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RedRaz0r
Apr 20, 2008, 09:32 PM
So I have reason to believe that there will be an Acromaster class...I am 99% sure. Any thoughts on that?

My email address is [email protected], in case you want to discuss that privatley

Zarode
Apr 20, 2008, 09:36 PM
It is in the game, so yes, I can fill in the 1% for you and say there will be an Acromaster.

That's about all we know after that.

pikachief
Apr 20, 2008, 09:42 PM
i actually think sega of Japan said it themselves taht there was an acromaster http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

someone also found the name glitched in their card list on 360.

its also in the PSP version http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif

RedRaz0r
Apr 20, 2008, 09:43 PM
Well I have other proof but I cant really show it lol if you know what I mean...
Anyways I read something about it being more of a trap class....Ill post the description if I can find it

Zarode
Apr 20, 2008, 09:44 PM
One of the first things that we PC players did was tear apart the code. http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif

So, in theory, we found it first. Like it matters though... http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif



<font size=-1>[ This Message was edited by: Zarode on 2008-04-20 19:44 ]</font>

RedRaz0r
Apr 20, 2008, 09:48 PM
Oh alright now I dont feel like the only one lol

Fecesbot
Apr 20, 2008, 10:56 PM
Aww.
Now everyone gets a master class but protransers, and i like protranser.

Gunslinger-08
Apr 20, 2008, 10:59 PM
On 2008-04-20 20:56, Fecesbot wrote:
Aww.
Now everyone gets a master class but protransers, and i like protranser.



An Omnitranser would be great, but just think about how much more awesome it would have to be than any of the other "master" classes.

We're good enough as we are. http://www.pso-world.com/images/phpbb/icons/smiles/icon_wink.gif

Zorafim
Apr 20, 2008, 11:34 PM
On 2008-04-20 20:56, Fecesbot wrote:
Now everyone gets a master class but protransers, and i like protranser.



I can't wait until I can unlock wartechermaster HELL YEAH WARTECHERMASTER!

Criss
Apr 20, 2008, 11:49 PM
I can't wait for fighguntechermaster! http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif

Jainsea
Apr 21, 2008, 04:27 AM
I cant wait for Super Market Sweep to come back! http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

Kelvie
Apr 21, 2008, 05:20 AM
On 2008-04-20 20:56, Fecesbot wrote:
Aww.
Now everyone gets a master class but protransers, and i like protranser.



And what would it be? A protanser with speed? overpowered.

Or a protanser with speed, and a limited set of weapons, but in both ranged and melee?

Anyway, I am waiting for that Acromaster job more than for any other master, but I am kinda scared of what it will be.
What I want, is a master at dual-weild, something like a speedy fighgunner (with a way cheaper weapon selection, of course), but Sega might rather do a buffmaster, or a shadoog/slicer master, and I am absolutely not interested in this.

I think this game need a dual-weild master anyway. After all, fighting with two weapons can be considered as a whole style, at least in this game, and there is no reason for it to be left behind.

Zarode
Apr 21, 2008, 12:03 PM
On 2008-04-20 20:56, Fecesbot wrote:
Aww.
Now everyone gets a master class but protransers, and i like protranser.



Protranser is basically a Master Class. And if you really need speed that bad, you are playing the wrong class then. :>

panzer_unit
Apr 21, 2008, 12:08 PM
On 2008-04-21 10:03, Zarode wrote:

On 2008-04-20 20:56, Fecesbot wrote:
Aww.
Now everyone gets a master class but protransers, and i like protranser.


Protranser is basically a Master Class. And if you really need speed that bad, you are playing the wrong class then. :>


I guess they fixed our godawful ATP because we were about to become the only normal-speed guy in endgame party structures :

Zarode
Apr 21, 2008, 12:18 PM
On 2008-04-21 10:08, panzer_unit wrote:

On 2008-04-21 10:03, Zarode wrote:

On 2008-04-20 20:56, Fecesbot wrote:
Aww.
Now everyone gets a master class but protransers, and i like protranser.


