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DEM_CIG
Feb 28, 2008, 01:15 PM
If i could change anything about one class, it would be that Fig was able 2 use s rank twin handguns and s rank handguns, along with it's other s-ranks...

Kylie
Feb 28, 2008, 01:17 PM
I'd give WT more ATP and slightly more ATA.

Zorafim
Feb 28, 2008, 01:19 PM
Trade S rank twin sabers for S rank twin daggers on fF.

Dirkster111
Feb 28, 2008, 01:22 PM
GT to use Virus Trap G

str898mustang
Feb 28, 2008, 01:23 PM
fT with Srank Mags

daniel_drago
Feb 28, 2008, 01:24 PM
FF + Arank Whip...... http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif lol just kidding.

I'm not really sure what to give FF maybe another gun I don't know :S

ARGH. Oh I know, make the minds of everyone on the Xbox360 server to put weapons at nice prices.
I don't play PSU for the whole 'grindan' of money experience...if i wanted 'grindan' I would go play WoW.

darkante
Feb 28, 2008, 01:27 PM
Give S-rank Twin handguns and Crossbow to FG.

And yes, any other fighting class gets double saber.
Donīt see why FiG should only to be able to use one.

Kylie
Feb 28, 2008, 01:31 PM
On 2008-02-28 10:24, daniel_drago wrote:
FF + Arank Whip...... http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif lol just kidding.

I'm not really sure what to give FF maybe another gun I don't know :S

ARGH. Oh I know, make the minds of everyone on the Xbox360 server to put weapons at nice prices.
I don't play PSU for the whole 'grindan' of money experience...if i wanted 'grindan' I would go play WoW.


If FF got whips... I'd be like, "Buh bye, WT!" Seriously, I think whips, resta, and s rank twin daggers are the only reason I put up with WT. http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

Yusaku_Kudou
Feb 28, 2008, 01:36 PM
Fortegunner + S Rank Twin Handgun

It does make sense, doesn't it?

Kanju
Feb 28, 2008, 01:36 PM
I'd give Fortefighters shotguns.

Rayokarna
Feb 28, 2008, 01:38 PM
WT gets S Rank Twin and Double Saber

GreenArcher
Feb 28, 2008, 01:55 PM
Give fighgunnner S rank Handgun or Mechgun

DoubleJG
Feb 28, 2008, 02:01 PM
Give WT every S-rank in the game.. http://www.pso-world.com/images/phpbb/icons/smiles/icon_rolleyes.gif



Seriously though, I'd like FT (or WT) to get S-rank Madoogs.

chibiLegolas
Feb 28, 2008, 03:14 PM
Give GT S rank cards.

On another note, I'd take double sabers access AWAY from FiG and give it to FF. (maybe adjust the double saber stats for FF as well)
And make a new type of heavy gun weapon that's FoG exclusive.
IMO, being a FORTE class should allow you to have access to a SPECIFIC weapon type that's only for FORTE classes!
FT has rods. FF and FoG should have something for themselves as well.

Leahcim
Feb 28, 2008, 03:27 PM
WT get S rank Madoogs

Acrotecher has 4 Exclusives (S whips, S Madoogs, Highest Support, Tech Speed) Gib Mags >_>

Kanore
Feb 28, 2008, 03:30 PM
I say my class get S-Rank for all weapons, level 60 for Skills, Bullets, and Technics, and max stats at level 2.

Oh wait you meant seriously?

No, no that's pretty much it.

Seority
Feb 28, 2008, 03:31 PM
And yes, any other fighting class gets double saber.
Donīt see why FiG should only to be able to use one.



On another note, I'd take double sabers access AWAY from FiG and give it to FF. (maybe adjust the double saber stats for FF as well)
IMO, being a FORTE class should allow you to have access to a SPECIFIC weapon type that's only for FORTE classes!


Honestly.
FF = melee specialist
FG = gun specialist
Why are they denied what they are suppose to specialize in?? Just goofy.
So yeah, S double sabers for FF and S twin handgun for FG. Just makes most dang sence.



I'd give Fortefighters shotguns.


I know range, anything, for FF is totally gey, but I don't think they should be allowed to have more then just a pistol. Being such a specialty class means they have to give up a lot with the other types of weapons. Keeps stuff even.

I would also love for people to stop bishing about the slicers. I know that they started off doing broken damage and hitting multiple areas of monsters, which was ridiculous, but now they do less damage and only hit one spot on an enemy. If anything should be nerfed, it's their riduculous range, NOT the damage. They become practically boring when they do even less damage. There are many other weapons/pa's that are crowd control and are funner to use. Goodbye slicers, you useless things. I got my Chikki to 40 just to have it be bished out by complaining gunners and techers. =P

ThaPrez2k5
Feb 28, 2008, 03:32 PM
wish fighgunners could use either s rank spears or s rank slicers i love both but don't like swords and axes all that much just not for me

jobber
Feb 28, 2008, 03:32 PM
fG use S Rank Machine Guns

Nuclearranger
Feb 28, 2008, 03:37 PM
On 2008-02-28 12:32, jobber wrote:
fG use S Rank Machine Guns



And give Rifles and Lazer cannons a boos...... oh wait

ljkkjlcm9
Feb 28, 2008, 03:37 PM
AF/AT: Give the mechgun from the AT to the AF, I don't get why AT has them... at best cause the ulti mech PA is a support PA
FI: S rank dualies or Xbow
GT: They're getting S wands, so S cards
WT: Prolly better support techs
FF: Surprisingly, I'd give them mechguns to add some flavor and maybe actually get some FF's to use a gun or two
FG: I don't think this class actually needs anything. I can't see anything to change
FT: I might actually give them Shadoogs to back up a wand
PT: I think Twin Claws are the next best fit for them... maybe a rifle

THE JACKEL

Andy1423
Feb 28, 2008, 03:40 PM
If I could change one thing....

