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cow_vinh
Jan 9, 2011, 02:47 PM
so ive added up the numbers for characters. Basically I just added the max ATP of each character with the amount of mats they can use (assuming its pure ATP mats). When added up, HUcast has the edge over HUmar by only like 3 ATP. The thing is that HUmar can use Shifta, which will boost his ATP quite a bit, since it has 100 mats going towards ATP. But HUcasts have the HP boost. I see a lot of pros using HUcasts. My question is that if im missing a variable in this equation. Like is there a weapon/armour choice that Im missing here?

Tetris
Jan 9, 2011, 02:49 PM
I think the HUmar is a better choice simply because they can use techniques. The only trap that seems to be useful for Casts that I've seen is the Life Trap, which Chaos told me can revive yourself and your party.

Chaos Rappy
Jan 9, 2011, 03:02 PM
Humars have the edge on being able to use Techs, but as a Hunter, they suffer for having the lowest Hunter ATA, lower DFP than CASTs, and less HP than them as well (and CASTs even have passive HP regeneration as well, but in heated battles, it's pretty unnoticeable unless you stand around for a long time). Their only saving grace is that they can use PA's more with their higher PP, and can use Shifta/Deband, but that's hardly saying much if you're going to have to cast it all the time to reach a CAST's abilities.

Also, Heal Traps aren't the only good ones. Burn Traps are pretty good too, which can be used to passively deal loads of damage to the tougher enemies in the game. When you see a Boosted Arkzein R in an arena in SH Arca, you'll know what I mean when I say Heat Traps are FAR from useless. Can't say the same about Ize and Light Traps, though...

cow_vinh
Jan 9, 2011, 03:09 PM
alright im convinced to make a HUcast later on.
Now what kind of mat/mag setup should i go with?
i plan to go with swords, but im debating with that black sword and the milias breaker.
What do u prefer? More ATP or an awesome PA?

Chaos Rappy
Jan 9, 2011, 03:28 PM
I doubt you'll ever even get either of those weapons, but if you insist...

If you're going HUcast, just go all ATP on mats, and for your mag, maybe 50/50 Power/Hit, maybe 75/25 Power/Hit if you're confident. More ATP works well with regular attacks, but for bosses, usually PA is more important. It's all player based. Personally, I prefer my Yonohate In. ;P

cow_vinh
Jan 9, 2011, 03:59 PM
lol i know i wont be getting those swords anytime soon, but its good to hope.
mind me that this plan will take place after a LONG time, and thats if I actually still play this game by then.

Clavat99
Jan 10, 2011, 04:56 PM
HUcasts FTW. They have the highest base ATP, have high DFP, and can not only use traps, they can see them as well. making them the best frontline choice for a group, being that they can just go running around an area setting off all the traps so the other people that CANT see them dont get caught unaware.

Chaos Rappy
Jan 10, 2011, 05:03 PM
*coughTrapVisioncough*

Use one and you can see every trap in the area, so long as you don't go back to town, or you'll only have to use another, and for their measly price, CAST's auto-Trap Vision is EXTREMELY negligible. It was only good in PSO when you'd have to keep using Trap Visions to see traps, but since using ONE allows you to see every trap in an area, in both sectors, in PSZ, it's pretty much a party trick for them.

leviayurashyguy
Jan 10, 2011, 07:59 PM
Humars have Shifta but still fall short to a HUCAST potential in a party setting where Shifta more common and readily available thanks to FO and non-CAST Hunters

Also consider HUmar has worst ATA of the HU's and HUCAST has second best

as for Tech v. Trap, the both suck IMO. HUmar techs do too little damage and CAST traps are too slow and unreliable. Heat Traps are subpar. taking the Arkzein example; in the same setting, there is probably a FO using Zonde or GiMegid, both of which are very effective against Arkzein and possess elements that will override Heat Trap. this is quite possible in the three secs it takes for Heat 5 to "tick", making the Heat Trap pointless.

what matters is aesthetics and weaponry. Do you like HUmar look or HUCAST look? do you like bazooka or laser cannon? Axeon or Frigiand? Bulletta or Hawk?

HUCAST does get access to the heavier Mobius Plate and Milias Frame while HUmar has to settle with Noble Cloak, which isn't a bad alternative for the HUCAST either.

Clavat99
Jan 11, 2011, 10:55 AM
While trap vision may be useful, A cast's auto trap vision saves money and bag space. even though its not much of both. and the heal traps are good for boss fights, just run right over a fallen ally and drop it, and keep on running. And like people have already said, HUcasts have access to stronger weapons and armor than HUmars. The fact that HUmars can use techs is just stupid, yes they may be able to throw off a Resta on themselves every once in a while, but its not much, and they sacrifice most of their melee potential to give themselves MTP thats meager at best. HUcats with their stupid high DFP make them invaluable tanks, and even if a person dosnt like allowing themselves to get most of the enemes in the area attack them at once, their high ATP makes them the best melee DPSer in the game.