Protranser is basically a Master Class. And if you really need speed that bad, you are playing the wrong class then. :>


I guess they fixed our godawful ATP because we were about to become the only normal-speed guy in endgame party structures :


Checks and balances. You wanted it all, so you gotta suffer somewhere.

Edit: Yay, 666 posts! And it is an evil one too. :>

<font size=-1>[ This Message was edited by: Zarode on 2008-04-21 10:19 ]</font>

ThePendragon
Apr 21, 2008, 02:03 PM
The way I figure it, the Acromaster will be the master hybrid class. The others are masters of the pure classes, acro would be the master jack of all trades.

It'd require lvl 15 Acrofighter, 15 Acrotecher, and 10 Protranser

He'd Get 2 Srank ranged/striking/and tech weps. Say, Sabers, Daggers, T-Mags, Wands, R-Mags, Shotgun, and RCSM's. Plus, he gets EX traps only.


Then he gets average stats all around. Much lower than the other master classes, but higher than the expert.

Sylpheed
Apr 21, 2008, 02:10 PM
On 2008-04-21 03:20, Kelvie wrote:

On 2008-04-20 20:56, Fecesbot wrote:
Aww.
Now everyone gets a master class but protransers, and i like protranser.



And what would it be? A protanser with speed? overpowered.

Or a protanser with speed, and a limited set of weapons, but in both ranged and melee?

Anyway, I am waiting for that Acromaster job more than for any other master, but I am kinda scared of what it will be.
What I want, is a master at dual-weild, something like a speedy fighgunner (with a way cheaper weapon selection, of course), but Sega might rather do a buffmaster, or a shadoog/slicer master, and I am absolutely not interested in this.

I think this game need a dual-weild master anyway. After all, fighting with two weapons can be considered as a whole style, at least in this game, and there is no reason for it to be left behind.



Considering both of the Acro classes we have specialise in single handed weaponry id vouch on the chances of them being able to use any kind of dual wielded weapons unlikely at best.

Also, don't forget that as this is a master class were talking about its highly likely it's going to follow suit with the other master classes and get a selection of only four weapons. IMO Slicer and Shadoog are highly likely to feature as two of the weapons that AM can use, i would'nt be surprised if they get the whip as another weapon also.



<font size=-1>[ This Message was edited by: Sylpheed on 2008-04-21 12:12 ]</font>

Larian
Apr 21, 2008, 03:23 PM
On 2008-04-21 02:27, Jainesa wrote:
I cant wait for Super Market Sweep to come back! http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif



That gave me the best laugh I've had in weeks...you are my hero!

mvffin
Apr 21, 2008, 03:29 PM
make it Whip/Shadoog/Slicer/Madoog with 30/0/0/30 and I'll be happy. anything more is an added bonus.

Lady-Kismet
Apr 21, 2008, 04:10 PM
On 2008-04-21 12:03, ThePendragon wrote:
The way I figure it, the Acromaster will be the master hybrid class. The others are masters of the pure classes, acro would be the master jack of all trades.

It'd require lvl 15 Acrofighter, 15 Acrotecher, and 10 Protranser

He'd Get 2 Srank ranged/striking/and tech weps. Say, Sabers, Daggers, T-Mags, Wands, R-Mags, Shotgun, and RCSM's. Plus, he gets EX traps only.


Then he gets average stats all around. Much lower than the other master classes, but higher than the expert.

I dunno if the shotguns are a good idea. Whips and slicers make a million times more sense. The rest sounds pretty solid though. Maybe for giggles they could have even faster animation speeds and highest or second highest HP, but that'd be too overpowered. XD I can dream, though. *Sighs* I'm also guessing that they'll have the highest amount of MP needed to gain lvls.

TecherRamen
Apr 21, 2008, 05:43 PM
On 2008-04-20 19:42, pikachief wrote:

its also in the PSP version http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif



Allow me to ask a semi unrelated slightly newbish question stemming from ignorance:


PSP PSU? as in play station portable PSU....?

