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Leahcim
Feb 28, 2008, 04:15 PM
If a second expansion were to be released, what above all else would you want to see included?

For me, I'd want there to NOT be a PS2 version of the game, only PC, 360 and PS3. From there we could get content upgrades. And then the sky's the limit



<font size=-1>[ This Message was edited by: Dhylec on 2008-02-29 17:36 ]</font>

Zorafim
Feb 28, 2008, 04:16 PM
Natural sad faces. Mine is kind of a stretch, while another character I made has a great angry/serious face.

Sense making version: Improve the sliders, for both face and proportion. We had added faces and hairstyles this expansion, so this seems like a logical improvement.

<font size=-1>[ This Message was edited by: Zorafim on 2008-02-28 13:17 ]</font>

HUnewearl_Meira
Feb 28, 2008, 04:20 PM
I'd like to see a lot of those closed off lobby exits get opened up, but truth be told, I could get excited over an expansion for the simple addition of the hair style I used in PSO.

Leahcim
Feb 28, 2008, 04:22 PM
On 2008-02-28 13:20, HUnewearl_Meira wrote:
I could get excited over an expansion for the simple addition of the hair style I used in PSO.



The sad truth for me too lol -.-

I like the PSO stuff they added, but they should have added the some of the better Hairstyles. Because, who the hell uses the RAmarl hairstyle that they gave us in PSU? >_< Its so ugly

Kion
Feb 28, 2008, 04:26 PM
If we're in an exspansion and all the items from V1 haven't even been released, then another would be nothing but continuing to string players along. I hope no such exspansion comes out.

Fixes in PSU / new game
The openning theme song is the openning theme song. we see it every time we start up the game. we don't need to see it and the prolouge and the introduction before all 30 story chapters. Just hit the chapter and go.
Or even better ather than having "This is online Story time," having new developments in the story interact and develope though the online world would be much better.

Less reskins. We don't want to see the same enemy over and over again. similar is okay, but change the AI and have each one be unique in some way (rather than casting barta vs foie).

Customizable speach bubbles.

The ability to turn on and off displays. In GBR there are six player's names with buffs next to them, the drop rate displayed on the side, health in the lower left corner and the name of the enemy in the top right, and my character in the center. there's a small space above my character that i can kind of see what going on, but it's usually just filled with the flash of PA's being spammed by party members.

<font size=-1>[ This Message was edited by: Kion on 2008-02-28 14:04 ]</font>

Keiko_Seisha
Feb 28, 2008, 04:27 PM
An improvement to the hair color for now. Just go back to Red-Green-Blue (on a 0 to 255 scale, of course), you can make any color out of those and it's way more simple and easier.

Chuck_Norris
Feb 28, 2008, 04:27 PM
Nunchaku weapon set.

Sekani
Feb 28, 2008, 04:28 PM
I'd want to see it developed by someone other than Sonic Team.

HUnewearl_Meira
Feb 28, 2008, 04:29 PM
On 2008-02-28 13:27, Chuck_Norris wrote:
Nunchaku weapon set.



How about Unarmed skills, that include world-shattering Roundhouse kicks? http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif

Kylie
Feb 28, 2008, 04:29 PM
I think a sequel is more likely than an expansion (you know, where we get to level our characters again), but PS2 would definitely be out. Phantasy Star Universe 2 (or 3).

Mysterious-G
Feb 28, 2008, 04:30 PM
No more expansions please.
New game - Yes.

Zorafim
Feb 28, 2008, 04:31 PM
Actually, an improvement of the skin slider would be nice. It works well enough with fleshies, seeing you probably don't want anything but a shade of brown anyway, but it feels limited on a cast. The most human like you can be is more pale than any skin a human has (luckily, I like pale characters. But that's just me). Then you're limited to purple, blue, and bluish white. It's pretty difficult to get exactly the skin color you want with this.

