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View Full Version : Seabed Then White Beast then what?



Professor Xavier
Dec 27, 2009, 07:32 PM
We have had White beast longer then we had Seabed. They gave us white beast because seabed was so boring nothing new no change. I don't play the game for just one mission. But there are times when you want to level fast. Or just be in a full party for the fun of it. Its seems as if white beast is as boring as Seabed was. If they could just change the mission back to Seabed for awhile then back to White beast. If they had maybe four missions on the game to switch every three months. then this game would not be so boring. All they would have to do is Nerf White beast then Make the experience and missions points good on another mission. I'm not for having better drops but it would be nice just to have different creatures to kill. You get the Idea. So what does everyone think?

FOnewearl-Lina
Dec 27, 2009, 07:36 PM
But that's what PSU is all about...

Mysterious-G
Dec 27, 2009, 07:38 PM
I think you better get your sleep/resist and go back to white beast if you still want to reach level 100 tonight!

Dragwind
Dec 27, 2009, 09:34 PM
Check out SEED Express and Innocent Girl. The closest missions to being WB killers (though for most people they've done that for a long time)

Yusaku_Kudou
Dec 28, 2009, 12:45 AM
True for me. SEED Express is one of the only missions I play between events at all. There's no reason to play White Beast if you can run SE S2.

Frozensword
Dec 28, 2009, 01:03 AM
I remember seabed from a few years ago. "Don't do megid, it kills." That was my motto.

RemiusTA
Dec 28, 2009, 02:31 AM
Everytime i think of renewing my subscription, someone asks this question.

neilp4453
Dec 28, 2009, 04:38 AM
It benefits players (like me) for the mass of the population to stay at one location. While I try to find the things in demand...they are keeping the demand high. Works out great for me.

It seems you require a party to do missions. I do admit...that may pose a problem since most people are running other missions for the rarz (and thus don't want random people joining their runs). Might be time to find a guild or something....just head over to the official forumz.

Keilyn
Dec 28, 2009, 04:52 AM
If you get decent equipment and a friend who will help...You can TA the maps faster than a full party of six.....since what really counts are the boss drops more than anything...

Delete
Dec 28, 2009, 10:00 AM
http://www.pso-world.com/forums/showthread.php?t=169035

If I were you, I'd send a bunch of friend requests to some of these names (just click the right link to open the name list). I'm sure a handful will accept and wouldn't mind doing some different runs with ya. Otherwise, you might be left with White Beast.

desturel
Dec 28, 2009, 11:59 AM
I enjoy the peace and quite at other missions personally. I ran Tunnel Recapture for most of yesterday leveling up grenades. I might jump on Valley of Carnage or System Defense for handgun bullets today. Moatoob is an excellent planet when you want to be left alone. Although I do see people around Citadel of Sand/Desert Terror, Awoken Serpent, and Bladed Legacy lobbies from time to time. It's extremely rare to see people in many other Moatoob areas.

The only time people head to flyer base is when they are going to Casino. The Galengare Basin might as well not exist (Mine Defense is another of my grenade leveling spots). I don't see many people at Desert Terror, Lonely Lab or Rogue's Shortcut so my Tunnel Recapture runs are pretty quiet.

Anyway, that has nothing to do with that you are looking for. Hmm... missions where you can find groups of people. Well, there's always a decent sized group whenever I head over to Sakura Blast, but I'm pretty sure they are all doing solo runs. Same with Flowery pursuit. Normally groups are no larger than 3 or 4 in those two runs (although FP tends to be 3~4 people while SB is 1 or 2 people with 2 partner machines). I don't think anyone does Cost of Research.

There's generally at least one group of 5 or 6 at Forest Infiltration, but they are likely farming Ork. Plus they are likely guilds that you can't just join up with.

Very few people run Seed Awakening. Funny enough I see more people at True Darkness and I doubt they are doing Black Nest either.

As mentioned before, Seed Express is the #2 popular mission behind White Beast, but again, it's mostly solo or duo parties. Very few full groups outside of guilds. Seed Express killed Electronic Brain.

People trying to level up are normally at one of four missions. White Beast, as you already know, Innocent Girl, Seed Express and Maximum Attack G'. Yes there are people who still run MAG'. There are a few masochists that run Military Subway for mission points, but it's pretty rare.

There will always be people in Plains Overlord/Sleeping Warriors.