GuardianElite
Apr 21, 2008, 05:48 PM
On 2008-04-21 12:10, Sylpheed wrote:

On 2008-04-21 03:20, Kelvie wrote:

On 2008-04-20 20:56, Fecesbot wrote:
Aww.
Now everyone gets a master class but protransers, and i like protranser.



And what would it be? A protanser with speed? overpowered.

Or a protanser with speed, and a limited set of weapons, but in both ranged and melee?

Anyway, I am waiting for that Acromaster job more than for any other master, but I am kinda scared of what it will be.
What I want, is a master at dual-weild, something like a speedy fighgunner (with a way cheaper weapon selection, of course), but Sega might rather do a buffmaster, or a shadoog/slicer master, and I am absolutely not interested in this.

I think this game need a dual-weild master anyway. After all, fighting with two weapons can be considered as a whole style, at least in this game, and there is no reason for it to be left behind.



Considering both of the Acro classes we have specialise in single handed weaponry id vouch on the chances of them being able to use any kind of dual wielded weapons unlikely at best.

Also, don't forget that as this is a master class were talking about its highly likely it's going to follow suit with the other master classes and get a selection of only four weapons. IMO Slicer and Shadoog are highly likely to feature as two of the weapons that AM can use, i would'nt be surprised if they get the whip as another weapon also.



<font size=-1>[ This Message was edited by: Sylpheed on 2008-04-21 12:12 ]</font>

I believe master force only had 3 weapons so more than 4 weapons is possible.

pikachief
Apr 21, 2008, 07:28 PM
On 2008-04-21 15:43, TecherRamen wrote:

On 2008-04-20 19:42, pikachief wrote:

its also in the PSP version http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif



Allow me to ask a semi unrelated slightly newbish question stemming from ignorance:


PSP PSU? as in play station portable PSU....?



yes playstation portable PSU. Sega of japan said it's coming out in JP later this year

Magician
Jun 20, 2008, 09:03 AM
S-Rank: Shadoog, Madoog, Slicer, Wand
PAs: 50/0/10/50
Requirements: Acrofighter 15, Acrotecher 15

Considering that Masterforce is 0/0/50/10, and Fighmaster is 50/0/0/0, it makes sense.

Or, 50/10/10/50, with an S-Rank Handgun as the fifth possible weapon.

Ezodagrom
Jun 20, 2008, 10:42 AM
I think acromaster could be the master of twin weapons.
Twin weapons are just 1-handed weapons but in both hands...so that could work.
Maybe something like this:
S ranks: Twin Sabers, Twin Daggers, Twin Claws and Knuckles.
PAs: 50/0/0/0

Also a master of 1-handed weapons could make acrofighter obsolete >.>

AlphaDragoon
Jun 20, 2008, 10:58 AM
The way I figure it, the Acromaster will be the master hybrid class. The others are masters of the pure classes, acro would be the master jack of all trades.

It'd require lvl 15 Acrofighter, 15 Acrotecher, and 10 Protranser

He'd Get 2 Srank ranged/striking/and tech weps. Say, Sabers, Daggers, T-Mags, Wands, R-Mags, Shotgun, and RCSM's. Plus, he gets EX traps only.


Then he gets average stats all around. Much lower than the other master classes, but higher than the expert.

I would SO sign up for this type of AM.

Ezodagrom
Jun 20, 2008, 12:21 PM
The way I figure it, the Acromaster will be the master hybrid class. The others are masters of the pure classes, acro would be the master jack of all trades.

It'd require lvl 15 Acrofighter, 15 Acrotecher, and 10 Protranser

He'd Get 2 Srank ranged/striking/and tech weps. Say, Sabers, Daggers, T-Mags, Wands, R-Mags, Shotgun, and RCSM's. Plus, he gets EX traps only.


Then he gets average stats all around. Much lower than the other master classes, but higher than the expert.

