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Powder Keg
Jan 20, 2008, 09:28 PM
Now, before I start explaining this I'm certain that it isn't true, but considering how my synthing trends have been lately you can't help but think it's a possibility.

I've noticed lately whenever I take synths out within a few seconds or the minute it's done, it ends up having a very high percentage. There's plenty of items I've taken out immediately after the synth was complete and they've ended up with some sick %'s

Svaltus Sword - 44%
Bil De Axe - 50%
Crimson Line - 46%
Crimson - 42%
Ryo Deran - 50% (lol)

A lot of the others I've waited for to take out overnight or when I came home from work/whatever, they've either come out with an average %, or failed.

Like I said, it's a pretty dumb theory, but so far that's what it's looked like for me.

Laranas
Jan 20, 2008, 09:35 PM
I took out my Dagger of Serafi out within 3 minutes of it being done, and it came out 22%.

Billy960
Jan 20, 2008, 09:37 PM
This has been said a million times already but...

NOTHING YOU DO CAN AFFECT % ITS ALL RANDOM

Doesn't matter if you take it out immediately, wait 3 hours, do it right when the servers come up, stand on your head etc. Nothing you do will give you higher %.

pikachief
Jan 20, 2008, 09:48 PM
as soon as u start the synth the game decides wether or not it suceeds and what % it comes out.

Thats how they fixed the 50% glitch :/

Powder Keg
Jan 20, 2008, 09:49 PM
On 2008-01-20 18:37, Billy960 wrote:
This has been said a million times already but...

NOTHING YOU DO CAN AFFECT % ITS ALL RANDOM

Doesn't matter if you take it out immediately, wait 3 hours, do it right when the servers come up, stand on your head etc. Nothing you do will give you higher %.


Thank you for your consideration...you see, my eyes are relatively bad, and the caps help me read easier. Matter of fact, I was thinking about typing my sentence where I mentioned this is more than likely not true in allcaps, but I decided not to.

Powder Keg
Jan 20, 2008, 09:50 PM
On 2008-01-20 18:48, pikachief wrote:
as soon as u start the synth the game decides wether or not it suceeds and what % it comes out.

Thats how they fixed the 50% glitch :/


That can't be true, because people have mentioned that when the rollback occured, their synth was already in progress and came out at a different %.

Laranas
Jan 20, 2008, 09:56 PM
On 2008-01-20 18:50, Artea wrote:

On 2008-01-20 18:48, pikachief wrote:
as soon as u start the synth the game decides wether or not it suceeds and what % it comes out.

Thats how they fixed the 50% glitch :/


That can't be true, because people have mentioned that when the rollback occured, their synth was already in progress and came out at a different %.

According to most script kiddies and a few hackers, the server has always assigned a random % upon completion.

Kietrinia
Jan 21, 2008, 11:26 AM
I just wish their "fix" of that 50% issue didn't punish people who get kicked off the server after they take an item out..

I've lost an S rank that way. Synthed it, came out an okay %, put it in my inventory. A few seconds later I got an error 057 and was kicked. I went back in, saw that my item was back in my PM. I take it out again, and it fails and gives me a Neptuline.

Sega support offered only "sympathy" and nothing more. http://www.pso-world.com/images/phpbb/icons/smiles/icon_frown.gif

Mudkips
Jan 21, 2008, 11:33 AM
Sega support offered only "sympathy" and nothing more.

Well, considering I get kicked out for advertising help with C runs in the winter event.. I could see where your coming from =

Another thing, getting booted from the server for talking when the casino was ABOUT to land on "0" and I had 50 bronze on it.. So honestly, what the hell? IMO it's ridiculous.

The only thing I could see Sonic Team caring about ANY time soon, that has to do with us, would be maybe our money. Until then, they're only going to fix the problems that have an affect that would give us an "advantage" on the game. Otherwise we're on our own.

~Rico / Rhys

EDIT: Russel, stop with the one or two word posts. Please. Defeats the purpose of posting.



<font size=-1>[ This Message was edited by: Mudkips on 2008-01-21 08:37 ]</font>

RedMussel
Jan 21, 2008, 11:35 AM
On 2008-01-20 18:48, pikachief wrote:
as soon as u start the synth the game decides wether or not it suceeds and what % it comes out.

Thats how they fixed the 50% glitch :/

Pikapika?

milka
Jan 21, 2008, 11:39 AM
gibyoursvaltus44%lightthatIgaveyoutheboardandthema terialokthxverymuchbuy

<font size=-1>[ This Message was edited by: milka on 2008-01-21 08:41 ]</font>

AZKlegend
Jan 21, 2008, 11:44 AM
On my pure range lelel 100 range i took out my meteor cannon and it failed...

