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Poncho_Jr
Mar 6, 2008, 10:29 AM
Okay let's see how we'll start this...
Everyone has different opinions, plus I haven't seen this topic before so hey.

If size affected your characters stats/gameplay, would that have been a good or bad thing.
Let's start off with smaller characters.
They'd be more agile, and evasive than larger characters. Drawback? Less physical and defensive power.
Also larger weapons will, such as Rods, Axes, Swords hinder Speed.

Regular size players will get no bonuses or negative effects.

While larger characters...
Move slower than Regular and smaller players...
Have superior Attack and Defensive Power, sacfricing Agility, and Evasiveness.
Can wield all size weapons easily.

Opinions on this...




<font size=-1>[ This Message was edited by: Poncho_Jr on 2008-03-06 07:30 ]</font>

amtalx
Mar 6, 2008, 10:33 AM
Personally, it wouldn't bother me, but I know a lot of other people that would hate it. Some players just have to have tiny/huge characters and wouldn't want to be tied down to certain stats because of it.

Akaimizu
Mar 6, 2008, 10:42 AM
And the same for Races as well. For instance, when making a Beast of certain average sizes you are already towering over Humans of average size proportions, according to the character editor.

This was something I noticed when making Mufonna and Tynselle. As a human Tynselle's slightly below average adult size looked average(we're talking a few pixels), until I saw the typical beast. That is, any beast player not opting for the smallest size. Mufonna isn't even pushed up that high, but she's automatically quite tall even when not trying to stray far from average.

<font size=-1>[ This Message was edited by: Akaimizu on 2008-03-06 07:44 ]</font>

ashley50
Mar 6, 2008, 10:46 AM
IF size does affect stats...you/we will see HUGE and slow players running around. (for those who like Big numbarz of course)

GutsGO
Mar 6, 2008, 10:47 AM
I think this is a really good idea actually, and would make the world more believable. It's a little distracting seeing midgets run around with weapons they shouldn't be able to wield.

This would also give the game more character stat customization which is always a good thing.

panzer_unit
Mar 6, 2008, 10:47 AM
If you tied stats to proportions, there would only be two or three shape/size combinations of character depending on how the min-maxing worked... probably little munchkin techers, big fat fighters, and skinny mid-hieght gunners.

JAFO22000
Mar 6, 2008, 10:51 AM
"Must be at least this tall to join party?"

I mean, there are already PuG's who will kick you if you aren't a Beast FF, Cast FG or Newman FT, do we REALLY have to add in a size requirement too?

I could also see a bunch of small characters with only a pistol setting their games to give finder and running faster than everyone to get every box/enemy drop first.

Akaimizu
Mar 6, 2008, 10:55 AM
Green Elf Shot the Food!

Green Elf Stole everything!!

Yep. Atari (now Midway) did it first. And I remember the Elven thieves of the past. http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif You can learn much from the Gauntlet. http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif

panzer_unit
Mar 6, 2008, 11:00 AM
the worst were the guys who stole all the keys. You couldn't get a lead on them even if you tried.

ThEoRy
Mar 6, 2008, 11:43 AM
Size actually does affect Techers. Make one too tall and watch Diga fly right over some enemies heads completely missing them.

Poncho_Jr
Mar 6, 2008, 11:48 AM
We all know it's never gonna happen. That's a given. But it would've been pretty funny to see what would happen to our characters if it DID happen.

Akaimizu
Mar 6, 2008, 11:52 AM
To a small degree I remember the Shadowrun videogame had a few elements like this. How the big guys weren't slowed down by heavy weapons, but moved slower and were more robust. The medium and light characters with similar effects to the ones you listed.

stukasa
Mar 6, 2008, 12:02 PM
I wouldn't like that idea. It's creative but it puts too much pressure on making your character a certain way to get the stats you want. For example, there would be tons of 8-foot tall characters running around because they want the most ATP. The way it is now you can create your character entirely the way you want without worrying about stuff like that. Pure artistic expression!


On 2008-03-06 07:51, JAFO22000 wrote:
"Must be at least this tall to join party?"
http://www.pso-world.com/images/phpbb/icons/smiles/icon_lol.gif

Akaimizu
Mar 6, 2008, 12:08 PM
I agree. It would make a game some people accuse of people choosing too little variety to a game in which people really would choose too little variety.

Yoshimatsue
Mar 6, 2008, 12:14 PM
size does have an effect on character movement speed so it sorta does affect stats

JAFO22000
Mar 6, 2008, 12:19 PM
On 2008-03-06 09:14, Yoshimatsue wrote:
size does have an effect on character movement speed so it sorta does affect stats



No.

lethe
Mar 6, 2008, 12:22 PM
On 2008-03-06 09:19, JAFO22000 wrote:

On 2008-03-06 09:14, Yoshimatsue wrote:
size does have an effect on character movement speed so it sorta does affect stats



No.