Comparing fortefighter and fighmaster, fortefighter has better stats on the most important stats for both classes (HP, ATP and DFP). So...what you said about acromaster having stats much lower than the other classes but higher stats than the expert doesn't really work, since expert classes have similar or even better overall stats than master classes...(also comparing fortegunner with gunmaster and fortetecher with masterforce, both forte classes have overall better stats than the master classes).

Hiero_Glyph
Jun 20, 2008, 01:24 PM
I think acromaster could be the master of twin weapons.
Twin weapons are just 1-handed weapons but in both hands...so that could work.
Maybe something like this:
S ranks: Twin Sabers, Twin Daggers, Twin Claws and Knuckles.
PAs: 50/0/0/0

Also a master of 1-handed weapons could make acrofighter obsolete >.>

Acromaster would be Acrotecher + Acrofighter. So to exclude support technics would be a joke. Also, as Fighmaster has access to 50 skills, I see no reason to allow the Acromaster to have access to this either. Level 40 Whip PAs should be enough in the end.

Acromaster should be 40/10/0/50.
S-rank: TCSM, RCSM, Whip, Slicer, Handgun.

There is no reason to allow attack technics or wands on this class as it is designed for melee combat and support technics only. TCSMs will be enough for technics as they will only have access to 11 technics in total.

Shishi-O
Jun 20, 2008, 07:51 PM
Acromaster would be Acrotecher + Acrofighter. So to exclude support technics would be a joke. Also, as Fighmaster has access to 50 skills, I see no reason to allow the Acromaster to have access to this either. Level 40 Whip PAs should be enough in the end.

Acromaster should be 40/10/0/50.
S-rank: TCSM, RCSM, Whip, Slicer, Handgun.

There is no reason to allow attack technics or wands on this class as it is designed for melee combat and support technics only. TCSMs will be enough for technics as they will only have access to 11 technics in total.

dagger, claw, whip, slicer, mech gun, hand gun, crossbow, rcsm, lvl 50 skills, lvl 50 bullets, lvl 0 tech

( I would cry for the crossbow .., fact is I don't understand why acro doesn't have it now!!? )

For me I love acro...see sig, the fun for me is the bullets, the skills, and the speed as a major draw for me.

As a minor draw... The high tp for the rcsm and the cards, also the defence and human racial bonus.

I will take a hit in pp for more acro speed though ;)

pikachief
Jun 20, 2008, 07:53 PM
but dagger +shadoog is very good. i do 3 300's with my shadoog plus my dagger's damage is very nice :P

Shishi-O
Jun 20, 2008, 08:14 PM
but dagger +shadoog is very good. i do 3 300's with my shadoog plus my dagger's damage is very nice :P

Pika! Ltns =D

I think Acro God will be served very well to have an emphasis on single handed weps only.

Not to mention removal of technics, this would only create a whole messy situation, and truly take away from the master force experience.

With the focus on all sh weps ( non-technics based )

And lvl 50 skills and bullets, AM may prove to be the most gratifying class ever,.. Personally speaking.

pikachief
Jun 20, 2008, 08:19 PM
Ltns? D: whast that mean ?_?

oh and hi

is it Lunts? does it mean something D:

GAH X.x

Powder Keg
Jun 20, 2008, 08:23 PM
I cant wait for Super Market Sweep to come back! http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

lol wow

Shishi-O
Jun 20, 2008, 08:24 PM
Ltns? D: whast that mean ?_?

oh and hi

is it Lunts? does it mean something D:

GAH X.x

long time no see lolz :)

pikachief
Jun 20, 2008, 08:28 PM
long time no see lolz :)

o lol hai XD

Hiero_Glyph
Jun 20, 2008, 09:01 PM
dagger, claw, whip, slicer, mech gun, hand gun, crossbow, rcsm, lvl 50 skills, lvl 50 bullets, lvl 0 tech

( I would cry for the crossbow .., fact is I don't understand why acro doesn't have it now!!? )

For me I love acro...see sig, the fun for me is the bullets, the skills, and the speed as a major draw for me.