Clavat99
Jan 11, 2011, 11:02 AM
Pros and cons of HUmar:

Pros: Can use more guns than HUcast. Has more appearance options than HUcast. Some MTP
--
Cons: Low ATA, Low MTP, much lower health than HUcast, cant use weapons and armor thats as strong as a HUcast.


Pros and cons of HUcast:

Pros: Highest HP in the game, auto-trap-vision, One of the highest ATAs in the game, Highest ATP in the game, One of the highest DFPs in the game, can use strongest weapons and armor, can use traps
--
Cons: No Techniques, traps are mostly useless


HUcasts are better Hunters than HUmars...Your argument has been rendered invalid.

Chaos Rappy
Jan 11, 2011, 04:33 PM
Once again, like in another post I made, the trap vision thing is almost completely negligible. All you need to do is use 1 Trap Vision item and you're good for an entire dungeon, and they're EXTREMELY cheap to buy too, not to mention how many you might get just randomly dropping everywhere.

Anyways, no I can't say I think your idea of HUcasts being better on just those bases. Your argument on HUcasts "having better armor" is basically null. The best armor in the game overall, the Noble Cloak, can be wielded by every class in the game, and is MUCH better than any CAST-specific armors, even for CASTs; even then, Mobius Plate is NOT that much stronger than Carabinier Armor, which HUmars CAN use.

HUmar 0, HUcast 0.

Ranged weaponry selection is fairly similar between both character types. HUmars get the better gunblade selections with the Emperor Axeon being the highest ATP Gunblade, but HUcasts get the Frigiand, the best common Gunblade [and therefore can have celeb], so that's in the air. Handgun selection is same, Laser Cannons is similar, but HUmars do have the advantage on bazookas, which isn't saying much. HUcasts end up getting the better end on Mechguns slightly with Blackhawk, but they're really not THAT much better than Twin Violets, which is all-class and has higher ATP and ATA than it. Rifles go to HUcast, unfortunately, because of Lavateinn. Overall, HUcasts do get the slight upper-hand on the certain selections they have, but you must remember, you're a Hunter, and melee is usually where you're going to be, not shooting.

HUmar 0, HUcast 1.

As far as BEING a Hunter is concerned, HUmars make up for their stat-lackages in being able to support themselves and others with boosting Techs like Shifta/Deband, which can help ease buff loads on support Forces, even if they can cast higher levels (really now, what's 5% extra ATP/MST when it means someone else can cast it instead of you?). HUmars' ability to use Techs really shines in solo mode, such as going through the Eternal Tower, where they can simply cast Resta to heal, buff themselves with S/D (which, might I add, closes the ATP/DFP gap between them and THEN some), and even cast Anti to take off statuses, which CASTs are limited to only being able to use items to do any of these, except buff, which they cannot even do themselves here. Online, with support forces and casting Jells and Zalures, any real differences between the two are hardly noticeable as far as ATA becomes, and even damage output. Another thing to mention that I don't think a lot of people even think to look up is that, until level 40 or so, HUmars will actually have more ATP than HUcasts. Try looking it up if you don't believe me. CASTs don't even get better until about level 40, and then they just retain only a step ahead of HUmars ATP-wise, which solo, is easily solved with Shifta.

HUmar 1, HUcast 1.

That's about all I can come up with from scratch. A thing to point out about your point about HUcasts getting access to stronger weapons than HUmar: which weapons would THOSE be? Humars and HUcasts both have access to virtually EVERY melee weapon in this game. HUcasts cannot wield any better weapons than HUmars can, and they don't make them look any better wielding them either.

My argument is now valid, and yours, challenged.

pso_crash
Jan 11, 2011, 05:18 PM
I think Humar is better a choice if you plan on soloing. Humars can use shifta to give themselves higher atp than Hucasts, and have more/better options when facing melee resistant enimies. Hucast on the other hand are better in groups where they can get buffs from a teammate. Traps are not as useless as people will have you believe. Fire traps can big a big help against big monsters with lots of hp(arkzeins) and ice traps are worth using if you are for crowd control if you are in a pinch. Overall I prefer Hucasts, but I think Humars are worth using.

Edit: Oh, it looks like Choasmaster00 already said it all.

Clavat99
Jan 13, 2011, 06:09 PM
Ive looked into this matter more and have come to this conclusion.

HUcasts are actually better for soloing because they have the higher DFP and HP, making them survival specialists. And their ATP can easily exceed 1000 with just a little bit of work. Personally, i think that if you are planning on going solo, HUcast is the best choice for just playing, and also the best choice for a tank on multiplayer. And a HUmar can also be a good solo choice, but they do better with friends around and can combine their slight buffing abilities and heals with another HUmar or a FO to stack boosts to the point where they are huge.