Zorak000
Mar 6, 2008, 01:10 PM
On 2008-03-06 08:43, ThEoRy wrote:
Size actually does affect Techers. Make one too tall and watch Diga fly right over some enemies heads completely missing them.



yet too small, and you cant hit fakis/motherbrain in the arm without standing 1/2 way up the ramp...

and to the OP, there should be some peanilty to large characters weilding small weapons... otherwise, large characters technically have less weaknesses than small characters (or if there were small spaces that only shorties can fit through on maps... >_>)


On 2008-03-06 09:14, Yoshimatsue wrote:
size does have an effect on character movement speed so it sorta does affect stats



it only looks that way.

small charicter running as fast as a large charicter only seems like the smaller is faster. it is an issue of proportion V speed.



<font size=-1>[ This Message was edited by: Zorak000 on 2008-03-06 10:13 ]</font>

Kylie
Mar 6, 2008, 01:36 PM
It'd add realism, that's for sure. It is like this in a way already though because... Newman = shortest by default and weakest / most evasive; beast = tallest by defaut & strongest. There can be and are many exceptions, but yeah. http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif Anyway, I'd still be the height I am if it changed my stats, so it wouldn't bother me.

JAFO22000
Mar 6, 2008, 02:24 PM
On 2008-03-06 10:36, Kylie wrote:
It'd add realism, that's for sure. It is like this in a way already though because... Newman = shortest by default and weakest / most evasive; beast = tallest by defaut & strongest. There can be and are many exceptions, but yeah. http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif Anyway, I'd still be the height I am if it changed my stats, so it wouldn't bother me.



Realism?!?!?! Are you saying that all short people are faster than tall people just because of their diminuative stature? Or that one's strength is proportional to their height? Perhaps they should increase your character's speed as you run more missions because, you know, they're conditioning themselves. Maybe low level characters would have to stop and take a breather at the end of every block? If I spend hours punching on the sandbag decoration in my room, shouldn't I be able to hit with my knuckles harder than someone who sits in someone else's lap all night in a lobby? Maybe someone who eats trimates and agtirides more often should be more portly than those who use resta....

Kylie
Mar 6, 2008, 02:49 PM
On 2008-03-06 11:24, JAFO22000 wrote:
Realism?!?!?! Are you saying that all short people are faster than tall people just because of their diminuative stature? Or that one's strength is proportional to their height?

Yes, yes I am. http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif

Well, not all. But, traditionally, people that have more muscle to work with are strong but less evasive, and people that are smaller are not as strong but more evasive.

<font size=-1>[ This Message was edited by: Kylie on 2008-03-06 11:54 ]</font>

blackeye08
Mar 6, 2008, 07:31 PM
This would suck for me because my beast is my only character and hes not max hight but he is up there which means he'd move slower and I don't need that.

blackeye08
Mar 6, 2008, 07:35 PM
On 2008-03-06 10:10, Zorak000 wrote:

On 2008-03-06 08:43, ThEoRy wrote:
Size actually does affect Techers. Make one too tall and watch Diga fly right over some enemies heads completely missing them.



yet too small, and you cant hit fakis/motherbrain in the arm without standing 1/2 way up the ramp...

and to the OP, there should be some peanilty to large characters weilding small weapons... otherwise, large characters technically have less weaknesses than small characters (or if there were small spaces that only shorties can fit through on maps... >_>)


On 2008-03-06 09:14, Yoshimatsue wrote:
size does have an effect on character movement speed so it sorta does affect stats



it only looks that way.

small charicter running as fast as a large charicter only seems like the smaller is faster. it is an issue of proportion V speed.



<font size=-1>[ This Message was edited by: Zorak000 on 2008-03-06 10:13 ]</font>

Nobody would ever know who is faster because there is lag online so even if two people are sitting in the same room on the same connection and press run forward at the same time they perceive each other differently on each screen. My Girlfriend and I have tried this but to her she runs faster and to me I do. Its the lag online...can't beat it.



<font size=-1>[ This Message was edited by: blackeye08 on 2008-03-06 16:38 ]</font>

blackeye08
Mar 6, 2008, 07:37 PM
On 2008-03-06 11:49, Kylie wrote:

On 2008-03-06 11:24, JAFO22000 wrote:
Realism?!?!?! Are you saying that all short people are faster than tall people just because of their diminuative stature? Or that one's strength is proportional to their height?

Yes, yes I am. http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif

Well, not all. But, traditionally, people that have more muscle to work with are strong but less evasive, and people that are smaller are not as strong but more evasive.

