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View Full Version : How is 'Risk' element obtained?



Valvalion
Jan 26, 2009, 06:25 PM
I can't seem to find any information on this.

Is it possible to get a Risk Element that you can add onto a weapon yourself, or is it an element that will only already come on a weapon on pickup?

Amherst_Wind
Jan 26, 2009, 06:40 PM
I remember you get 3 or 5 Risk Element from the 'die 100 times' title...

_Vyser_
Jan 26, 2009, 06:44 PM
I posted it on the Radame topic, but I'll post it here too just in case. You get it from beating the final boss, Dark Falz 5 times

Valvalion
Jan 26, 2009, 06:47 PM
Excellent, thanks for the help

xSHiNOx
Jan 26, 2009, 06:49 PM
might i ask why do you want the risk element? you take damage for using a weapon with risk element on it IIRC

Amherst_Wind
Jan 26, 2009, 06:50 PM
You do x1.5 attack damage! On a powerful weapon with a strong character that would be huge.

_Vyser_
Jan 26, 2009, 06:52 PM
No problem :D You saved me a lot of stress by helping me with Radame.


might i ask why do you want the risk element? you take damage for using a weapon with risk element on it IIRC

That's for the life element, unless you're referring to that last hit? I haven't used risk element yet, so I'm not sure if it takes your hp to do that killing blow (just going off of what I've read in guides). Please correct me if I'm wrong.

xSHiNOx
Jan 26, 2009, 06:55 PM
risk, you do 1.5x but take damage
life, you get a power up for giving up life.

so risk would be better than life element....

Valvalion
Jan 26, 2009, 06:59 PM
Another quick question.

Putting Risk element on a tech weapon, would that increase the 1.5x damage to Techniques aswell or just to physical damage dealt with the weapon?

xSHiNOx
Jan 26, 2009, 07:10 PM
status elements only work if you use the weapons physically. so if you're a force and all you do is cast spells, the elements on your weapons would be useless.

Valvalion
Jan 26, 2009, 07:14 PM
That's what I wanted to know, thanks for confirming that. <3