View Full Version : I thought this was pretty cool
TalHex
May 28, 2008, 08:57 PM
yeah i'm a nerd, but still!
i was surfing around on the Dragonlance fan sight when i found this little beauty
http://www.pathguy.com/krynn.htm
feast your eyes! its a full blown character generator!
[spoiler-box]
Akane Arcflame the Chaotic
Female Kagonesti Elf Fighter 1
Chaotic Neutral
Representing Tal
Strength 16 (+3)
Dexterity 17 (+3)
Constitution 15 (+2)
Intelligence 10 (+0)
Wisdom 11 (+0)
Charisma 7 (-2)
Size: Medium
Height: 4' 10"
Weight: 120 lb
Skin: Brown
Eyes: Blue
Hair: Black; Straight
Total Hit Points: 12
Speed: 30 feet
Armor Class: 15 = 10 +2 [leather] +3 [dexterity]
Touch AC: 13
Flat-footed: 12
Initiative modifier: +3 = +3 [dexterity]
Fortitude save: +4 = 2 [base] +2 [constitution]
Reflex save: +3 = 0 [base] +3 [dexterity]
Will save: +0 = 0 [base]
Attack (handheld): +4 = 1 [base] +3 [strength]
Attack (unarmed): +4 = 1 [base] +3 [strength]
Attack (missile): +4 = 1 [base] +3 [dexterity]
Grapple check: +4 = 1 [base] +3 [strength]
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
76 lb. or less
77-153 lb.
154-230 lb.
230 lb.
460 lb.
1150 lb.
Languages: Elven Sylvan
Sickle [1d6, crit x2, 2 lb, light, slashing]
Falchion [2d4, crit 18-20/x2, 8 lb, two-handed, slashing]
Longbow [1d8, crit x3, range inc. 100 ft, 3 lb, piercing]
Composite Longbow [1d8, crit x3, range incr. 100 ft., 3 lb, piercing]
Leather armor [light; +2 AC; max dex +6; check penalty 0; 15 lb.]
Feats:
Animal Affinity
Dodge
# +4 on saves vs. hot environments
Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Appraise Int 0 =
+0
Balance Dex* 3 =
+3
Bluff Cha -2 =
-2
Climb Str* 3 =
+3
Concentration Con 2 =
+2
Craft_1 Int 0 =
+0
Craft_2 Int 0 =
+0
Craft_3 Int 0 =
+0
Diplomacy Cha 0 =
-2
+2
Disguise Cha -2 =
-2
Escape Artist Dex* 3 =
+3
Forgery Int 0 =
+0
Gather Information Cha -2 =
-2
Handle Animal Cha 2 =
-2
+2 +2 [animal affinity]
Heal Wis 0 =
+0
Hide Dex* 3 =
+3
Intimidate Cha -2 =
-2
Jump Str* 3 =
+3
Knowledge (nature) Int 2 =
+0
+1 +1 [kagonesti]
Listen Wis 2 =
+0
+2 [elf]
Move Silently Dex* 3 =
+3
Perform_1 Cha -2 =
-2
Perform_2 Cha -2 =
-2
Perform_3 Cha -2 =
-2
Perform_4 Cha -2 =
-2
Perform_5 Cha -2 =
-2
Ride Dex 5 =
+3
+2 [animal affinity]
Search Int 2 =
+0
+2 [elf]
Sense Motive Wis 0 =
+0
Sleight of Hand Dex* 5 =
+3
+2
Spot Wis 2 =
+0
+2 [elf]
Survival Wis 1 =
+0
+1 [kagonesti]
Swim Str** 3 =
+3
Use Rope Dex 3 =
+3
* = check penalty for wearing armor
Kagonesti Elf
* +2 dexterity / -2 intelligence / -2 charisma (already included)
* Immune to magical sleep
* +2 racial bonus to saves vs. enchantments
* Low-light vision
* Darkvision to 30 ft.
