View Full Version : Should there be a 2nd PSZ game for the 3DS?
Anon_Fire
06-16-2010, 12:39 AM
Since the Nintendo 3DS has finally been revealed, I thought that maybe there should be a sequel for PSZ.
What do you think?
Any ideas?
Rayvinh
06-16-2010, 12:44 AM
Well... as much as i would LOVE to see a PSZ 2, my thinking is, PSZ is a great game, and do we really need a sequel to crush our dreams of a sequel? I mean, if it's not broken, don't fix it right? ( Except for my hadan bite, please sega, just overlook this one will ya?)
DuffyWiseman
06-16-2010, 01:34 AM
Man I wish they have
Clothes
more mags
More rares
Beast
Planets
More Areas
JUST MORE!
If they make PS0 more PSO like, sure. They need to something about that friend code junk though.
Cruciarius
06-16-2010, 09:51 AM
Their isn't anything wrong with friend codes.
A PS02 should:
• fix all the glitches
• add to the little bit of story PS0 has
• add mags
• add rares
• more areas
• PSO mag raising
• lvl cap of 200
• better Free Play settings - Example: set to only join when group is full
• larger areas
But... their have been several PS02 idea threads in the past. This and more is always suggested.
Chukie sue
06-16-2010, 09:51 AM
I definetly want a new PSZ. This one sold so well I'd be surprised if they didnt...
Broken_L_button
06-16-2010, 09:55 AM
Oh God no...Not a sequel, especially not on the 3DS, PLEASE; that would force me to buy another console >.>
If they make PS0 more PSO like, sure. They need to something about that friend code junk though.
You do know that Nintendo will always function with the FC system, no? Besides, the FC system is just as simple as the GC system in PSO; instead of just pressing "A" while the option "send card" is highlighted, all you have to do is enter a 12 digit code+a nickname, which takes...5 seconds -which is as much time as it takes to get to the GC section in the "chat" menu and then find the name of the person you want to send your GC to-? Not such a horrid system if you ask me. Like a very smart person wrote earlier:
I mean, if it's not broken, don't fix it right?
...Such a beautiful pearl of wisdom...I would sig this if I had more space :/
Chukie sue
06-16-2010, 10:01 AM
How can you watch Pit Icarus Uprising and -not- want to buy it?! Not to mention the chance of a new MM Legends! GAH afsdhfljsdljflk AWESOME!
bns1991
06-16-2010, 10:12 AM
If there will be one, dont look for it any time soon. I personally dont think that it will ever be made. 3d effects incorporated in psz.......I dont see it (I know that you can turn off the 3d effects all together, but its still a tall order)
Broken_L_button
06-16-2010, 10:16 AM
How can you watch Pit Icarus Uprising and -not- want to buy it?! Not to mention the chance of a new MM Legends! GAH afsdhfljsdljflk AWESOME!
Yeah, Kid Icarus Uprising looks awesome. But that's that. It's marketing, my friend; they'll show you the best parts of the game so you may go "adgvdszvafvx UTSUKUSHII DESU!!!!" And then, you buy it. You play it. Beat it in 10 hours (or even less) and go "...There's...More...Right? RIGHT?" But then Pit will laugh and say "That's all folks! See you in the sequel!", making you die inside. I have the horrid feeling that these huge bosses they've shown will probably die in seconds unless the player decides to make the battle longer on purpose...Oh well, that's just me and my lack of esteem for the gaming industry. I'm horrible like that.
bns1991
06-16-2010, 10:39 AM
Their isn't anything wrong with friend codes.
A PS02 should:
• fix all the glitches
• add to the little bit of story PS0 has
• add mags
• add rares
• more areas
• PSO mag raising
• lvl cap of 200
• better Free Play settings - Example: set to only join when group is full
• larger areas
But... their have been several PS02 idea threads in the past. This and more is always suggested.
There is not enough content on the handheld system to justify a lv cap of 200
bns1991
06-16-2010, 10:43 AM
There is not enough content on the handheld system to justify a lv cap of 200
my bad. Phantasy star portable 2 has a level cap of 200
Cruciarius
06-16-2010, 10:51 AM
If you consider all the PS02 thread suggestions, one of which is to add an Ultimate mode, like PSO had, then their would be plenty of content for a lvl 200 cap. Maybe even higher.