Chuck_Norris
Feb 28, 2008, 04:34 PM
On 2008-02-28 13:29, HUnewearl_Meira wrote:

On 2008-02-28 13:27, Chuck_Norris wrote:
Nunchaku weapon set.



How about Unarmed skills, that include world-shattering Roundhouse kicks? http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif



Nah, that's why i don't do roundhouse kicks in-game. They tend to crash the servers. That's why everyone moved to uni2. http://www.pso-world.com/images/phpbb/icons/smiles/icon_disapprove.gif

RegulusHikari
Feb 28, 2008, 04:35 PM
Improve the AI.
Increase the variety of monsters and music.
Classes with real unique qualities that set them apart besides S rank selection. PT comes to mind here. Things like trap usage/vision.
Lavis Cannon. S rank. /fanboy

The areas are great, but seeing Boomas and Vahras everywhere decreases their uniqueness. And while we're on the subject, HIVE music doesn't have to play everywhere a dark enemy happens to spawn in. And while we're on THAT subject, throw some dark monsters into other missions for a little variety.

While I agree that PS2 is a majority of the problem, NOW would not be a good time to drop the platform completely. ST made their decision and now they have to deal with it (along with the rest of us).

I think ST is really showing their want to flood us with variety and choices, but what's the use when you're limited by a single PS2 disk?

Indica
Feb 28, 2008, 04:40 PM
Who is fuzzy logic? I dont think I could trust a source giving distorted advice

pionear
Feb 28, 2008, 04:43 PM
- A more exciting story...

- Cool new weapon types (like in AotI)

- More hairstyles and the ability to change your Cast's main color (only 8 opitons? Nah...)

Seira7
Feb 28, 2008, 04:45 PM
Agreed to dump the ps2 part of PSU - we deserve a next gen PSU. Please, make my PSU console game pretty on a widescreen 50 inch LCD screen like the rest of my freakin 360 games ^-^ I had to buy a SMALLER tv to put PSU on. Blech.

Better AI, totally agreed. I want the same sort of fear I had in PSO of a Delsaber mowing me down, or getting K.O.ed by an Ill Gill.
More original bosses. Something I would really look forward to seeing at the end of a run.

And a way to dress up your PM in various outfits of course~ I want my own lil personal Barbie. lol.

Zorafim
Feb 28, 2008, 04:50 PM
On 2008-02-28 13:29, HUnewearl_Meira wrote:
How about Unarmed skills, that include world-shattering Roundhouse kicks? http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif



This. Want.


When I saw that fists were in the game, I was expecting martial arts type attacks. Instead, I get hulk smash type attacks. I was hoping to get something more smooth and refined as the game went on, but nope. Closest thing to what I want are twin daggers.
I also want to see PAs from other companies. For instance, right now all sword PAs are GRM based, western style. Some yohmei style PAs, based on eastern sword techniques, would be neat. Then there are daggers, which are ninja based. Having some special opts. based PAs would be pretty neat (less floaty, more to the point). Then there are twinclaws, which could use some more animalistic attacks with Tenora based PAs.
Stuff like this, I want to see.

Fornever
Feb 28, 2008, 05:02 PM
Alright basically everything I want:

-Some melee attack for all guns. It can be weak, just like a smack over the head or something.

-Vehicle missions with airboarding, floaders, strikers, lunga, ect.

-Original bosses

-Way better and newer AI, including enemies, npcs and already existing bosses even though some bosses other then the fact that they're reskined are pretty cool.

RemiusTA
Feb 28, 2008, 05:06 PM
On 2008-02-28 13:34, Chuck_Norris wrote:

On 2008-02-28 13:29, HUnewearl_Meira wrote:

On 2008-02-28 13:27, Chuck_Norris wrote:
Nunchaku weapon set.