* Proficient with longspear, short sword, longbow & shortbow
* +2 racial bonus on listen, search, and spot checks
* Notice secret doors
* +1 on know nature and survival (already included)
Fighter
* Bonus Feats (already included)
Class HP rolled
Level 1: Fighter 10
Akane Arcflame's Equipment:
31 lb
30 lb
10 lb
1 lb
8 lb
1 lb
_____
81 lb Weapons / Armor / Shield (from above)
Arrows (quiver of 20) x10
Flint and steel
Rations (1 day) x10
Spyglass
Waterskins x2
Whetstone
Total
[/spoiler-box]
just messing around with it
Nitro Vordex
May 28, 2008, 09:40 PM
Holy shit that's hueg. o.o
Sord
May 28, 2008, 09:58 PM
a generator? PICK YOUR STATS LIKE A REAL MAN >:U
Mixfortune
May 29, 2008, 04:55 AM
http://www.pathguy.com/ed9.gif
Seiwut?
Qrrrbrbirbel
May 29, 2008, 05:05 AM
I remember when I came across this a few months ago. I've always wanted to do a Dragonlance D&D game, cuz they have recent campaigns for it. I think there's one during the War of the Lance and during and after the War of the Souls.
NPCMook
May 29, 2008, 06:49 AM
Never really cared for Dragonlance... I'll do a random character later for sharts and giggles.
I'll probably do a random character using a couple of different books
Larian
May 29, 2008, 08:32 AM
Hott!!!
Male Human Fighter 2 / Rogue 3
Chaotic Neutral
Strength 18 (+4)
Dexterity 18 (+4)
Constitution 16 (+3)
Intelligence 15 (+2)
Wisdom 15 (+2)
Charisma 12 (+1)
Size: Medium
Height: 5' 6"
Weight: 250 lb
Skin:
Eyes:
Hair:
Total Hit Points: 43
Speed: 30 feet
Armor Class: 14 = 10 +4 [dexterity]
Touch AC: 14
Flat-footed: 10
Initiative modifier: +8 = +4 [dexterity] +4 [improved initiative]
Fortitude save: +7 = 4 [base] +3 [constitution]
Reflex save: +7 = 3 [base] +4 [dexterity]
Will save: +3 = 1 [base] +2 [wisdom]
Attack (handheld): +8 = 4 [base] +4 [strength]
Attack (unarmed): +8 = 4 [base] +4 [strength]
Attack (missile): +8 = 4 [base] +4 [dexterity]
Grapple check: +8 = 4 [base] +4 [strength]
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
100 lb. or less
101-200 lb.
201-300 lb.
300 lb.
600 lb.
1500 lb.
Languages: Common Ergot (regional language) (? 2 more)
Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]
Long Spear [1d8, crit x3, 9 lb., two-handed, piercing]
Scythe [2d4, crit x4, 10 lb., two-handed, piercing or slashing]
Feats:
Acrobatic
Alertness
Athletic
Combat Reflexes
Improved Initiative
Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Appraise Int 6 =
+2
+4
Balance Dex* 8 =
+4
+4
Bluff Cha 5 =
+1
+4
Climb Str* 10 =
+4
+4 +2 [athletic]
Concentration Con 3 =
+3
Craft_1 Int 2 =
+2
Craft_2 Int 2 =
+2
Craft_3 Int 2 =
+2
Diplomacy Cha 5 =
+1
+4
Disable Device Int 6 =
+2
+4
Disguise Cha 1 =
+1
Escape Artist Dex* 4 =
+4
Forgery Int 2 =
+2
Gather Information Cha 5 =
+1
+4
Heal Wis 2 =
+2
Hide Dex* 4 =
+4
Intimidate Cha 5 =
+1
+4
Jump Str* 10 =
+4
+4 +2 [acrobatic]
Knowledge (nobility) Int 4 =
+2
+2
Listen Wis 8 =
+2
+4 +2 [alertness]
Move Silently Dex* 8 =
+4
+4
Perform_1 Cha 1 =
+1
Perform_2 Cha 1 =
+1
Perform_3 Cha 1 =
+1
Perform_4 Cha 1 =
+1
Perform_5 Cha 1 =
+1
Ride Dex 8 =
+4
+4
Search Int 6 =
+2
+4
Sense Motive Wis 6 =
+2
+4