Egg Thieves has a decent amount of traffic now that S2 is out. Bruce, HSM and the other group missions are pretty dead however.

I haven't seen any people in the Moonlight Beast/Demons Above lobby since the end of the boost road, but as I mentioned before you still see people in FI/EP/Holy Grounds.

I went to Duel in the Ruins for a few days looking for Petanite, but that was just as bad as Plains Overlord, Crimson Beast and Mad Beasts. The new drop rate on items like Petanite and Hapotite on non-AotI missions is horrendous. I guess they figure that since no one is at those missions, it's okay to not drop anything on them. But seriously, Meganite and Gamotite on S2 with level 100 creatures? Did they really need to adjust it back that much? Anyway, back on topic, I doubt if there are so few people at DitR that there would be many people at Dual Sentinel, but I haven't checked personally so I can't say for sure.

The latest story missions always have people on them. People farming for Spicia on Photon Harvest. People still looking for Guardians and Illuminus tags on Will of Light and Ambitions End. The few people who like the challenge of Road to Rycros 2 and A Brighter Day 2 (well, a challenge for classes without Tornado Dance and races without SUV.)

You can generally find solo runners at Lightning Beast.

Most Flyer Base missions are technically dead. Mizuraki Defense, Forested Islands, Mad Creatures, Valley of Carnage and System Defense are all pretty much deserted, but considering the horrible drop rates on the older missions and the levels of the enemies, that's not unexpected. You don't see people running Sacred Stream or AMF HQ Recovery often. Scared Planet is another location where you see people soloing more often than not.

Caves of Ice is basically a solo mission as is Black Nest. Dark God could be popular, but the S rank limitation kills any incentive people would have to go there, plus it's popularity would likely die off as quickly or quicker than Seed Express.

Hmm, that pretty much covers the ones I've been to recently. Any others, I haven't really done so I can't say.

xBladeM6x
Dec 28, 2009, 04:54 PM
SEED Express conquers all. :P

DragonStriker
Dec 28, 2009, 05:17 PM
I run Linear Line strictly.

Professor Xavier
Dec 28, 2009, 06:20 PM
Gee these are great responses. I was only thinking since they nerfed Seabed originally to get everyone to run other missions. Maybe they could Nerf White Beast for the same reason. Maybe make Exp. and MP better on another mission so we get some kind of change from the main mission everyone runs. If everyone here is happy with two years of only White Beast then I guess that's OK. I know the event missions kinda take people away from White Beast but that's only if its a good event. In Between good events everyone goes back to White Beast. If they would just change or rotate the main mission it would just be nice!

FOnewearl-Lina
Dec 28, 2009, 06:53 PM
Good events where everyone runs the same single mission for 6 weeks non-stop?

desturel
Dec 29, 2009, 01:03 PM
Gee these are great responses. I was only thinking since they nerfed Seabed originally to get everyone to run other missions. Maybe they could Nerf White Beast for the same reason. Maybe make Exp. and MP better on another mission so we get some kind of change from the main mission everyone runs. If everyone here is happy with two years of only White Beast then I guess that's OK. I know the event missions kinda take people away from White Beast but that's only if its a good event. In Between good events everyone goes back to White Beast. If they would just change or rotate the main mission it would just be nice!

I feel you use "everybody" and "everyone" far too frequently. You are too hooked on absolutes. Also they didn't "nerf" Lab Recovery. They brought out another mission that people preferred to do.

Well, they did technically nerf it in terms of removing Jarba from many of the dangerous spots in the map, but that actually would have made it more popular if it wasn't for the level 100+ S2 missions coming out at around the same time the map modifications came out. After people got sick of farming Mad Beasts for Sweet Deaths and Sleeping Warriors for Psycho Wands, people started to gravitate back to Lab Recovery for the easy money. Then 1up Cup came out with even better money and drops. Plus the MGG parade, release of Awoken Serpent and Sakura Blast, and the eventual AotI drop rate increase which brought easier to farm 10* weapons and S ranks returned people back to the 100+ creature areas.

So what you are advocating is a new hot spot to kill White Beast, not a nerf to White Beast itself.

