View Full Version : how the hell does one survive ultimate seabed?!
Blue-Hawk
01-15-2003, 07:38 AM
ok, im using a lv 123 hucaseal. i finally got to the ultimate seabed and am currently getting my tin can kicked all over the place. i cant seem to do damage to save my life. i miss more often than i can hit. not to mention i have already died about 6 times in there. wtf?!
here are my stats.
atp- 1365 (990)
dfp- 738 (483)
mst- 0 (0)
ata- 217 (174)
evp- 774 (543)
luck- 16 (16)
accidentally used a couple of luck mats >_<
my equipment currently is this-
red partisan+40 (25,30,0,0)
h&s25 justice +9 (0,20,0,25)
brightness circle 4 slots
3x metal body
cure/shock
shield of delsaber
savitri -
def- 56
pow- 110
dex- 34
mind- 0
so why cant i survive? i hear of people that have beaten ultimate seabed at lv 110 with ease.
note- yes, i am using my traps.
neko-chan
01-15-2003, 07:51 AM
I'm pretty much in you same situation: my level 120 HUnewearl's ass is being kicked really hard. She dies a lot and usually she takes two hours to reach the Olga Flow pit.
I don't like playing Seabed right now: Neko is too weak to inflict a decent amount of damage and her DEF, even if boosted with /Body units, doesn't stop enemies to make her fall down on the ground. I use a lot of techniques and always fight with L&K Combat with a percent bonus. I don't even try anymore to use blades against Sinows and Delbiters, and in general mechguns are my only weapon. Sinow Zoas can kill Neko with a single hit. She can barely survive just by casting Jellen on them.
That said, Seabed is beatable at your level. Maybe level 110 characters have beaten Seabed, but not as easily as they like to tell. But due to your lack of techs such as Jellen and Zalure, I'd suggest you to retry at higher levels.
Blue-Hawk
01-15-2003, 07:58 AM
sino zoa's can hit me 2 or 3 times before i die. man i would love a set of combats, but none of my characters are using id's that can get them. and i dont have online. damnit.
TeamPhalanx
01-15-2003, 08:04 AM
Get rid of all the items you're using except the DEL and BC. Check the shops and buy a 40-50% hit mechgun weapon. ATA is more important than ATP. I'd also recommend that you carry a handgun weapon and a melee one-on-one weapon (dagger, twin saber, or double saber).
For units you should boost your ATP & ATA. However, even if you do that, you'll have trouble hurting Morfos.
That level 110 was most likely a HUnewearl.
In general, you're really out of your league. For starters, you're using what's quite possibly the worst solo/offline character. Also your level isn't what I'd call a comfortable level for the Seabed.
Blue-Hawk
01-15-2003, 08:08 AM
On 2003-01-15 06:04, TeamPhalanx wrote:
Get rid of all the items you're using except the DEL and BC. Check the shops and buy a 40-50% hit mechgun weapon. ATA is more important than ATP. I'd also recommend that you carry a handgun weapon and a melee one-on-one weapon (dagger, twin saber, or double saber).
For units you should boost your ATP & ATA. However, even if you do that, you'll have trouble hurting Morfos.
That level 110 was most likely a HUnewearl.
In general, you're really out of your league. For starters, you're using what's quite possibly the worst solo/offline character. Also your level isn't what I'd call a comfortable level for the Seabed.
i use the defensive units quite often for offline multiplayer with my friend.
handgun huh? hm. i have a supressed gun +9 i got from soul of a blacksmith with 40 native and 20 hit.
Tevren
01-15-2003, 09:06 AM
Techs is the biggest thing your missing right now. My HUmar cleared to Olga around lv 114, and my FOmarl has done the same at lv 110 now.
Speed may be an issue as well. I'd highly recommend trying to get your hands on a God/Battle, or even a Devil/Battle. With your partisan and one of those, you could hit twice, move away, and repeat before most things can hit you.
I might consider replacing the Defense mats with mats to boost EVP. Taking less damage is good, but deflecting the attack altogether is much better, especially as your healing is limited without Resta.