Heck, I think they could even just remake PSO for the 3DS. They're remaking Star Fox 64, Zelda Orcarina of Time and others. Granted those were N64 titles, I'm sure they could do PSO 1 & 2, each as their own cartridge with some sort of character transfer system to go between the two.
bns1991
06-16-2010, 11:48 AM
Yea those are timeless classics. tar fox assault was better than the critics suggested in my opinion
Cruciarius
06-16-2010, 12:13 PM
I loved Star Fox 64. I'm hoping they turn it's multiplayer mode into a WiFi feature.
Hoping to see Bomberman 64 announced to be remade for the 3DS.
As for PSO 1&2, I wonder if Sega could just make a larger game cartridge to hold both, so no character transfer would be needed. Then again, I'd hate that, due to it not fitting in a normal DS game storage case.
Speaking of which, I'm in hopes 3DS games can fit in DS cases. I don't even have half my DS game case filled. >.<
Akaimizu
06-16-2010, 12:22 PM
Well, I'm hoping that the 3DS greatly expands the size for which the games can be stored on. Make it a new next-gen portable platform. Considering fairly inexpensive storage, the size of a postage stamp, can hold a multiple of times the data for which the entire Phantasy Star Online Episode 1 & 2 took.
Then again, even the Playstation UMDs can hold a ton of data as seen in PSP2. The cards we have now, easily drawf UMD data storage.
Cruciarius
06-16-2010, 01:04 PM
As much as I love PS0, Sega did a poor job on it. Sure, it's an awesome game. It's got a bunch of glitches in it though. Not just that, but I've heard they only used about half the cartridge storage capacity. If they used it's full potential, PS0 would have nearly double the areas, rares, mags, etc.
chibiLegolas
06-16-2010, 01:23 PM
If there's to be a PSZ2, it would have to alternate with PSP2/PSU. Sega's already borrowed some of PSZ's developers to make PSP2. So if there's a sequeal in the works, you'll have to look into which development team has the time to be working on what.
Chukie sue
06-16-2010, 02:13 PM
Yeah, Kid Icarus Uprising looks awesome. But that's that. It's marketing, my friend; they'll show you the best parts of the game so you may go "adgvdszvafvx UTSUKUSHII DESU!!!!" And then, you buy it. You play it. Beat it in 10 hours (or even less) and go "...There's...More...Right? RIGHT?" But then Pit will laugh and say "That's all folks! See you in the sequel!", making you die inside. I have the horrid feeling that these huge bosses they've shown will probably die in seconds unless the player decides to make the battle longer on purpose...Oh well, that's just me and my lack of esteem for the gaming industry. I'm horrible like that.
What makes you think I'm going to spend money on it?... (I know people) >_< I might buy MGS3 to compare it with the original though.
Akaimizu
06-16-2010, 02:22 PM
Some glitches or not, I am hard pressed to say SEGA did a poor job. With that game alone, they put more effort into a combination of both content and online multiplayer options (and performance) than pretty much any other developer on the DS platform. I guess that says a lot about the Devs on the platform, or maybe there's more to it than one would think.
To a certain degree, between PS0 and PSP2, Sonic Team was pretty much *first in place* for any kind of strong multiplayer online co-op RPG experiences on a handheld system. Just like they technically were for consoles, when Phantasy Star Online came out.
Razor (Blue)
06-16-2010, 02:56 PM
personal for me I don't think thre should be a PSZ 2 on the DS or 3D's, if there is going to be a other PS game on the DS I beleive it should ethier be a new one comptelely or at a real push a remake of Zero for the 3D's. With a little bit extra added to it, but hey that just me.
johnwolf
06-16-2010, 03:58 PM
personly, i just would like more content and better customization. Just doing that would fix everything. The game may have glitches but it didn't realy ruin gameplay. Online work fine for me to, just wish you could join player groups at anytime (sept durin runs)
Cruciarius
06-16-2010, 04:16 PM
I wish their was some sort of room that players enter, before joining a group and going to an area. This is how I read that PSO was for it's online modes. However, I'm doubting the DS could handle so many people in a room, even if it's just walking around, talking and trading.