<font size=-1>[ This Message was edited by: Kylie on 2008-03-06 11:54 ]</font>

I hope you don't really believe the crap you're saying. In NO way is this true.

Syl
Mar 6, 2008, 08:06 PM
On 2008-03-06 16:35, blackeye08 wrote:

On 2008-03-06 10:10, Zorak000 wrote:
it only looks that way.

small charicter running as fast as a large charicter only seems like the smaller is faster. it is an issue of proportion V speed.

Nobody would ever know who is faster because there is lag online so even if two people are sitting in the same room on the same connection and press run forward at the same time they perceive each other differently on each screen. My Girlfriend and I have tried this but to her she runs faster and to me I do. Its the lag online...can't beat it.


That's completely missing the point. Everybody runs at the same speed, no matter what size you are. But when you use a small char and then use a really tall character, the big guy will feel slower. It's because you have such big strides but you really don't sprint or move as quickly as you'd expect. Then you go back to the little character and you will feel that it's much faster because the shorter strides are carrying you pretty quickly.

Like Zorak said, it's really just a height proportion thing.

pikachief
Mar 6, 2008, 09:08 PM
NO

Kitty plays AF to be the quickest i can be. Making me slow jsut cuz shes huge will be enough to make me quit.

Kylie
Mar 6, 2008, 11:01 PM
On 2008-03-06 16:37, blackeye08 wrote:

I hope you don't really believe the crap you're saying. In NO way is this true.


You don't think people with more muscle are stronger and smaller people are harder to hit because they're smaller targets? There might not be a difference in speed, but I never said anything about that. I've talked about evasiveness, and I really don't think there's an argument against that at all. Besides, my point is extremely loose... I'm mostly talking about the extremes like kids compared to championship lifters. http://www.pso-world.com/images/phpbb/icons/smiles/icon_lol.gif I get the feeling y'all think I'm saying a guy that's 5'7 is faster than a guy that's 5'8, and I'm not... Besides, I don't think this would get implemented, I'm just saying it'd make some (LIMITED) sense.



<font size=-1>[ This Message was edited by: Kylie on 2008-03-06 20:03 ]</font>

pikachief
Mar 6, 2008, 11:10 PM
so what about the fact that my big fat beasts always runs faster than my tiny midget beast friend? lol it must be lag cuz we dont know y i always get to areas before him XD

rogue_robot
Mar 6, 2008, 11:46 PM
I wouldn't mind stats affecting height under one condition:

They'd allow us to have some really beefed-up shorties with equal or greater strength than slimmer tall people.

Personally, I want a greater variety to muscle definition and size either way. I wanted to make my midget Beast look like she'd have no trouble with the bigger weapons, in spite of short stature (not quite like a Tolkien-style dwarf, but still of somewhat frightening build), but the closest thing the game allows is a somewhat-loli with a slightly athletic look (and weight on her chest to reduce the loli-ness, though even bottom-lefted on the proportion grid she still looks like she could be 13-15 in most outfits).

AC9breaker
Mar 6, 2008, 11:57 PM
This topic title is totally begging for lewd jokes and shitty puns. http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif

Kylie
Mar 6, 2008, 11:59 PM
On 2008-03-06 20:57, AC9breaker wrote:
This topic title is totally begging for lewd jokes and shitty puns. http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif

megastride viagra http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif

Freshellent
Mar 7, 2008, 12:06 AM
Doesn't the size of your character affect your hitbox anyway? I'm fairly certain that's why some peeps make their characters extra small to make it so they have a smaller hitbox,rather than for looks.

Personally,I have a hard time playing small characters. And I can't play super muscle bound ones either,kinda why my proportions of my characters are so random. It's mostly for appearance,but still.

RemiusTA
Mar 7, 2008, 12:07 AM
I just wish they would make the Nanoblasted beasts run faster. They look retarded being that huge and moving their legs in such long strides just to be going nowhere.

PhdChristmas
Mar 7, 2008, 07:11 AM
On 2008-03-06 07:29, Poncho_Jr wrote:
While larger characters...
Move slower than Regular and smaller players...
<font size=-1>[ This Message was edited by: Poncho_Jr on 2008-03-06 07:30 ]</font>


If you mean run speed as well i disagree~ leave run speed untouched D:

Don't forget~ atm taller gunners can shoot over certain obstructions and corners in almost every mission on Parum D:

~(*ˆˆ)~

PhdChristmas
Mar 7, 2008, 07:13 AM
wait a tick what about fat and stick characters? D:

SStrikerR
Mar 7, 2008, 07:24 AM
On 2008-03-06 21:07, RemiusTA wrote:
I just wish they would make the Nanoblasted beasts run faster. They look retarded being that huge and moving their legs in such long strides just to be going nowhere.

