View Full Version : Illustration work (Updated) Plus free indie-game!
Niered
06-03-2010, 12:11 PM
So, heres a fun little indie game I made. It plays like a cross between an arcade shooter and a puzzle game! Heres some screenshots and a video, download link is at the bottom of the page:
http://2.bp.blogspot.com/_Dm1csAO62Ys/TAXoq55zCAI/AAAAAAAAAII/lg56ON1iE94/s320/screenshot102.bmp
http://4.bp.blogspot.com/_Dm1csAO62Ys/TAXoYE7MyRI/AAAAAAAAAIA/oBfLylgsyL8/s320/screenshot104.bmp
YouTube- SUPA1.avi
And heres the download link:
http://www.yoyogames.com/games/130053-supa-blast-o-naut
If you like that, check out my altpick:
http://altpick.com/jamesonwilkins
Or my Blog:
http://indieillustrator.blogspot.com/
Or my carbonmade:
http://jwilkinspixels.carbonmade.com/
I have a lot of pixel/vector work, and some traditional stuff as well.
I like your traditional paintings, they have alot of detail within the coloring and are interesting. Really cool stuff. :)
Niered
06-03-2010, 11:36 PM
Thank you! I plan on doing another acrylic painting soon, but what did you think of the game, if you tried it?
Siyamak
06-04-2010, 02:07 AM
trying to run it locally, I get these errors
[spoiler-box]
___________________________________________
ERROR in
action number 3
of Draw Event
for object Controller:
Error in expression:SHOTLV
position 1: Unknown variable SHOTLV
___________________________________________
ERROR in
action number 4
of Draw Event
for object Controller:
Error in expression:RLDLV
position 1: Unknown variable RLDLV
___________________________________________
ERROR in
action number 5
of Draw Event
for object Controller:
Error in expression:RANGE
position 1: Unknown variable RANGE
___________________________________________
ERROR in
action number 6
of Draw Event
for object Controller:
Error in expression:MINE-1
position 1: Unknown variable MINE
___________________________________________
ERROR in
action number 3
of Draw Event
for object Controller:
Error in expression:SHOTLV
position 1: Unknown variable SHOTLV
___________________________________________
ERROR in
action number 4
of Draw Event
for object Controller:
Error in expression:RLDLV
position 1: Unknown variable RLDLV
___________________________________________
ERROR in
action number 5
of Draw Event
for object Controller:
Error in expression:RANGE
position 1: Unknown variable RANGE
___________________________________________
ERROR in
action number 6
of Draw Event
for object Controller:
Error in expression:MINE-1
position 1: Unknown variable MINE
[/spoiler-box]
Running XP, may not have the latest .net framework or something, I dunno. Been awhile since I messed around with independent games
qoxolg
06-04-2010, 02:09 AM
That is some Nice art you got there!
Niered
06-04-2010, 11:35 AM
trying to run it locally, I get these errors
[spoiler-box]
___________________________________________
ERROR in
action number 3
of Draw Event
for object Controller:
Error in expression:SHOTLV
position 1: Unknown variable SHOTLV
___________________________________________
ERROR in
action number 4
of Draw Event
for object Controller:
Error in expression:RLDLV
position 1: Unknown variable RLDLV
___________________________________________
ERROR in
action number 5
of Draw Event
for object Controller:
Error in expression:RANGE
position 1: Unknown variable RANGE
___________________________________________
ERROR in
action number 6
of Draw Event
for object Controller:
Error in expression:MINE-1
position 1: Unknown variable MINE
___________________________________________
ERROR in
action number 3
of Draw Event
for object Controller:
Error in expression:SHOTLV
position 1: Unknown variable SHOTLV
___________________________________________
ERROR in
action number 4
of Draw Event
for object Controller:
Error in expression:RLDLV
position 1: Unknown variable RLDLV
___________________________________________
ERROR in
action number 5
of Draw Event
for object Controller:
Error in expression:RANGE
position 1: Unknown variable RANGE
___________________________________________
ERROR in
action number 6
of Draw Event
for object Controller:
Error in expression:MINE-1
position 1: Unknown variable MINE
[/spoiler-box]
Running XP, may not have the latest .net framework or something, I dunno. Been awhile since I messed around with independent games
The hell? I'll try downloading and playing it, you may want to try re-downloading, it may have gotten corrupted. Though those ARE errors I got at an earlier stage in the development process, but that makes no sense since those were ironed out well before the thing was finished. Bah. I'll try to fix this.