Broken_L_button
06-16-2010, 04:26 PM
I wish their was some sort of room that players enter, before joining a group and going to an area. This is how I read that PSO was for it's online modes. However, I'm doubting the DS could handle so many people in a room, even if it's just walking around, talking and trading.
You're right about that; seeing so many characters in a lobby (last I checked, PSO's lobbies could hold quite a lot of chars) would just crash your DS -still a nice idea though-. Then again...Maybe I'm mistaken, but for that DS crash NOT to happen with the lobby system, that would require SEGA to make a server for the game, to lessen the load on the DS. But, trust me, you don't want SEGA making another server; I see they have that nasty habit of killing them, but that's another story for another day, kids!
...But! Adding PSO's "Simple mail" feature to the current half-lobby system could make it better; you see who's online, send them a mail, they respond, blah blah blah...IMO, that could get rid of those awkward moments when you see friends online and try to decide whether or not to wait for them to create rooms due to the inability to communicate with them.
Rayvinh
06-16-2010, 04:31 PM
Sega and their server issues... I'm still mad at them for taking down the chromehounds servers... That was one of my favorite games too... Although maybe if Nintendo made the servers for a PSZ 2 it could work...
Cruciarius
06-16-2010, 04:32 PM
Ah yes, didn't think of servers. I hate those... I bought PSO for GameCube and one of the broadband adapters, planning to go online one day. Then they shut the servers down with me never getting use of the broadband adapter. So my PSO characters will never see a holiday event or any of those cool online things.
Speaking of which... it'd be nice if PS0 had holiday events. Obviously people would abuse the system by setting their DS calendar to those dates, but still. Would give it something for those who don't, something to look forward to and keep them playing for a long time (hopefully).
So yeah... a mail system would be nice.
Anon_Fire
06-16-2010, 04:35 PM
DLC too
johnwolf
06-16-2010, 11:07 PM
NEWS UPDATE, 3DS MIGHT no longer have the FC problem, i'm considering this a rumor so don't get your hopes to high. they might make it that the System has it's own FC and it's an universal FC. Keep your fingers crossed.
Cruciarius
06-16-2010, 11:17 PM
What is this "FC problem" I keep seeing people talk about? I've never had an issue with them.
Anon_Fire
06-17-2010, 12:18 AM
NEWS UPDATE, 3DS MIGHT no longer have the FC problem, i'm considering this a rumor so don't get your hopes to high. they might make it that the System has it's own FC and it's an universal FC. Keep your fingers crossed.
Sounds like a FC thats console-bound.
Oh and the "Simple Mail" function can really help.
also
The ability to add people during free play.
Hatrix
06-17-2010, 12:58 AM
Honestly I think we need the sequel for the DS we have NAO!
kirtblue
06-17-2010, 05:55 AM
If they make PS0 more PSO like, sure. They need to something about that friend code junk though.
welcome to the wonderful world of nintendo i agree though the friend code thing is crap
Pirrip
06-17-2010, 06:58 AM
I've kept and played my old fat-style DS since its release, so it's had a good long run anyways... I will most likely get the new 3DS, and most likely buy a new Phantasy Star game for it, even if it got bad reviews, because I'm a fool for Sega, SonicTeam, and this hour-draining franchise.
Anon_Fire
06-20-2010, 02:11 PM
Honestly I think we need the sequel for the DS we have NAO!
Impossible.
Cruciarius
06-20-2010, 02:36 PM
Impossible.
Not really. The 3DS was just announced and doesn't even have a finalized design, yet. I wouldn't expect it in stores for another year, if not by December.
Sega announced other games, including Sonic Colors, which is for the DS. Their is plenty of time left for them to announce and get out another PS0 title for the current DS. Granted they would likely use the same combat & mag systems, so that part of the coding would be done. item drops wouldn't likely get changed much, if at all. Techs and attack combo animations would likely remain the same, though more may be added.
