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View Full Version : AotI-PC/PS2: I knew this would happen. S+10's... non in shop



Turbobrain
Jan 8, 2008, 04:58 AM
Most people dont realise the reason we were so succesfull in making high grade grinders in the 1up reward week was the 15%. I know people still dont believe that the 15% makes a difference in making 'high' grinders but it does, try it and see... tell me if your output of x+10's is like that of that period.

I've seen the stores supply dwindle... and now theres non in any player stores AT THIS TIME. When they come back in supply, I would guess at 1M+ per grinder.

I guess everyone should know the reason why now... the price on the Japanese PC/PS2 server has, apperently, been MUCH higher than ours(250k at times!). Well, when they get their +20% synth success this should change.

I am just writing this so if you can, try and KEEP your supply of bases for our next bonus period(be it MAG rewards or whatever) as they are not THAT common and even with the +15% it was not THAT easy and if your like me, you probably use a few. Hey, we may even get the +10% grind success our Japanese are enjoying:)

Alura
Jan 8, 2008, 05:20 AM
or
http://psupedia.info/Machine_City_Collector
someday we might get it soo.....

Yusaku_Kudou
Jan 8, 2008, 08:31 AM
We have literally thousands of every kind of S grinder on the 360. Our S+10s are going for 42K right now in several shops. That really really stinks you guys are out... but are you sure? Because sometimes the Conditional Search doesn't find items that are even in the game; "Giga / Skill PP Save" comes to mind.

RedCoKid
Jan 8, 2008, 08:57 AM
On 2008-01-08 05:31, Yusaku_Kudou wrote:
We have literally thousands of every kind of S grinder on the 360. Our S+10s are going for 42K right now in several shops.
People are "making" Grinder Base S and/or S+10 on 360.

pikachief
Jan 8, 2008, 10:26 AM
On 2008-01-08 01:58, Turbobrain wrote:
Most people dont realise the reason we were so succesfull in making high grade grinders in the 1up reward week was the 15%. I know people still dont believe that the 15% makes a difference in making 'high' grinders but it does, try it and see... tell me if your output of x+10's is like that of that period.

I've seen the stores supply dwindle... and now theres non in any player stores AT THIS TIME. When they come back in supply, I would guess at 1M+ per grinder.

I guess everyone should know the reason why now... the price on the Japanese PC/PS2 server has, apperently, been MUCH higher than ours(250k at times!). Well, when they get their +20% synth success this should change.

I am just writing this so if you can, try and KEEP your supply of bases for our next bonus period(be it MAG rewards or whatever) as they are not THAT common and even with the +15% it was not THAT easy and if your like me, you probably use a few. Hey, we may even get the +10% grind success our Japanese are enjoying:)



well i grinded many many grinders and not one came out S+10 during our increase. http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

CelestialBlade
Jan 8, 2008, 10:31 AM
Doesn't help that people are still being retarded about S-bases and selling them for around a mil each, maybe more.

Grinder prices would be eternally fixed if an NPC started carrying S-bases.

panzer_unit
Jan 8, 2008, 10:32 AM
I'm just trying to get my S-ranks to +3 right now. I don't need S+10's.

Kietrinia
Jan 8, 2008, 10:38 AM
Chances of synthing an S+10 Grinder are less than 2% right now, and falling. I keep a lil Excel spreadsheet to use for statistics on grinding synth rates. Ever since 1Up Rewards stopped, success rate for an S+10 grinder has fallen from ~19% to 1.98%.

Rank Percent
S+1 10.73%
S+2 11.30%
S+3 15.25%
S+4 13.56%
S+5 11.58%
S+6 9.89%
S+7 10.73%
S+8 7.91%
S+9 7.06%
S+10 1.98%

After 1770 S Grinders made. Really depressing. http://www.pso-world.com/images/phpbb/icons/smiles/icon_frown.gif

Edit: One shop selling a single Grinder S+10 for 2mil now.

Meanwhile, Grinder S+9 is plentiful (in comparison). Lowest price for S+9 is 600k per grinder right now.

<font size=-1>[ This Message was edited by: Kietrinia on 2008-01-08 07:54 ]</font>

Legendria
Jan 8, 2008, 10:48 AM
On 2008-01-08 05:57, RedCoKid wrote:

On 2008-01-08 05:31, Yusaku_Kudou wrote:
We have literally thousands of every kind of S grinder on the 360. Our S+10s are going for 42K right now in several shops.
People are "making" Grinder Base S and/or S+10 on 360.



Excuse me?

DragonStorm
Jan 8, 2008, 11:31 AM
On 2008-01-08 07:48, Legendria wrote:

On 2008-01-08 05:57, RedCoKid wrote:

On 2008-01-08 05:31, Yusaku_Kudou wrote:
We have literally thousands of every kind of S grinder on the 360. Our S+10s are going for 42K right now in several shops.
People are "making" Grinder Base S and/or S+10 on 360.



Excuse me?



Why you fart? Lol ok im done XD

Aviendha
Jan 8, 2008, 11:52 AM
On 2008-01-08 07:38, Kietrinia wrote:
Chances of synthing an S+10 Grinder are less than 2% right now, and falling. I keep a lil Excel spreadsheet to use for statistics on grinding synth rates. Ever since 1Up Rewards stopped, success rate for an S+10 grinder has fallen from ~19% to 1.98%.

Rank Percent
S+1 10.73%
S+2 11.30%
S+3 15.25%
S+4 13.56%
S+5 11.58%
S+6 9.89%
S+7 10.73%
S+8 7.91%
S+9 7.06%
S+10 1.98%

After 1770 S Grinders made. Really depressing. http://www.pso-world.com/images/phpbb/icons/smiles/icon_frown.gif

Edit: One shop selling a single Grinder S+10 for 2mil now.

Meanwhile, Grinder S+9 is plentiful (in comparison). Lowest price for S+9 is 600k per grinder right now.

<font size=-1>[ This Message was edited by: Kietrinia on 2008-01-08 07:54 ]</font>

A week ago S+9 cost more than S+10 on 360. I could buy for 1 mil more S+10s than I will ever use.

DarkEliteRico
Jan 8, 2008, 11:57 AM
And if what else is true, there's yet another synth glitch to make S+10 grinders. keep hearing of people pulling them out repeatedly by means of the dashboard again.

Cracka_J
Jan 8, 2008, 12:10 PM
*cough* olpad *cough* copernia

I estimate S+10's will go just as low as a+10's once that happens.

RedCoKid
Jan 8, 2008, 12:26 PM
On 2008-01-08 09:10, Cracka_J wrote:
*cough* olpad *cough* copernia

I estimate S+10's will go just as low as a+10's once that happens.


No, we'll still need another synth boost. Save the olpad- and copernia-derived bases for later like the OP said, otherwise you're just wasting them.

Tokagero
Jan 8, 2008, 08:53 PM
On 2008-01-08 05:31, Yusaku_Kudou wrote:
We have literally thousands of every kind of S grinder on the 360. Our S+10s are going for 42K right now in several shops. That really really stinks you guys are out... but are you sure? Because sometimes the Conditional Search doesn't find items that are even in the game; "Giga / Skill PP Save" comes to mind.



you can search by condition for that
it's giga/skill PP save
no spaces near giga and skill
i'm on 360 btw

KyEmo
Jan 8, 2008, 09:09 PM
S+10s are indeed, out ;_;

Mine was among one of the last to go... 800k.....

DeejayDoom
Jan 8, 2008, 10:12 PM
In 360 people are glitching the S+10, there are people with 20 stacks of 99, and they are doing more and more everyday.