Sleight of Hand Dex* 8 =
+4
+4
Spot Wis 8 =
+2
+4 +2 [alertness]
Survival Wis 2 =
+2
Swim Str** 10 =
+4
+4 +2 [athletic]
Tumble Dex* 10 =
+4
+4 +2 [acrobatic]
Use Rope Dex 4 =
+4
* = check penalty for wearing armor
Human
* Extra feat at first level (already included)
* Four extra skill points at first level (already included)
* One extra skill point at each additional level (already included)
Fighter
* Bonus Feats (already included)
Rogue
* Sneak Attack +2d6
* Trapfinding
* Evasion (level 2)
* Trap Sense (level 3)
* Uncanny Dodge (level 4)
* Improved Uncanny Dodge (level 8)
* Special Abilities (choices begin at 10th level)
Class HP rolled
Level 1: Rogue 6
Level 2: Fighter 5
Level 3: Rogue 5
Level 4: Fighter 7 +1 to dexterity
Level 5: Rogue 5
Equipment:
20 lb
1 lb
_____
21 lb Weapons / Armor / Shield (from above)
Thieves' tools
Total
More about this character:
TalHex
May 29, 2008, 12:44 PM
it definitely makes it easy when you don't have a flying fuck what the hell your doing XD i only understood about what half that stuff did
Nitro Vordex
May 29, 2008, 02:29 PM
it definitely makes it easy when you don't have a flying fuck what the hell your doing XD
I should definetly sig this. :wacko:
TalHex
May 29, 2008, 03:52 PM
its true, i don't even know what practical purpose half that stuff has XD, also i learned the hard way that i couldn't give a wild elf blue hair and red eyes
CrimsomWolf
May 29, 2008, 03:55 PM
You weren't planning on naming her Rei Anayami were you?
TalHex
May 29, 2008, 04:16 PM
who ?
CrimsomWolf
May 29, 2008, 04:17 PM
Character from Neon Genesis Evangelion.
Blue hair and red eyes.
That show was first anime I've fully watched
http://upload.wikimedia.org/wikipedia/en/5/53/Rei_Ayanami.jpg
Nitro Vordex
May 29, 2008, 04:18 PM
FMA was the first one I fully watched, followed by Shakugan no Shana season 1.
Now I'm working on Darker than Black. :)
Daymn, it's kinda bloody. o.o
2 things:
1)Tal, could you put those in spoiler boxes?
2)Electricity powers FTW.
CrimsomWolf
May 29, 2008, 04:20 PM
I'm watching Code Geass R2 now, followed by Murder Princess and Dragonauts ~The Resonance~
Code Geass tends to be blody at times...
http://www.youtube.com/watch?v=OVFcEgDzOxU&feature=related
Here's why.
Nitro Vordex
May 29, 2008, 04:27 PM
For some reason, I don't like that animation. >_>
I don't know why, it just looks...bad? I dunno. ;/
CrimsomWolf
May 29, 2008, 04:33 PM
I find it... epic in a way....
Well, I depends on a person I suppose.
Edit: I forgot second most important part (after Geass power):
Opening theme:
http://www.youtube.com/watch?v=zy7pit2AFlk&feature=related
Sord
May 29, 2008, 05:54 PM
greeeeeat, another pris boy who thinks his idea of a perfect world is the right one
Larian
May 29, 2008, 07:48 PM
Eva was the first Anime I ever watched knowing it was Anime! And this Code Geass doesn't look half bad...What's the plot about?
NPCMook
May 29, 2008, 09:04 PM
yeah i'm a nerd, but still!
i was surfing around on the Dragonlance fan sight when i found this little beauty
http://www.pathguy.com/krynn.htm
feast your eyes! its a full blown character generator!