I would have Armors with general slots enstead of specific. It would eliminate stupid units that have negative effects to an extreme degree. THINK PSO. Having the option to have 3 arm units and one body, or vise verse would make tweaking indivudual classes more indepth. And bring back the Sheild while your at it. I don't know why they decided there was a need for only one "line-sheild". Besides, in MMO type games, the more options that are avalible for equping makes for MORE FUN!!! And for that matter more options for set items and combos. Like a Three part Phantom combo...

Rifle + Sheild = Partial set bonus

Rifle + Sheild + Armor = FULL BADASS SET BONUS

IN A NUTSHELL..............I WANT MORE FLEXABLITY IN THE ARMOR PORTION OF THIS GAME


PS. ADD SLOTS were great trade bate



<font size=-1>[ This Message was edited by: Andy1423 on 2008-02-28 12:42 ]</font>

ljkkjlcm9
Feb 28, 2008, 03:43 PM
If i could change one thing about the GAME, I'd add the "Add slot" item for armors from PSO. It could work like grinding currently does, but with a lower success rate. Basically every add slot is a 50/50 chance to add. Except the armor would be like 5 chances to add slot, and if it say normally has 1 slot, and you add 1, then fail the next add, you lose the old slot too and it goes to 4 chances to add slot. This makes the armors with more slots still nice to have, but those with less slots able to get better. And those with no slots still take a lot of luck, as everything in this game does, to get some good slots.

THE JACKEL

Andy1423
Feb 28, 2008, 03:48 PM
If i could change one thing about the GAME, I'd add the "Add slot" item for armors from PSO.

EXACTLY.....and for that matter does anymore here think that having one elemental resitances is just retarted. It forces players to have muliple armors. That's just plain DUMB IMO.

Plus, it would add to the value of certian rare armors. For example, Dulk Senba has -20 END...WHAT??

WHY not make the Dulk Senba have
DRK res+ 50
LIGHT res -10
ICE res 20
FIRE 20 ECT....

<font size=-1>[ This Message was edited by: Andy1423 on 2008-02-28 12:52 ]</font>

Akaimizu
Feb 28, 2008, 03:51 PM
Four open slots and finding two SPS and a couple of regular ACY boosters and everybody becomes a current god, regardless whether they're even meant to do damage. (A running joke might be, even my Resta kills mobs!) Then again, it would probably force STs hand to put in some strong and hardy monsters, pronto.

I do admit, some of the units are pretty strong to stack with our current monster climate.


<font size=-1>[ This Message was edited by: Akaimizu on 2008-02-28 12:52 ]</font>

Andy1423
Feb 28, 2008, 03:55 PM
Four open slots and finding two SPS and a couple of regular ACY boosters and everybody becomes a current god, regardless whether they're even meant to do damage. (A running joke might be, even my Resta kills mobs!) Then again, it would probably force STs hand to put in some strong and hardy monsters, pronto.



Perfect example of how thet F-ed up PSU. PSO was fine in that department, GOD unit where somewhat hard to find, others weren't as bad, but you would customize to make your race/class better or just make even stronger what you were good at.

In general the units were not too over powering by themselves. That gave merrit to collecting good ones and stacking them.


<font size=-1>[ This Message was edited by: Andy1423 on 2008-02-28 12:56 ]</font>

MSAksion
Feb 28, 2008, 05:37 PM
General change - Fortes to have +10 PA Levels over a hybrid.

Why do Guntecher Bullet lvl 40 = ForteGunner bullet lvl 40?
Why do Figunner Melee lvl 40 = ForteFighter Melee lvl 40?

Make Guns & Swords the the same as ForteTecher lvl 40 TECH > HYBRID Techer lvl 30.

And make bullets look different. I want a lvl 31+ Bullet to sparkle and shine and grow larger so you can tell a lvl 31+ from a 21+ from an 11+. Otherwise its all the same colored laser bullet.

RAGNAGELPPOD
Feb 28, 2008, 06:40 PM
Give protranser access to the "gunner type" s rank armors.
*uses MEAN LOOK on stormline*

Pt uses more guns than Fig, AF and AT individually so it makes no sense why they can use it and PT cant, esp since us CAST protransers could really use that extra slot. I dont think it would make the PT job broken or anything. I doubt they have high enough stats to be broken by wearing a high armor that only slightly raises their stats.

APEXi
Feb 28, 2008, 06:43 PM
fortegunners. S twin handguns.