Plus PS0 only used about half the DS cartridge storage capacity. They could release a sequel on the DS with twice the content.
~Ruka~
06-20-2010, 05:58 PM
I think it's possable but I dont think any time soon. If they do it wont be a sequal. It'l just be a different story. I am personaly looking forward to Final Fntasy Four worriers of light (even though it has weird look to it), Okamiden, Golden Sun Dark Dawn, and Ninokuni The another World. :P
Hagaishi
09-07-2010, 02:43 PM
I've kept and played my old fat-style DS since its release, so it's had a good long run anyways... I will most likely get the new 3DS, and most likely buy a new Phantasy Star game for it, even if it got bad reviews, because I'm a fool for Sega, SonicTeam, and this hour-draining franchise. I love Sega too bro! Im wishing they wake up and come out with some new hardwear!!!
But on the topic, I would love to see and bigger better badder PSZ!!! If not with a 2 behined it then one thats more like the ones on Dreamcast! If one comes out to the Nintendo 3DS then I would be really hype!! Just for the fact that the game could look a whole lot better than the one for dreamcast! Or maybe have more than a 4 man team! And maybe have some cool stuff to download (Levels, weapons, etc) Or some time triggered events! I know Im wishing big but hey it would be hot!! Crap I would love to see an online 4 to 6 player Streets Of Rage game for the DS or any system for that fact! Spike out was good but no Streets of rage! Now that would rock!:-D
Anon_Fire
09-07-2010, 08:38 PM
and the 3DS game card has 2GB storage.
ZeroXRaven
09-07-2010, 11:05 PM
Personally I would prefer a remake of Phantasy Star Online (All Episodes) with updated graphics, clothes, exclusive new areas, and mic support on the 3DS....that'd be the only game I needed for a LONGGGG time...that is until SEGA pulls the plug :(
zeital
09-08-2010, 05:58 AM
i think if there is a PSZ2 it should be on the 3DS cuz i'm more the likely going to get a 3DS anyways for all the games that will poor out when it comes on the market, so if they get the time to borther sorting out stuff like drop rates which are stupid hard for stuff and chara customization etc etc. *lists everything other people have b4*
ZeekTheSweet
09-08-2010, 10:19 AM
Instead of a whole new game, I'd rather they do some sort of update like PS0+ or something adding more weapons/moves/stages etc etc. I really don't care about the story I mean it was cute for the time being, but its done. Plus they should add at least one more space to the teams if they're were going to make the stages bigger
Chaosmaster00
09-08-2010, 10:25 AM
More stages would be nice, as would an increased variety of USEFUL weapons... don't get me wrong, I like these weapons a lot, however, with the system how it is and the whole commons being better than rares because of LOLCELEBLOL, they really either need to step up the rares quite a bit, dumb down Celeb's usefulness (or remove such an effect entirely), or... something. I dunno, just annoyed how my rares hardly amount to anything more than aesthetic trinkets in my bank or inventory for the most part, although I've come to learn to ignore Celeb nowadays and use my trinkets and transform them into treasures of my own.
Also, maybe having some way of rare enemies spawning more often, or when they do, dropping their rares more often than NOT (tired of Boost Frunakeds giving me meseta <_<), or something...?
Akaimizu
09-08-2010, 11:09 AM
PSZ updated for brand new hardware with upgraded capabilities (And hopefully REAL SDRam card slot support for 3DS) would be nice. PSZ was a nice idea, which pretty much was limited only by the DS hardware. You could almost tell the majority of *almost got it* aspects of the game were caused by running out of resource, trying to iron things out to make do with what they had. Maybe even improve the Ranger mechanics since they have more to play with.
ZeekTheSweet
09-08-2010, 11:35 AM
Guys you got to remember, this is nintendo we're talking about. They're to busy making another Super Mario Galaxy for you guys. They OBVIOUSLY DON'T HAVE TIME FOR MEASLY HANDHELD GAMES. Even though the wii is more of a hand-held game than the DS <_<
Don't worry Wii, we still love ya ;D
pso_crash
09-09-2010, 02:12 AM
I would love to see a sequel, or an expansion. I don't think there is anyone on this board who wouldn't.
