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thunder-ray
Feb 19, 2008, 07:27 AM
Ive been hearing rumors about sega coming out with master classes. Is this true? plus when do we get them? and if anyone can comfirm this what is the weapons these master classes can use?

SStrikerR
Feb 19, 2008, 07:30 AM
There will be master classes, and the reqs for them will be some combination of the other classes. The classes are fighmaster, gunmaster, masterforce, and acromaster.

Here's an example: FighMaster reqs.
Fighgunner 20
Fortefighter 20

All we know right now is that we're getting them, and their names. The rest is just speculation, we don't know things like when we're getting them. But when the jp servers get them, you can be sure we aren't far behind.

thunder-ray
Feb 19, 2008, 07:32 AM
Very well then thanks for the info ryan http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif

New_One
Feb 19, 2008, 07:40 AM
Its completely pointless having master classes, takes alot of variety out of the gameplay.

Silver_Wyrm
Feb 19, 2008, 08:02 AM
On 2008-02-19 04:40, New_One wrote:
Its completely pointless having master classes, takes alot of variety out of the gameplay.


example of said speculation here.

Zeota
Feb 19, 2008, 08:04 AM
We'll know for sure next month when they come to JP.

EspioKaos
Feb 19, 2008, 08:06 AM
The Japanese servers will be receiving three of the four master types in March. (Fighmaster, Gunmaster and Masterforce) Hopefully then we'll be able to put a lot of this ridiculous speculation (and dare I say it, whining) to rest.

EDIT: Beat to it. http://www.pso-world.com/images/phpbb/icons/smiles/anime2.gif

<font size=-1>[ This Message was edited by: EspioKaos on 2008-02-19 05:06 ]</font>

necman
Feb 19, 2008, 08:34 AM
I was looking forward to the master classes. Hopefully they are not too unbalanced. oh don't worry I have enough cheese to go around!

Rett
Feb 19, 2008, 09:08 AM
On 2008-02-19 04:30, Ryan113 wrote:
There will be master classes, and the reqs for them will be some combination of the other classes. The classes are fighmaster, gunmaster, masterforce, and acromaster.

Here's an example: FighMaster reqs.
Fighgunner 20
Fortefighter 20

All we know right now is that we're getting them, and their names. The rest is just speculation, we don't know things like when we're getting them. But when the jp servers get them, you can be sure we aren't far behind.




Also the whole idea of Master classes is a rumor there is no concrete proof that Master Classes will be released online

Deissa
Feb 19, 2008, 09:13 AM
Well, except that Sonic Team has already said they're releasing them on the Japanese servers in March.

Rett
Feb 19, 2008, 09:18 AM
They said they were releasing more classes, what they are is only rumors. They could just be more expert classes. The Idea of "Master Classes" is only a rumor

RedMussel
Feb 19, 2008, 09:31 AM
On 2008-02-19 06:18, Rett wrote:
They said they were releasing more classes, what they are is only rumors. They could just be more expert classes. The Idea of "Master Classes" is only a rumor

Well the names Flighmaster, Gunmaster, and Masterforce has been officially stated are the names of the 3 new classes that will be released in JP soon. Plus there were only 4 class names in the psu data that were not released on the game was the 3 i said and Acromaster which is why everyone calls them master classes.



<font size=-1>[ This Message was edited by: RedMussel on 2008-02-19 06:35 ]</font>

elainesangel9
Feb 19, 2008, 10:45 AM
you know wwhat would be cool for techers? boost techs to cap at level 60, then have like a fire techher, icetecher megidtecher etc

Crimson_HUmar
Feb 19, 2008, 11:12 AM
Master Classes are great!

If Master classed offer more weapon options like Axe with Double Saber and more S rank usage. Then they are a reason to celebrate.


<font size=-1>[ This Message was edited by: Crimson_HUmar on 2008-02-19 08:15 ]</font>

RedMussel
Feb 19, 2008, 11:16 AM
On 2008-02-19 08:12, Crimson_HUmar wrote:
Master Classes are great!

