EspioKaos
Nov 6, 2008, 02:28 PM
http://www.g-heaven.net/pso/topics/081106f.html
Shougai PSO posted some new PS0 information from the latest issue of Famitsu.
Battle system - chain combo
* Chain combos are pulled off with the cooperation of your party members.
* When you meet the requirements of a chain, "# chain" will appear on screen (where the pound sign is replaced by the appropriate numeral).
* The power of photon arts and charged techniques increases with chain combos.
* Here is how the system works:
-- 1. Pull off a successful three-hit combo. Each hit must deal at least one point of damage. Also, NPCs count in this system.
-- 2. A different member of the party then must do the same within a set period of time.
-- 3. Repeat step 2 with a third party member.
-- 4. Repeat step 2 with a fourth party member.
-- 5. To continue to build chains, repeat the entire process with the party.
* It is unknown how multi-hit three-hit combos will be handled (i.e. if they will count as a single chain, or multiple chains in one).
Battle system - battle commands
* In story mode, you can issue battle commands to NPCs.
* Battle commands include "attack shift," "heal order" and "free order."
* Commands are issued to NPCs using special speech bubbles. You can customize these.
* NPCs can respond to your commands with their own speech bubbles.
MAGs - photon blast
* MAGs become capable of using photon blasts as they grow.
* Just like in PSO, a photon blast is activated through the use of a full PB gauge.
* There will be various PBs, just like in PSO.
* "Parsifal" is an attack-type PB. (With a little research, I found out that the name of this one matches up with an opera from the 1880s, but it could be coincidental.)
* "Midgar" is a support-type PB which buffs the party.
* Just like in PSO, you can chain photon blasts.
MAGs - raising
* You raise your MAG by feeding it, just like in PSO.
* Unlike PSO, pretty much any item can be used as food for your MAG in Zero.
* Your MAG will change in appearance and personality as it levels up.
Shougai PSO posted some new PS0 information from the latest issue of Famitsu.
Battle system - chain combo
* Chain combos are pulled off with the cooperation of your party members.
* When you meet the requirements of a chain, "# chain" will appear on screen (where the pound sign is replaced by the appropriate numeral).
* The power of photon arts and charged techniques increases with chain combos.
* Here is how the system works:
-- 1. Pull off a successful three-hit combo. Each hit must deal at least one point of damage. Also, NPCs count in this system.
-- 2. A different member of the party then must do the same within a set period of time.
-- 3. Repeat step 2 with a third party member.
-- 4. Repeat step 2 with a fourth party member.
-- 5. To continue to build chains, repeat the entire process with the party.
* It is unknown how multi-hit three-hit combos will be handled (i.e. if they will count as a single chain, or multiple chains in one).
Battle system - battle commands
* In story mode, you can issue battle commands to NPCs.
* Battle commands include "attack shift," "heal order" and "free order."
* Commands are issued to NPCs using special speech bubbles. You can customize these.
* NPCs can respond to your commands with their own speech bubbles.
MAGs - photon blast
* MAGs become capable of using photon blasts as they grow.
* Just like in PSO, a photon blast is activated through the use of a full PB gauge.
* There will be various PBs, just like in PSO.
* "Parsifal" is an attack-type PB. (With a little research, I found out that the name of this one matches up with an opera from the 1880s, but it could be coincidental.)
* "Midgar" is a support-type PB which buffs the party.
* Just like in PSO, you can chain photon blasts.
MAGs - raising
* You raise your MAG by feeding it, just like in PSO.
* Unlike PSO, pretty much any item can be used as food for your MAG in Zero.
* Your MAG will change in appearance and personality as it levels up.