weapons, master classes wouldn't be special for having them.

<font size=-1>[ This Message was edited by: Zorafim on 2007-12-08 23:25 ]</font>

pikachief
Dec 9, 2007, 02:24 AM
On 2007-12-08 23:18, pikachief wrote:
http://www.pso-world.com/items/psu/1/2167/amure_tippy/#pic



do i get caek zorafim? http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif

Ken_Silver
Dec 9, 2007, 02:24 AM
I'll take a shot in the dark, but I think the reason people are opposed to "master" classes is that in parties, certain classes will become obsolete, making the task of forming parties harder than it is. While there are good people who won't care about that, there will be a majority of people who do and that sucks for other people who random party paly due to their lack of constant play in which they would make friends to play regularly with. In the end, we will all have to deal with it but I want things to be fair and even for all. But hey, the world's not perfect right?

Mystil
Dec 9, 2007, 02:26 AM
Uhm, nobody has any idea what the masterclasses will actually BE ABLE TO DO. So..lets not assume they will be the all of everything class. Btw , Supremeclass is coming out too. All S ranks, and 100/100/100/100 PA caps. 500%HP/350%ATP/300%ATA/400%TP etc mods. Will have built in Har / Quick S. >_>

Ken_Silver
Dec 9, 2007, 02:26 AM
On 2007-12-08 23:24, pikachief wrote:

On 2007-12-08 23:18, pikachief wrote:
http://www.pso-world.com/items/psu/1/2167/amure_tippy/#pic



do i get caek zorafim? http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif



By the way, I ROTFLOL at 13* Amure Tippy http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif

Raine_Loire
Dec 9, 2007, 02:33 AM
On 2007-12-08 23:24, pikachief wrote:

On 2007-12-08 23:18, pikachief wrote:
http://www.pso-world.com/items/psu/1/2167/amure_tippy/#pic



do i get caek zorafim? http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif



Dream on, pikachief, it's pie, and it's all mine. Already gone in fact. Yum yum yum. The cake was a lie.

pikachief
Dec 9, 2007, 02:35 AM
Kitty refuses to beleive u as she is eating teh caek right now!

but if your telling the truth.... then were does kitty keep getting all these cakes? http://www.pso-world.com/images/phpbb/icons/smiles/icon_eek.gif


<font size=-1>[ This Message was edited by: pikachief on 2007-12-08 23:36 ]</font>

Zorafim
Dec 9, 2007, 02:39 AM
On 2007-12-08 23:24, pikachief wrote:
do i get caek zorafim? http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif




You've had enough cake. So instead, you get, Power Thirst! (http://youtube.com/watch?v=qRuNxHqwazs&feature=related)


On 2007-12-08 23:24, Ken_Silver wrote:
I'll take a shot in the dark, but I think the reason people are opposed to "master" classes is that in parties, certain classes will become obsolete, making the task of forming parties harder than it is. While there are good people who won't care about that, there will be a majority of people who do and that sucks for other people who random party paly due to their lack of constant play in which they would make friends to play regularly with. In the end, we will all have to deal with it but I want things to be fair and even for all. But hey, the world's not perfect right?



This doesn't really make sense, though. The way I see it, with master classes, there won't really be any reason to stay as an advanced class. If I'm right, fighmaster will have lv50 arts, and around lv30 of everything else. Same with the other classes. If this is true, then there won't really be a reason to stay with the advanced classes, hybrid or pure.

Zorafim
Dec 9, 2007, 02:41 AM
Good. Now go spawn 400 babies.

pikachief
Dec 9, 2007, 02:41 AM
lol i love powerthirst XD

Raine_Loire
Dec 9, 2007, 02:47 AM
On 2007-12-08 23:39, Zorafim wrote:

On 2007-12-08 23:24, pikachief wrote:
do i get caek zorafim? http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif




You've had enough cake. So instead, you get, Power Thirst! (http://youtube.com/watch?v=qRuNxHqwazs&feature=related)


On 2007-12-08 23:24, Ken_Silver wrote:
I'll take a shot in the dark, but I think the reason people are opposed to "master" classes is that in parties, certain classes will become obsolete, making the task of forming parties harder than it is. While there are good people who won't care about that, there will be a majority of people who do and that sucks for other people who random party paly due to their lack of constant play in which they would make friends to play regularly with. In the end, we will all have to deal with it but I want things to be fair and even for all. But hey, the world's not perfect right?



This doesn't really make sense, though. The way I see it, with master classes, there won't really be any reason to stay as an advanced class. If I'm right, fighmaster will have lv50 arts, and around lv30 of everything else. Same with the other classes. If this is true, then there won't really be a reason to stay with the advanced classes, hybrid or pure.



But since we don't know, isn't it just as likely that master classes will have lv 60 of their specialty and cap at lvl 10 for everything else? Wouldn't that then give a reason for people to stay in advanced?