Anon_Fire
09-09-2010, 01:57 PM
Their isn't anything wrong with friend codes.
A PS02 should:
• fix all the glitches
• add to the little bit of story PS0 has
• add mags
• add rares
• more areas
• PSO mag raising
• lvl cap of 200
• better Free Play settings - Example: set to only join when group is full
• larger areas
But... their have been several PS02 idea threads in the past. This and more is always suggested.
- The ability to add friends during free play
- Rare quests exclusive to WFC (300% Drop Rate, 200% EXP)
- Simple Mail
- Add more "Word Select" Phrases
- Balance character stats similar to PSO
- Increase friend roster to 100
and this issue with Friend Codes, there should be 1 friend code per 3DS instead of per game card.
bns1991
09-09-2010, 02:15 PM
I think that if there is a phantasy star game on the 3ds, it should be similar to pso episodes 1&2.^^;^^;
Norco
09-22-2010, 02:48 PM
One of my biggest issues with Phantasy Star Zero is that you can't switch weapons or techs as elegant as in PSO. I wanna be able to move around while switching weapons or be able to select a technic I don't have in the action palette. They could use the touch thingy for this and the game would be several times more awesome imo. Then again it's still a awesome game.
Chaosmaster00
09-22-2010, 02:59 PM
The technique thing I can understand, however your gripes for weapons I do not. R+Start is a fairly fast way to swap your weapons, ad I can't see a much faster way of swapping it without skipping the equip menu and going straight for weapons equips, which would only take off about 1/10th of a second of what it is now, being only one click away. <_<
Cire39
09-22-2010, 04:35 PM
^He's talking about the ability to move while switching equips like in PSO.
Although, you don't really need the ability to switch weapons quickly in PSZ because the enemies are so easy and you generally only need to carry one weapon type.
Chaosmaster00
09-22-2010, 04:39 PM
Well, unless you have a crapload of weapons you can wield and use regularly (like me ^^;), I can't see how that should be too much of a problem. Just get out of enemy range when you swap, aside from the fact it shouldn't take more than about 3-5 seconds to press R+Start and have the weapon equipped by the end of that. : /
But yes, the enemies are for the most part easy anyways; only ones I could say could cause trouble would be something like a Boost Arkzein R on online and you have to fight it alone, because your teammate was a RAcast who couldn't do much against him anyways and you ran out of Moon Atomizers from reviving him because he died so much already, with a FOnewm who has no efficient means to beating it because his PP ran out from the battle prior to it with a Boost Arkzein and can't get out of the Arena without dying and doesn't want to die just to be able to beat it efficiently... *cough* <.<
Norco
09-22-2010, 04:47 PM
Well, unless you have a crapload of weapons you can wield and use regularly (like me ^^;), I can't see how that should be too much of a problem. Just get out of enemy range when you swap, aside from the fact it shouldn't take more than about 3-5 seconds to press R+Start and have the weapon equipped by the end of that. : /
True but that doesn't help the technic part :P
Chaosmaster00
09-22-2010, 04:49 PM
I already said I agreed with you on the technique part... :|
Norco
09-22-2010, 05:03 PM
Ah sorry, totally missed that somehow xD I blame it on me being tierd :-P
NeonaPulsar
09-24-2010, 11:41 AM
I would like that PSZ 2 game. it needs a few things though.
Outfits (dressing room)
A wide tarren (not room to room style) and hight elivations
Beasts
Free camera movement in the city
A bigger city
Action pallet (for quick access to your weapons and idems (PSP2 style))
... i know there is more, but i'm at a loss to what they are. Haven't played PSZ in a while
16085k
09-25-2010, 08:23 PM
If there were another for the DS I would definitely get it. I don't know yet if I'm going to get a 3DS or not, I'll have to see what kind of games it has. I liked PSZ a lot, but I sort of got bored and went back to playing PSO.