The Hot Spots as I recall were (excluding events like Firebreak Winter Event and 1up):
Plains Overlord
Holy Grounds
Bruce's Dungeon
Crimson Beast
Lab Recovery
Eastern Peril
(Bug Nerf, yay, non-techers can now do bee maps... not that they did)
Lab Recovery
Mad Beasts and Rainbow Beast
Lab Recovery
Her Secret Mission
Sleeping Warriors

Then the maps were modified to remove most of the large creatures like the Jarba in Lab Recovery, the Grinna Bete C in Desert Goliath, the Tengohg from Demons Above, etc and the hot spots became:

Her Secret Mission with Sleeping Warriors around for Psycho Wand hunters. Cost of Research for Ortaresin hunters.
True Darkness
Duel in the Ruins
True Darkness

Then AotI came out and it went to:
White Beast
Awoken Serpent
White Beast
Electronic Brain
White Beast
Egg Thieves
White Beast
etc

So now according to you, you want a "White Beast nerf". Meaning you want a White Beast killer in the same way White Beast killed True Darkness. In the same way True Darkness killed Her Secret Mission. In the same way Her Secret Mission killed Lab Recovery. In the same way Lab Recovery killed Plains Overlord. Just so you can repeat history and bitch about how new mission X has killed White Beast and now that's all people do and no one strays away from new mission X even for a second.

The truth is there are other mission out there and you don't choose to do them. I don't see why you are bitching to us about how there's no other place to go when it's you who chooses not to go anywhere.

Professor Xavier
Dec 29, 2009, 10:50 PM
VIRAL!! Yes they did nerf Seabed. As soon as the payoff was lowered when AOTI came out if a remember correctly. The payoff used to be 22k. Now its much lower!

The argument that this killed that then the other. I'm not talking about missions that lasted for just a few months popularity. I do not compare WB to those others at all. WB has been the go to/go back to mission for 2 1/2 years now. Its time for something different!! There are just to few people playing the game to only have one mission year after year that everyone spams. Lab recovery was spammed for 1 1/2 years just like White beast has been spammed and returned to for 2 1/2 years.

DragonStriker
Dec 29, 2009, 11:10 PM
Everytime I look at White Beast I get a boner.

desturel
Dec 30, 2009, 12:00 PM
VIRAL!! Yes they did nerf Seabed. As soon as the payoff was lowered when AOTI came out if a remember correctly. The payoff used to be 22k. Now its much lower!

Are you kidding? Lab Recovery was dead long before the reward re-balance. Her Secret Mission shot it in the face and True Darkness, stabbed it through the heart. The reward re-balance did not occur until after AotI came out.

Just FYI, the old Lab Recovery was 18150 not 22k.
The old True Darkness was 11725
Her Secret Mission S was (and still is) 24000

Besides, the mission reward isn't even the reason most people run White Beast. You get better mission points and money from a number of missions:

Dark God S 14625
Seed Express S2 15075
White Beast S2 15100
Awoken Serpent S2 15250
Electronic Brain S2 15350
Stolen Weapon S3 17100
Moonlight Beast S3 17425
Maximum Attack G' A 18000
Black Nest S2 18650
Desert Terror S3 24275
Dark Satelite S3 25475
Bruce's Dungeon S2 27500
Military Subway 28100
Desert Goliath S3 28500
Her Secret Mission S2 30000
Egg Theives S2 30000
SEED Awakened S3 36975

Again, the meseta reward is not the reason people are running White Beast.

What's your next excuse/nerf?

Professor Xavier
Dec 30, 2009, 10:13 PM
Reward rebalance, call it whatever you want it's still been Nerfed!! And no other mission in the game last as long as Lab recovery did. Now its White beast!!

Chuck_Norris
Dec 30, 2009, 10:17 PM
Reward rebalance, call it whatever you want it's still been Nerfed!! And no other mission in the game last as long as Lab recovery did. Now its White beast!!

It doesn't matter though. People left long before said "nerf" happened. I'm not even sure what you're talking about with this. I don't remember any reward rebalance.

Professor Xavier
Dec 30, 2009, 11:06 PM
desturel Said
Qoute: (Are you kidding? Lab Recovery was dead long before the reward re-balance. Her Secret Mission shot it in the face and True Darkness, stabbed it through the heart. The reward re-balance did not occur until after AotI came out.)

Im sorry Ive never been much for Qouting people. Im sorry I did not mean this to turn into a big debate. I was only voicing my experience in the game. As with everything what I recall is a little or a lot different then everyone else. I have friends who remember this like I do.