EngelBlut
Jan 21, 2008, 11:45 AM
On 2008-01-20 18:56, Laranas wrote:

On 2008-01-20 18:50, Artea wrote:

On 2008-01-20 18:48, pikachief wrote:
as soon as u start the synth the game decides wether or not it suceeds and what % it comes out.

Thats how they fixed the 50% glitch :/


That can't be true, because people have mentioned that when the rollback occured, their synth was already in progress and came out at a different %.

According to most script kiddies and a few hackers, the server has always assigned a random % upon completion.

well thats not true tho well on 360 its not.. the glitch is still there what they did to fix it was they made the 100%s now 99.998% and ive still done the glitch but i dont care i pull out high%s all the time

Mudkips
Jan 21, 2008, 11:48 AM
gibyoursvaltus44%lightthatIgaveyoutheboardandthema terialokthxverymuchbuy
I lol'd, I would do that.. Except the other way around.. Also I wouldn't mind a 44% x], closest thing I had to a Svaltus sword was the board. xD

- Another thing I noticed -


This has been said a million times already but...

NOTHING YOU DO CAN AFFECT % ITS ALL RANDOM

Doesn't matter if you take it out immediately, wait 3 hours, do it right when the servers come up, stand on your head etc. Nothing you do will give you higher %.

Honestly, everyone knows this, Artea just came upon another SYNTH theory.. There are pleny of them, and caps aren't needed.. Whenever you feel like pointing this out again, I'll be glad to comment on it. http://www.pso-world.com/images/phpbb/icons/smiles/icon_wink.gif
Also, I suggest making a point about something that ISN'T already noticeable. Also, if you can, I'd suggest staying away from this kind of thread.

NeedphreestoofgiveittoRicoplskthxbai.

Sychosis
Jan 21, 2008, 11:51 AM
I left a Baji-senba, Gudda Skela, and Ank Dedda in to synth for a few extra hours (I was asleep, ok?!). They came out 50%, 42%, and 32% respectively.

Turbobrain
Jan 21, 2008, 11:55 AM
Their is a sort of way that helps with getting good % ele's or not failing.

It is not 100%, not even 90% but it SURE helps.

But it does work/help, I know. In fact a few people already know. The keyword was in the OP. I'm not going to take 20minutes out of my Blackbull hunting to explain when someone who 'knows' different rips me apart..... but synthening/grinding/rares are random... well sort of.

If you want to see what I'm going on about, synth a load of low value weps with ele % photons, record results... after say 30 look and maybe you'll see what I mean:)

Billy960
Jan 21, 2008, 12:40 PM
Sorry but there really isn't a way to help get a good %/ stop stuff from failing. If you notice some kind of crazy pattern or w/e thats just random. Maybe you get lucky and every 5th synth comes out high % or w/e but thats not how it actually works. The only thing that happens with synthing is that when you pull the weapon out you get a random % thats it and its rather pointless to make a hundred topics on this same thing when its already known that you can't affect %. This exact same "odd synth theory" has already been posted multiple times in many other topics.

Powder Keg
Jan 21, 2008, 12:50 PM
On 2008-01-21 08:51, Sychosis wrote:
I left a Baji-senba, Gudda Skela, and Ank Dedda in to synth for a few extra hours (I was asleep, ok?!). They came out 50%, 42%, and 32% respectively.


50% Baji-senba? Nice.


Like I said, it's just from multiple experiences I've had from taking the item out right away (or not) so naturally I'm going to try my best to take it out as soon as it's complete, but the post I quoted helps.

lol @ milka

<font size=-1>[ This Message was edited by: Artea on 2008-01-21 09:50 ]</font>

Billy960
Jan 21, 2008, 01:14 PM
The thing is 5 experiences isn't enough to draw a conclusion for this type of thing. If you want to show that anything like this were even remotely possible you would need to synth a thousand weapons all at once and pull them out all at the same time. Too many people say "Oh look I stood on my head when I took this synth out and it came out 50% so every time you stand on your head you get a 50% weapon!" 5 synths really doesn't mean anything at all its just luck.

Leahcim
Jan 21, 2008, 01:26 PM
Dagger of Serafi - 46%
Gudda Hon 50%

Both taken out the moment they were completed

Mikura
Jan 21, 2008, 03:06 PM
I seem to do a lot better as soon as I take them out too. Not saying it's true but from my experience in the past, it tends to work better than letting it lay there hours after it's finished.

Even if it's totally random, if there's a routine or ritual that you do in the game that you "think" helps, knock yourself out. File this under superstition. ;p

AlliThePally
Jan 21, 2008, 11:57 PM
Ive taken out a 50% whip like an hour after it was done, and ive taken stuff out right when it was done and gotten 10%s http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif