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MadCowChuck_
02-28-2003, 10:58 PM
Well, considering the fact that I'll be creating a new character soon to play with the inbound British and Europeans...I think I've decided to go with a human FOrce (since the newmans seem like Pansy and Cheese Sandwiches on whole wheat oven-baked rolls).

Firstly (since I don't think any guide'll tell you this), about how high is the ATP and ATA of the human forces compared to HUs and RAs at certain levels (say, like every 50 lvls)? Does the ATA/P seriously compare with a ranger's at higher (or even lower) levels? And what kind of weaponry should I be getting for either?

Also, how is the MST compared to Newmen...are they deficient by a major amount (I realize the Mar is a bit low...and I won't be wimping out and using a Mind Mag or any Mind Mats http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_razz.gif)?

Finally...is this Grants bonus for FOmarl actually make her worth playing over the Mar...remember this is almost a strictly online character.

Any help in my decision here would be grateful (as I'm sure many of you have seen a zillion and a half "Which Force Should I Be?" Posts!).

Muku6
02-28-2003, 11:15 PM
Well, since you ask about ATP, I assume you're going to melee a lot with this Force? If so, and you have to compromise some POW Mats or POW levels on a mag, I think finding the Agito '83 would be of some help (although you can also put on a GOD/POWER unit). The max ATP it can have is 500. The one I use has 500 as base, and then I grinded it to the max. At level 97 with one GOD/POWER attached I have easily over 1.1k ATA. If I remove the Agito alone I'm pretty sure it's the in the 500's.

I'm sorry I can't help much more. My other characters (HUnewearl, RAmarl, and HUmar) are all level 10 or below while I try to push my FOmarl over the 100 level mark. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_smile.gif But I hope this does come to some help.

hucasts_rock
02-28-2003, 11:20 PM
If you want a melee character with good techs, I'd saw choose a HUnewearl....MUCH better melee and the best techs of the HU class....you can't beat that!

Muku6
02-28-2003, 11:46 PM
Forces can make decent melee characters if you know what you're doing.

hucasts_rock
02-28-2003, 11:50 PM
yeah,FOmars with a max ATP of over 1000, a soul banish, shifta/deband, and jellen/zalure can make them unstoppable!

MadCowChuck_
03-01-2003, 08:24 AM
Well, from what I hear, most FOmars go melee at least some times (and BTW I already have a lvl 30 HUnewearl http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_razz.gif). ATP max of 500 doesn't make it very feasbile, however, unless you get good POW stuff and better weapons (neither of which I have nor can I exactly trade for very well...and I'd actually feel alot better starting one from scratch anyway).

What about the FOmarl, though? Is there anything that would make her better than a FOmar (again, saying this is almost entirely online)...or vice versa?



<font size=-1>[ This Message was edited by: MadCowChuck_ on 2003-03-01 06:50 ]</font>

dys0r
03-01-2003, 09:46 AM
In my experience as playing as a FOmarl (she's level 135 now), she's not very good at melee combat. You'll realize that when you start seeing her not being able to finish her combos in V. Hard Ruins. It gets worse in Ultimate, when you miss a good deal of the time (even if you have a God/Arm). It's better for a FOmarl to be strictly support, as that's what she's supposed to be. If you want melee, go with a FOmar. Sure, he has the lowest MST, but he makes up for it with high ATP. Plus, he gets the s/d bonus.

- dys

Cloak
03-01-2003, 12:20 PM
Um, FOmar doesn't even have the lowest MST. FOmarl does. FOmar has the 3rd best MST in game, FOmarl 4th.

wizkid357
03-01-2003, 01:01 PM
I`m a meele characters and I`m a FOmar...at...level 40 on hard...mode.

Asmoedean
03-01-2003, 02:29 PM
I think that in a sheer stat-sense, Fomar is probably better than the Fomarl. He maxes out with right around 1000 atp, while the Fomarl gets a little more than 850. And he gets more MST by the end, but not by much.

Oh yeah, Fomarls have the slowest combo's I've ever seen, making it annoying to melee with just about any weapon.

So Fomarl's are more of the team supporters, with more HP and defense than Fomar, and the 2x range of most of the support spells, but I guess they could go crazy and start beating on things with a club if they wanted to. The Grants helps against Hildelt's and... other things I guess, but it's really not the most important spell bonus to have.

But of course, I play a Fomarl (kind of odd seeing I just spent 3 paragraphs dissing them) just because they look cool and are unique . With my Cadeceus, shifta lvl 20-ish, and a low power( I need to level up more) I can deal decent damage in very hard mode, but it get's really annoying in ultimate.

Sedyne
03-01-2003, 02:51 PM
my human force with level 30 shifta and deband and then jellen and zaluring enemies bairly with maxed atp of 1002 with 45% hit mechs do the same damage as my little brother RAmarl with just shifta30

MadCowChuck_
03-01-2003, 04:15 PM
Thanks guys...after consulting with my better half (the left side of my brain), I think I'll go with FOmar...not that I'm too happy for having one of the ugliest characters in the game (no offense), but his bonuses seem a lot more advantageous in the end. AND he's really the only force that doesn't become useless after he runs out of TP!

Now, what to make him look like so he doesn't seem like a bar stool in a queer bar http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_razz.gif

Horosha_Onikage
03-02-2003, 04:25 AM
Let me say this: If you're going to melee as a FOmar, stick with some /Arm units and use a weapon with a good hit rating. Make sure you carry both a power and mind mag with you as well. Bring along a tech or mind boosting weapon with you too if meleeing proves to be far too hazardous.

At the moment, I've been playing in Ultimate Forest with max ATA, and can't hit most of the time if my total ATA isn't above 200-210, at the very least. My ATP, even with mag (Should've made it 150 POW, 50 DEX. I just had to accidently feed it a trifluid which gave it a MIND of 1. T_T) is at 650+, I believe.

I don't suppose anyone has a spare Soul Banish or Red Saber laying around? http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_razz.gif j/k.

MadCowChuck_
03-02-2003, 11:34 AM
Hmmmmm...perhaps I should stick with one of the little elf people (shivers)...being a FOmar sounds far too complicated & expensive (especially expensive) for me... http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_frown.gif

Elusive_Llama
03-02-2003, 02:26 PM
My feeling is that Forces are all about support techs and blasting, not melee. It doesn't matter how well you do with melee in normal/hard/vhard, if you can't melee well in Ultimate, then you weren't meant to melee at all.

Personally, I'd ditch either of the human Forces and go with fruit boy or Magical Girl Oyster Lu Lu.

The Fonewm gets a boost to his Ra-techs, and I heard he can cast very fast without a weapon equipped.

The Fonewearl gets a boost to Megid, making it shoot through enemies like a photon launcher. I'm not sure if she gets any other boosts, but she does have the highest max MST of any character. Plus they're so darn cute.

Zio_Travis
03-02-2003, 07:56 PM
Actually FOnewms get a boost to both GI and RA techs. That's one of the only reasons I picked my FOnewm over a FOnewearl. That and the faster casting.

SPECIAL_WEAPON_FOmarl
03-02-2003, 08:16 PM
Well my FOmarl owns everything except the megid shooting monsters.My atp and ata is maxed and my weapon of choice is the vulcan 50% hit.Im lv 158 and have no problems what-so-ever in ANY of the modes.My bank is maxed and my money on me is almost maxed.I only need 2 difluids to make my TP happy and my mst is around 900 something.I feel the FOmarl has too much power if you know how to use one right.I feel FOmarls are the melee and magic type hunters.

Maelkith
03-02-2003, 09:17 PM
well you can do some serious things with the fomar. unarmed casting is wicked fast on male characters. an angry fist equiped provides the same casting speed as with no weapon. as the enemies swarm forward you could cast rafoie or gizonde to soften them up and finish them with really powerful punches. the fomar using high hit bonus mechguns and a soul banish can do good damage even in ruins.

if a force is primarily responsible for shifta and jellen ect, then why not have a force that can go melee between castings. the other three forces will have no choice but to use magic. the fomar has the ability to save tp by going melee. fomars have really low tp, and the magic that they can use is not very strong. fomars basically suck until you get them to level 120. low ata and atp hold them back but at that point they can make a decent humar. a holy ray could make a fomar into a powerful ramar. a fomar will never be a powerful spellcaster like the fonewm, but a fonewm would never stand toe-to-toe with an indi belra exchanging blows.

at higher levels it makes perfect sense to fight with the fomar. as useless as they are for the first hundred levels, you can exploit them the second hundred. what is really nice is changing the style of play they have several times while leveling them. they start melee, become adequate casters, then have to go melee again. several times they will frustrate a player, just to get a few levels and shine.

there may be force purists who think that they should never fight. the fomar is not for them. fomars dont need to be type cast that way.