How about Unarmed skills, that include world-shattering Roundhouse kicks? http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif



Nah, that's why i don't do roundhouse kicks in-game. They tend to crash the servers. That's why everyone moved to uni2. http://www.pso-world.com/images/phpbb/icons/smiles/icon_disapprove.gif



Yeah, unarmed attacks was one of my favorite parts of PSO. I can see why we cant do them anymore (most psu monsters are pretty damn vicious looking. And why kick when you can swing a huge glowing lightsaber), but it was really fun to be this ubr lv 200 guy and walk into a room with a bunch of midlevels having a hardtime and completely Chuck Norris the entire stage

Ken_Silver
Feb 28, 2008, 05:06 PM
On 2008-02-28 13:50, Zorafim wrote:

On 2008-02-28 13:29, HUnewearl_Meira wrote:
How about Unarmed skills, that include world-shattering Roundhouse kicks? http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif



This. Want.


When I saw that fists were in the game, I was expecting martial arts type attacks. Instead, I get hulk smash type attacks. I was hoping to get something more smooth and refined as the game went on, but nope. Closest thing to what I want are twin daggers.
I also want to see PAs from other companies. For instance, right now all sword PAs are GRM based, western style. Some yohmei style PAs, based on eastern sword techniques, would be neat. Then there are daggers, which are ninja based. Having some special opts. based PAs would be pretty neat (less floaty, more to the point). Then there are twinclaws, which could use some more animalistic attacks with Tenora based PAs.
Stuff like this, I want to see.



LOL, Danga has the roundhouse kick http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

but everyone knows that it's not too impressive. http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif

As for the next one. I'm okay with a overhauled expansion more than a new game. Why? I can barely reach Lv70, why make people have to re-level again? ST could easily import the data to another expansion, and not cause a restart. They could also completley rebalance the system, recreate all the previous levels (PSU and PSO as well) and even fix the fighting engine (a little, not too much.) And just make sure that older versions can't meet with those who made the move up, to avoid data issues and such...

...wait, that is a new game. Ah well... http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif

Go for it, Sonic Team. http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif

JAFO22000
Feb 28, 2008, 05:12 PM
On 2008-02-28 13:28, Sekani wrote:
I'd want to see it developed by someone other than Sonic Team.



Word.

Chuck_Norris
Feb 28, 2008, 05:27 PM
On 2008-02-28 13:50, Zorafim wrote:

On 2008-02-28 13:29, HUnewearl_Meira wrote:
How about Unarmed skills, that include world-shattering Roundhouse kicks? http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif



This. Want.


When I saw that fists were in the game, I was expecting martial arts type attacks. Instead, I get hulk smash type attacks. I was hoping to get something more smooth and refined as the game went on, but nope. Closest thing to what I want are twin daggers.




Well, Ikk Hikk is based on that Vurtua Fighter guy, who's moves are based off Drunken Style, which IS a real martial art.


On 2008-02-28 14:06, Ken_Silver wrote:
LOL, Danga has the roundhouse kick http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif





That is NOT a roundhouse kick. That's a leg sweep at best.


<font size=-1>[ This Message was edited by: Chuck_Norris on 2008-02-28 14:32 ]</font>

Kion
Feb 28, 2008, 05:31 PM
i think buten is the most round-house-kick-like PA.

Fox_Makenshi
Feb 28, 2008, 05:38 PM
Spice up gunner gameplay (yes I'm hitting this issue AGAIN. THE HORSE IS NOT DEAD YET!!!). All I think would be required for fun is dodge roll (but don't just give it to gunners, give it to everyone) and the need to reload. Now now I know some of you are thinking "WTF reloading is the worst idea ever!" Hear me out here, it would spice things up and make big battles more intense. A weak melee attack is an interesting idea too.

Love,
Fox Makenshi



<font size=-1>[ This Message was edited by: Fox_Makenshi on 2008-02-28 14:38 ]</font>

Freshellent
Feb 28, 2008, 05:45 PM
/facepalm

You peeps need to get your kicks straight...

landman
Feb 28, 2008, 05:46 PM
Adapt the game to the next gen, same servers. I would be happy if it had no slowdowns and some great graphical effects (those were better in PSOI&II -.-)

So for 360 and its primitive DVDs: 2 discs, one for the full story and offline modes (with movies, voice acting ,etc) and the other for all the online content + downloadable content

Kion
Feb 28, 2008, 05:49 PM
or go completely to hard drive as it has much faster read speeds.

