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Chibi_psu
Apr 17, 2008, 01:54 PM
so chillaura said something about a system update if i remember.Any word about it?sorry i have been offline all the week http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif

Anduril
Apr 17, 2008, 01:55 PM
Well I think that the system update won't be until the 25th, but I'm pretty sure that the Easter Lobby is coming down.

EspioKaos
Apr 17, 2008, 01:56 PM
http://boards2.sega.com/psu_board/viewtopic.php?p=847741#847741

Should have a patch note list up for the 360 soon. The 360's title update was delayed slightly, but it is expected to be ready for a mid-week maintenance on Tuesday night.

Maelixius
Apr 17, 2008, 02:17 PM
Any idea if they will ever fix the character's voice issue?
The NTSC version of AotI for PS2 has voices on characters but not the Xbox360 and PAL version of AotI or even the PC one.http://www.pso-world.com/images/phpbb/icons/smiles/icon_frown.gif

-Tidus_415-
Apr 17, 2008, 02:17 PM
I really hope that patch is to fix the robot slowdown.

GunnerGoddess
Apr 17, 2008, 02:26 PM
On 2008-04-17 12:17, Maelixius wrote:
Any idea if they will ever fix the character's voice issue?
The NTSC version of AotI for PS2 has voices on characters but not the Xbox360 and PAL version of AotI or even the PC one.http://www.pso-world.com/images/phpbb/icons/smiles/icon_frown.gif


ps2 is suppose to be missing some line shield effects, like the feathers coming off rabol rappy. seems like not a single version managed to be released without issues

Anduril
Apr 17, 2008, 02:29 PM
On 2008-04-17 12:26, GunnerGoddess wrote:

ps2 is suppose to be missing some line shield effects, like the feathers coming off rabol rappy. seems like not a single version managed to be released without issues

I thought they did that to lighten the graphics load on the PS2? But either way PSU does have plenty of technical issues on any version. It's nice to know that they are at least patching up some of the issues. But alas technology isn't perfect.

Maelixius
Apr 17, 2008, 02:30 PM
What were the beta testers doing when the game was ready to be released?

<font size=-1>[ This Message was edited by: Maelixius on 2008-04-17 12:31 ]</font>


<font size=-1>[ This Message was edited by: Maelixius on 2008-04-17 12:32 ]</font>

GunnerGoddess
Apr 17, 2008, 02:32 PM
Only way a beta works is if it's done on every single version and only the jp pc version (far as I remember) was even tested by the players instead of sega staff members

BFGfreak
Apr 17, 2008, 02:45 PM
On 2008-04-17 12:30, Maelixius wrote:
What were the beta testers doing when the game was ready to be released?

Halo 3 and CoD4. I hear that the next expansion's beta testers just bought Kane's Wrath.

Chuck_Norris
Apr 17, 2008, 03:10 PM
On 2008-04-17 12:26, GunnerGoddess wrote:

On 2008-04-17 12:17, Maelixius wrote:
Any idea if they will ever fix the character's voice issue?
The NTSC version of AotI for PS2 has voices on characters but not the Xbox360 and PAL version of AotI or even the PC one.http://www.pso-world.com/images/phpbb/icons/smiles/icon_frown.gif


ps2 is suppose to be missing some line shield effects, like the feathers coming off rabol rappy. seems like not a single version managed to be released without issues



Actually, the PS2 is missing something else when it comes to voices. You know the !12-!26 sayings? Well, we can only hear them in our rooms now. So we can't hear them in party chat in the lobbies or in the battle field :/

GunnerGoddess
Apr 17, 2008, 03:21 PM
On 2008-04-17 13:10, Chuck_Norris wrote:

On 2008-04-17 12:26, GunnerGoddess wrote:

On 2008-04-17 12:17, Maelixius wrote:
Any idea if they will ever fix the character's voice issue?
The NTSC version of AotI for PS2 has voices on characters but not the Xbox360 and PAL version of AotI or even the PC one.http://www.pso-world.com/images/phpbb/icons/smiles/icon_frown.gif


ps2 is suppose to be missing some line shield effects, like the feathers coming off rabol rappy. seems like not a single version managed to be released without issues



Actually, the PS2 is missing something else when it comes to voices. You know the !12-!26 sayings? Well, we can only hear them in our rooms now. So we can't hear them in party chat in the lobbies or in the battle field :/


strange...I was on ps2 before AoI and they worked fine then. kinda random for it to not work in most areas now

Chuck_Norris
Apr 17, 2008, 03:33 PM
On 2008-04-17 13:21, GunnerGoddess wrote:

On 2008-04-17 13:10, Chuck_Norris wrote:

On 2008-04-17 12:26, GunnerGoddess wrote:

On 2008-04-17 12:17, Maelixius wrote:
Any idea if they will ever fix the character's voice issue?
The NTSC version of AotI for PS2 has voices on characters but not the Xbox360 and PAL version of AotI or even the PC one.http://www.pso-world.com/images/phpbb/icons/smiles/icon_frown.gif


ps2 is suppose to be missing some line shield effects, like the feathers coming off rabol rappy. seems like not a single version managed to be released without issues



Actually, the PS2 is missing something else when it comes to voices. You know the !12-!26 sayings? Well, we can only hear them in our rooms now. So we can't hear them in party chat in the lobbies or in the battle field :/


strange...I was on ps2 before AoI and they worked fine then. kinda random for it to not work in most areas now



Yeah, i know. They USED to work in any party chat. But now we can't hear them at all. http://www.pso-world.com/images/phpbb/icons/smiles/icon_disapprove.gif

amtalx
Apr 17, 2008, 03:36 PM
They plan on doing 2 maintenances? This scares me...