[spoiler-box]
Akane Arcflame the Chaotic
Female Kagonesti Elf Fighter 1
Chaotic Neutral
Representing Tal
Strength 16 (+3)
Dexterity 17 (+3)
Constitution 15 (+2)
Intelligence 10 (+0)
Wisdom 11 (+0)
Charisma 7 (-2)
Size: Medium
Height: 4' 10"
Weight: 120 lb
Skin: Brown
Eyes: Blue
Hair: Black; Straight
Total Hit Points: 12
Speed: 30 feet
Armor Class: 15 = 10 +2 [leather] +3 [dexterity]
Touch AC: 13
Flat-footed: 12
Initiative modifier: +3 = +3 [dexterity]
Fortitude save: +4 = 2 [base] +2 [constitution]
Reflex save: +3 = 0 [base] +3 [dexterity]
Will save: +0 = 0 [base]
Attack (handheld): +4 = 1 [base] +3 [strength]
Attack (unarmed): +4 = 1 [base] +3 [strength]
Attack (missile): +4 = 1 [base] +3 [dexterity]
Grapple check: +4 = 1 [base] +3 [strength]
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
76 lb. or less
77-153 lb.
154-230 lb.
230 lb.
460 lb.
1150 lb.
Languages: Elven Sylvan
Sickle [1d6, crit x2, 2 lb, light, slashing]
Falchion [2d4, crit 18-20/x2, 8 lb, two-handed, slashing]
Longbow [1d8, crit x3, range inc. 100 ft, 3 lb, piercing]
Composite Longbow [1d8, crit x3, range incr. 100 ft., 3 lb, piercing]
Leather armor [light; +2 AC; max dex +6; check penalty 0; 15 lb.]
Feats:
Animal Affinity
Dodge
# +4 on saves vs. hot environments
Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Appraise Int 0 =
+0
Balance Dex* 3 =
+3
Bluff Cha -2 =
-2
Climb Str* 3 =
+3
Concentration Con 2 =
+2
Craft_1 Int 0 =
+0
Craft_2 Int 0 =
+0
Craft_3 Int 0 =
+0
Diplomacy Cha 0 =
-2
+2
Disguise Cha -2 =
-2
Escape Artist Dex* 3 =
+3
Forgery Int 0 =
+0
Gather Information Cha -2 =
-2
Handle Animal Cha 2 =
-2
+2 +2 [animal affinity]
Heal Wis 0 =
+0
Hide Dex* 3 =
+3
Intimidate Cha -2 =
-2
Jump Str* 3 =
+3
Knowledge (nature) Int 2 =
+0
+1 +1 [kagonesti]
Listen Wis 2 =
+0
+2 [elf]
Move Silently Dex* 3 =
+3
Perform_1 Cha -2 =
-2
Perform_2 Cha -2 =
-2
Perform_3 Cha -2 =
-2
Perform_4 Cha -2 =
-2
Perform_5 Cha -2 =
-2
Ride Dex 5 =
+3
+2 [animal affinity]
Search Int 2 =
+0
+2 [elf]
Sense Motive Wis 0 =
+0
Sleight of Hand Dex* 5 =
+3
+2
Spot Wis 2 =
+0
+2 [elf]
Survival Wis 1 =
+0
+1 [kagonesti]
Swim Str** 3 =
+3
Use Rope Dex 3 =
+3
* = check penalty for wearing armor
Kagonesti Elf
* +2 dexterity / -2 intelligence / -2 charisma (already included)
* Immune to magical sleep
* +2 racial bonus to saves vs. enchantments
* Low-light vision
* Darkvision to 30 ft.
