View Full Version : GC: Procedure for keeping challenge rank
SnAPPUrU-nyan-ko
01-09-2003, 04:23 PM
Lalala, after beating a challenge stage, I talk to the lady at the Hunter's Guild and she sends me back to the lobby. When I get to the loading screen, I yoink out my ethernet cable (works on phonelines too) so I don't get lobby FSOD. Wheee =>_>=;;;;
Goldstix69
01-09-2003, 04:28 PM
What is that in your signature..?
RagMasterRappy
01-09-2003, 04:33 PM
On 2003-01-09 14:23, SnAPPUrU-nyan-ko wrote:
Lalala, after beating a challenge stage, I talk to the lady at the Hunter's Guild and she sends me back to the lobby. When I get to the loading screen, I yoink out my ethernet cable (works on phonelines too) so I don't get lobby FSOD. Wheee =>_>=;;;;
Did somebody say "paranoid"? You can press the reset button too. Works better.
SnAPPUrU-nyan-ko
01-09-2003, 04:55 PM
Game doesn't save the rank if you get lobby FSOD after beating a stage =>_>=;;;;; Hitting reset doesn't help either =<_<=;;
That sucks, I will start doing that when C7 - C9 come out, or I will just join challenge games in an empty lobby like ANTARES 8-11
Kaervek
01-09-2003, 05:27 PM
On 2003-01-09 14:28, Goldstix69 wrote:
What is that in your signature..?
That just so happens to be a nifty cgi script for sending SnAP a private message.
On 2003-01-09 15:27, Kaervek wrote:
On 2003-01-09 14:28, Goldstix69 wrote:
What is that in your signature..?
That just so happens to be a nifty cgi script for sending SnAP a private message.
It's not a CGI Script its just an HTML Form that sends whatever is in the field to sndmsg.php
RagMasterRappy
01-09-2003, 06:57 PM
On 2003-01-09 14:55, SnAPPUrU-nyan-ko wrote:
Game doesn't save the rank if you get lobby FSOD after beating a stage =>_>=;;;;; Hitting reset doesn't help either =<_<=;;
Why not? Doesn't it exit and save like terminating the connection does?
Whatley
01-09-2003, 07:20 PM
On 2003-01-09 16:57, RagMasterRappy wrote:
On 2003-01-09 14:55, SnAPPUrU-nyan-ko wrote:
Game doesn't save the rank if you get lobby FSOD after beating a stage =>_>=;;;;; Hitting reset doesn't help either =<_<=;;
Why not? Doesn't it exit and save like terminating the connection does?
No, because it would be like turning off the power in the middle of the game.
RagMasterRappy
01-09-2003, 07:49 PM
On 2003-01-09 17:20, Whatley wrote:
No, because it would be like turning off the power in the middle of the game.
Nope. The reset switch is a software reset switch. Which is why it doesn't function if the game locks up. If you don't believe me, login and enter a lobby. Press the reset switch and it will automatically disconnect and save.
VulpesMundi
01-10-2003, 07:53 AM
You have to talk to the guild counter lady to get your time saved. But since you can apparently pull the cord and manually cause a disconnect, I don't see why using the soft reset in the same instance wouldn't be any different.
RagMasterRappy
01-10-2003, 08:08 AM
On 2003-01-10 05:53, VulpesMundi wrote:
You have to talk to the guild counter lady to get your time saved. But since you can apparently pull the cord and manually cause a disconnect, I don't see why using the soft reset in the same instance wouldn't be any different.
Exactly. Remember, you can just press the reset switch.
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