Kanju
Feb 28, 2008, 06:46 PM
On 2008-02-28 14:37, MSAksion wrote:
General change - Fortes to have +10 PA Levels over a hybrid.

Why do Guntecher Bullet lvl 40 = ForteGunner bullet lvl 40?
Why do Figunner Melee lvl 40 = ForteFighter Melee lvl 40?

Make Guns & Swords the the same as ForteTecher lvl 40 TECH > HYBRID Techer lvl 30.


I agree.

FreeLancer
Feb 28, 2008, 06:54 PM
on the concept of armor changes, why not at least make s-rank armors (more)special?
-more than one of a slot type
--(if nothing else but to keep a slight balence. Two of any any slot type is all you really need to stack, since slot units don't effect base stats.)
-visual changes
--(like the rabol rappy's block animation)
-armor that boosts other stats
--(atp/ata/tp)
-armor that boosts effectiveness of skill/bullets/spells
-slot units that add other elemental resistances
--(the slot unit would add half the armors %, for all but the opposite one. An ice unit in fire armor would be a negative bonus. Big advantage for neutral armors though, especially since the rate for armor improves dramatically.)

Powder Keg
Feb 28, 2008, 06:55 PM
- Give Wartecher A-Rank Double Sabers (Remove Swords to make it even)
- Give Fortegunner S-rank twin pistols.

I think everything else is fine, although I think Acrotecher having S-rank sabers is a little silly...

SolomonGrundy
Feb 28, 2008, 07:02 PM
pick 1 thing people!

level 30 buffs for WTs

dogg1000
Feb 28, 2008, 07:10 PM
On 2008-02-28 10:36, Kanju wrote:
I'd give Fortefighters shotguns.

lmao >.> and if give fortegunner s-rank xbows (im dreaming =P)



<font size=-1>[ This Message was edited by: dogg1000 on 2008-02-28 16:19 ]</font>

Kira-TFF
Feb 28, 2008, 07:33 PM
I'd give Fortefighters a little more mst... barta and foie kick my ass >.<

blackeye08
Feb 28, 2008, 07:46 PM
Fighgunner: S spears, Swap crossbow for card, S pistol, s fighting mags

Feign
Feb 28, 2008, 07:53 PM
fF -Slicers -EVP
AF +ATP -MST +Whips
All Techers +20% Damage/Support Effects based on Archetype

JarinKail
Feb 28, 2008, 07:56 PM
S Rank twins for Fortegunner.

ilovetypemoon
Feb 28, 2008, 07:58 PM
Fighgunner: S rank Machinegun

Christmas
Feb 28, 2008, 07:59 PM
S rank cards for AF, it's also the only single handed weapon they don't have at S rank.

Chuck_Norris
Feb 28, 2008, 08:12 PM
On 2008-02-28 10:19, Zorafim wrote:
Trade S rank twin sabers for S rank twin daggers on fF.



Agreed. Also, give FF S rank handguns.

Lamak
Feb 28, 2008, 08:18 PM
S rank Claw and Madoog for WT.

LLSmoothJ
Feb 28, 2008, 10:12 PM
S Rank Twin Handguns and Twin Claws for Fighgunner (Willing to give up Double Saber exclusivity.)

Skye-Fox713
Feb 29, 2008, 02:08 AM
Give S rank twin handguns and S rank Mechguns to Fortegunner

Sol_B4dguy
Feb 29, 2008, 02:17 AM
Figh: S-rank pistol. That is all

dc534
Feb 29, 2008, 02:31 AM
PT 40 skills to match our 40 bullets.

SATatami
Feb 29, 2008, 02:33 AM
Give FFs +3000% ATP.

unicorn
Feb 29, 2008, 02:34 AM
Guntecher:
- S-rank whips. Keep PAs at 10. GTs were predicted to get A-rank Whips (and slicers) in AoI anyway, but they got S-rank shadoogs instead.
- S-rank Cards
- Lvl 30 Techs, Higher TP mod. Same ATP mod.

Wartecher:
- 40/20/30/20
- Give WT one more S-rank (Sword/Spear, Claw, Madoog, Whip)

Fortetecher:
- 10/40/40/30 { OR }10/30/40/30 w/ a higher ATP and ATA mod. Those bows look pretty sad next to AT's twin handguns.
- No S-rank Madoog.
- Give Beast and CAST more TP....Beast AT has more TP than CAST FT.

Fortefighter
- Access to A-rank Double Sabers
- Nerf Jabroga and Majarra.

Fortegunner:
- S-rank slicer w/ nerf of course. I feel that Slicers go under RANGED weaponry. If not S-rank, atleast A-rank. But honestly, FG really needs a new something.
- More EVP.

Fighgunner:
- S-rank Handgun
- Access to A-rank Shotgun/Laser/Grenade Launcher





<font size=-1>[ This Message was edited by: super_luu on 2008-02-28 23:37 ]</font>

Zael
Feb 29, 2008, 02:36 AM
Fortefighter: remove slicer completely
Fighgunner: S-rank Twin Handguns
Protranser: Ability to equip Stormline
Guntecher: S-rank Cards