As a minor draw... The high tp for the rcsm and the cards, also the defence and human racial bonus.

I will take a hit in pp for more acro speed though ;)

You give a Master class 8 S-rank weapons? Yeah, that's fair when all the rest have 3-4. I kept the Acromaster at 5 total weapons (one of which is capped at level 10 bullets) so the extra weapon is minor in the end.

I understand that you want an ultimate Acromaster but the class would be a mix of both Acro classes, not what you want in a Master class. As neither the AF or AT has access to a Crossbow I would say that an Acromaster would not have access to one either. The same applies to the Machinegun, which only the AT has access to and it is an A-rank at that!

If you look at the S-ranks available for each of the two classes I could see the Acromaster getting the Slicer and RCSM from the AF and the TCSM and Whip from the AT. For a possible 5th weapon I could see going with a Claw in retrosepct due to the fact that neither the MF or FM has a first-person view weapon so the Handgun would be overpowered.

This leaves us with 40/0/0/50 with 7 Skill PAs and 11 Support Technic PAs. Most importantly the class would not be overpowered and would balance well with the others. Whips would be ideal for crowd control, RCSMs and Slicers for ranged combat, TCSMs for the support technics and lastly Claws for smaller groups and large enemies. The class would no longer need the casting speed increase so it could actually get a second attack speed bonus instead. It would still have a high TP modifier as no attack technics would be overpowered as a result and the rest would be similar to the AF but with fewer HP.

bp_shoruko
Jun 20, 2008, 09:54 PM
I wouldn't be surprised if acromaster had 40/40/0/0. Give it s=rank shadoog,dagger,saber,card,whip,slicer,handgun,claw . Nothing else.
(I also have a slight hunch that this class would have lv.10 protie stats at 20 minus perhaps ata and evp, which would reflect that of a lv.10 acrofighter. It would also have traps, with requirements being something like AF10,AT5,PT5.)

AlphaDragoon
Jun 20, 2008, 10:01 PM
No S rank Saber = do not want.

But Acromaster will probably have them, so I'm good.

furrypaws
Jun 20, 2008, 10:23 PM
I doubt it'll have any attack techs at all, because it has to compensate for both melee and support.

I'd also imagine that since the Acro classes were always about speed, it's going to be faster than the other master classes (although that'd be quite the insane amount of speed o_o).

Miyuki-chan
Jun 20, 2008, 10:59 PM
Also remember that AT will be getting upgraded to 50 support sometime in the future, so it really wouldn't make sense to stack two classes with it...

Shishi-O
Jun 21, 2008, 01:49 AM
I would very much like 50/50/00, skills/ bullets/ technic

The speed,... The speed XD

No sabers lest they make a better fragment PA.

Still want crossbow

Mawile
Jun 21, 2008, 02:00 AM
Acromaster

S rank Whips, Slicers, Daggers, RCSMs, TCSMs, Sabers, Claws, Wands
40/0/40/40

Increased Attack Speed and Casting Speed.
Lv 20 stats: 140atp 320 eva 80dfp 130MST 140TEC 120STA 120ATA
Humans gain a bonus 5% to all stats
Newmans gain a bonus 10% to ATP and TEC
Beasts gain a bonus 10% to TEC
Casts gain a bonus 5% to TEC

Requires lv 10 AT/AF

This is my ideal class and i'd be able to play a single character for once

My ideal class *swoon*

Ri0T
Jun 21, 2008, 02:03 AM
Just having Slicers and Whips in one Guardian Type is happy days.

I'd be happy if Omnitranser came to be and the only upgrade was more trap capacity.

Ken_Silver
Jun 21, 2008, 02:15 AM
I wonder what Sonic Team will do with the Acromaster class. I can't see how it will fit into the Master Classes unless it does something that the others can't. I think the balancing issue is why we will get this class last. We may not ever get it either. Remember those two Technic spells. Damn you, Sega. :mad: Anyway...