Sinue_v2
Feb 28, 2008, 06:08 PM
There will be another expansion. I can almost guarantee it. If ST's being truthful in saying that Ep III is the end of the PSU storyline - then one more expansion will be released to bring Ep III to offline play. No new storyline missions will be released (although perhaps a few storyline related sidequests) and it will be purely a content upgrade as far as Online is concerned. New areas, weapons, bosses, clothes, PA's etc.

Most people don't give a damn about the storyline anyhow, but I really doubt Sonic Team would allow the servers to go down and leave their series without a finale. They will wrap things up pretty close to their "5 year plan" (Assuming a year and a half between AoI and the next expansion) and if they will move on to the next Phantasy Star project. If there is a next Phantasy Star project.

As for what I'd like to see - inspiration, ambition, innovation, a complete overhaul in the art design and atmosphere, a better storyline, an end to the "unlcoking content" scheme, and better customer support. So in short, yeah, I guess a new Dev Team.

Psycho_Sonic
Feb 28, 2008, 06:22 PM
On 2008-02-28 13:28, Sekani wrote:
I'd want to see it developed by someone other than Sonic Team.




Nuff said. And this is legitimate request, too. Example: Sonic games have sucked HARD ass since the DC went down (some argue even before that. But they're elitist cocks. ;p). Now there's finally a Sonic game people are looking forward to, and it's an RPG of all genres. Know why? Different dev team. And a GREAT one at that (yay bioware! ^_^).

Sylpheed
Feb 28, 2008, 07:05 PM
On 2008-02-28 13:28, Sekani wrote:
I'd want to see it developed by someone other than Sonic Team.

Zorafim
Feb 28, 2008, 07:47 PM
On 2008-02-28 14:45, Icespike wrote:
/facepalm

You peeps need to get your kicks straight...



Word. A spinning hook kick is the complete opposite of a roundhouse.

Did I just say word?

RemiusTA
Feb 28, 2008, 11:13 PM
On 2008-02-28 14:06, Ken_Silver wrote:
LOL, Danga has the roundhouse kick http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif






EPIC FUCKING FAIL

ThEoRy
Feb 28, 2008, 11:35 PM
Rod weapons get a melee attack.

techs and or melee skills can be combined for super attacks ala phantasy star 4.

Powder Keg
Feb 28, 2008, 11:35 PM
It's bound to happen....they really need to advertise though.

---------------
PC/PS2
Artea - Level 120 Wartecher / Fortetecher
Dave - Level 98 Fortefighter
Powder Keg - Level 77 Fortegunner / Protranser

D1ABOLIK
Feb 28, 2008, 11:39 PM
All the content available offline.

bp_shoruko
Feb 28, 2008, 11:39 PM
On 2008-02-28 13:28, Sekani wrote:
I'd want to see it developed by someone other than Sonic Team.



how about bethesda?

PekingDuck13
Feb 29, 2008, 12:21 AM
Less randomness - Give us better rewards based on completing challenges like how the events are, but don't take the events away after they are released. Of course the reward system would need to be watered down a bit if the events are permanent, but it beats relying on random numbers to find a good drop.

Intertwine the story mode into the actual online world - Right now, the online story mode as it is doesn't have much to do with being online except that you get to use your online character. Make the story unfold in different quests kind of like how the guardian hq missions are, but don't limit them to the hq. Put npcs all over the various lobbies and the story can unfold differently depending on what quests you decide to take on and the choices you make.

Instead of having a handful of rare weapons and equipment and making them really hard to find, add a lot more weapons and equipment and make them easier to find to various degrees. Of course, there should still be a few uber rare weapons for the hardcore players who managed to already find everything else.

