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View Full Version : A Little Question On Forces



HappyThoughts
Dec 8, 2007, 09:21 PM
Hi, my friend thinks it's a forces job to constantly spam resta and have maxes buffs and what not. So I wanted to see what peoples' opinion were on how much support forces are required to supply.

RACast_Raiden
Dec 8, 2007, 09:22 PM
where's the all of the above option?

Macras
Dec 8, 2007, 09:25 PM
last time i checked, no ones required to do anything online (force or not) unless theres an offical rule about it.

Fornever
Dec 8, 2007, 09:27 PM
Your friend is hopefully joking.

First of all theres like 4 different techer classes. The class most likely to support is Acrotecher, which as lvl 31+ buffs (the highest). They're also the only ones who get S rank madoogs and whips. They can very easily make good meleers. People usually appreciate an AT's buffs and resta but they're in way required. Its a video game, not a job.

Other "force" type classes include Fortetecher which is best known for rods and 31+ attack techniques. Its simply another choice for gameplay, its not a nurse.

Ken_Silver
Dec 8, 2007, 09:29 PM
On 2007-12-08 18:27, Fornever wrote:
Your friend is hopefully joking.

First of all theres like 4 different techer classes. The class most likely to support is Acrotecher, which as lvl 31+ buffs (the highest). They're also the only ones who get S rank madoogs and whips. They can very easily make good meleers. People usually appreciate an AT's buffs and resta but they're in way required. Its a video game, not a job.

Other "force" type classes include Fortetecher which is best known for rods and 31+ attack techniques. Its simply another choice for gameplay, its not a nurse.



Agreed.

In PSU, there is no white mage class and I am thankful for that. http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif

sheenster707
Dec 8, 2007, 09:29 PM
i voted its up to the force, but i think that forces really should atleast use resta on the party.

Iceman2667
Dec 8, 2007, 09:31 PM
this is why I don't like playing in a party with my force,
everyone always takes the kills and expects me to heal
and support them, despite the fact i'm a really powerful mage

Iceman2667
Dec 8, 2007, 09:32 PM
this is why I don't like playing in a party with my force,
everyone always takes the kills and expects me to heal
and support them, despite the fact i'm a really powerful mage

Raine_Loire
Dec 8, 2007, 10:18 PM
On 2007-12-08 18:27, Fornever wrote:
Your friend is hopefully joking.

First of all theres like 4 different techer classes. The class most likely to support is Acrotecher, which as lvl 31+ buffs (the highest). They're also the only ones who get S rank madoogs and whips. They can very easily make good meleers. People usually appreciate an AT's buffs and resta but they're in way required. Its a video game, not a job.

Other "force" type classes include Fortetecher which is best known for rods and 31+ attack techniques. Its simply another choice for gameplay, its not a nurse.



http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif

New friend for life http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif

u_r
Dec 8, 2007, 10:20 PM
forces should spam when they can to help out if needed, but it is never there job to keep someone alive with healing

but for buffs, I think they should keep everyone buffed, just for the sake of it gets the mission done faster and easier

Zorafim
Dec 8, 2007, 10:22 PM
I believe it's the techer's job to keep the party buffed, and that they should help to a reasonable level to keep the party's health up. This means, maybe a resta in between mobs at least if needed. Considering that techers are the only types of jobs that can buff and heal, I feel it's their responsibility to do so, just as it's the gunners responsibility to use traps on difficult enemies/swarms and a fighter's responsibility to keep a difficult enemy locked and occupied.

Broodstar1337
Dec 8, 2007, 11:00 PM
Up to the techer. Sure, they'll be able to fill roles better than other players if they have their skills leveled, but there's no reward for looking out for your party in this game. I can understand why people just don't care.

RemiusTA
Dec 8, 2007, 11:45 PM
fortechers naturally (when i play anyway) resta and Buff when possible, but i usually give the finger if you wont stop bombarding me with resta requests and blaming me when your getting owned.