Will the classes be like Ethan's classes offline? I mean even as a hunter you can use wands with him- but I never checked all the arts stats...

pikachief
Dec 9, 2007, 02:49 AM
Pfft Kitty can powerspawn without powerthirst.

but wait wat happens WITH powerthirts? http://www.pso-world.com/images/phpbb/icons/smiles/icon_eek.gif

*goes to test at a football field*

Raine_Loire
Dec 9, 2007, 02:50 AM
On 2007-12-08 23:49, pikachief wrote:
Pfft Kitty can powerspawn without powerthirst.

but wait wat happens WITH powerthirts? http://www.pso-world.com/images/phpbb/icons/smiles/icon_eek.gif

*goes to test at a football field*


powerspawn, lol.

Zorafim
Dec 9, 2007, 03:03 AM
Power spawning babies You'll have so many babies!

400 BABIES!


On 2007-12-08 23:47, Raine_Loire wrote:
But since we don't know, isn't it just as likely that master classes will have lv 60 of their specialty and cap at lvl 10 for everything else?


Yes. Yes it would. Everyone except myself, seeing how this would be a heavy boost in my case.

-Asheth-
Dec 9, 2007, 07:43 AM
Well to throw my hat in the ring I think it comes down to the fact anybody could pretty much do anything. Most people have alts of not the same job type so it would be like 1 main character and pretty much using whatever you wanted to get to the S-ranks that you wanted to use. You may not have equal techs and skills but you can carry a deva-zashi and a Phantom 10/10 or something crazy like that.

Basically everyone is doing it now they switch missions and PAs among characters to complete the mission by providing what they believe is best for the mission. Just without a title to it.

Example: you have your main and 3 alts leveled decently.

Your running White Beast S2 and need a techer jus go to your common box take out the techs you need and your party has a techer.

I assume all those master classes will probably be able to cross equip a variety of weapons that isnt possible right now. So you may have 50/40/20/20 but either way I think you will eventually see 3 classes running around and each with a PA cap maxed in the specialty and what ever the user decides to equip for weapons and PA's is on that person.









<font size=-1>[ This Message was edited by: -Asheth- on 2007-12-09 04:50 ]</font>

ThEoRy
Dec 9, 2007, 10:31 AM
Either way I'll still be teching so what's the difference?

Golto
Dec 9, 2007, 11:05 AM
True master types shouldn't have high pa caps for pa types not in their speciality. The whole encompassing all the hybrid type's pa caps doesn't make sense to me. BTW lvl 50 is the highest pas AOI will get.

All I hear from WT and GT here is waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa. I guess type bias must be bad on 360 as I can't recall seeing characters being booted for being a certain type forever on pc/ps2. Play as the type you want, we are so powerfull now you don't need a party anyways.

zandra117
Dec 9, 2007, 11:38 AM
Making parties harder to form is a myth. I play on 360 and I have never seen anyone worry about what classes are in their party. As long as everyone lives through the mission the party is fine. If someone dies more than 3 times in a single mission run then they MIGHT recieve a boot from the majority of the population.

If you want to be a the ultimate force, go masterforce.
If you want to be the ultimate hunter, go fighmaster.
If you want to be the ultimate ranger, go gunmaster.
If you want to be the ultimate hybrid class, go acromaster.

It seems that all the classes are covered, there should be no problems forming balanced parties.

chicken105
Dec 9, 2007, 11:54 AM
On 2007-12-08 17:26, pikachief wrote:
yup http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif i already bought the serafi feathers and tereseline for it XD


what about lithnia? that's going to cost a fortune

oskermayor
Dec 9, 2007, 12:41 PM
On 2007-12-09 08:38, zandra117 wrote:
Making parties harder to form is a myth. I play on 360 and I have never seen anyone worry about what classes are in their party. As long as everyone lives through the mission the party is fine. If someone dies more than 3 times in a single mission run then they MIGHT recieve a boot from the majority of the population.

If you want to be a the ultimate force, go masterforce.
If you want to be the ultimate hunter, go fighmaster.
If you want to be the ultimate ranger, go gunmaster.
If you want to be the ultimate hybrid class, go acromaster.

It seems that all the classes are covered, there should be no problems forming balanced parties.



I totally agree with that


On 2007-12-08 22:52, Ken_Silver wrote:

On 2007-12-08 20:50, F-Gattaca wrote:
Me, I'm kind of hoping the master types only add on and do not take away from type diversity; it's possible they might be "superbasics" in they have a limited weapon selection but level 50 PAs in their chosen school.

But, it's all speculation, so ... guess we'll just have to sit tight and see.



I am hoping that you are right. Make them "super Basic" classes and all will be good. But if there is data for 4 classes and there are only 3 basic classes... then what becomes of that forth? Ah Sonic team, how you torturer us so... (only to mess with our heads http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif )



And that is just better. I would like to see Fighmaster with lvl 50 skill and lvl 1 or lvl 10 bullet. Gunmaster with lvl 50 bullet and lvl 1 or 10 skill. Masterforce with lvl 50 offense and support technics. And for acromaster if and when it is released maybe lvl 20 or lvl 30 pa's for all, but for it to have the stats of a protranser. Maybe acromaster excels at all single-handed combat, so no large weps.