Better designed puzzles than 'Step on the big red buttons'

Expand on the casino and add more mini games and variety to the gameplay.

A completely new planet.

More than just one town per planet.

Enhanced graphics for the pc and 360 versions.

And add a dodge or block move for God's sake.

Of course, all these ideas take effort so 'new dev team' is still looking like the best thing.

Aralia
Feb 29, 2008, 12:21 AM
On 2008-02-28 20:39, bp_shoruko wrote:

On 2008-02-28 13:28, Sekani wrote:
I'd want to see it developed by someone other than Sonic Team.



how about bethesda?


Oh please.. get Blizzard to do it.. they make good games AND have good customer support.. they even PREVENT hacking, and PERMA-BAN the hacker from ALL blizzard games.. EVER.

>.> now that that's out of the way...

I'd just like to see a lot less stupidity from ST.. Seriously.. there are so many things wrong with PSU, but I don't wanna just quit after playing it for over a year now..

Simply put, the only thing keeping me here these days is the determination of mine to make all that wasted time MEAN something... >.<

Chuck_Norris
Feb 29, 2008, 12:27 AM
On 2008-02-28 16:47, Zorafim wrote:

On 2008-02-28 14:45, Icespike wrote:
/facepalm

You peeps need to get your kicks straight...



Word. A spinning hook kick is the complete opposite of a roundhouse.

Did I just say word?



It's not even a Hook Kick. It's way too low for that.

Yes, yes you did

imfanboy
Feb 29, 2008, 12:38 AM
On 2008-02-28 21:27, Chuck_Norris wrote:

On 2008-02-28 16:47, Zorafim wrote:

On 2008-02-28 14:45, Icespike wrote:
/facepalm

You peeps need to get your kicks straight...



Word. A spinning hook kick is the complete opposite of a roundhouse.

Did I just say word?



It's not even a Hook Kick. It's way too low for that.

Yes, yes you did



Maybe an upper side kick? One of my acquiantances who had actually taken a couple of years of TKD used a kick something like that, but I don't know the exact name of it.


And there is NOTHING wrong with wanting to keep it on the PS2. Remember, as far as sheer numbers go, PS2 > Mid-end gaming PCs > Xbox 360s. Wanting to tap into the existing market is a sounder decision than making a serious bet as to which one will dominate the market.

Just Sega's fault for not ADVERTISING the game in any way for PS2/PC, so the 360 (which has a free demo, the expansion available as a download, and apparently better support) garners almost all of the beginners.


What I want to see most IS A CHALLENGE MODE. You know, you start over with your character at a given level, with certain equipment, with certain Technics/PAs/BAs learned, and you have to overcome the level with teamwork and the equipment and PAs you find along the way.

Fuck PvP. I want nothing but Cmode again. My best memories of PSO GC was Challenge Mode; if you'll recall PvP existed in PSO but no one touched it because Cmode was straight up superior if you needed a break from grinding for a Guld.

Mewnie
Feb 29, 2008, 02:15 AM
On 2008-02-28 20:39, bp_shoruko wrote:

On 2008-02-28 13:28, Sekani wrote:
I'd want to see it developed by someone other than Sonic Team.

how about bethesda?


and make it even more buggy and unfinished? http://i2.photobucket.com/albums/y46/MagpieMouse/MewnPSU/emot-awesome.gif

If they're closing the book on PSU soon, I hope the next one has a more open world/universe to explore.

Ffuzzy-Logik
Feb 29, 2008, 02:35 AM
Wow, I got my name in a topic title, I feel so important.

I haven't read the topic, by the way. I was just saying that there's seemingly data missing in AoI (it might just not be found yet, or was never meant to be there at all). Maybe some weapons were not meant to have anything higher than 12*.