If Master classed offer more weapon options like Axe with Double Saber and more S rank usage. Then they are a reason to celebrate.


<font size=-1>[ This Message was edited by: Crimson_HUmar on 2008-02-19 08:15 ]</font>
But i like being unique and not like everyone else.

Ezodagrom
Feb 19, 2008, 11:23 AM
The master classes could be anything, they could be above the expert classes (having expert classes as requirement), or they could just be new expert classes (having basic classes as requirement). Whatever they are, we'll know that next month http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif

aozora
Feb 19, 2008, 11:34 AM
What are they going to do about weapons though? We already have classes that can use S rank weapons. Are they going to release SS rank weapons or something? lol
Or is it just for PA purposes?

RedMussel
Feb 19, 2008, 11:37 AM
On 2008-02-19 08:34, aozora wrote:
What are they going to do about weapons though? We already have classes that can use S rank weapons. Are they going to release SS rank weapons or something? lol
Or is it just for PA purposes?

No SS weapons >_> they will just make a new palette of S and A weapons for the classes.

darkante
Feb 19, 2008, 11:41 AM
On 2008-02-19 08:34, aozora wrote:
What are they going to do about weapons though? We already have classes that can use S rank weapons. Are they going to release SS rank weapons or something? lol
Or is it just for PA purposes?


I feel that a new "S-rank" name could be nice for the 13-15 * weapons, IMO.

HUnewearl_Meira
Feb 19, 2008, 11:45 AM
On 2008-02-19 04:40, New_One wrote:
Its completely pointless having master classes, takes alot of variety out of the gameplay.



The prime difficulty I have with this statement, is that it has been made regarding a group of classes that we know absolutely no more about than their names. It's long too early to be forming opinions on them.

elainesangel9
Feb 19, 2008, 01:58 PM
well yea it might take some difficulty away, but hmm, maybe these master classes have severly reduced stats. you know, like hunter but he can use absolutley no techs. rangers cant use techs or melee weapons and their atp is very low, and techers....no atp no dfp...

Rayokarna
Feb 19, 2008, 02:09 PM
It will be interesting to see how the community will take em. Im actually hoping it will be more versitile in itself. Allow m to use different weapon selections with out changing to another class.

Shishi-O
Feb 19, 2008, 02:10 PM
acro master ftw http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif

DoubleJG
Feb 19, 2008, 02:20 PM
FighMaster, GunMaster, MasterForce and AcroMaster...

Give it up for Protransers! http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif (unless they're a requirement for x master class, I suppose they're fine as they are.. seeing how uber their EX traps are and how many S ranks they have access too).

Shishi-O
Feb 19, 2008, 02:23 PM
On 2008-02-19 11:20, DoubleJG3288 wrote:
FighMaster, GunMaster, MasterForce and AcroMaster...

Give it up for Protransers! http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif (unless they're a requirement for x master class, I suppose they're fine as they are.. seeing how uber their EX traps are and how many S ranks they have access too).

yup i think i will make my f cast a protranser( gathering too much dust as fortegunner)

Zorafim
Feb 19, 2008, 03:34 PM
Something tells me Acromaster may play similarly to Protranser +1. I'll assume, access to all traps, and average access to all weapons. I can see them being overpowered and overused...

I'm fairly excited about the master classes, if only due to the fact that I may be able to use my Mukguntek and Serafi Daggers without changing jobs. Not to mention, I'm starting to get interested in Teching, which is only possible with one hunter job (and still not very well). I don't know if Masterfighter (anyone else think that the prefix "figh" sounds incredibly silly?) will get all of these, but at least there's the hope.

So, we'll be seeing these in action in March, huh? After seeing the requirement, we'll have two months to unlock it... Oh, I hope I don't have to cap Fighgunner...

RegulusHikari
Feb 19, 2008, 04:19 PM
Bring on the master classes! Some of us still play for our own gain and fun, not because we're selfish and need to have 1337er equipment than the people next to us. No variety? Having 16 types of melee weapons to choose from to put on your 6 slot palette isn't variety?