Sedric
01-15-2003, 11:06 AM
It's all about techs in Ultimate mode now. So if you got no techs, good luck.
AnimalMother
01-15-2003, 11:14 AM
On 2003-01-15 09:06, Sedric wrote:
It's all about techs in Ultimate mode now. So if you got no techs, good luck.
I learned this the hard way with my Hucast, android hunters get shafted hard in Ultimate mode. Sure your ATP, DEF, and HPs might be through the frickin roof but hitting things is difficult, almost completely nullifying your superior ATP. So I gave up on my Hucast as the only way he can survive in Ultimate is with a good team. I find my new Hunewearl and Fonewearl to be far more versatile characters and I doubt they will have much trouble tackling Ultimate.
Elusive_Llama
01-15-2003, 11:26 AM
This is why I made a Hunewearl 'stead of Hucaseal...techs are essential. I don't know how androids survive with only 10 dimates/trimates/star atomizers....
Your Red Partisan at full grind is weaker than a Dragon Slayer at full grind. Bank it and find (or trade for) a better crowd control weapon. Red Sword and God/Battle serve me quite nicely in seabed. Try to get some good arms units too.
Also try to get a twinsaber weapon like a Comet or Cudgel as backup. The wide range of auto-target, 6 hits and sheer speed come in handy against Sinows and Morfos.
Your mechs don't have any hit% on them. Go to the store and find some with 50% hit. Pipe for them if you have to. It really works.
Since you're a droid, always bring a tech-user with you. At lvl 123 you NEED shifta/deband and jellen/zalure to survive seabed.
<font size=-1>[ This Message was edited by: Jae on 2003-01-15 10:33 ]</font>
Tevren
01-15-2003, 12:37 PM
True on the RP/DS issue, but the freeze on Red Partisan can make a big difference as well. Agreed Red sword + GOd/battle is the way to go, thats what my HUmar uses, but they don't grow on trees.
Hmm I never thought about the freeze special on the Partisan. Still, he's a droid. Freeze and confuse traps would be much more effective than a weapon special.
True, Red Swords and God Battles don't grow on trees. But I still think he should try to trade for something better. Even if he ends up with a Chainsawd and Devil Battle it'll still be an improvement.
Other than that, he can level up his HUcaseal some more. But 123 should be enough to take the seabed with some good friends and good equipment.
Alisha
01-15-2003, 01:06 PM
my lvl 130 RAmarl pretty much rapes the seabed offline with a few exceptions
1:having to fight more than one del-depth at once requires me to set a pipe due tot he high chance of being hit with megid im amazed a hucaseal would have trouble here i mean once you freeze them they are sitting ducks
2.Morphos i cant stress how much i hate these guys 1 is bad enough let alone 2 best way to take out is is megid,hell or zalure then mechs
delbuters are really nothing to me i just freeze them with frozen shooter
and 1 last thing the ice trick is essential to survival here or else you'll quickly find yerself ko'ed by sinows
TeamPhalanx
01-15-2003, 01:10 PM
You really should not be using a multi-hitting weapon (sword, partisans, slicers) in Episode II stages if you're a HUnter. (with few exceptions such as the current FAMITSU) Also, you definetely should NOT be using any of the specials on weapons in Ultimate Seabed; FOrces and RAngers, yes, HUnters, no.
As for level 123... If I made and named a team 'Ultimate Seabed' and a level 123 HUnter enter, I'd ask that person to leave; they just simply do not belong there.
As for offline, you just need better one-on-one weapons.
Alisha
01-15-2003, 01:15 PM
as long as theres a fo in the team 123 is not to low for seabed
wait let me rephrase that! as long as there's a high level fo
<font size=-1>[ This Message was edited by: Alisha on 2003-01-15 11:17 ]</font>
You really should not be using a multi-hitting weapon (sword, partisans, slicers) in Episode II stages if you're a HUnter.
That's subject to opinion. When I'm faced with a pack of Dololms, I'll gladly put away the cudgel and gatling in favor of the red sword.
