PDA

View Full Version : AotI-PC/PS2: Dark Graldikuc bug? Confuse instead of incapaci



SabZero
Apr 29, 2008, 09:08 AM
On my CAST FighGunner I have a 24% dark Graldikuc (together with a ground Fuma-Hiken). The effect I'm observing is that enemies get confused, like with the "vanilla" dark Graldike, not incapacitated.

My GH-410 doesn't inflict any SE as far as I know. So is the Kubara RCSM glitched?

Irongrimm
Apr 29, 2008, 09:36 AM
I hope not, but it does seem so, as I've seen this as well. In MAG, on Rappy Polecs, I notice them getting confused, and seeing myself as the only RCSM user, and using a Dark Graldikuc.

Has anyone else noticed this too?

Deissa
Apr 29, 2008, 10:02 AM
Oh, they finally fixed it, huh?

SabZero
Apr 29, 2008, 10:07 AM
That's not fixed, the kubara versions are supposed to have a different SE. Isn't it?

panzer_unit
Apr 29, 2008, 10:07 AM
Fixed? KS mags were AWESOME.

Deissa
Apr 29, 2008, 10:12 AM
Sonic Team nerfed them on the Japanese server, so I was surprised that the Incapacitate versions ever made it here in the first place.

panzer_unit
Apr 29, 2008, 10:21 AM
Argh. I was really enjoying doing robot missions as some non-gunner job too.

Confuse blows. Do the light ones still charm? Ground still silence? What about the useless debuff mags?

mvffin
Apr 29, 2008, 04:48 PM
well, time to vendor my beloved mags.

fkin sega.

Gen2000
Apr 29, 2008, 05:15 PM
Ugh, so lame. It was only Killer Shot SE1 or SE2, it wasn't even that great unless paired up with a Megid Wand.

Ryna
Apr 29, 2008, 05:22 PM
The light version should cause Sleep now.

It is a wonder that we got the Incapacitate/Charm versions to begin with.

Clunker
Apr 29, 2008, 06:05 PM
Wait, that means that the KB and Par wood Light/Dark Rmags share the same SE's...

but the 'standard' Light/Darks element Rmags would have the HIGHER SE level?

What, then, is the point of KB Rmags for Light/Dark ele? @_@

SabZero
Apr 30, 2008, 11:10 AM
In that case, does ground really silence? In vanilla A rank RCSM, ground does poison...

Well, RCSM are useless to my CAST FighGunner again *tosses it in the bin*

panzer_unit
Apr 30, 2008, 11:58 AM
On 2008-04-29 15:22, Ryna wrote:
The light version should cause Sleep now.

SLEEP? Perfect SE for a weapon that scatters shots around uncontrollably. Sigh. What about Silence?

KiteWolfwood
Apr 30, 2008, 01:34 PM
Well good job screwing over the AF class once again ST.

panzer_unit
Apr 30, 2008, 01:38 PM
AF... remind me why you're not using a ground-ele Ebrozike?

Jarek
Apr 30, 2008, 01:59 PM
I just checked all 6 elements after seeing this. Only the light and dark ones were changed to sleep and confuse respectfully.
heh, I dunno what the big deal was to warrant changing them. Not like they were overpowered.