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Elusive_Llama
02-05-2003, 07:51 AM
My guess is the Fomar, Humar, Hucaseal and Racast. Force/Hunter/Hunter/Ranger. If my list is horribly wrong, please correct it as I'm a complete newbie to challenge mode.

Also, is a Hunewearl decent in challenge mode? I have a high level hunewearl whom I'd love to use in C-mode...

IceBlink
02-05-2003, 08:11 AM
Back in DC days, the best (as in, easiest) team was...

FOmarl (to keep team alive) - highest HP of all forces, as well as better at staying alive in all stages than the rest. Job is to heal, switches and such. Try not to fight

RAcaseal or RAcast (shoot traps, shoot switches)

And two HUcasts (do main fighting, distract whilst the two support get switches, items, run routes, etc). Why them? They don't suffer from status changes except slow and freeze (and shock, but we won't get into that). They have higher stats in everything except TP, but why does a hunter need TP in challenge? o_O

Still, for ep2... I have no idea. ^_^;


<font size=-1>[ This Message was edited by: IceBlink on 2003-02-05 06:11 ]</font>

TeamPhalanx
02-05-2003, 08:18 AM
Horribly wrong... depends. For a group of beginners, or for those that just want to complete each stage, the ideal team would be:

HUcaseal/HUcaseal/RAcast/FOmarl

For TA, things get complicated. In general you want:

HUcaseal/HUcasal/HUcaseal/FOnewearl

But, the best times are obtained by gambling a bit. This means betting on finding certain items and such. On certain stages, players may want to go with:

HUcaseal/HUcaseal/FOnewearl/FOnewearl

(other variations exist)

HUnewearls are the worst HUnter to use for Challenge mode. The only time they're good is when you want to gamble and go w/o a FOrce or when you're doing 2-player Challenge mode.

Elusive_Llama
02-05-2003, 08:23 AM
Thanks Iceblink, that's something I forgot about androids - unaffected by crap like poison, paralysis. Plus they DO get traps, which you can use right away as opposed to techs, which take more time to realize their full potential.

Looks like I could possibly be using that free slot on my mem card for a C-mode character as I have none of the above dream team.

Could I transfer the S-Rank weapon to my Hunewearl when I earn it with my C-mode char? If so, could that char try C-mode as many times as he wants to earn the other S-rank weapons?

Elusive_Llama
02-05-2003, 08:28 AM
Damn...I sorta had a feeling Hunnys would not be good in C-mode, seeing as it did take some time to get my Hunny to speed. Oh well...gonna take some time and decide on an appropriate C-mode class, because I really want an S-rank http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_wink.gif

Wewt
02-05-2003, 08:30 AM
For beginners:

HUcaseal, HUcaseal, RAmar(can't believe I just said RAmar) and a FOmarl.

HUcaseal's ATA is just god-like for hunters in C mode.

I wouldn't want a RAcast on the team, because they have inferior ATA, when compared to the human rangers. Besides, there are two other droids on the team for trap vision.

FOmarl have great support techs range, and their resta is great, too. Anything to keep you alive and running at maximum power is great.

Now, for TA, I agree with Phalanx. HUcaseals greatly outclass the other hunters, and a FOnewearl's basic tech power is a powerful weapon.

For those extremely hardcore players, that want to try something:

All FOnewearl. I'd love to try this out, go from C1-C9. It has been done before by people I knew from DC PSO, but now that FOnewearl has even greater power, it could well be that C mode with 4 FOnewearls will be a breeze. HP materials giving you 10HP helps out a lot, too.

Elusive_Llama
02-05-2003, 08:40 AM
I thought that if you were a non-android, you couldn't shoot the traps that your android team mates can see?

And could you quickly explain what difference there is between C-mode and TA? What is TA anyway?

Wewt
02-05-2003, 08:47 AM
On 2003-02-05 06:40, Elusive_Llama wrote:
I thought that if you were a non-android, you couldn't shoot the traps that your android team mates can see?

Yes, you're right. But it doesn't take a lot of effort for the HUcaseal to say there are traps in the room, so the RAmar can use a trap vision.


On 2003-02-05 06:40, Elusive_Llama wrote:
And could you quickly explain what difference there is between C-mode and TA? What is TA anyway?


TA = Time Attack

For the hardcore C mode player, those that play for hours and hours on a single stage, just to get a low time on a stage. The point? None. It's just a lot of fun.

Don't enter a team unless you are confident of being able to obtain a very low time for the stage that is going to be played. It irratates the players that are trying to get a good time, when there is somebody that doesn't know what they're doing on the team.

Elusive_Llama
02-05-2003, 08:58 AM
Thanks for the quick replies, everyone.

I see...TA is for kicks, not for the S-ranks http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_wink.gif

I'll have to get online and practice as I have only done one C-mode in my entire time playing PSO, and that was offline. The only thing is to decide on which char to create for C-mode...either a ranger or a HUcaseal.

As for transferring S-ranks, that IS possible right? I mean, I can earn an S-rank twin with, say, a Hucaseal, then transfer the item over to my Hunny?

Wewt
02-05-2003, 09:00 AM
On 2003-02-05 06:58, Elusive_Llama wrote:
As for transferring S-ranks, that IS possible right? I mean, I can earn an S-rank twin with, say, a Hucaseal, then transfer the item over to my Hunny?