JAFO22000
Mar 7, 2008, 10:54 AM
On 2008-03-06 18:08, pikachief wrote:
NO

Kitty plays AF to be the quickest i can be. Making me slow jsut cuz shes huge will be enough to make me quit.



Maybe we should implement this change then....

Turambar
Mar 7, 2008, 06:09 PM
On 2008-03-06 20:01, Kylie wrote:
You don't think people with more muscle are stronger and smaller people are harder to hit because they're smaller targets? There might not be a difference in speed, but I never said anything about that. I've talked about evasiveness, and I really don't think there's an argument against that at all. Besides, my point is extremely loose... I'm mostly talking about the extremes like kids compared to championship lifters. http://www.pso-world.com/images/phpbb/icons/smiles/icon_lol.gif I get the feeling y'all think I'm saying a guy that's 5'7 is faster than a guy that's 5'8, and I'm not... Besides, I don't think this would get implemented, I'm just saying it'd make some (LIMITED) sense.


Actually, that makes your point very narrow, not loose, if you're just comparing little kids to weight lifters. Evenly distributed muscle mass can easily make one very flexible and agile, or "evasive" as you put it, just as a severe lack of it means it takes more effort for one to move around for any long duration. I'm pretty sure I'd have an easier time landing a blow on a little kid running around than on my ex-sparring partner who is much heavier built than a grade-schooler. It isn't "true" by any means, but merely coincidentally fits the scenario that you're thinking off.



<font size=-1>[ This Message was edited by: Turambar on 2008-03-07 15:13 ]</font>

Tulio07
Mar 7, 2008, 07:23 PM
I want my beast to have the ability to eat humans

pikachief
Mar 7, 2008, 08:07 PM
On 2008-03-07 07:54, JAFO22000 wrote:

On 2008-03-06 18:08, pikachief wrote:
NO

Kitty plays AF to be the quickest i can be. Making me slow jsut cuz shes huge will be enough to make me quit.



Maybe we should implement this change then....



your a mean person D:

JAFO22000
Mar 7, 2008, 08:35 PM
On 2008-03-07 17:07, pikachief wrote:
your a mean person D:



"You're"...

Vickie
Mar 7, 2008, 08:55 PM
id be happy with smaller characters Being more agile. oh btw i think someone here was saying Taller characters can actually shoot over things that shorter characters cannot they can probably shoot over small shit like poltys and hit something else, it is true.



<font size=-1>[ This Message was edited by: Vickie on 2008-03-07 17:57 ]</font>

Kylie
Mar 7, 2008, 09:01 PM
On 2008-03-07 15:09, Turambar wrote:
Actually, that makes your point very narrow, not loose.
Loose as in, "don't take this seriously," because, again, I'm only talking about limited circumstances. You can bring up all the points you want, like a little kid would be easier to hit than a guy that works out... But I guess "realism" was a bad word on my part. I meant more so like most video games or animes, where, traditionally, smaller characters are faster and larger ones are stronger, etc. Plus, I said little kid only to go to extremes. I wanted to say midget, but I didn't know how politically correct that would be. http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

<font size=-1>[ This Message was edited by: Kylie on 2008-03-07 18:02 ]</font>

Apone
Mar 7, 2008, 09:15 PM
I like characters that are deceptive where you could not tell they could do this or that just by looking at them. (giants moving at lightning speed, small unnaturally strong etc.)

Vickie
Mar 7, 2008, 09:58 PM
On 2008-03-07 18:15, Apone wrote:
I like characters that are deceptive where you could not tell they could do this or that just by looking at them. (giants moving at lightning speed, small unnaturally strong etc.)




yea same here

Poncho_Jr
Mar 7, 2008, 10:11 PM
I am shocked and struck with awe...
More actual constructive posters than nonsense http://www.pso-world.com/images/phpbb/icons/smiles/icon_wink.gif
Keep 'em comin'!!!
More opinions NAO.

Shishi-O
Mar 7, 2008, 10:24 PM
On 2008-03-06 07:29, Poncho_Jr wrote:
Okay let's see how we'll start this...
Everyone has different opinions, plus I haven't seen this topic before so hey.

If size affected your characters stats/gameplay, would that have been a good or bad thing.
Let's start off with smaller characters.
They'd be more agile, and evasive than larger characters. Drawback? Less physical and defensive power.
Also larger weapons will, such as Rods, Axes, Swords hinder Speed.

Regular size players will get no bonuses or negative effects.

While larger characters...
Move slower than Regular and smaller players...
Have superior Attack and Defensive Power, sacfricing Agility, and Evasiveness.
Can wield all size weapons easily.

Opinions on this...




<font size=-1>[ This Message was edited by: Poncho_Jr on 2008-03-06 07:30 ]</font>
the exact reason they have never done this