Kylie
Apr 17, 2008, 03:41 PM
I hope whatever this is doesn't affect MAG

<font size=-1>[ This Message was edited by: Kylie on 2008-04-17 13:44 ]</font>

Dark Emerald EXE
Apr 17, 2008, 04:20 PM
Wow my friend just introduced me to the voice thing on the 360 server....i notice you can hear em all in people rooms but there was some that worked in missions. when i did !18 which think says No if you have voice type 1 or 2. It said it a few time in the missions. thats the only one i could do...... doesnt really bother me as much tho

Ryna
Apr 17, 2008, 05:11 PM
ChillAura announced the upcoming 360 title update details here:
http://boards2.sega.com/psu_board/viewtopic.php?t=75773



Attention GUARDIANS! Maximum Attack G is approaching quickly, and we’ve got a number of new updates, glitch fixes, and system changes going up that will be improving PSU across the board. Heading your way during maintenance this Thursday:

Updates and system changes

During GUARDIANS Boost Road event, earned points will now be shared among the same account characters.

Meseta will now be displayed in multiple colors depending upon amount. This will make it easy to determine exactly how much an item is priced, and works as follows:
・ Meseta 1- 99,999 is colored white
・ Meseta 100k – 999k is colored light blue.
・ Meseta 1 million to 9.9 million is colored yellow green
・ Meseta 10 million to 99 million is colored orange.

The method of synthesizing and storing grinders has been changed. When synthesizing grinders, make sure you have at least 5 open spaces for any potential grinder outcome (e.g., no more than 94/99 C+1 grinders) or you will not be able to synthesize grinders of that type.

The price confirmation window will now be displayed even if players purchase items requiring individual inventory space.

Playing story missions will no longer affect the appearance of rare missions.

When purchasing an item priced over 100k meseta from a Photon Gacha, players must wait one second before accepting. This is specifically to help combat Photon Gacha scamming.


Glitch Fixes:

Second Machine Gun Glitch fixed.

Photon Gacha text overflow glitch has been fixed.


The thread title indicates the update is scheduled for the 23rd, but the post makes reference to "Thursday."

I didn't know it used to be possible to find the Illusion missions while playing through Story Mode.

Kylie
Apr 17, 2008, 05:15 PM
Thanks, Ryna. That's interesting. I'm glad it's not the PA patch because I would have had to resub sooner than I planned, and I'm actually enjoying my break. http://www.pso-world.com/images/phpbb/icons/smiles/anime2.gif Wonder when PS2 / PC will get this.

<font size=-1>[ This Message was edited by: Kylie on 2008-04-17 15:16 ]</font>

dogg1000
Apr 17, 2008, 05:26 PM
http://www.phantasystaruniverse.com/news_item.php?item=nid38

LeMan_Bayon
Apr 17, 2008, 05:58 PM
During GUARDIANS Boost Road event, earned points will now be shared among the same account characters.

Yes! This is wonderful! And also...could this possibly mean that the MAG leaderboards will now be run this way too???! Here's to hoping!

Clunker
Apr 17, 2008, 06:09 PM
That bit about grinders; can anyone explain more clearly what this means? Are grinders going to become "Single Items", like Synth Boards and Decos?

gamewarp
Apr 17, 2008, 06:13 PM
No the mission spec changes to impede afk leveling are not in this update.

I am pretty sure that you can no longer use the grinder synthesis exploit, If you are making 5 C grinders for example you need room for 5 grinders from C+1 to C+10 level to begin the synth. Probably <tm Kubara>

-Chill

Aries2384
Apr 17, 2008, 06:29 PM
On 2008-04-17 16:09, Clunker wrote:
That bit about grinders; can anyone explain more clearly what this means? Are grinders going to become "Single Items", like Synth Boards and Decos?


No it means that the people who were filling their inventory with stacks of 99 grinders from S+1 to S+9 to make S+10s only will no longer work. It used to be that if you filled your inventory and storage and made grinders, if you synthed Grinder +whatever number, if you had full ones, itd reset the synthesis and you wouldn't lose any items. Now it just won't even let you start synthesis if you have a stack of any particular grinder.

Dark Emerald EXE
Apr 17, 2008, 06:40 PM
On 2008-04-17 15:11, Ryna wrote:
ChillAura announced the upcoming 360 title update details here:
http://boards2.sega.com/psu_board/viewtopic.php?t=75773



Attention GUARDIANS! Maximum Attack G is approaching quickly, and we’ve got a number of new updates, glitch fixes, and system changes going up that will be improving PSU across the board. Heading your way during maintenance this Thursday:

Updates and system changes

During GUARDIANS Boost Road event, earned points will now be shared among the same account characters.