Of course. This is the reason why you'll see a lot of level 1 players doing C mode.

Elusive_Llama
02-05-2003, 09:08 AM
Ah, and here I thought all those level 1s were either FSOD victims, or those scared to go online for fear of FSOD.

TeamPhalanx
02-05-2003, 12:21 PM
I disagree with the RAmar thing. The slightly higher ATA doesn't matter with the % weapons found in c-mode, and the ability to use traps is what makes androids more valuable in challenge mode these days. Also, RAngers are 1-hit kills for the C4 boss.

Remnant
02-05-2003, 12:24 PM
Does anyone know how a FOmar holds up in Challenge? WHen He's outta TP can't he hold up, at least OK when it comes to fighting monsters? Has anyone tried, anyone know, or can we only speculate?

TeamPhalanx
02-05-2003, 12:39 PM
He's still a FOrce and his stats aren't good enough where he can fight. Besides, the only times a FOrce should attack are for cheap exp and if the weapon has a good special attack.

He may be the ideal FOrce for C4, since he gets a gifoie bonus.

Kasera
02-05-2003, 12:50 PM
Best TA team I think would be...

HUcaseal
HUcast
HUcast
FOnewm

HUcaseal can pretty easily make up for the lack of ranger by using a handgun on every stage, and still being able to do damage like a hunter. For c1-c3 I'd use a FOnewearl instead, but after that FOnewm will be doing insane damage if he can get his hands on any gi or ra level spells.

Elusive_Llama
02-05-2003, 01:41 PM
I disagree with the RAmar thing. The slightly higher ATA doesn't matter with the % weapons found in c-mode, and the ability to use traps is what makes androids more valuable in challenge mode these days.

Could a racaseal do well in C-mode?

Wewt
02-05-2003, 01:57 PM
I wouldn't choose the RAmar because he has a higher chance of hitting, I'd choose him because he'd be able to equip lockguns and railguns way before a RAcast could.

EDarkness
02-05-2003, 02:25 PM
From what I've seen in C-Mode, rangers level faster than hunters. Doesn't matter to me, I intend to use my RAcaseal to get an S-Rank.


-EDarkness

TeamPhalanx
02-05-2003, 02:25 PM
I'd rather have more traps on the team. No to mention someone less fragile.

Celes152
02-05-2003, 02:29 PM
RAmar also does 0 damage to Vol Opt with a really good Lockgun.

SnAPPUrU-nyan-ko
02-05-2003, 02:30 PM
3 newbie HUcaseals and 1 expert FOrce is my usual team.
I guess you could exchange other classes in to be optimal for time attack, such a HUnewearl as force-Hucast for HUcaseal, but you'd need to achieve the improbable events of not missing hits, and finding optimal shifta+resta :3

CorneliusPower
02-05-2003, 03:44 PM
Wow, you guys actually have the luxury of picking who you play with sheesh, I never actually know who I end up playing with, I have hard enough time finding or joing a CMODE game. is there A block or ship dedicated solely to C MODE? If so i would like to join. But anyways, a lot of you make sense Ra's definelty have an advantage and you would definetly need a FOmarl/FOnewearl or HUnewearl as a spell caster.

Maelkith
02-05-2003, 04:49 PM
back before hucaseals, hucasts owned cmode with a fonewearl support. hucaseals may be the new hunter/ranger, but we are forgetting traps. hucasts have more status traps than hucaseals. freeze and confuse traps are much better choices than damage traps. in the first room of c2, the first onslaught of sharks could be turned with a confuse trap or two.

with the silly hit percents in the new cmode, wouldnt a hucast be more suited to it doing more damage? would fomars be more useful with larger resta and s/d range? until i compete against the clock i cant confirm my theories.

what i can be sure of is rangers being a bad idea in cmode. a hucaseal can hit harder with a handgun than a ranger can with a rifle. if she can use an autogun in c3 and c4 there is no need for an ranger. if a hucast can use autoguns in c5 there is no need for a hucaseal or ranger.

this cmode may be more suceptible to a useless character really shining in later stages. on dreamcast fonewearls were incredible in c9, but it took huge amounts of patience to get them there. racasts were really usefull in c6, but really sucked otherwise. just judging by the performance of characters while leveling, and playing alot of cmode on ver2, i can see that there may be an ebb and flow to potency of characters in the new cmode. traps and weapon percents, and better tech damage really change some of the dynamics.

i will concur with the hucaseal x3 and fomarl combo for new players, but for experts there may be some optional choices. experts with the "new hucast" and any fonewearl veteran can probably still use the old killer combo.

Rockburn
02-05-2003, 05:16 PM
My personal fav C-Mode team :

HUnewearl, good all around class. This or HUmar
FOmarl or FOnewearl to cast techs and help support.
RAcast or HUcast, for their hard hitting attacks.
and Finally a HUcaseal for their high Evasion to help support those in trouble.

Elixer
02-05-2003, 06:36 PM
i like a force in my cmode from c2 up to c9. shifta helps in adding damage to kill quicker. andriod rangers are nice to have to because they can shoot down traps you lay and the ones in the stage.i think these are good teams.

hucaseal/hucaseal/hucaseal/fo of some sort
hucaseal/hucaseal/racast/fo of some sort

those are my favorite two teams to use in cmode