Thanks to everyone for their suggestions! They are good ones! Its just my wish that with the new S3 ranks coming out we have a chance at some new perameters for other missions. Who knows maybe White Beast S3 will be really weak compared to some other S3 misson. I just want new stuff in the game. Just as everyone does. Thanks again for all of the replies!!

http://www.urbandictionary.com/define.php?term=nerfed

desturel
Dec 31, 2009, 01:44 PM
Reward rebalance, call it whatever you want it's still been Nerfed!! And no other mission in the game last as long as Lab recovery did. Now its White beast!!

Once, again you are missing the point. For one thing you still haven't addressed the fact that Lab Recovery was long dead before the reward re-balance. The obsession with White Beast and the obsession with Lab Recovery are completely different things and you don't seem to realize this.

Let me explain some things for you that you seem to have forgotten.

Lab Recovery was only popular on the S2 level. It was too difficult for the amount of reward given on any other level. You used more scape dolls than you could afford to re-purchase. Thus the most popular mission from C-S level was Crimson Beast which honestly had more people running it over all. Once you got up to S2 level, Lab Recovery became the only mission in the game that could realistically finance what you wanted to do.

This is because in the old system of PSU, you did not get enough meseta through creature kills to be able to afford anything other than the most basic items. Some classes couldn't even afford to recharge a pallet of A rank weapons through creature meseta drops. The mission reward was the only way you could gain a profit at the end of a run. Either that or be lucky enough to get a board that you could sell. With the old drop rates, that was next to impossible. On top of that, death without a scape doll dropped the reward rank for everyone in the party, making it almost impossible to run in a party without scape dolls, so in order to play with a group, you at least had to be able to afford to buy as much as you lost.

Also added into the whole money draining system of the original version of PSU was synthing items. Anyone who was dedicated to sything stuff knows that it was a 100% chance at losing money. Boards were expensive and scarce thanks to an abysmal drop rate. On the positive side, synth materials were relatively cheap for the most part because people never got the boards to be able to make the items, but they did get the material. The problem with the materials was more along the lines of their not being enough vulcaline thank there being a lack of other materials for sale.

If you did happen to run other missions, you couldn't afford to synthesize the boards that you got in many cases. Board success rates on a 9* item were around 50% (less if your PM wasn't complete). So taking the gamble on synthing items (lets not even get into the grinding system which was the biggest heart breaker of PSU pre-AotI) required a good stockpile of cash to start off with. The fastest money at the time was Lab Recovery. There were no other real options. An example of the other good meseta missions were Seed Awakened and Desert Goliath. Those missions both had too high of a scape doll cost. It was more expensive to run those missions than it was to run Lab Recovery and the rewards weren't good enough to warrant the extra effort (remember SA and DG were limited to S rank at the time). So many people were forced into Lab Recovery in order to just get a decent amount of money to make or buy the items they wanted in the game.

Once other missions came out that offered a similar or greater amount of meseta reward for less effort, people quickly abandoned Lab Recovery. In most cases, the missions that offered a similar reward for less effort were the level 100 S2 missions which also offered the chance at better drops (10* rank items).

The 10* items that were available at the time of Lab Recovery were few and far between. You had Crea Doubles which dropped on Unsafe Passage (a bad mission for anyone other than a techer with good enough dark armor to reduce megid's damage to 0). Halarod from Demons Above (Eastern peril was only S rank at the time) which was along and tedious map thanks to Tengohg. Blackbull from Desert Goliath. Blackbull, Halarod and Ank Dedda from Seed Awakened (300 deaths later, you finally make it to the boss. Although Fakis cor was pretty popular back then too). Degahna Cannon from Grove of Fanatics (a 9*, but the real problem was the robots for hunters and gunners and the Armed Servants for the techers. Far too annoying a mission until killer shot was released). So there was no real reason to stray from a mission that was making you more money and was easier to do than the other real options.

On the other hand, there is no restrictions like this on White Beast. Meseta now drops from every creature in a good enough amount that the mission reward isn't the only real way to make a profit. Even if mission reward Weapons boards are easier to obtain than the materials to synth them (oddly enough vulcaline has seen a rise in price again, but that's mainly thanks to people no longer picking it up in missions). There are other missions with more drops, more exp, and more meseta. So what is keeping White Beast as the most popular mission? How easy it is.