Raine_Loire
Dec 8, 2007, 11:53 PM
Yeah, I played with a guy in a deragnus run who ran by the tail (I was off too the side) and was out of my resta reach, but didn't come back when I said "dude I can't reach you there and I am NOT running over to the tail!" - then he died during the tail move. Know what he said? I can't put it here, but he... questioned my gender as well as the species of my antecedents... more specifically my mother. Then he quit. Oh, no, he didn't quit... that's right I was the party leader and I "accidentally" removed him. *^_^*

Gunslinger-08
Dec 9, 2007, 12:33 AM
Man I'm glad I play mostly with friends. I'd say resta at the very least, but not in the sense of mindless spamming or anything like that, but between mobs like Zorafilm said.
"If you're not ornamental, you gotta be useful."

Noblewine
Dec 9, 2007, 12:43 AM
They can do whatever they like.

Ken_Silver
Dec 9, 2007, 01:08 AM
On 2007-12-08 21:43, Noblewine wrote:
They can do whatever they like.



if there was any other way of answering this question simply and straight to the point, you have found it. http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif

beatrixkiddo
Dec 9, 2007, 01:10 AM
If you're content with melee and gunners standing around instead of attacking, then I suppose I can understand being content with classes that can use buffs/resta not using it.

Jife_Jifremok
Dec 9, 2007, 01:18 AM
You say that as though forces don't have any attack techs or something. Jackass.

Shadow_Wing
Dec 9, 2007, 01:20 AM
Up to the force, I like my forces to give some supportive techs to the team but I don't really care since it isn't gonna break my fG

beatrixkiddo
Dec 9, 2007, 01:20 AM
No, I say that as though buffs and resta are a tool that forces have at their disposal. A force who doesn't use buffs/resta is like a Fighgunner who refuses to use any guns. If you have the potential to help your party and you don't use it....

Jife_Jifremok
Dec 9, 2007, 01:26 AM
...then that's their preference and you should not force it on them.

beatrixkiddo
Dec 9, 2007, 01:28 AM
No, you're right. I shouldn't. I should just refuse to party with them, which is what I do.

SolRiver
Dec 9, 2007, 01:39 AM
It is up to the force to do whatever they want.

Though it is very fine to say that he/she is a bad force for not using every potential of the class if he/she choose not to use resta/buff.

It is also very fine to say that those hunters who give others no chance for exp is a big idiot/faggot (or run away from the force when he/she is low on hp, making force's job harder).

I honestly prefer forces that debuff, because I can keep buff on myself all day with megistaride easily... None do debuff though. =(

Raine_Loire
Dec 9, 2007, 02:10 AM
I actually HAVE debuffs but I haven't really used them. I don't like the close proximity to the enemies that it requires, and I don't like flying through the air as they hit me because of aforementioned proximity. Another thing is the massive amount of palette space having all the support spells equipped would require. You can only have 3 buffs/ debuffs per rod to leave a space for resta, and for ATs you can't even USE rods, so you pretty much have your palette full to be able to buff, debuff, reverser, and resta. Plus having attack techs ready for any element you can come across, and resta has to be in each palette slot or you'll get called a "bad force" when some sumbass dies.

Force is an extremely challenging job in any form, not because of the job itself, but because everyone else has some opinion on how it should be played. I certainly don't tell hunters that they should use such and such a weapon, and why isn't their rising strike maxed out, and why can't they do JA right, it would make the run go faster or blah blah blah. I don't talk sh*t to rangers who SUV the room BEFORE the boss, or consistently use the wrong bullets. I wouldn't even BEGIN to give a rats ass if they're using a rifle or a shot gun. And even though I am a techer and apparently in charge of the whole parties health, I don't look through everyone's stats to flame someone with the wrong element on their armor, even though it would save ME pp.

Oh, we techers are saints, all we put up with, and we ask for so little ;p

Indica
Dec 9, 2007, 02:31 AM
Where is the option in the poll to ditch your friends and they are loosers?

HappyThoughts
Dec 9, 2007, 04:30 AM
nah he ditched me XD

Iduno
Dec 9, 2007, 07:01 AM
I will only get annoyed at a force ¦if they cant even keep themselves alive or if they whine about me not supporting when im a bloody wartecher

Broodstar1337
Dec 9, 2007, 11:14 AM
On 2007-12-09 04:01, Iduno wrote:
I will only get annoyed at a force ¦if they cant even keep themselves alive or if they whine about me not supporting when im a bloody wartecher



You can at least use Resta when the primary support guy is in a tight spot.