Doublesaber freaks will still spam doublesabers.
FGs will rejoice because they can finally S rifles and twins.
Techers will now be the masters of their class, no longer overshadowed by a hybrid.
Melee fanatics like Levia and myself can finally use S spears and daggers.
Protranser STILL have a wonderful selection of equipment.

And all of you will be too busy bitching and not enjoying the game because the person right next to you is using the same Mugunruk.

The only disadvantage with master classes (as people speculate them to be), is the shut out of hybrids, but I doubt ST won't make compensation for them.

But like Meira said, we have no concrete info on these classes yet, so what's the use in shitting bricks over it? What if master classes allow us to choose our S ranks (like I'm hoping)? No, let's first jump to conclusions and crucify ST for something they haven't released yet.

Sekani
Feb 19, 2008, 04:43 PM
I hate how every discussion about master classes attracts a bunch of people who somehow factually know EVERYTHING about them.

Zorafim
Feb 19, 2008, 04:59 PM
Isn't that what always happens in speculatory topics? People complain about information before they know how they will be implemented.

OMFG R.O.B. SUCKS!

RegulusHikari
Feb 19, 2008, 05:03 PM
On 2008-02-19 13:59, Zorafim wrote:
Isn't that what always happens in speculatory topics? People complain about information before they know how they will be implemented.

OMFG R.O.B. SUCKS!



It's just part of peoples' nature to complain, I guess. I mean, we are guilty of complaining about complainers, eh?

And you're lucky I know the roster already Zora, or I might have had to hurt you.

Leonah
Feb 19, 2008, 05:36 PM
This is the first time i've heard about.. Master.. Classes. I feel so outta-loop. http://www.pso-world.com/images/phpbb/icons/smiles/icon_frown.gif

Really I've never been much of a Hybrid player and I'd think they are the one's worrying/complaining the most.
I mean, I have a Fortefighter, and I USED to have a Fortetecher(and wanting to change back). My fighgunner, even with MASTER CLASSES, i'd still use, because I adore double blades (and mech-guns;))... Being a FIGH MASTER with my FORTREfighter? That'd be wicked awsome, in my opinion. The same with Forces http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif

So I don't see why everyone's worrying and giving themselves grey hairs here. We'll have to wait and see.. I'm sure people were a bit worried about acrofighter/techer, and look'it how they turned out?

DEM_CIG
Feb 19, 2008, 05:43 PM
I would rather not have master class, I like the way the classes are now... i like having the 9 classes we have now... I makes PSU more fun having the different classes... I like being the only class that can use double sabers... U_U...

Leahcim
Feb 19, 2008, 06:16 PM
What I think:

Master Classes are just another set of expert classes like the fortes, hybrids and specialized. Fortes are meant for damage dealing, hybrids like Wartecher for mixing two fighting types, and specialized are Protranser, Acrofighter and Acrotecher. What role the master classes will fill is up in the air.

Feign
Feb 19, 2008, 06:25 PM
On 2008-02-19 15:16, Leahcim wrote:
What I think:

Master Classes are just another set of expert classes like the fortes, hybrids and specialized. Fortes are meant for damage dealing, hybrids like Wartecher for mixing two fighting types, and specialized are Protranser, Acrofighter and Acrotecher. What role the master classes will fill is up in the air.



Axes. More damage. MOAR BAMAGE!

...BAM!

Leahcim
Feb 19, 2008, 06:28 PM
Acromaster isn't going to exist online. Acromaster is PSU Portable only.

The only Master Classes announced were Fighmaster, Gunmaster, and Masterforce.

Helly
Feb 19, 2008, 06:30 PM
I think the requirements for these might be different from just having "x class level". Maybe the reason they're gonna make PA's abit easier to level is because perhaps you'll need "x amount of PA's @ L30/40" in order to change to a master class? Mastery of weapons is more important then mastery of replaying high MP mission!