Yusaku_Kudou
Feb 29, 2008, 02:53 AM
We need more MMO elements. Yeah, having 2000 people to a lobby can be nice... but how about large party quests like FFXI? I'd love to take 15 others GUARDIANS with me to fight some Mega Boss you know. Tone down the technic effects too, please. They just slow the game down too much. Otherwise, imagine fighting an Olga Flow-sized enemy with 16 players. PSU runs on servers and isn't peer-to-peer, so there's really no reason they couldn't add something like this.

Especially since PSU uses item synthing, we could start seeing more truly end-game happening that changes up the game from the normal EXP/PA-heavy grind. So start making synthesis materials that can't be sold or traded to weapons that can't be either. How about items that drop off of these Mega Bosses (ns/nt) that could even improve percentages in elements or even fix a broken grind? There are sooo many unexplored possibilities.

Hell, I'd love just to see MMO bingo or something... something.

Kerry157
Feb 29, 2008, 02:56 AM
PS2 is dead

D1ABOLIK
Feb 29, 2008, 04:24 AM
On 2008-02-28 21:21, Aralia wrote:

On 2008-02-28 20:39, bp_shoruko wrote:

On 2008-02-28 13:28, Sekani wrote:
I'd want to see it developed by someone other than Sonic Team.



how about bethesda?


Oh please.. get Blizzard to do it.. they make good games AND have good customer support.. they even PREVENT hacking, and PERMA-BAN the hacker from ALL blizzard games.. EVER.


Do you play the atrocity that is Wow??? And you enjoy it?????? Whats the world coming too. Nothing against the people that love it, i just thought it was horrible. And nothing against Blizzard. But the best thing they ever created was Starcraft. Bethesda is awesome but PSU does not really feel like their style of game. It would be interesting to see what they would do with it though. I bet it would be good. http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif



<font size=-1>[ This Message was edited by: D1ABOLIK on 2008-02-29 01:25 ]</font>

Darsh
Feb 29, 2008, 06:47 AM
I wanna see more weapons from pso!! ;D and a new planet with a much higher level cap.... ill think of more and list it as it comes to me....

MSAksion
Feb 29, 2008, 08:22 PM
BODY PROPORTION SLIDER bar in Lumilass

I want the ability to Change my body shape size and height. If you can change your eye shape, face shape, and ear shape you should be able to change your body.

ESP for lolis - dont they GROW over time? Like height, weight and... uhh.. body shape ^_- What if 3 to 9 years from now we're still playing PSU and i dont want a loli anymore can't i make her grow?

Weeaboolits
Feb 29, 2008, 09:50 PM
They should at least let you change horizontal proportions.

MrPOW
Feb 29, 2008, 09:57 PM
If Sonic Team doesn't make the next game, I probably won't buy it. And if some western dev like Bioware did it I certainly wouldn't buy it. I think they've done a good job with the series and I really think their biggest issue with PSU was making it for the PS2 to begin with. To be honest if they knew what was best for them there won't be another PSU expansion and they will have already been working on a completely next-gen PS game for awhile now, but who knows.

They were able to work on PSU while another part of the team worked on Blue Burst, so maybe the BB group is handling PSU updates while the core team is hammering away at a new game. I don't have hardly any problems with PSU and think it gets waaaay too much hate, but if Sega wants to win back all those people who played PSO and didn't carry over to PSU then an all-new completely next-gen game is the only way to do it.

And quit using the Sonic games as examples of why "ST sucks" Sonic Team is a huge developer comprised of multiple directors, producers and teams and the people who make the Phantasy Star games have been doing that pretty much exclusively for awhile now. Takao Miyoshi is is the online PS games and if he wasn't at the helm it wouldn't be the same.

<font size=-1>[ This Message was edited by: MrPOW on 2008-02-29 19:01 ]</font>

Aralia
Feb 29, 2008, 09:59 PM
On 2008-02-29 01:24, D1ABOLIK wrote:

On 2008-02-28 21:21, Aralia wrote:

On 2008-02-28 20:39, bp_shoruko wrote:

On 2008-02-28 13:28, Sekani wrote:
I'd want to see it developed by someone other than Sonic Team.



how about bethesda?


