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View Full Version : 100 Range Synth Rates



Fox_Makenshi
Jan 24, 2008, 08:08 PM
So I'm looking at the synth rates for 2 weapons on my 100 Range PM and something seems a bit off.

10* Ebrozike 81%
9* Drumline 61%

I know the rates for S-ranks went up but THAT much? Wow...

Love,
Fox Makenshi

gamewarp
Jan 24, 2008, 08:41 PM
before AoI all S ranks 75%

now 10* 81%
11*86%

KRKcl17
Jan 24, 2008, 10:37 PM
9*s are the lowest, from 9 down it tends to get better. Then it jumps at 10. ST is retarded like that.

pikachief
Jan 24, 2008, 11:15 PM
no because 9*'s are supposed to be rare, but they have 3 tries.

The S ranks only have 1 try.

I say its fine.

Powder Keg
Jan 24, 2008, 11:35 PM
On 2008-01-24 20:15, pikachief wrote:
no because 9*'s are supposed to be rare, but they have 3 tries.

The S ranks only have 1 try.

I say its fine.


QFT

Tianna
Jan 25, 2008, 10:11 AM
I spent a ton of time and money into upping my pm to 100% ranged to make my [B]blackbull and after the 81% synth rate still a 30 million meseta failure. Lucky enough to find but not enough to make "my precious" blackbull. Guess I wanted it too bad.

I should have sold the board and given someone else the headache. http://www.pso-world.com/images/phpbb/icons/smiles/icon_frown.gif

Tianna
Jan 25, 2008, 10:27 AM
I spent a ton of time and meseta into my 100% ranged pm to make my [B]blackbull and with the 81% synth rate all I got was a 30 million meseta failure. I guess I wanted "my precious" blackbull too much. http://www.pso-world.com/images/phpbb/icons/smiles/icon_frown.gif

I should have just sold the board and given someone else the headache.

Tianna
Jan 25, 2008, 10:30 AM
sorry for all the posts. My internet went down (or so I thought) and didn't think it went through. My bad 0.o

RedMussel
Jan 25, 2008, 10:34 AM
lol wow ^

Satter
Jan 25, 2008, 02:48 PM
On 2008-01-25 07:11, Tianna wrote:
I spent a ton of time and money into upping my pm to 100% ranged to make my [B]blackbull and after the 81% synth rate still a 30 million meseta failure. Lucky enough to find but not enough to make "my precious" blackbull. Guess I wanted it too bad.

I should have sold the board and given someone else the headache. http://www.pso-world.com/images/phpbb/icons/smiles/icon_frown.gif



This has been discussed in length I'm sure. But I think it is SO wrong to have to spend all the time, money, and effort into getting the ingrediates to make something and then there's still a considerable chance it won't come to fruition. Does any other game do this?

Fox_Makenshi
Jan 25, 2008, 02:51 PM
There aren't a lot of games out there with synthesis systems, especially not like this. I understand the multiple tries and whatnot but a 20% jump? I just thought it was a bit odd and slightly funny too http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

Love,
Fox Makenshi