Grimhart
Dec 9, 2007, 11:54 AM
The way to play depends entirely on what kind of force/techer you are. xD

But yeah, none of the techers exist soley to cast buffs and resta. We're the best at party support, but that doesn't mean it's the only thing we're good at! ^_^

RadHaz
Dec 9, 2007, 12:45 PM
In a room full of mobs flying about and PCs scattered everywhere, a force has to judge what would be best to do. Tag for exp? There's only one mob in range... Heal that hunter? He's across the room, and running away from me... Wade into the fray and risk getting one-shotted? No thanks...
Playing a force is an exercise in frustration. I spend the most meseta at the recharge cube, and get the fewest exp.

demon_reikou
Dec 9, 2007, 01:30 PM
Tell those people to reroll as a FT and they can get the job done.

Sexy_Raine
Dec 9, 2007, 02:49 PM
On 2007-12-09 10:30, demon_reikou wrote:
Tell those people to reroll as a FT and they can get the job done.



Heh, I bet most of those people would've just given up cause they just suck. I know plenty of people who never had a force alt., and don't even know what it's like in our shoes.

as for the topic, every Force should have resta/giresta at least. Those who don't deserve to be bashed.



<font size=-1>[ This Message was edited by: Sexy_Raine on 2007-12-09 11:52 ]</font>

creativehope
Dec 9, 2007, 03:18 PM
Think of it this way. while you dont really have to do all those things, doing them makes the mission easier as a whole. If you party cant understand that you need exp too then obviously they really dont need a techer in the first place. If the fighter in the group wants to run away from the resta and giresta and such, He has mates he better learn to use them.

I find that for a techer everything is situational but its best to use everything that you can within your given class. you never know when you may need it

AmyPsycho
Dec 9, 2007, 04:17 PM
I agree we should support when needed... but I personally specialize in attack and actually get furious when people sit and tell me what I should or shouldn't do. I love to boost to help others, but if they're rude about it I dont boost them at all.

ErtaiClou
Dec 9, 2007, 05:08 PM
When will people learn that level 31+ resta and a wand does NOT mean you can heal an entire room?

erickarim
Dec 9, 2007, 05:55 PM
heres a story from more that a year away:

i logged early in the morning so none of my guildmates where on. figure il go kick onma with a random goup. i found one with 2 fightgunners. we three should be able to make onma hit the ground. lvl caped dudes and from the hole run none of the dudes used a single gun type. mmm figure they where skill lvling. cool. then we got to onma. and to my surprise. they weren't using guns. mm so i asked " wut up mates, forgot your guns home ? " one said " no guns ".. of course kicking the fugly took forever and my last scapedoll.

are forces required to buff? OFCOURSE. you must! why not upgrade everyones damage, acc, defense and mst ? it takes 1 palete slot and 12 seconds to do so. why not buff ?

resta/reverser ? yes. it takes 2 second to change to your healing mag, heal and go back to your wand ( or visceversa ). people apreciate it, and makes killing faster.

debuff ? it would take 2-3 seconds to debuff a mob. why not ? because monster hp is low. it will drop a couple of seconds after you debuffed so i dont think its "needed" for the objective.



a techer who doesnt buffs/heals is like a gunner without a gun. or a hunter without a mele weapon.

Raine_Loire
Dec 9, 2007, 08:12 PM
On 2007-12-09 14:55, erickarim wrote:

a techer who doesnt buffs/heals is like a gunner without a gun. or a hunter without a mele weapon.



Wrong, a techer without a wand or rod is like a ranger without a gun or a hunter without a melee weapon.
A techer without buffs is like a ranger without frozen shot or a hunter without rising strike.

It'll slow the party down, but it's not exactly leaving the house in a hurricane without a raincoat.