Seth Astra
09-25-2010, 08:27 PM
I'd love it if they brougth it up to par with PSP2. Anything less'd just be... Stupid, and probably not worth getting. I'd still get it, but it wouldn't last.
Chukie sue
09-25-2010, 08:57 PM
I say all it needs is new weapons (it could handle a bigger library), better music, and cooler looking monsters.
LouieW
09-25-2010, 09:16 PM
I think that a PSZ 2 would be a good idea. I mean, I found the gameplay in PSZ to be pretty solid and I definitely think there are ways to improve the game through adding more customization, weapons, or whatever else. I think it might be a good idea to not make the game a direct storyline sequel as much as a game using the same engine. I feel like continuing the story from where it left off might be difficult.
If there was a sequel, I would want it to have more variety in quests, a longer story, and more areas and bosses. However, I think the first two things come second to actual gameplay and I am not too picky about story in a game like PSZ. I do not have too many problems with the online play in PSZ, but I would welcome improvements there as well.
Chaosmaster00
09-25-2010, 09:45 PM
You know, I hear a lot of adding weapons, but with seven levels in this game (eight with the Eternal Tower included, but it's not so much a "stage" as a "quest area"... but I guess it can count since a lot of good things do drop there), what would adding, say, 100 extra weapons do anyways? Make us feel even more angry at running a stage 50 more times for another rare that now drops from the same enemy as three other rares? To counter it, we would then need more stages, which WOULD be possible, seeing as (as some other have revealed) that PSZ uses a fairly small amount of data actually used in the cart comparative to most games these days. Maybe add about 4 or 5 new stages, about 100 new weapons, as well as increase the variances of the weapons, weaken the power and usefulness of some elements and increase the usefulness of others (I'm talking to you, Celeb, and you too, Dark), and make the ATP gaps between uber-rares and regular high-end commons much larger as well. I would like my Yasminkov M109 to be that much better than even level 2 Celeb Lavateinns, please... <_<
Adding in another difficulty would be just rather boring, but I could see the potential for so much more if it were like PSO's Ultimate with new enemies and possibly have all the badass drops in it as well. Would be a sight to see what horrors would await me there, even with a few Lv100 characters. Variety of quests I can hardly see the point of, since it all ends up the same way: either a waste of time standing in your way of 100% completion, or a farm-fest for items from bosses/enemies/events... that's the only reasons I could see people even doing quests. : /
Character custimzation is a MUST for the new game... I hate going online with people only to find a twin of my person DOWN TO THE MAG whose only difference is skin tone. Would be nice to have more variances in outfits, or a change in appearances that goes even deeper than it is, like having more hairstyles, have different eyecolors, heights, sizes, etc.
So many things could be improved in this game... to be honest, I'm thinking it seems more like a prototype of something bigger, and that it was mostly a test that could be used to infer what could be made better.
Windancer
09-26-2010, 02:58 PM
I definately hope that PSZ2 will come out on 3DS Im getting one day one. I love th game and would love to see it evolve with a game lobby and more content. They Did a great job for what they had to work with on DS.
YouTube - Phantasy Star Zero Blue Rogues Tribute Video
Chukie sue
09-26-2010, 06:51 PM
Or they could add new weapons through bosses who dont have any, adding RARE bosses, and through creating rare types of every monster.
Though new levels would definitely be ideal.
Eniramnocer
10-04-2010, 01:47 PM
Yes, yes, yes, yes!! XD
RoxasNeval
10-04-2010, 04:33 PM
how about putting all the epicness of psp2 in a smaller(tho with suckier graphics)package?
Eniramnocer
10-04-2010, 06:57 PM
Man I don't know about that. What's the processor power on the 3DS? 200mhz or something? Don't think it'll look all that good. :(
Opodomus
10-07-2010, 09:40 AM
Processor speed on DS lite is 67 MHz, so imagine what could be done with three times that amount.
There is currently no information that I can find regarding processor power, but I would like to add that my old 300 MHz machine back in high school could play EverQuest.
Radongerbil
10-22-2010, 08:23 AM
I'd think a 3DS sequel would have pretty good graphics looking at screens of other games on the system, be cool if they could squeeze in beasts somehow.