I'll point you back to my first paragraph where I mention that Dragon bosses have always been the most popular in PSU. Why is that? Well they don't do much to kill you. They stand around. Without flying away from a stationary raft that you have to move left and right. Without putting up a shield that makes it so you can only hit them for 0s. Without teleporting away as soon as you get near them. Without flying up in the air as soon as you lock on with Jabroga. Dragon bosses are the most simple bosses in the game to defeat, thus the least annoying. Because boss box items that many many many runs to obtain, you want to be able to finish those many runs with as little annoyance as possible. White Beast allows for this.

People run White Beast on autopilot because there is no easier mission for the types of rewards you receive. Seed Express has better rewards, but has a more annoying boss. Military Subway has more meseta, but worse rewards and creatures that constantly knock down your character (aka the triple shot rifle casts). Innocent girl only lacks major "end box items". Not only does Magashi plan require you to sit around for two minutes to get past a cut scene like fight, it also forces you into a timed kill mission at the end. The rewards may be nice, but it takes far too long as a solo mission for you to build up any sort of loot. That and the format heavily favors certain class/race combinations that not everyone plays. Moonlight Beast S3 is "boring", has annoying ollaka, Tengohg and Goshin which are creatures people have always hated fighting. Forest Infiltration requires too many people to get to one of the sections with good items, thus lowering your chances at getting the good loot. Awoken Serpent it stuck with sub level 150 enemies and the boss is a pain as any class that doesn't have guns.

The list goes on and on. There are no "nerfs" that you can make to White Beast to mimic what happened with Lab Recovery. The economy dictated that people head towards Lab Recovery at the time. Ease of completion is what drives people towards White Beast. As I stated a few posts ago, you aren't looking for a nerf. You are looking for a new and easier mission to farm. Maybe if they made a reverse route White Beast ala SEED Express/Electronic Brain or Duel in the Ruins/Dual Sentinal or Forest Infiltration/Grove of Fanatics that has a shorter easier route to the White Beast, that would make you happy... for a while until you realized that you weren't doing anything else and you would complain about White Express being far too popular and boring and no one is doing anything else.

You don't even know what it is you want. There are other missions out there that you can do, you aren't doing them because you are lazy. It takes too much effort to go and do something else. Stop blaming others because of your in ability to head out and do other mission.

You want to know how to kill White Beast?
1) Remove Sleep / Resist from the game. Considering Sleep / Resist has existed since Grove of Fanatics S and is in the original game data, this is highly unlikely.

2) Add another mission with the same boss box drops. Since boss box drops are boss specific, making a new mission with that boss that's easier with the same drops would definitely move some people.

3) Give Plains Overlord S3 a similar drop rate on box items. All of the pre-AotI missions have a lower drop rate than the AotI missions. This helps kill the desire for people to do the pre-AotI missions... unless they wanted hustle berries.

4) Change it so that Mother Brain no longer uses her anti material shield and so that her arms don't regenerate. Also make it so short characters can easily throw diga over the railing without having to stand at a certain point on the map. Making mother brain as easy to kill as Alterazgohg would certainly boost interest in Seed Express. As True Darkness proved in the past, megid isn't the reason people don't play that mission. Oh and remove the AMF Heavy Infantry from Electronic Brain. Other than the length and the general back and forth / retracing your steps nature of it, Electronic Brain's main deterrent are these laser cannon toting neutral enemies that can kill people in a few shots while they constantly walk away from your attacks. they are as annoying as Komazli, but there are much more of them on the screen at any given time.

5) Remove the 5 person requirement from Forest Infiltration. Make it a two person map and you'll notice a big jump in the number of groups running it.

There's other things I could mention, but I actually have to get back to work now.

Professor Xavier
Jan 2, 2010, 09:25 PM
My whole point is that I remember things differently than you. White beast has been around for far to long. Maye you did not run Lab recovery as I did. That's the one mission I remember going back to all the time. The one mission that always had a lot of noobs just like White Beast. The fact you see things different is fine. You are entitled to your opinion and I have a right to mine. However different they may be. You may see things the way others do. I'm not taking a poll or anything. It really does not matter! The whole point of this post is not to Bash on White beast. I just simply want to point out it would be nice as new S3 missions come out. If the balance the experience mission points better in another mission. So we can for a while at least do something different. I just happen to think they should nerf white beast for awhile. And rotate the good mission around Gurhal. Give us a chance to do something more fun. If your happy with White beast forever then I guess that's OK too.I do welcome your opinion even if we disagree. I'm surprised you've spent so much effort into posting so much here! Thank you for doing so!