Angelo
Dec 10, 2007, 03:14 AM
The whole beauty of this game is that Forces can mold themselves into any kind've mage they want because Technics level by how much they're used. If someone wants to make a "Black Mage" Force they can beef up their offensive spells to all hell. If someone wants to make a "White Mage" Force they can beef up their support spells and still get the same xp by debuffing enemies. If you want to make some awesome kind've specialist (Ice Master? Jack-Of-All-Trades?) go for it.

Personally I'd rather team with a "White Mage" kind've force because I'm a fuckin Reckless Beast Juggernaut Bastard (RBJB). But that's what's so great about the mix-and-match of this game that let's you specialize in whatever the hell you want.

Aviva
Dec 10, 2007, 04:47 AM
i think that forces should try to buff and heal when possible, But being that it is hard for us to hit anything before the aforementioned RBJBs run in a take it all out we should at least be allowed to run in and cast a scatter spell or something, tag what we can...hope for some SE and then if you are smart enough to not run away from the techer they should TRY and heal. I also think that at the begining of blocks and after killing mobs are the time for buffs...NOT in the middle of a mob and not at the almost certain chance that the techer will die when they run in to give that fortegunner the accuracy buff that they are having an fit about "needing". i think that debuffs are useless on the creatures we can get near safely and too risky on the ones that they would be useful on.
I will also refuse to heal anyone that says, and i quote, do we have a Newman (not a techer, a FT or an AT...a NEWMAN) and then say good I dont have any mates so keep me alive....mind you i am a WT and i am not all about support....i will when i can...but thats not my main objective...nor is it the objective of a GT. I will do what i can, and i always keep a full stock of moons and moon x's so that when i can't get to someone in time i can res them ( because I am a bad little newman and havn't gotten Giresta yet....because i was more worried about getting my Nos spells)...



PS the several times that someone asks about the "Newman, that has no purpose but a walking mate factory" ...they were lvl 75+ and could easily afford to keep a few healing items on them...



grr

Iduno
Dec 10, 2007, 06:28 AM
The line "we got a healer here?" really makes me want to grab the dumbasses weapon and shove it so far where the sun dont shine it has to be pulled out through his neck!

I'M AT WARTECHER NOT SOMEONES HEAL/ BUFF SLAVE!

Fealt good to get that off my chest http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

Ssslither
Dec 10, 2007, 09:37 AM
Or better yet: A techer with no buffs/resta/reverser is like a gunner with no SUV or A beast with no Nanoblast... I being every techer and gunner class can say, I will always buff you. If your in my range of healing, I will heal you. If your going to step outside of my range; then heal yourself - It's not my job to follow you around like a Dori.

Ashkahn
Dec 10, 2007, 10:13 AM
I don't really care what techers do with their buffs and heals. If you want to do it, then I'll gladly fight by your side and keep you protected as you go about keeping me alive. If not, then I'll happily let you go on with your nuking and SE'ing while I pop a Megistaride and a Trimate.

It's just a game, after all. No need to get overly worked up about it.



<font size=-1>[ This Message was edited by: Ashkahn on 2007-12-10 07:14 ]</font>

ThEoRy
Dec 10, 2007, 11:01 AM
I liked it best when this game was newer or when there's someone new to Phantasy Star who demands when and where I heal. "Heal me bro! I need a heal! I'm over here, Heal me now! Heal! Heal!! Damn I died! You suck at Force! You're the worst Force EVER! "

Yeah, sorry bout that dude. But I was kinda busy healing everyone else who was actually in my range while you were kamikaze diving into that mob of Jarbas over there without taking any responsibility for your own life by not poppin a few dimates for yourself.

So yeah I don't need someone telling me when to swing my wand. That'd be like me telling a Gunner when to shoot, "Shoot him bro! Shoot him again! Shoot him in the face! Shoot! Shoot! SHOOT HIMMM NAO!!!"

Works great for Fighters too. Just substitute Chop, Slice and or Stab in there and you're good to go!



<font size=-1>[ This Message was edited by: ThEoRy on 2007-12-10 08:02 ]</font>

Ssslither
Dec 10, 2007, 11:41 AM
LMAO Theory - Well spoken...