As for level 123... If I made and named a team 'Ultimate Seabed' and a level 123 HUnter enter, I'd ask that person to leave; they just simply do not belong there.
So umm... where are they supposed to go? Stay in CCA until they reach 140?? I've been on Seabed teams where the highest level was 125 and we were able to wing it. Sure it was a bit rough, but we made it through.
as long as theres a fo in the team 123 is not to low for seabed
wait let me rephrase that! as long as there's a high level fo
Agreed, although one team I was on did REALLY well and beat Olga down with a level 80ish FOmar present. Seriously!
TeamPhalanx
01-15-2003, 01:36 PM
A pack? So... exactly how many situation in offline play do you face this "pack of Dololms?" I don't recall too many (if any) situation where I'm required to take on more than a handful of enemies at a time.
A lot of high levels, myself included, really do like to babysitting low levels. If you cannot contribute to a team, stay out and leave that spot open for someone who can.
Yes, a pack. Three or more is a 'pack' to me. Hell even if there are only two of them together, I'll still pull out the sword just so that the second one can't stray away and hit someone else (or me). When I think of a 'pack' of Dololms, I think of those large rectangular rooms with the water in the center. They always spawn in groups and the sword has enough reach to hit most of them. Swords also work wonders in that last water room with all the small column-wall things and traps, since the dololms don't have much room to wander. I guess it's all on your personal style. But I say the faster the room can be cleared, the better. If I can nail three enemies instead of one, I'll do it.
Well ok. The babysitting part is subjective I guess. I personally don't mind since I have the 'Support-HU' mentality. With the help of shifta/deband and jellen/zalure, most of the lower level HUnters I've played with have been more than capable of taking care of themselves.
*edit* Apparently, I can't read. I've been talking about ONLINE this whole time. Was he talking strictly about OFFLINE? :/ If so, then Phalanx's suggestion of 50% hit mechs is the best choice.
I think I need more coffee. o_0
<font size=-1>[ This Message was edited by: Jae on 2003-01-15 11:59 ]</font>
TeamPhalanx
01-15-2003, 01:59 PM
For starters, the squids in the Seabed aren't fast enough to warrant any multi-weapon useage. Most HUnters and RAngers can easily take down one of them before it gets close to them with a Mechgun. In addition, since that weapon keeps you at a safe distance, you can keep attacking and not get interrupted by hits.
Even when ther are 5 coming at you, it's more effective (and yes, this is tried and tested) to use a mechgun than bust out a sword/partisan.
Bottom line is that they're slow, and it doesn't make sense to attack an enemy that takes forever to reach you with a melee weapon.
*sigh* See my edit above. I apparently need to take reading comprehension classes or something.
Next time I venture into seabed and encounter one of those rooms, I will try your mechgun marauder method. If I get frozen in place or whipped repeatedly by tentacles, I'll blame you and take out the sword. ^ ^ I dunno. I've never had a problem eliminating a group of those things with a couple of weak-hard-hard combos.
BTW, that Rabarta 20 you gave me also works nicely to freeze those things in nice little bunches.
Just to get back on topic, here's another tip. When you're in one of those large rooms with the water, just stay near the top of the ramp and shoot those suckers with your mechs. It works for everything except for Morfos and Recons. If you position yourself correctly, even Delbiters can't touch you.
Blue-Hawk
01-15-2003, 04:26 PM
well, i would use my orotiagito, but i get my tin can kicked with that as well. as for the god/battle idea, i have no redria anymore. got annoying. besides, i never use battle units anyway. i actually made it to the lower seabed earlier, but i had to go out.
oh, and if i see one more creature suddenly learn megid, i am personally going to go to japan and beat the crap out of sonic team.
SkyHawkX
01-15-2003, 04:58 PM
Okay? People have beaten Ultimate Seabed/Flow at under level 100...
Wang_Tang
01-15-2003, 06:05 PM
With l337 skills.
(also luck mats are a good thing)
Wang_Tang
01-15-2003, 06:14 PM
I didnt read all the posts in this thread although i did catch the part about not using multi hit hunter weapons.