Meseta will now be displayed in multiple colors depending upon amount. This will make it easy to determine exactly how much an item is priced, and works as follows:
・ Meseta 1- 99,999 is colored white
・ Meseta 100k – 999k is colored light blue.
・ Meseta 1 million to 9.9 million is colored yellow green
・ Meseta 10 million to 99 million is colored orange.

The method of synthesizing and storing grinders has been changed. When synthesizing grinders, make sure you have at least 5 open spaces for any potential grinder outcome (e.g., no more than 94/99 C+1 grinders) or you will not be able to synthesize grinders of that type.

The price confirmation window will now be displayed even if players purchase items requiring individual inventory space.

Playing story missions will no longer affect the appearance of rare missions.

When purchasing an item priced over 100k meseta from a Photon Gacha, players must wait one second before accepting. This is specifically to help combat Photon Gacha scamming.


Glitch Fixes:

Second Machine Gun Glitch fixed.

Photon Gacha text overflow glitch has been fixed.


The thread title indicates the update is scheduled for the 23rd, but the post makes reference to "Thursday."

I didn't know it used to be possible to find the Illusion missions while playing through Story Mode.


I'm a lil bit lost here
does this update take effect today??? Well i guess 2morrow (friday) or is this taking effect next weekend??? Just trying to make sure

Dark Emerald EXE
Apr 17, 2008, 06:41 PM
Second Machine Gun Glitch Fixed???? I thought they already fixed the MG Glitch like 1 month or so ago... Like when GBR started....unless there was another one after that....idk

Randomness
Apr 17, 2008, 07:01 PM
There was.

Dark Emerald EXE
Apr 17, 2008, 07:03 PM
On 2008-04-17 17:01, Randomness wrote:
There was.



Wow
guess people was quiet with this
never heard anyone say anything bout it

we will see a third one in a minute o_0

Shou
Apr 17, 2008, 09:27 PM
Is the photon art rebalance still on for the 25th or did we just get punked?

GuardianElite
Apr 17, 2008, 09:41 PM
On 2008-04-17 19:27, Shou wrote:
Is the photon art rebalance still on for the 25th or did Sonic Team bent us over and had their way with us again?


Fixed

chu-chu-chu
Apr 17, 2008, 10:30 PM
thank goodness the gbr boost goes across accounts just in time for MAG!

pikachief
Apr 17, 2008, 11:17 PM
On 2008-04-17 20:30, chu-chu-chu wrote:
thank goodness the gbr boost goes across accounts just in time for MAG!





i dont understand... its not like were even getting GBR >.>

GH499
Apr 18, 2008, 01:05 AM
so it is mean no update.

Ithildin
Apr 18, 2008, 03:47 AM
Anyone got any info on AFK levelling? Have/will they remove enemies ability to heal for long periods of time?

landman
Apr 18, 2008, 03:53 AM
We have the Cherry Blossoms lobby in 360, is that normal? o_O

_tsunami
Apr 18, 2008, 04:20 AM
<font size=-1>[ This Message was edited by: _tsunami on 2008-04-18 02:22 ]</font>

Ithildin
Apr 18, 2008, 05:39 AM
^ Please expand on your comment Tsunami. I really would like to hear your opinion on the matter. Was it a comment on the exploitation of AFK levelling? Please don't leave me hanging on your words like this! PLEASE!!!

Ryna
Apr 18, 2008, 05:45 AM
On 2008-04-18 01:53, landman wrote:
We have the Cherry Blossoms lobby in 360, is that normal? o_O


It is the lobby the Japanese servers have at the moment.

The Flowers (http://www.pso-world.com/items/psu/7/48/flowers/) decoration is also available from the Guardian Colony shop.

Gothica
Apr 18, 2008, 08:32 AM
Oh so they still haven't fixed the untradable Al Tippies? Ah well, guess I gotta work for my pair~


(No, I don't mean the pair you get in the Casino but the one from the Forest.)

-Tidus_415-
Apr 18, 2008, 09:46 AM
On 2008-04-18 01:47, Ithildin wrote:
Anyone got any info on AFK levelling? Have/will they remove enemies ability to heal for long periods of time?



http://boards2.sega.com/psu_board/viewtopic.php?p=847995#847995


No the mission spec changes to impede afk leveling are not in this update.

chu-chu-chu
Apr 18, 2008, 10:20 AM
On 2008-04-17 21:17, pikachief wrote:

On 2008-04-17 20:30, chu-chu-chu wrote:
thank goodness the gbr boost goes across accounts just in time for MAG!





i dont understand... its not like were even getting GBR >.>

How's that home-schooling working out?

Have mom teach you about sarcasm today at lesson (or whatever you call it). LOL!

>.>;



<font size=-1>[ This Message was edited by: chu-chu-chu on 2008-04-18 08:21 ]</font>

Anduril
Apr 18, 2008, 12:43 PM
I got a title update this morning. Anyone else? It didn't seem to do anything, but it just seemed odd.

landman
Apr 19, 2008, 10:23 AM
If you are playing on 360 it was provably the dashboard update.