Rayokarna
Feb 19, 2008, 06:37 PM
On 2008-02-19 15:28, Leahcim wrote:
Acromaster isn't going to exist online. Acromaster is PSU Portable only.

The only Master Classes announced were Fighmaster, Gunmaster, and Masterforce.




Incorrect dude. Acromaster will be released later down the line. It's to early for it anyway, AF and AT just came out.

Shishi-O
Feb 19, 2008, 07:04 PM
On 2008-02-19 15:37, Rayokarna wrote:

On 2008-02-19 15:28, Leahcim wrote:
Acromaster isn't going to exist online. Acromaster is PSU Portable only.

The only Master Classes announced were Fighmaster, Gunmaster, and Masterforce.




Incorrect dude. Acromaster will be released later down the line. It's to early for it anyway, AF and AT just came out.

NOOOOOOOO....i'm ok



<font size=-1>[ This Message was edited by: Dhylec on 2008-02-19 16:12 ]</font>

mvffin
Feb 19, 2008, 07:10 PM
acromaster, as well as the other master classes, were actually found in the illuminus game data. As long as acro master can use slicer, whips, and techs, i'll be happy. anything else is a bonus to me.

*warning: speculations follow*
as focused as our forte- classes are, I think that masterclasses will just be MORE focused. less weapon selection, all S rank, and 50 caps in their specific area only.
*/speculation*

Genoa
Feb 19, 2008, 07:58 PM
I figure the master classes Stats will be a reflection of Protranser. I see lower base stats combined with high leveled Photon Arts and a vast weapon selection to help compensate the stats. Maybe even remove the race bonus' for the class, just because of the weapon selection and PA caps alone.

If that was the case, I wouldn't mind taking these master classes for a spin http://www.pso-world.com/images/phpbb/icons/smiles/icon_wink.gif

Leahcim
Feb 19, 2008, 08:01 PM
There's a lot of things found in the game data that was never used. Since they've announced FM , GM and MF but not AM, I'm going assuming we will not get it.

Immagin how broken such a class would be? Highest level Support Techs AND S rank Slicers with Speed Boost?

simply no.

Umberger
Feb 19, 2008, 08:05 PM
On 2008-02-19 17:01, Leahcim wrote:

Immagin how broken such a class would be? Highest level Support Techs AND S rank Slicers with Speed Boost?

simply no.



Who says it would have any of those things...?

Leahcim
Feb 19, 2008, 08:06 PM
I've made long speculation ont his before, and all I say is this:

Master classes get S rank Weapons of all their respective fields.

example: Fighmaster would get S rank Axe, Sword, Spear, Double Saber... all the way to whips and slicers.

The reason I think this is that there are currently no classes that allow, say, Axes and Double sabers in one class or Whips and Slicers. This would fill that gap. Master Classes would be the master of their weapon types. Fortes, who are focused on damage would have slightly better offencive stats so their role would not be stepped on, Protransers still would get Trap warfair, Acros their speed boosts and hybrids would still be the only hybrids. Master would just have access to all weapons (of their type). this role hasn't been filled yet

With Master Force, I believe on top of Wands, Rods and Madoogs, they would get full leveled support and attack techs. this role hasn't been filed yet either.

Leahcim
Feb 19, 2008, 08:09 PM
On 2008-02-19 17:05, Umberger wrote:

On 2008-02-19 17:01, Leahcim wrote:

Immagin how broken such a class would be? Highest level Support Techs AND S rank Slicers with Speed Boost?

simply no.



Who says it would have any of those things...?



No one does, because acromaster wont exist online, only on PSU portable.

http://psupedia.info/Phantasy_Star_Portable



<font size=-1>[ This Message was edited by: Leahcim on 2008-02-19 17:13 ]</font>

Reipard
Feb 19, 2008, 08:12 PM
Here's some accurate speculation: Master Classes will either be all right or invariably retarded.