We know that all Acro classes specialize in single handed weapons, so I see them getting only single handed weapons. To jump to dual wielding... nah, I don't see it happening.

At the same time, they are the "speed" class. So while FM, GM and MT (master techer or whatever they call it) will get that speed boost. Expect AM to be on Super Sonic Steroids. I mean they (better) be blazing with really fast attacks. For this, I'd also expect them to have the lowest atk and def stats out of the master classes, but to have the best EVP and maybe STA. GM takes ATP, FM takes ATA, MT takes MST & TP. Give what's left to AM

They don't have to have Techs. MT doesn't have attack power, and WT is a part of it. This goes for FiG, the use of ranged abilities and the FM class. It could easily be dropped. Besides, magic is totally covered by MT in every aspect. Don't screw them over by giving techs to AM. Not fair to the Tech users. If AM gets techs in any way, i'd expect some "baawww-"ing about it.

I see them getting S ranked Sabers (one Master Class has to master Sabers. I mean, come on... Sabers,) Whips (no other class can get them Lv 50 PA's for them,) Ranged Mags (but now they'll be shooting like mad) and then the 4th one can be a toss up. I'd say slicers, because they are already fast as hell. Handguns could be there too and so could Crossbows, but I doubt that any master class will have more than 5 options. And think: giving these items doesn't diminish any other Master class. GM will still shoot like the devil, MT will still bring down "t3h pHire" and FM will still smash your brains out. AM would simply beat you twenty times before you knew it and would be "untouchable."

That's the balanced AM that I would see Sega making. Plus people would still go to the class. It's mains draws would be:

FASTEST class in the game. (Don't use Zodial, your CPU/Xbox can't keep up.)
R-Mags will shoot soo fast, that SE's will be flying over the place.
Can attack quickly from distance or up close (Slicer, Whip and Sabers)

I think that covers it. Well... I put in my 10 cents and at 3am in the morning (EST) I am done.

:razz:

Ri0T
Jun 21, 2008, 03:13 AM
The only thing about not giving Acromaster techs is... then there won't be a master class type for support techs at all... but then again, Acrotecher is getting LV50 support techs anyway. ATs are seemingly becoming more like another stand-alone class, akin to Protransers.

GaNksTa
Jun 21, 2008, 03:25 AM
An Omnitranser would be nice; possibly every trap type in EX (Poison, Virus, etc.) Limit lowered to 8 traps; more types though. Can place one extra trap down. Limited to A-Rank weapons? Just base thoughts..

Ri0T
Jun 21, 2008, 03:53 AM
Or no weapons at all. Then we can be the ultimate lazy class. Just stand around and put traps down every once in a while, use a Sol here, a Star there, lol.

Kerry157
Jun 21, 2008, 04:01 AM
acromaster will never be released, sorry

Ri0T
Jun 21, 2008, 04:10 AM
Already released. ...on the psp XD

Ruru
Jun 21, 2008, 04:13 AM
Or no weapons at all. Then we can be the ultimate lazy class. Just stand around and put traps down every once in a while, use a Sol here, a Star there, lol.

lol that sounds like my friend Alex. *get to small inclosed room full of annoying enemies* Alex: yay i get to be lazy here *lays freeze ex* rinse, repeat...
You protransers lol.

biggabertha
Jun 21, 2008, 07:59 AM
lol that sounds like my friend Alex. *get to small inclosed room full of annoying enemies* Alex: yay i get to be lazy here *lays freeze ex* rinse, repeat...
You protransers lol.

>.>;

It's... for the benefit of the team.

All YOU do is spam PAs with the right timing SO HUSH!

Kadajenova
Jun 21, 2008, 08:09 AM
Considering JP long term schedule, JP players wont have it this year (if acromaster exist)

Schubalts
Jun 21, 2008, 09:57 AM
PSP Acromaster is going to be the master of one-handed weapons, so sayeth the PSP website.