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View Full Version : Can Gunmaster use S rank twin handguns?



Wheatpenny
Apr 16, 2008, 09:09 AM
Was wondering if Gunmaster can use S rank twin handguns?

DEM_CIG
Apr 16, 2008, 09:12 AM
I think they can.

Miyoko
Apr 16, 2008, 09:13 AM
Yes, but why would you? >.>

str898mustang
Apr 16, 2008, 09:13 AM
yep

soolayah
Apr 16, 2008, 09:18 AM
Idk... some variety from the other massive amount of 3 weps, perhaps? http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif



<font size=-1>[ This Message was edited by: soolayah on 2008-04-16 07:19 ]</font>

Wheatpenny
Apr 16, 2008, 09:25 AM
Twin handguns allow movement whilst making an attack thereby reducing the chance of getting hit.

Battlestar
Apr 16, 2008, 09:46 AM
On 2008-04-16 07:18, soolayah wrote:
Idk... some variety from the other massive amount of 3 weps, perhaps? http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif



<font size=-1>[ This Message was edited by: soolayah on 2008-04-16 07:19 ]</font>


Becuase with only 4 weapons available you would want to make use of all of them for variety? Want to solo DGS2? Twin handguns for dodging all the robots firing rockets at you... think next time.

DarkEliteRico
Apr 16, 2008, 09:51 AM
Yes they can, along with S rank rifles, shotguns, and laser cannons....that's it, our weapon selection is great though IMO

Randomness
Apr 16, 2008, 09:55 AM
Yes, certainly better than Fighmaster for covering all the bases.

Yuneiko
Apr 16, 2008, 10:06 AM
Pardon my info, but are the masters not limited to ONLY using S ranks anyway? So, due to Gunmaster weapon spread of Laser Cannons, Rifles, Shotguns, and Twin Handgun, would that not mean they have to use S by default? Sorry, I don't mean to be rude or demeaning, just seeing if I read about the master classes correct.

Wheatpenny
Apr 16, 2008, 10:07 AM
On 2008-04-16 08:06, Yuneiko wrote:
Pardon my info, but are the masters not limited to ONLY using S ranks anyway? So, due to Gunmaster weapon spread of Laser Cannons, Rifles, Shotguns, and Twin Handgun, would that not mean they have to use S by default? Sorry, I don't mean to be rude or demeaning, just seeing if I read about the master classes correct.



Yeah they have to use S rank gear only, the eception to that is slot units.

soolayah
Apr 16, 2008, 10:10 AM
On 2008-04-16 07:46, Battlestar wrote:

On 2008-04-16 07:18, soolayah wrote:
Idk... some variety from the other massive amount of 3 weps, perhaps? http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif
Becuase with only 4 weapons available you would want to make use of all of them for variety? Want to solo DGS2? Twin handguns for dodging all the robots firing rockets at you... think next time.
... Because I was being SO serious. <__<

DarkEliteRico
Apr 16, 2008, 10:12 AM
On 2008-04-16 07:55, Randomness wrote:
Yes, certainly better than Fighmaster for covering all the bases.

Agrees

Rifles for fast/ranged damage vs single mobs
Twins mobile and at 31+ they get one hell of a boost, imagine a 41+ bullet could do
Shotguns: heavy damage vs single target or keeping things at bay, low lvl SE's
Laser cannon: hallways and idiot mobs that group together already do good damage, they're just making this weapon this much better, it's so under used still

MSAksion
Apr 16, 2008, 10:25 AM
Sta 4 - 10* Mizuraikoh - Long range
Sta 3 - 10* Meteor Cannon - Mobs
Sta 2 - 10* Hyper Viper - Mobility
Sta 2 - 10* Shigga Desta. - squads.

hehe youre right covers all bases. And anyone worrying about S rank weapon only restrition dont worry the 10* weaponry for all 3 Masters are easy to find or cheap to buy.

DarkEliteRico
Apr 16, 2008, 10:37 AM
Just got a cati/bullet save to somewhat counteract the increased PP usage, thinking of getting a guard/leg unit of some sort once i see how well we take/block damage....honestly i'd rather see 0's then block and waste even more PP

jobber
Apr 16, 2008, 11:37 AM
On 2008-04-16 07:46, Battlestar wrote:

On 2008-04-16 07:18, soolayah wrote:
Idk... some variety from the other massive amount of 3 weps, perhaps? http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif



<font size=-1>[ This Message was edited by: soolayah on 2008-04-16 07:19 ]</font>


Becuase with only 4 weapons available you would want to make use of all of them for variety? Want to solo DGS2? Twin handguns for dodging all the robots firing rockets at you... think next time.



Killer Shot isn't a Twin Handgun PA http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

I never use twins there, but I do carry like 13 rifles.

I'm also thinking about staying fG. I can't use machine guns which is stupid. It's a gun!

Randomness
Apr 16, 2008, 11:39 AM
How much is the penalty, anyways? Does a Giga save counteract it?

amtalx
Apr 16, 2008, 11:42 AM
On 2008-04-16 09:37, jobber wrote:

I'm also thinking about staying fG. I can't use machine guns which is stupid. It's a gun!