Oh please.. get Blizzard to do it.. they make good games AND have good customer support.. they even PREVENT hacking, and PERMA-BAN the hacker from ALL blizzard games.. EVER.


Do you play the atrocity that is Wow??? And you enjoy it?????? Whats the world coming too. Nothing against the people that love it, i just thought it was horrible. And nothing against Blizzard. But the best thing they ever created was Starcraft. Bethesda is awesome but PSU does not really feel like their style of game. It would be interesting to see what they would do with it though. I bet it would be good. http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif



<font size=-1>[ This Message was edited by: D1ABOLIK on 2008-02-29 01:25 ]</font>
nah, I don't play it.. but I tried it and liked it.
we need an expansive world that will captivate our players, not bore the shit out of them. and blizzard does that well. bosses that take campaigns to beat.. not 15 seconds in a 2 man party.. weps that are truely unique.. and an overall understanding of what it truely means to be a "mmo." ST fails at all of these..
plus my other 2 points were what I mainly focused on..

*edit: also.. I never mentioned WoW. =p

<font size=-1>[ This Message was edited by: Aralia on 2008-02-29 19:04 ]</font>

MrPOW
Feb 29, 2008, 10:03 PM
On 2008-02-29 18:59, Aralia wrote:nah, I don't play it.. but I tried it and liked it.
we need an expansive world that will captivate our players, not bore the shit out of them. and blizzard does that well. bosses that take campaigns to beat.. not 15 seconds in a 2 man party.. weps that are truely unique.. and an overall understanding of what it truely means to be a "mmo." ST fails at all of these..
plus my other 2 points were what I mainly focused on..



PSU isn't an MMO. That's one of the primary reasons I play it to begin with.



<font size=-1>[ This Message was edited by: MrPOW on 2008-02-29 19:04 ]</font>

Aralia
Feb 29, 2008, 10:09 PM
On 2008-02-29 19:03, MrPOW wrote:

On 2008-02-29 18:59, Aralia wrote:nah, I don't play it.. but I tried it and liked it.
we need an expansive world that will captivate our players, not bore the shit out of them. and blizzard does that well. bosses that take campaigns to beat.. not 15 seconds in a 2 man party.. weps that are truely unique.. and an overall understanding of what it truely means to be a "mmo." ST fails at all of these..
plus my other 2 points were what I mainly focused on..



PSU isn't an MMO. That's one of the primary reasons I play it to begin with.



<font size=-1>[ This Message was edited by: MrPOW on 2008-02-29 19:04 ]</font>
everyone sure as hell WANTS it to be. and thank you for your -brilliant- remark. Just as PSO wasn't an MMO, but everyone referred to it as such..

secondly.. I don't quite give a shit.. I play online with a massive number of players at the same time.. in my eyes that's plenty enough to consider it a mmo. Just because my team can only consist of 6 members and we can instance ourselves away from other players does not mean I am not playing the same game as some 1000's of other players at once. IMO psu is just as much of an mmo as any actual mmo.. it's just set up better in some ways and worse in others.

so =p on you.

GuardianElite
Feb 29, 2008, 10:12 PM
On 2008-02-29 19:09, Aralia wrote:

On 2008-02-29 19:03, MrPOW wrote:

On 2008-02-29 18:59, Aralia wrote:nah, I don't play it.. but I tried it and liked it.
we need an expansive world that will captivate our players, not bore the shit out of them. and blizzard does that well. bosses that take campaigns to beat.. not 15 seconds in a 2 man party.. weps that are truely unique.. and an overall understanding of what it truely means to be a "mmo." ST fails at all of these..
plus my other 2 points were what I mainly focused on..



PSU isn't an MMO. That's one of the primary reasons I play it to begin with.