Zorafim
Dec 9, 2007, 03:55 PM
I'm still going to hope for a class where I can melee to my hearts content, and be able to easily support myself.

pikachief
Dec 9, 2007, 03:58 PM
On 2007-12-09 08:54, chicken105 wrote:

On 2007-12-08 17:26, pikachief wrote:
yup http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif i already bought the serafi feathers and tereseline for it XD


what about lithnia? that's going to cost a fortune



show me a shop that sells them or a place that drops them, then i will collect them XD

*waits for friday for some lithinia*

Sol_B4dguy
Dec 9, 2007, 04:05 PM
On 2007-12-09 12:55, Zorafim wrote:
I'm still going to hope for a class where I can melee to my hearts content, and be able to easily support myself.



You and me both, Zora. It would be nice if I could use my S-ranks daggers, spears, and double sabers without needing to change classes constantly. It would be nicer to not rely on tri's and stars to heal me.

-Asheth-
Dec 9, 2007, 06:16 PM
On 2007-12-09 13:05, Sol_B4dguy wrote:

On 2007-12-09 12:55, Zorafim wrote:
I'm still going to hope for a class where I can melee to my hearts content, and be able to easily support myself.



You and me both, Zora. It would be nice if I could use my S-ranks daggers, spears, and double sabers without needing to change classes constantly. It would be nicer to not rely on tri's and stars to heal me.



If that becomes the case then there is no need for classes period.

Just have a avatar raise levels you have access to all weapons and then run around using what ever weapon you want how well you do with weapons or techs or guns is only dependent on your race and gender.

Wait havent we played a game like that before? I think it was made by Sega.

Raine_Loire
Dec 9, 2007, 06:28 PM
On 2007-12-09 12:55, Zorafim wrote:
I'm still going to hope for a class where I can melee to my hearts content, and be able to easily support myself.


like the original hunters in PSO, right?

Aralia
Dec 9, 2007, 06:59 PM
On 2007-12-09 15:28, Raine_Loire wrote:

On 2007-12-09 12:55, Zorafim wrote:
I'm still going to hope for a class where I can melee to my hearts content, and be able to easily support myself.


like the original hunters in PSO, right?

I've been waiting for a rebirth of the hunewearl play style since day 1 of PSU. >.>

Zorafim
Dec 9, 2007, 07:01 PM
I was more thinking of the playstyles of the original games, but that works too.

Raine_Loire
Dec 9, 2007, 07:42 PM
original games as in pre pso? I haven't played them, so I didn't get the reference, sorry u_u

Zorafim
Dec 9, 2007, 07:53 PM
Typical RPG. Every character had a series of techs to use. Newman type characters had supportive spells and attacked with twin claws, main characters used mostly offensive magic, had some minor supportive spells, and used swords, heavy gun users had no magic, but incredibly high defense, pure magician type characters had powerful offensive techs, but little supportive techs and poor physical stats, etc.
Normally, techs and fighting styles went together well with the character's personality.

Raine_Loire
Dec 9, 2007, 07:58 PM
That could be interesting to see in PSU... it would be like ST to pull out old school stuff to try to save the new stuff- look at all the sonic stuff they put in...

(Please don't spam about how PSU doesn't need to be "saved" I'm sure we all agree there are areas in which it is broken)

Hyper_Rappy
Dec 9, 2007, 09:50 PM
so who thinks there should be a "create a class", balenced or not?

Umberger
Dec 9, 2007, 09:58 PM
On 2007-12-09 18:50, Hyper_Rappy wrote:
so who thinks there should be a "create a class", balenced or not?



If I could make a class with 50 Attack/Support TECHNICS, S Wand/Rod/Madoog then of course. =p

I don't think there should be one though, just because then there would be some ridiculous classes made that'd just be way overpowered (and I realize you said balanced or not).

Zorafim
Dec 9, 2007, 10:00 PM
On the one hand, it'd be great if I could get a class that had high level melee skills, support skills, mid level tech skills, low level bullet skills, and S rank access to only weapons I'd like to use, making a class around Levia instead of making Levia around a class. On the other hand, everyone would "customize" their classes to do the same thing in hopes of building an overpowered character class.

Cathbar
Dec 9, 2007, 10:05 PM
If they ever made a "create class", I'd at least hope they based it around a point system just so people couldn't make over powered characters.

But knowing my luck, the amount of points they'd let you work with would be FAR to few XD

Shiro_Ryuu
Dec 9, 2007, 10:34 PM
I would love love 50 skills with S rank Sabers, Daggers, Slicers, Claws, Twin Sabers, Shadoogs, the highest EVP of all classes, and a speed bonus. http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif

Oh wait, I already have that in Acrofighter minus the lv 50 skills and the S rank twin sabers. You see why I don't like the Master Classes?


<font size=-1>[ This Message was edited by: Shiroryuu on 2007-12-09 19:47 ]</font>

VR_Pilot
Dec 9, 2007, 10:59 PM
Im hoping the Master Hunter will be something similar to Ethan Waber in offline mode, ALL S rank melee, a few guns, and at least wand/madoog support... I want my Hunewearl dammit!