??? Why would you want to use Machineguns in the first place, particularly as a fG when just about every other weapon you have is better?

Randomness
Apr 16, 2008, 11:44 AM
Mechguns actually put out decent damage, and are useful in spreading around SEs. Tenora A rank mechs also look cool.

beatrixkiddo
Apr 16, 2008, 11:47 AM
They burn through PP much quicker than any other gun, and don't even come close to the damage potential of the better ones (Shotgun, Twin Handguns, etc). The only reason to use a Mechgun is if your mechgun bullets are all at 40 (for whatever reason http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif) and your other guns are much lower.

amtalx
Apr 16, 2008, 12:07 PM
On 2008-04-16 09:44, Randomness wrote:
Mechguns actually put out decent damage, and are useful in spreading around SEs. Tenora A rank mechs also look cool.



LOL. Xbows.

DarkEliteRico
Apr 16, 2008, 12:24 PM
On 2008-04-16 09:44, Randomness wrote:
Mechguns actually put out decent damage, and are useful in spreading around SEs. Tenora A rank mechs also look cool.

since when did SE lvl 1 really become effective, i'll stick to my twins and xbows for sure

pikachief
Apr 16, 2008, 12:37 PM
On 2008-04-16 08:06, Yuneiko wrote:
Pardon my info, but are the masters not limited to ONLY using S ranks anyway? So, due to Gunmaster weapon spread of Laser Cannons, Rifles, Shotguns, and Twin Handgun, would that not mean they have to use S by default? Sorry, I don't mean to be rude or demeaning, just seeing if I read about the master classes correct.



yup but hyper vipers, shigga destas, and meteor cannons are suuuper cheap right now http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif

lets jsut hope they start pulling out more 12* and more other brands of S rank weapons!

it would be sad to see the same weapons in everyone's pallets

jobber
Apr 16, 2008, 02:41 PM
On 2008-04-16 09:42, amtalx wrote:

On 2008-04-16 09:37, jobber wrote:

I'm also thinking about staying fG. I can't use machine guns which is stupid. It's a gun!



??? Why would you want to use Machineguns in the first place, particularly as a fG when just about every other weapon you have is better?



When enemies get up close I use machine guns to fight them off until I can get some space. 500 damage per shot with a 5/10 muzzlefever isn't bad either.

Kion
Apr 16, 2008, 02:57 PM
do raciasl boosts also play into master classes?

Golto
Apr 16, 2008, 04:42 PM
Not even a cati/ bullet pp save will make up for the pp usage increase going from FtG to GM sadly. Its something like 40-50% difference plus add in the increase with lvl 41+ bullets and there goes your pp.

I like using twin handguns with my FtG, my average elemental pa lvl for them is 37+ w/o afk lvling too.

Dirkster111
Apr 16, 2008, 04:44 PM
That's what they make Photon Charges for.

DarkEliteRico
Apr 16, 2008, 04:54 PM
On 2008-04-16 14:42, Golto wrote:
Not even a cati/ bullet pp save will make up for the pp usage increase going from FtG to GM sadly. Its something like 40-50% difference plus add in the increase with lvl 41+ bullets and there goes your pp.

I like using twin handguns with my FtG, my average elemental pa lvl for them is 37+ w/o afk lvling too.

damn i thought it would've knocked a bigger chunk out with a cati/save, well we'll see how often i've gotta snack on charges

Randomness
Apr 16, 2008, 04:59 PM
On 2008-04-16 14:54, DarkEliteRico wrote:

On 2008-04-16 14:42, Golto wrote:
Not even a cati/ bullet pp save will make up for the pp usage increase going from FtG to GM sadly. Its something like 40-50% difference plus add in the increase with lvl 41+ bullets and there goes your pp.

I like using twin handguns with my FtG, my average elemental pa lvl for them is 37+ w/o afk lvling too.

damn i thought it would've knocked a bigger chunk out with a cati/save, well we'll see how often i've gotta snack on charges



Yeah, Giga chops off 20%, Cati does 30%.

Either way, you should only need one or two charges each run tops.

Zorafim
Apr 16, 2008, 05:54 PM
On 2008-04-16 07:55, Randomness wrote:
Yes, certainly better than Fighmaster for covering all the bases.



You make it sound like Fighmaster has a tough time with blade versatility. I can't think of a weapon that can do what the four weapons FM gets can't.
Well, maybe the rising series of PAs, but I'd rather have dugrega anyway.

Apone
Apr 16, 2008, 05:56 PM
I would like to see what happens when you put a catti bullet save on a fighmaster. I could only imagine how much PP jabroga would use http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

RadiantLegend
Apr 16, 2008, 05:57 PM
Over 9000!!!!!!!!!!!!!!

Poncho_Jr_2
Apr 17, 2008, 10:06 PM
This is probably the most brokenest thing I've ever heard of. D:

darkante
Apr 17, 2008, 10:17 PM
Mate, guess what power level the Gunmaster is gonna have?





It is over 9000!!!