Whoever said that is a moron. It's much easier to rip down a group of enemies without taking a group (which for some could be fatal) with a sword rather than a saber, a partisan rather than a dagger, hell even a slicer rather than a twin beam type. Doubles should be saved for enemies like Morfos, or Sinows.
Also, the game is way more fun when you're facing impossible odds. Get used to getting owned and just have fun with it.
Also, in regards to the first post in the thread, a HUcaseal would be at least a little hard to play as in ult seabed anyways at lvl 120-something because you've got no s/d, but more importantly, you've got no j/z.
But like I said in my previous post, l337 skills are required. Well, maybe not L337 skills, but skills nonetheless. Practise makes perfect... and so on.
I'm a lvl 167 HUnewearl, or rather, Farylla is. The first time I ever beat ult seabed offline with her was way the hell back when i was lvl 138. S/d, j/z, and my trusty gae bolg were my best friends. I also used a Supressed gun and a Yamato. Simply put, I owned the seabed (may have been owned a few times myself, but still).
Now I'm romping around with my holy ray, demo-comet (found from my 3rd mil lilly ^_^), and my faithful imperial pick.
anyways yeah...
Mag_Launcher
01-16-2003, 10:48 AM
Yeah, I can use any weapon in V-hard just to show off, but in ultimate, theres no F'in around.
I use only 3 weapons in ult:
Spread Needle
Frozen Shooter
Yasminkov 9000M
My crowd, stun, and one-on-one weapons.
Khaotika
01-16-2003, 10:56 AM
With a little energon and a lot of luck..
Erm, nm.
Well I hate Ultimate DEATHBED to pieces, but:
Khao, my RAmar is 143 now. I _STILL_ have some troubles going through there, although it's mostly in SB2 that I run into the most trouble.
J/Z would be a godsend here, but I have to make do with lvl 15 S/D.
Anyways here's how I get through the mess:
Dolmolms/Dolmdarls: I switch to a shot, and *pulse* my shots. What that means is I learned how fast they move and have learned to time my attacks by pressing the attack buttons at just the right time. When I do this, I end up with no damage at all.
Recons/Recoboxes: Again, shotgun. Only, if I end up with them surrounding me, I reposition myself and fire again. If you're clear on Recons, switch to Mechs and try to damage the Boxes as much as you can.
Sinow Zoa: Instant death recipe = Freeze, two hit combo. Yay! Switch to mechs and move... A LOT.
Delbiter: This thing gives me the most trouble. My Resta only heals about 377 HP per heal, so I often just have to use Dimates/Trimates to heal quicker. Freeze it if you can, and I use Mechguns. There may be occasions where you can lure one against a wall, and just fire potshots at it from the ramp.
Sinow Zele: Same as Zoa, only he usually knocks me down, so that gives me time to recooperate.
Morfos: Ugh. High defense makes them a pain. Patience and Mechs are the key. You CAN lead them to fire in one direction and be stuck that way...but they will realign themselves when they're close to death.
Deldepth: Freeze them, of course, even if it means using all my fluids. After that I switch to a rifle, and do a heavy attack. Of course the key is to do as much damamge as possible before the slim...er DelSlimes collapse into their disk form. Yes, that megid hurts, I've been on the recieving end so often...
THE WORST ROOMS: You know em, they have 2 or more Sinow Zeles, 2 Morfos, 2 Deldepths, Multiple squids, and some Recon/Recoboxes. Ugh. Take care of them one enemy at a time. I just freeze, freeze, freeze, then take care of the Sinows, followed by the squids, then the Deldepths, the Morfos, and leave the Recons for last.
Oddly enough, Olga Flow is easier than the entire trek through Seabed. Of course, I wasted 4 dolls, but at least that was just the Grants rain, and not being clusterfocked from all sides.
============================
As for getting through it with a HUcaseal. GOOD. LUCK. I'm with Phalanx on this...android HU are just gonna suffer in Ult Seabed no matter what... -.-;;
Yep, looks like the game belongs to FOrces now...
-Khao
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