* Proficient with longspear, short sword, longbow & shortbow
* +2 racial bonus on listen, search, and spot checks
* Notice secret doors
* +1 on know nature and survival (already included)
Fighter
* Bonus Feats (already included)
Class HP rolled
Level 1: Fighter 10
Akane Arcflame's Equipment:
31 lb
30 lb
10 lb
1 lb
8 lb
1 lb
_____
81 lb Weapons / Armor / Shield (from above)
Arrows (quiver of 20) x10
Flint and steel
Rations (1 day) x10
Spyglass
Waterskins x2
Whetstone
Total
[/spoiler-box]
just messing around with it
[SPOILER-BOX]Dildor the Vibrant
Male Qualinesti Elf Fighter 1
Chaotic Neutral
Strength 14 (+2)
Dexterity 18 (+4)
Constitution 14 (+2)
Intelligence 10 (+0)
Wisdom 10 (+0)
Charisma 8 (-1)
Size: Medium
Height: 5' 2"
Weight: 120 lb
Skin: Light
Eyes: Blue
Hair: Light Brown; Beardless
Total Hit Points: 12
Speed: 30 feet
Armor Class: 18 = 10 +4 [chain shirt] +4 [dexterity]
Touch AC: 14
Flat-footed: 14
Initiative modifier: +8 = +4 [dexterity] +4 [improved initiative]
Fortitude save: +4 = 2 [base] +2 [constitution]
Reflex save: +4 = 0 [base] +4 [dexterity]
Will save: +0 = 0 [base]
Attack (handheld): +3 = 1 [base] +2 [strength]
Attack (unarmed): +3 = 1 [base] +2 [strength]
Attack (missile): +5 = 1 [base] +4 [dexterity]
Grapple check: +3 = 1 [base] +2 [strength]
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
58 lb. or less
59-116 lb.
117-175 lb.
175 lb.
350 lb.
875 lb.
Languages: Common Elven
Rapier [1d6, crit 18-20/x2, 2 lb., one-handed, piercing]
Composite Longbow [1d8, crit x3, range incr. 100 ft., 3 lb, piercing]
Chain shirt [light; +4 AC; max dex +4; check penalty -2; 25 lb.]
Feats:
Improved Initiative
Weapon Focus x1 Weapon(s):
Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Appraise Int 0 =
+0
Balance Dex* 4 =
+4
Bluff Cha -1 =
-1
Climb Str* 4 =
+2
+2
Concentration Con 2 =
+2
Craft_1 Int 0 =
+0
Craft_2 Int 0 =
+0
Craft_3 Int 0 =
+0
Diplomacy Cha 0 =
-1
+1 [qualinesti]
Disguise Cha -1 =
-1
Escape Artist Dex* 4 =
+4
Forgery Int 0 =
+0
Gather Information Cha -1 =
-1
Heal Wis 0 =
+0
Hide Dex* 4 =
+4
Intimidate Cha -1 =
-1
Jump Str* 4 =
+2
+2
Listen Wis 2 =
+0
+2 [elf]
Move Silently Dex* 4 =
+4
Perform_1 Cha -1 =
-1
Perform_2 Cha -1 =
-1
Perform_3 Cha -1 =
-1
Perform_4 Cha -1 =
-1
Perform_5 Cha -1 =
-1
Ride Dex 4 =
+4
Search Int 2 =
+0
+2 [elf]
Sense Motive Wis 1 =
+0
+1 [qualinesti]
Spot Wis 2 =
+0
+2 [elf]
Survival Wis 0 =
+0
Swim Str** 4 =
+2
+2
Tumble Dex* 5 =
+4
+1
Use Rope Dex 4 =
+4
* = check penalty for wearing armor
Qualinesti Elf
* +2 dexterity / -2 constitution (already included)
* Immune to magical sleep
* +2 racial bonus to saves vs. enchantments
* Low-light vision
* Darkvision to 30 ft.
* Proficient with longsword, rapier, longbow & shortbow
* +2 racial bonus on listen, search, and spot checks
* Notice secret doors
* +1 on diplomacy and sense motive (already included)
Fighter
* Bonus Feats (already included)
Class HP rolled
Level 1: Fighter 10 [/SPOILER-BOX]
How to truly power game an Elf
I can do much more, but then that would get into ECL and other things
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