HeartBreak301
Jan 13, 2011, 06:25 PM
I say HUcast. When it comes to hunters it's all or nothing in my book.

Chaos Rappy
Jan 13, 2011, 07:21 PM
they have the higher DFP

Their DFP gap is nearly closed in with HUmar's Deband that they have access to in solo that HUcasts, without interference from Mags, do not. Besides, DFP is pretty hardly noticeable in SH unless you spend your entire build on it, and then you aren't going to be killing things as efficiently to do so. HUmars' higher EVP's combined with their good DFP make for better defensive survival, and the HP gap is almost just as neglicible when in SH, things take off about a hundred HP if you get hit the wrong way, especially in boss fights.


And their ATP can easily exceed 1000 with just a little bit of work.

And again, Shifta in solo closes that gap and more with HUmars' already fairly high ATP and the natural ability to cast Shifta themselves, making their SOLO damage better than that of CASTs. Casting one Shifta every room or two really isn't that big of a deal either, popping a fluid every now and again solves that issue quickly, but it'snot like CASTs don't have to guzzle down fluids themselves if they want to use PA's even remotely often compared to Humans or Newmans (especially Newmans).


Personally, i think that if you are planning on going solo, HUcast is the best choice for just playing, and also the best choice for a tank on multiplayer.

Now, see, MULTIPLAYER is an entirely different concept. Anyone else can fill in the gaps and help everyone else out, and most of the downsides for either class becomes transparent: a Zalure from a helpful force negates HUmars' abysmal ATA, and a Force's Shifta allows HUcasts to finally have more ATP than a solo HUmar. It's all really completely on the party how effective either class is played in that case.


And a HUmar can also be a good solo choice, but they do better with friends around and can combine their slight buffing abilities and heals with another HUmar or a FO to stack boosts to the point where they are huge.

I'd actually have to disagree. HUmars are better solo players if only because all their talents go away in multiplayer, except for their trash ATA, which is where multiplayer actually helps their case. Because of forces, their slight heals and buffs are null, and their ATP can now be beat by another HUcast of similar build because a Force Shiftas them both. HUmars still have the advantage on PP, though, but that hardly helps them. If you want PP efficiency, Newmans are where it's at.

leviayurashyguy
Jan 15, 2011, 12:49 AM
could've sworn i saw HH when i looked at Blue Bulletta, oh well

HUCAST has access to Vthra Weapon , Blackhawk, Lavateinn; three ranged weapons which are Celeb-able

HUCAST has access to THREE 7* Rifle

HUmar and HUCAST share same melee weapon pool EXCEPT for Ajax/Vanguard, non-Celeb-able Shield

HUCAST has 16 ATP (w/ mats) and 37 ATA (w/o) over HUmar. ATP difference is further increased after Shita

Kai casts Shifta

Mag casts Shifta

Midgul bestows Shifta

HUCAST has 182 HP and 42 DFP over HUmar while HUmar has 96 EVP over HUcast

HUCAST has THE highest HP and DFP of all playable classes

Mobius Plate is THE best DFP armor for Hunter class.

HUnewm/rl is overefficiant in TP usage.

NER0
Jan 21, 2011, 02:43 PM
HUcast or HUcaseal FTW

MotleyKhon
Jan 21, 2011, 03:00 PM
Robots are for children.
stats or no stats.
the REAL cool people play HUmar
:P
that a good enough argument?

Chaos Rappy
Jan 21, 2011, 03:11 PM
No, the COOOLEST people play HUnewearls. Check it. ;P

NER0
Jan 21, 2011, 03:11 PM
HUmar is boring... HUnewman is for those who want a challenge :D

Tetris
Jan 21, 2011, 03:28 PM
HUnewearls have good evasion, right? I just wanted to give ranging a shot, so I went for RAcaseal. I don't think a RAmarl would be able to lift the Chaos/Tartaros Cannon very easily.

Plus, I've played the Human/Newman storyline, and it's time to give a cast a shot.

leviayurashyguy
Jan 22, 2011, 01:29 AM
I choose RAmarl over RAcaseal. Even though RAmarl is pretty much the worst class, anything is still better than a loli with too much accuracy. Anything...

Demonboy231
Jan 26, 2011, 11:59 AM
I like the Humar best. Its a nice solid balanced charecter type to play as and will be pretty useful in the begining.

Bashin
Jan 26, 2011, 02:57 PM
HUnewn ftw! I'd take the Humar over HUcast simply because I like being able to support myself and others, i did have fun with HUcast though, but the whole timing heal bombs thing wasn't very fun to me, I stayed with a HUnewm though, he's actually my highest char:D