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Darkhaven
Aug 14, 2008, 10:50 PM
What level must you be to get full EXP from a mag S Run? 100 or 110?

Triple_S
Aug 14, 2008, 10:53 PM
I think like 103. That's what someone told me at least.

Syl
Aug 14, 2008, 11:01 PM
You have to be at most 30 levels under them... so 110.

Xaeris
Aug 14, 2008, 11:05 PM
110. 115 if you want to be technical, but 110 is when most of the run stops being Scrooge with the exp.

MysticGoten
Aug 14, 2008, 11:06 PM
You have to be at most 30 levels under them... so 110.

This is what I have heard.

BFGfreak
Aug 14, 2008, 11:10 PM
Yeah, you actually get LESS(?!) experiance from monsters at lv 80 (vs A runs), but that changes at about 85ish, yet you don't get full exp till 110-115. Seriously, why couldn't they make S 110 monsters, and have an S2 with 140 monsters?

afterthoughtz
Aug 15, 2008, 10:11 AM
Ya its 110, well, atleast thats where i noticed an increase8-)

Mysterious-G
Aug 15, 2008, 10:22 AM
Yeah, you actually get LESS(?!) experiance from monsters at lv 80 (vs A runs), but that changes at about 85ish, yet you don't get full exp till 110-115. Seriously, why couldn't they make S 110 monsters, and have an S2 with 140 monsters?

Cause people would have bitched about the (nearly) same drops.

DreXxiN
Aug 15, 2008, 10:26 AM
Cause people would have bitched about the (nearly) same drops.

This.

thematesV2
Aug 15, 2008, 11:35 AM
well, swap up the drops, (update anyone?) with new better drops... (or put in a MAG S2 only drop! there we go! put in some items that only drop during these MAG events. like a Booma Suit, or a whip shaped like dark faltz worm. or a perhaps the friend card of the 3 NPC characters, the programming is all there (for the npcs)....)

RufuSwho
Aug 15, 2008, 11:39 AM
interesting,

i was not aware of this

thanks!

buzyb77
Aug 16, 2008, 02:53 PM
well, swap up the drops, (update anyone?) with new better drops... (or put in a MAG S2 only drop! there we go! put in some items that only drop during these MAG events. like a Booma Suit, or a whip shaped like dark faltz worm. or a perhaps the friend card of the 3 NPC characters, the programming is all there (for the npcs)....)



yup those would be nice ...em/ starts sewing all his Booma Claws together for a suit and people will not stop picking up them.. and I'll use Green phontons for the Eyes as those were free as well besause people apparely don't kow you can buy those and El- pohtons in the shop.....

Yeah I really do like the weapon ideas...oh and here ar 4 nps...

Mantuk
Aug 17, 2008, 11:56 PM
Just how big of a difference in EXP is there until you hitt 110?

Gen2000
Aug 18, 2008, 12:06 AM
When I took my lv.80ish friend through S runs killing everything but the caves secret area it took her 3 to 4 runs at the worst to level compared to me (a lv.130ish at the time) only taking 1-2 runs to level up.

goldbrease
Aug 18, 2008, 03:15 AM
you can actually gain a level per run starting from 80 and up. it just depends on if you can deal damage to every mob and how many you get the kill strike on.

NDW
Aug 18, 2008, 05:54 AM
Just how big of a difference in EXP is there until you hitt 110?

I tested the difference between my LV 135 and LV 90 at the time on an S run by killing the first Booma and the results were:

[spoiler-box]LV 135 - 1035 EXP
LV 90 - 585 EXP[/spoiler-box]

In my opinion it is better to do A runs until LV 110, faster rate of acquiring experience.