I'm moving on. Thanks again everyone. I hope we get better and new missions as we deserve!

Just more wishful thinking I know!

Yusaku_Kudou
Jan 3, 2010, 01:18 PM
I like Lab Recovery. I wish it had S3, because I miss running straight into the spawn of ten volfu! And the music was actually good. And the third block is epic.

DAMASCUS
Jan 4, 2010, 02:11 AM
I like Lab Recovery. I wish it had S3, because I miss running straight into the spawn of ten volfu! And the music was actually good. And the third block is epic.

I have to agree wholeheartedly and add that the setup for that room really reminded me of PSO for some reason. I'd like more of that please...

stinkyfish97
Jan 4, 2010, 10:44 AM
This game needs fixing thats for sure. To me sonic team is about making money and not about providing us with decent service. Why do I say this, because all these updates we should have gotten 2 years ago. If you already have it all done why not move on to something new? With all the wasted time we could have already had another expansion to this game, actually thats kinda where I think we are headed. I think what will happen is instead of updates they are waiting for all the JP servers to finish their updates and will just sell us what they have as an expansion. I dont see us having guardian cash missions since I dont really see our servers running for all to much longer. I mean 2 years max and hopefully there will be a new Phantasy Star and hopefully it wont be run by the greedy leaches of whoever decides on how we are getting updates now. Yeah I really dont see us getting guardian cash missions, I think all of those missions will be released as the final expansion or update for this game. Realistically lets face it once JP servers get the rest of their content which should be at the end of this following year how much longer do you think we have before they move on to something else? My guess is not far off. What I see happening is they will string this year out give us one more GBR event sometime in the next 3-4 months, and then they can stall us with mag+, they still have yet to release the next waves of items at the weapons trade in mission, they have quite a few stall tactics for this year set up, and then we might see a couple updates for the rest of the year but after that I see them just releasing the rest of the stuff for this game as an expansion. Why buy an expansion? Well I dont see them integrating guardian cash missions in over here, I think those missions as well as all those weapons will just be introduced as new content and we will have to pay 30 bucks for all that rest of the content to this game, sorta like AoI was an expansion, I think the rest of the content will be released as an expansion. And after that happens they will probably get rid of paying 10 bucks a month and effectively tell us they are going to kill the servers in 1-2 years. We may even catch up to JP guys. Their content will all be released to them and then we will get all of ours around the same time.

The problem is not with the game, the concept, design, even the controls and setup are brilliant. The problem is paying 10 dollars a month and actually expecting some new content. For how much I pay a month I could have purchased lets see. The boarderlands content as well as all the fallout content and even the map packs to some other games I like, Call of Duty. When I look at 10 bucks a month and what I get from phantasy and what games like borderlands are providing, i really question why I do pay for this game. Its not a question of whether the game is still fun, it is and will always be fun to me, it comes down to what am I getting for my money and so far the answer is I am getting nothing. The thing is I dont know why they do not realize they could have struck gold with this game if only they kept the content rolling out like other games do. Seriously there really is no other game on the xbox like phantasy star and I mean that. I think even the people who quit playing would admitt that. They didnt quit because the game is not fun, they quit because 10 bucks a month isnt worth it to them if the updates arent gonna be constant. And just rotating the freaking casino items doesnt count as an update sega, thats a bullshit update and do you really think that is worth 10 bucks?

That is my wacked out idea and truely that is where we are headed. Sega is not gonna pay sonci team to keep releasing material once they stop giving JP updates, and guess what JP updates have been slowing for some time now, their servers are dying too. So if they arent going to pay sonic team to give us updates what I see happening is them just releasing a massive content release, in other words an expansion. So we will eventually get their guys I kinda hope its sooner rather than later myself.

Also I think the next Phantasy Star game will be released with Guardian Cash missions from the start, those missions were kinda just a test to see if actually making us first pay 10 bucks a month and then pay for in game content as well would actually work.

Sorry for the long post just trying to make sense of where we are headed and if I want to even pay the next few months or just wait till the rest of the content we are owed is released.