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View Full Version : you know, i don't think the ET Requirement is that bad...


GHNeko
11-24-2009, 11:21 PM
I was thinking about it and I dont think making ET required for VH is bad design.

It may not be GOOD, but i dont believe it's bad.

My reasoning is that you don't need to play ET Normal for Hard, and basically by completing everything in normal and hard (sans ET), you've already completely 70%+ of the offline game. You're generally be around level 40-50 around this time and by this time, you've already gotten the hang of the game, you have a decent idea of how this game plays. You've probably already been playing wifi and freeplay a decent amount.

You've got an okay character with okay equipment and okay items and an okay mag.

I think this covers a vast super majority of the casual spectrum of the game and you've already put in a decent amount of time into the game.

Then comes ET Hard. It's like a rite of passage. It's a sign that you want to dive deeper into the game. It's a sign of dedication because really.

If you're picking up PSZ for the first time and you've gotten this far, that pretty much means you've played all the zones more than 5 times, and you've been all the bosses at least 3 times. This is counting only offline quests, and not online. So with out an interest higher than an average player, the game is already coming repetitive and it's replay value is starting to ween.

The content is no longer new in SH and really, you're only gaining access to rarer items. That's it. Nothing new. you're pretty much replaying the game for the 3rd time offline. It's a homage to vets of PSO and PSU. It's a nod to us saying,

"Here. Something that isnt a joke quest like everything else in this game. I know how much you love this franchise and this game. I know how you used to spend hours hunting red boxes and doing the same stages over and over. So here. Take this quest. An embodiment of all those hours you spent playing PSO compacted into a small-by-ratio quest."

This quest. ET hard. It's the only quest. The only required ET. (For that one character)

Normal and VH are in no way requirements for anything except titles which are nothing more than achievements for those who are dedicated to the game, which ET caters to.

to me, ET Hard isnt bad design. It's a nod to the niche. a christening for casuals. a homage to hardcores.

Maybe I'm reading too much into it and it is bad design. Maybe I'm actually right and Sega tossed in ET Hard specifically for us.

Who knows, but in my head, as I am still playing ET Hard after 4 days of on and off play. I'm glad for this quest. I'm thankful. I know that players who at least make it through ET hard could be competent enough for me to play with. I know that people who play through ET hard are fans of this series and are potentially niche players or well onto their way of becoming niche.

Regardless, I appreciate ET Hard, and I'm glad its required. It's like hitting puberty in PSZ. lmao

</thoughts>

Zilchrion
11-25-2009, 03:54 AM
Although i'll admit that i didnt expect to finish ET on hard just to play Super offline as a requirement. I didnt mind it at all. Mid way through ET I started to look forward to what rare drops that i was going to get next. When I got to the top i felt rather accomplished bc the final Mother dropped me my first 2 sets of Black Hawks. At the time I was using Blue Bullettas, which turned out to be a real nice upgrade.

Now that Im playing ET on super I guarantee im cursing a storm whenever i see two tank robots from Plant. Why do they have to come in twos, why!? Those baddies make my blood boil! lol

HUnewearl_Meira
11-25-2009, 04:53 AM
Do I detect a touch of Stockholm Syndrome (http://en.wikipedia.org/wiki/Stockholm_Syndrome)?

:wacko:

I must admit that the quest makes a good cap to the game, though I think 'd rather play through they story mode again on a higher difficulty. For that matter, it'd be nice to have the story mode quests available again...

GHNeko
11-25-2009, 05:09 AM
Do I detect a touch of Stockholm Syndrome (http://en.wikipedia.org/wiki/Stockholm_Syndrome)

Pfft. Plz. The only time you can tac that on me is if I sympathize with Sonic 06.

Get at me.

weapon1
11-25-2009, 05:25 AM
i really enjoyed ET i dont like the bs story so lets just get right to point of killing "mobs" for rares, no mindless chatter inbetween rooms just plain ole' farming... good stuff imo. my only gripe is there are no save points so i can shut my ds down. ET FTW!

ARASHIKAGE
11-25-2009, 05:28 AM
ET is fun, I wish it was multiplayer. It takes me more than one night to beat it and I love that. Even on super, most of the rooms are easy, but every few floors there is a challenging situation. All I have to say is thank god for status effects.

I'm also noticing that enemies don't retain the damage you inflicted on them once you leave the field. This is unlike PSO. Has anyone else noticed this?

Sala
11-25-2009, 05:52 AM
I know that players who at least make it through ET hard could be competent enough for me to play with.

If you do free play then you can do Super Hard without tower... :P But with FC's yes then....
I don't dislike the tower but i don't like the tower to... I need play other games etc. :C

Ice_ryu
11-25-2009, 07:38 AM
I love the Eternal Tower, you get great stuff. But having to do it a minimum of 6 times to get my three characters to Ultimate on Story mode. Well it takes 5 to 6 hours for each run with a decently leveled character. 6 hours of my life "x" 6 runs of the tower = 36 hours of my life gone.

landman
11-25-2009, 10:53 AM
I enjoy it, and I would enjoy it too if it was a survival stage with endless floors lol

GHNeko
11-25-2009, 12:49 PM
I love the Eternal Tower, you get great stuff. But having to do it a minimum of 6 times to get my three characters to Ultimate on Story mode. Well it takes 5 to 6 hours for each run with a decently leveled character. 6 hours of my life "x" 6 runs of the tower = 36 hours of my life gone.

....What? there it no ultimate in this game. >_>

StaticWings19
11-25-2009, 01:06 PM
I just completed it on normal (nowhere near ready for hard yet)
i dont know why everyone complains about it!

sure its long but all honesty i thoroughly enjoyed my climb.

the music isnt annoying enough to get stuck in your head and the enemies are constantly changing. i leveled up atleast 6 time and got a royal shit ton of good items.

theres also the fact that you can look out the windows and see how high up you are.
ive always enjoyed the stunning landscape in PSO (and now Z)

Akaimizu
11-25-2009, 01:15 PM
The Tower isn't really that bad, but it is probably the least *portable* friendly thing the game has. For most people, it requires a commitment to have this game in the DS, and use sleep mode, for perhaps days. Not allowing you to quick save and be able to put something else in the DS, etc.

Hard ET isn't bad, actually. Overall, it's less time than doing all the PSO mission quests on each difficulty level and such. It is more of a requirement for unlocking a difficulty mode, though. ET is definitely a rite of passage, with the possibility of getting a couple of very good finds along the way. But bear in mind, it still is a PS0 grind, and you get to constantly fight enemies and stuff. Not to mention, about 1000x better than an entire game with the same exact initials (ET). :)

CoRLegacy
11-25-2009, 01:24 PM
I love how it tells you to turn back every 10 floors.

I'm doing it for my first time at the moment...and I'm on the 42nd floor...