<font size=-1>[ This Message was edited by: MrPOW on 2008-02-29 19:04 ]</font>
everyone sure as hell WANTS it to be. and thank you for your -brilliant- remark. Just as PSO wasn't an MMO, but everyone referred to it as such..

secondly.. I don't quite give a shit.. I play online with a massive number of players at the same time.. in my eyes that's plenty enough to consider it a mmo. Just because my team can only consist of 6 members and we can instance ourselves away from other players does not mean I am not playing the same game as some 1000's of other players at once. IMO psu is just as much of an mmo as any actual mmo.. it's just set up better in some ways and worse in others.

so =p on you.


Its a MOrpg nonthe less

Shou
Feb 29, 2008, 10:22 PM
Expansion #2 damage formulas for PSU =

Melee Attack Damage = X / 2

Ranged Attack Damage = X * 1.5

Tech Attack Damage = X * 2

Enemy HP * 1.5 and *2 for bosses (accept when soloing)

...ok I'm done http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif

Aralia
Feb 29, 2008, 10:40 PM
On 2008-02-29 19:12, GuardianElite wrote:
Its a MOrpg nonthe less


That's at the very least...

If I was not able to walk into a room and see a maximum of 1000 people in there at once (assuming they were all gathered in the same lobby in the same universe) I would say it was not a MMORPG. Maplestory is considered a MMORPG, and it has a party limit of 6 people just like PSU.

the ONLY difference when you boil it all down to the core basics, is that we can instance ourselves away from other players. (In WoW you are able to instance yourself as well)
Point being.. PSU is a MMO whether everyone wants to admit it or not, it's just set up slightly different and has more limitations...

You want a MORPG, or an ORPG as some people call PSU.. then go play a game of dungeons and dragons on a peer-to-peer connection with ONLY the people you are playing with. (fact of the matter is, THAT is what a MORPG is.)
You want an ORPG? Well, then go play adventure quest..
An ORPG is a single player online based RPG.
A MORPG is a RPG where you play online with multiple people and ONLY those people, you NEVER see anyone other than who is in your game/party/team/whatever.
An MMORPG is where massive numbers of people come together online to play a RPG where you can interact with countless numbers of people at a time, either in a lobby, on a field, or in a town... PSU has this and falls in this category.

(Thank you and good day all, this horse has been beaten and I am tired of dictating online RPG terminology to those who obviously have their own beliefs whether they be right, or wrong.. facts stand that what I have mentioned are the basic key elements on ORPG's that are the most basic of logic.)
((And as I say time and time again, no one can just take my word on something, I always have to make a long-winded explanation, citing references and going through so much more work just to prove a point.. When I say something, I am not to be taken LITERALLY, I am saying it to get a point across and bring something to someone's attention.. when I WANT to be taken literally, it will be PAINFULLY obvious.))

Weeaboolits
Feb 29, 2008, 10:43 PM
Does the classification of the game really matter that much? People surely do raise quite a stink over it.

Aralia
Feb 29, 2008, 10:48 PM
On 2008-02-29 19:43, Ronin_Cooper wrote:
Does the classification of the game really matter that much? People surely do raise quite a stink over it.

People just like to be asshats.. =.=a

I'm just not in the mood to let them be ignorant right now..

(I'm dealing with a lot IRL, and the stress has taken it's toll and I explode over the smallest things right now.. I pretty much just finished breaking down about an hour ago.. Losing one of the only 2 people who actually loved you your whole life will do that to you..)
((No, I'm not looking for sympathy, I'm simply stating why I am stressed so people don't think it's something stupid like midterms or something.))

Not to mention.. I was also only talking to diabolik in my reply post.. just so happens that they replied in the typical nit picking way that just so happens to piss me off the most... they missed the point and found the ONE thing THEY thought was wrong and just HAD to say something to try and correct it thinking they're all knowing intelligence nazi's.. which has, does, and will always piss me off more than anything.. EVER.


<font size=-1>[ This Message was edited by: Aralia on 2008-02-29 20:02 ]</font>