View Full Version : Attack Range+
Xellos175
10-13-2010, 10:56 AM
How does it increase your range exactly does it increase the distance or the aoe of your spells or both? Like for example if I cast rafoie does that mean I can cast it farther then before or is the radius of the explosion bigger. I hope you understand what I mean lol.
XbikXBd
10-13-2010, 11:11 AM
Each level of this customization increases your attack TECHNIC range by 12.5%. Maxed at LV2, your attack TECHNIC range will be increased by 25%.
http://psupedia.info/Attack_Range%EF%BC%8B
Powder Keg
10-13-2010, 11:18 AM
Yeah, it's the actual range, not the radius. What techs does this affect? Only RA?
TenebriS
10-13-2010, 11:24 AM
line technics and Ra
super_luu
10-13-2010, 11:25 AM
Its radius as well.
XbikXBd
10-13-2010, 11:28 AM
Its radius as well.
Yes this and Best for Gi spells and Dam
SolomonGrundy
10-13-2010, 11:28 AM
I think simple techs, and nosmegids/zonde could potentially be affected. dam, gi-techs and megiverse would not see a benefit...maybe?
Kubara upgrade?
Its radius as well.
is there a video somewhere?
im sure it effects ra gi and line techs. about dam im not sure. and yes ra techs radius as well
Midori Oku
10-13-2010, 12:43 PM
It also makes the explosion of Diga and Foie bigger meaning it will be easier to hit multiple spots. This upgrade makes Har/Quicks useless in my opinion.
It affects EVERY attack tech. Yes, including nos techs and Regrants and Megiverse. Along with Limit Break Diga and Foie, they are the best customizations for MF possible.
SolomonGrundy
10-13-2010, 04:26 PM
It affects EVERY attack tech. Yes, including nos techs and Regrants and Megiverse. Along with Limit Break Diga and Foie, they are the best customizations for MF possible.
why? don't MF techs already have pretty great range? I would think it best for WT/AT/GT who use techs.
XbikXBd
10-13-2010, 04:29 PM
why? don't MF techs already have pretty great range? I would think it best for WT/AT/GT who use techs.
*cough*MasterForceSupremacy*cough*
Midori Oku
10-13-2010, 05:22 PM
why? don't MF techs already have pretty great range? I would think it best for WT/AT/GT who use techs.
Added range to Gi, Dam, and Ra techs as well as Limit Breaks. This upgrade is far more useful for Masterforce than any other class.
adios
10-13-2010, 05:56 PM
It increases range of Simple/Ra techs and increases the radius of all attack techs.
SolomonGrundy
10-13-2010, 06:34 PM
It increases range of Simple/Ra techs and increases the radius of all attack techs.
make a VIDEOOOOO pleasseeee
TheAstarion
10-13-2010, 06:44 PM
I saw a SEED Express solo video with someone using zonde with range+, circling around enemies and using the newfound, ahem, "girth" of the beam to nick nasties with a glancing hit, something you couldn't do with just the lv41 spell size.
But it's nearly 1AM and I can't be arsed searching for it. And since it was JP, it must be over fifteen years old and probably deleted.
super_luu
10-13-2010, 09:46 PM
make a VIDEOOOOO pleasseeee
He cant? He already customized his MF.
I get the feeling people don't realize how good Attack Range + is. :(
Crysteon
10-13-2010, 10:37 PM
I get the feeling people don't realize how good Attack Range + is. :(
I bet Xbox will get Attack Range+ nerfed, making them casting with 1/2 the normal radius instead of 12.5%+ range :0. Segac must fuck it up as usual!
Powder Keg
10-14-2010, 06:03 AM
I get the feeling people don't realize how good Attack Range + is. :(
After reading the radius is also affected, it's an obvious must-have.
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