Xellitoss
11-27-2010, 08:54 PM
My god, there have been a lot of companies fawing all over the 3DS. Look on gamespot or google on "3ds developer" and see what they are saying. So they can charge $40 now for a game & it has capabilities of > PS1 & almost PS2 level? Sweet. Makes me think Sony will rush out that PSP phone quick to save part of the market share for themselves (3DS owners will still likely buy the 3DS & not Sony's glorified iPhone with games).
A lot of devs realize that spending less than $1 million to make a game that sells for $40 is smarter than spending $3 million+ for a game that sells for $60, is discounted to $50 within the first 60 days, and will likely be....oh i can't say that on this board. But PS3 has been jailbreaked so you KNOW what i'm talking about.
3DS is a win all around. 3D on the road will be so much fun.
And of course YES Sega will develop a PS game for 3DS. Just, when?
Windancer
11-27-2010, 08:59 PM
3DS is going to rock im pre-buying that badboy then hoping that psz sequel comes to me LOL
Pirrip
11-27-2010, 09:07 PM
I hope there is some sort of Phantasy Star game on 3DS... I think it would be neat if there was a way I could transfer weapons or get some bonus for putting so many hours into PSZero, but I don't expect it.
Chaosmaster00
11-27-2010, 09:31 PM
Actually, I don't doubt they could implement that into a possible 3DS PSZ sequel. They did it with PS:P2, so who knows?
Allison_W
11-27-2010, 09:37 PM
Honestly, depends upon what capacity the 3DS has for DLC. I see that the 3DS cartridges can hold up to 2GB, more than the UMDs that the PSP uses, and several times the capacity of the original DS cards--that's encouraging. If the 3DS can accommodate significant DLC (i.e., updates potentially including new missions, new terrain maps, new weapons, new cosmetic items, balance updates, etc.), then sure. Otherwise, I'd rather they focus on PSO2 or other PC/stationary console projects.
killakeeps
11-27-2010, 09:45 PM
They need to feed us the PSZ
Kyrith_Ranger_Pso
11-27-2010, 09:59 PM
ok, first of all, to answer the thread question, GOD YES!!!!!
second of all, why in the world would the 3ds have worse graphics than phantasy star portable 2? have you seen that thing, look up the trailer for Resident evil Revelations, thats 3DS in game!
Windancer
11-27-2010, 10:36 PM
Well Sega Did copyright 2 new names for games in the last couple months and indications are good that the games will be psz sequels or....... Music cd's LOL
Xellitoss
11-28-2010, 12:28 AM
One thing that Nintendo needs to eliminate is piracy. They have a plan, and that includes online updates to make sure that firmware slows the pirates down.
Chaobo99
11-28-2010, 01:58 AM
PSZ: CARD Revolution... dun dun dun.....!
SilverFoxR
12-06-2010, 12:37 PM
I'd buy it...
Lunariancrystal
12-06-2010, 04:35 PM
CARD on a portable? I'd buy it in a heartbeat. Game was easy to break in vs. mode but it was still a great game...and it used the exact same engine as all the other PSOs.
As far as a 2nd PS0...Hell yeah. I'd buy it. I just bought the game a week ago and I can tell you right now that the game as it is now...is x999999999 better than PSP. I actually felt like I was playing a PSO game. The only flaw with it imo was the lack of monsters. I felt like I was fighting the same 2-3 monsters (Which you do). I hope they make another...but in all honestly I'd still like to see them port the original PSO1234 to the 3DS or PSP. pleeeeeeeaseeeeeee sega! XD..
Radongerbil
12-08-2010, 12:25 PM
Personally I think they definitely have one in the works but that we'll see it US/EU by mid-late 2012, with it coming late 2011 for Japan.
It just seems weird that they wouldn't think of it, perhaps it might even have some connection between PSO2, like unlock customisation options in one and it unlocks on other, sort of like how the pokemon games work.
I'd probably buy both anyway for when away from PC, but it'd be nice to have some progress cross over a little.
Also I haets card games.
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