Leahcim
Feb 19, 2008, 08:14 PM
On 2008-02-19 17:12, Reipard wrote:
Here's some accurate speculation: Master Classes will either be all right or invariably retarded.



Knowing Sega, the later is most liekly right

SStrikerR
Feb 19, 2008, 08:42 PM
Here's how I THINK it would work with the so called "gaps".

Classes such as wartecher, fighgunner=hybrids
Classes such as fortefighter, fortetecher= "Tech only, Melee only."
Classes such as protranser, acrofighter= Specialists.

Fighmaster, Masterforce, Gunmaster= Based off the basic classes, except the weapons they can use will be boosted to S rank, but the stats of the classes will be that of how Protranser was in PSU. Stupidly weak for the most part, unless you made the most of what you had.

And again, I will say this: This is just a THOUGHT, I doubt this is how it would work, it's just an idea. As of right now, the only thing we know is they're going to be coming out. Considering the Jp servers are getting them in March, we'll PROBABLY get them around may/june. I think it would be nice if everyone stopped arguing and keep their thoughts as to how the classes will work to themselves for once. Will it kill you all to wait a few weeks?

Zorafim
Feb 19, 2008, 08:52 PM
On 2008-02-19 15:28, Leahcim wrote:
Acromaster isn't going to exist online. Acromaster is PSU Portable only.




Just like Hunter, Ranger, and Force are offline only. You won't be able to play with any of them, because they've already been used.

You really shouldn't stand by something so strongly with such loose grounds.

Leahcim
Feb 19, 2008, 08:57 PM
I wasn't saying its because they were already used, Levia. Read the rest of what I've said.

Considering Sega actually Annouced Fighmaster, Gunmaster and Masterforce after the Acros and not Acromaster is good enough reason.





<font size=-1>[ This Message was edited by: Leahcim on 2008-02-19 17:58 ]</font>

Zorafim
Feb 19, 2008, 09:03 PM
No, not really. That's like saying that Fortefighter and Wartecher wouldn't be in the game because we couldn't use them one year ago. The data's in the disk, and chances are it's going to be used. I'd say the fact that it's in PSP is evidence supporting it being in the game, in fact, since it's silly to add it in otherwise.

It's kinda creepy that people are now calling me by my game name now, instead of my forum name...
also, lolevedence

<font size=-1>[ This Message was edited by: Zorafim on 2008-02-19 18:06 ]</font>

Leahcim
Feb 19, 2008, 09:07 PM
Will just have to wait and see then

Zorafim
Feb 19, 2008, 09:11 PM
That's normally the best course of action. You don't know what these crazy game makers are going to come up with until you see it for yourself.

Seriously, Voloyal? The gambit system? R.O.B.?

Ken_Silver
Feb 19, 2008, 09:31 PM
lol at another Masterclasses topic.

And for the record: Uber lol at the R.O.B comments. They sum this whole issue up very well. Bewares of Killer R.O.B's online. They will be in your house, invading your kitchen, eating your cookies while wearing your Nike's. Brawl will rock. http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

We won't really know what they will have until we get them. I doubt that these classes will replace Hybrid classes, as the creators won't make a class to replace the point of another class. ST is a professional company, so we should give them faith in that alone.

Besides if the classes give you what you want play-wise, then use that class, if not, then stay away. It's that simple. When you are in battle you really don't care who saves you from being hurt or killed, as long as someone saves you, you are thankful and you hopefully return the favor. Don't over-analyze the situation and then tear someone's head off for disagreeing. It is human natute to argue and all, but at least be civil. Besides, March will be here quicker than you think.

chaostroop3
Feb 19, 2008, 09:44 PM
all i know is master force ftw!

Reipard
Feb 20, 2008, 09:56 AM
The gambit system?

Phantasy Star IV beat FFXII to the concept by quite a long time XD

amtalx
Feb 20, 2008, 09:58 AM
On 2008-02-19 18:31, Ken_Silver wrote:
ST is a professional company, so we should give them faith in that alone.



WTFUXNO