EDIT: I just downloaded it and instant-played it, and it seems to work fine. Like I said, try redownloading it, it might have gotten corrupted at one point during the download.
Siyamak
06-04-2010, 12:34 PM
No dice. Gonna DL the latest .net framework, see if that helps. Apparently I'm two versions behind now.
Niered
06-04-2010, 12:43 PM
That may have something to do with it, please let me know if it still doesn't play after that!
Siyamak
06-04-2010, 01:41 PM
still no luck, i guess I'll have to run it through yoyogames. I really don't like installing plugins from site like those though.
ok, nevermind, still get the same damn problem with that to. Sucks, your game looks like a pretty interesting puzzler hybrid.
finally looked at your art work to. You have some nice stuff, props for working with vector, I've always like vector, namely because you can make the image whatever size and it won't lose any quality. The simple look of the colors is quite nice to. Props to the pixel work as well, nicely done stuff. I never had the patience to create whole pallets for sprites though, takes so damn long. Usually tried to just find an existing sprite or pallet and modify that rather than starting from scratch.
Niered
06-07-2010, 01:11 PM
still no luck, i guess I'll have to run it through yoyogames. I really don't like installing plugins from site like those though.
ok, nevermind, still get the same damn problem with that to. Sucks, your game looks like a pretty interesting puzzler hybrid.
finally looked at your art work to. You have some nice stuff, props for working with vector, I've always like vector, namely because you can make the image whatever size and it won't lose any quality. The simple look of the colors is quite nice to. Props to the pixel work as well, nicely done stuff. I never had the patience to create whole pallets for sprites though, takes so damn long. Usually tried to just find an existing sprite or pallet and modify that rather than starting from scratch.
Sorry to hear about that, I don't know what to say :/ Thanks for taking an interest in my art though, I do enjoy pixel work. Actually, heres a screenshot of my most recent project:
http://2.bp.blogspot.com/_Dm1csAO62Ys/TA017dnF0kI/AAAAAAAAAIQ/l8d45gUbX_8/s1600/screenshot106.bmp
Niered
06-17-2010, 11:54 AM
I'm currently doing some work for a Radio Show out of Tampa Florida called Grand National Championships. They play some really slick music, and I got to do a phone-in interview with them. They liked my work a lot after being introduced to it, and they kind of have a video-game motif going for their show. I'm doing a whole buncha work for them, so heres the stuff I've completed thus far:
http://2.bp.blogspot.com/_Dm1csAO62Ys/TBG2GY7BVlI/AAAAAAAAAJE/z4jlfoRNLFs/s1600/AlastairPixel.bmp
http://3.bp.blogspot.com/_Dm1csAO62Ys/TBG2GyJInfI/AAAAAAAAAJM/Amqce2OMuQY/s1600/JerradPixel.bmp
http://4.bp.blogspot.com/_Dm1csAO62Ys/TBG2HFMgoDI/AAAAAAAAAJU/ug1vG5bhhEM/s1600/CorinPixel.bmp
They wanted avatars/button designs, so each of these is a pixelated caricature of the 3 hosts. I'm also doing the T-shirt, poster, and banner designs for them as well.
Of course, I don't solely work in pixels, which is one more reason you should check out my portfolio!:
http://altpick.com/jamesonwilkins
vBulletin® v3.7.6, Copyright ©2000-2012, Jelsoft Enterprises Ltd.